// BlockEntityWithItems.cpp // Implements the cBlockEntityWithItems class representing a common ancestor for all block entities that have an ItemGrid #include "Globals.h" #include "BlockEntityWithItems.h" cBlockEntityWithItems::cBlockEntityWithItems( BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, int a_ItemGridWidth, int a_ItemGridHeight, cWorld * a_World ): Super(a_BlockType, a_BlockMeta, a_BlockX, a_BlockY, a_BlockZ, a_World), cBlockEntityWindowOwner(this), m_Contents(a_ItemGridWidth, a_ItemGridHeight) { m_Contents.AddListener(*this); } void cBlockEntityWithItems::Destroy(void) { // Drop the contents as pickups: ASSERT(m_World != nullptr); cItems Pickups; m_Contents.CopyToItems(Pickups); m_Contents.Clear(); m_World->SpawnItemPickups(Pickups, m_PosX + 0.5, m_PosY + 0.5, m_PosZ + 0.5); // Spawn in centre of block } void cBlockEntityWithItems::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); auto & src = static_cast(a_Src); m_Contents.CopyFrom(src.m_Contents); } void cBlockEntityWithItems::OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) { UNUSED(a_SlotNum); ASSERT(a_Grid == &m_Contents); if (m_World != nullptr) { if (GetWindow() != nullptr) { GetWindow()->BroadcastWholeWindow(); } m_World->MarkChunkDirty(GetChunkX(), GetChunkZ()); } }