#include "cPacket_WindowClick.h" bool cPacket_WindowClick::Parse(cSocket & a_Socket) { // LOG("-----------INV66-----------"); m_Socket = a_Socket; if( !ReadByte(m_WindowID) ) return false; if( !ReadShort(m_SlotNum) ) return false; if( !ReadByte(m_RightMouse) ) return false; if( !ReadShort(m_NumClicks) ) return false; if( !ReadBool(m_Bool) ) return false; // LOG("WindowID : %i", m_Type ); // LOG("FromSlot: %i", m_SlotNum ); // LOG("Right/Le: %i", m_RightMouse ); // LOG("NumClick: %i", m_NumClicks ); if( !ReadShort(m_ItemID) ) return false; // LOG("ItemID: %i", m_ItemID ); if( m_ItemID > -1 ) { if( !ReadByte(m_ItemCount) ) return false; if( !ReadShort(m_ItemUses) ) return false; // LOG("Count : %i", m_ItemCount ); // LOG("Uses : %i", m_ItemUses ); } else { m_ItemCount = 0; m_ItemUses = 0; } return true; }