#pragma once #include "BlockHandler.h" #include "Entities/Pickup.h" class cBlockLilypadHandler : public cClearMetaOnDrop { typedef cClearMetaOnDrop super; public: cBlockLilypadHandler(BLOCKTYPE a_BlockType) : super(a_BlockType) { } virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override { UNUSED(a_Meta); return 7; } virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if ((a_RelY < 1) || (a_RelY >= cChunkDef::Height)) { return false; } BLOCKTYPE UnderType; NIBBLETYPE UnderMeta; a_Chunk.GetBlockTypeMeta(a_RelX, a_RelY - 1, a_RelZ, UnderType, UnderMeta); return ( ((UnderType == E_BLOCK_STATIONARY_WATER) || (UnderType == E_BLOCK_WATER)) && // Water is below... (UnderMeta == 0) // ... and it's a source ); } };