#include "Globals.h" #include "BlockEntities/ChestEntity.h" typedef cItemCallback cChestCallback; #include "IncrementalRedstoneSimulator.inc" #include "Chunk.h" #include "World.h" #include "Blocks/GetHandlerCompileTimeTemplate.h" #include "Blocks/BlockTorch.h" #include "Blocks/BlockLever.h" #include "Blocks/BlockButton.h" #include "Blocks/BlockTripwireHook.h" #include "Blocks/BlockDoor.h" #include "Blocks/BlockPiston.h" cRedstoneSimulator * MakeIncrementalRedstoneSimulator(cWorld & a_World) { return new cIncrementalRedstoneSimulator(a_World); }