#pragma once #include "Mixins.h" class cBlockFurnaceHandler final : public cYawRotator { using Super = cYawRotator; public: using Super::Super; private: virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override { return cItem(E_BLOCK_FURNACE); // We can't drop a lit furnace } virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override { UNUSED(a_Meta); return 11; } } ;