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author | Heiner Lohaus <heiner@lohaus.eu> | 2023-10-28 07:21:00 +0200 |
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committer | Heiner Lohaus <heiner@lohaus.eu> | 2023-10-28 07:21:00 +0200 |
commit | dc04ca93060443a3ce6263a476f4dafc66afc6b3 (patch) | |
tree | b9c645cbe897af198ea0551509f901a249af35f2 /g4f/Provider/npm/node_modules/undici/lib/websocket/receiver.js | |
parent | Update config supports_message_history (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | g4f/Provider/npm/node_modules/undici/lib/websocket/receiver.js | 344 |
1 files changed, 344 insertions, 0 deletions
diff --git a/g4f/Provider/npm/node_modules/undici/lib/websocket/receiver.js b/g4f/Provider/npm/node_modules/undici/lib/websocket/receiver.js new file mode 100644 index 00000000..bdd2031b --- /dev/null +++ b/g4f/Provider/npm/node_modules/undici/lib/websocket/receiver.js @@ -0,0 +1,344 @@ +'use strict' + +const { Writable } = require('stream') +const diagnosticsChannel = require('diagnostics_channel') +const { parserStates, opcodes, states, emptyBuffer } = require('./constants') +const { kReadyState, kSentClose, kResponse, kReceivedClose } = require('./symbols') +const { isValidStatusCode, failWebsocketConnection, websocketMessageReceived } = require('./util') +const { WebsocketFrameSend } = require('./frame') + +// This code was influenced by ws released under the MIT license. +// Copyright (c) 2011 Einar Otto Stangvik <einaros@gmail.com> +// Copyright (c) 2013 Arnout Kazemier and contributors +// Copyright (c) 2016 Luigi Pinca and contributors + +const channels = {} +channels.ping = diagnosticsChannel.channel('undici:websocket:ping') +channels.pong = diagnosticsChannel.channel('undici:websocket:pong') + +class ByteParser extends Writable { + #buffers = [] + #byteOffset = 0 + + #state = parserStates.INFO + + #info = {} + #fragments = [] + + constructor (ws) { + super() + + this.ws = ws + } + + /** + * @param {Buffer} chunk + * @param {() => void} callback + */ + _write (chunk, _, callback) { + this.#buffers.push(chunk) + this.#byteOffset += chunk.length + + this.run(callback) + } + + /** + * Runs whenever a new chunk is received. + * Callback is called whenever there are no more chunks buffering, + * or not enough bytes are buffered to parse. + */ + run (callback) { + while (true) { + if (this.#state === parserStates.INFO) { + // If there aren't enough bytes to parse the payload length, etc. + if (this.#byteOffset < 2) { + return callback() + } + + const buffer = this.consume(2) + + this.#info.fin = (buffer[0] & 0x80) !== 0 + this.#info.opcode = buffer[0] & 0x0F + + // If we receive a fragmented message, we use the type of the first + // frame to parse the full message as binary/text, when it's terminated + this.#info.originalOpcode ??= this.#info.opcode + + this.#info.fragmented = !this.#info.fin && this.#info.opcode !== opcodes.CONTINUATION + + if (this.#info.fragmented && this.#info.opcode !== opcodes.BINARY && this.#info.opcode !== opcodes.TEXT) { + // Only text and binary frames can be fragmented + failWebsocketConnection(this.ws, 'Invalid frame type was fragmented.') + return + } + + const payloadLength = buffer[1] & 0x7F + + if (payloadLength <= 125) { + this.#info.payloadLength = payloadLength + this.#state = parserStates.READ_DATA + } else if (payloadLength === 126) { + this.#state = parserStates.PAYLOADLENGTH_16 + } else if (payloadLength === 127) { + this.#state = parserStates.PAYLOADLENGTH_64 + } + + if (this.#info.fragmented && payloadLength > 125) { + // A fragmented frame can't be fragmented itself + failWebsocketConnection(this.ws, 'Fragmented frame exceeded 125 bytes.') + return + } else if ( + (this.#info.opcode === opcodes.PING || + this.#info.opcode === opcodes.PONG || + this.#info.opcode === opcodes.CLOSE) && + payloadLength > 125 + ) { + // Control frames can have a payload length of 125 bytes MAX + failWebsocketConnection(this.ws, 'Payload length for control frame exceeded 125 bytes.') + return + } else if (this.#info.opcode === opcodes.CLOSE) { + if (payloadLength === 1) { + failWebsocketConnection(this.ws, 'Received close frame with a 1-byte body.') + return + } + + const body = this.consume(payloadLength) + + this.#info.closeInfo = this.parseCloseBody(false, body) + + if (!this.ws[kSentClose]) { + // If an endpoint receives a Close frame and did not previously send a + // Close frame, the endpoint MUST send a Close frame in response. (When + // sending a Close frame in response, the endpoint typically echos the + // status code it received.) + const body = Buffer.allocUnsafe(2) + body.writeUInt16BE(this.#info.closeInfo.code, 0) + const closeFrame = new WebsocketFrameSend(body) + + this.ws[kResponse].socket.write( + closeFrame.createFrame(opcodes.CLOSE), + (err) => { + if (!err) { + this.ws[kSentClose] = true + } + } + ) + } + + // Upon either sending or receiving a Close control frame, it is said + // that _The WebSocket Closing Handshake is Started_ and that the + // WebSocket connection is in the CLOSING state. + this.ws[kReadyState] = states.CLOSING + this.ws[kReceivedClose] = true + + this.end() + + return + } else if (this.#info.opcode === opcodes.PING) { + // Upon receipt of a Ping frame, an endpoint MUST send a Pong frame in + // response, unless it already received a Close frame. + // A Pong frame sent in response to a Ping frame must have identical + // "Application data" + + const body = this.consume(payloadLength) + + if (!this.ws[kReceivedClose]) { + const frame = new WebsocketFrameSend(body) + + this.ws[kResponse].socket.write(frame.createFrame(opcodes.PONG)) + + if (channels.ping.hasSubscribers) { + channels.ping.publish({ + payload: body + }) + } + } + + this.#state = parserStates.INFO + + if (this.#byteOffset > 0) { + continue + } else { + callback() + return + } + } else if (this.#info.opcode === opcodes.PONG) { + // A Pong frame MAY be sent unsolicited. This serves as a + // unidirectional heartbeat. A response to an unsolicited Pong frame is + // not expected. + + const body = this.consume(payloadLength) + + if (channels.pong.hasSubscribers) { + channels.pong.publish({ + payload: body + }) + } + + if (this.#byteOffset > 0) { + continue + } else { + callback() + return + } + } + } else if (this.#state === parserStates.PAYLOADLENGTH_16) { + if (this.#byteOffset < 2) { + return callback() + } + + const buffer = this.consume(2) + + this.#info.payloadLength = buffer.readUInt16BE(0) + this.#state = parserStates.READ_DATA + } else if (this.#state === parserStates.PAYLOADLENGTH_64) { + if (this.#byteOffset < 8) { + return callback() + } + + const buffer = this.consume(8) + const upper = buffer.readUInt32BE(0) + + // 2^31 is the maxinimum bytes an arraybuffer can contain + // on 32-bit systems. Although, on 64-bit systems, this is + // 2^53-1 bytes. + // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Errors/Invalid_array_length + // https://source.chromium.org/chromium/chromium/src/+/main:v8/src/common/globals.h;drc=1946212ac0100668f14eb9e2843bdd846e510a1e;bpv=1;bpt=1;l=1275 + // https://source.chromium.org/chromium/chromium/src/+/main:v8/src/objects/js-array-buffer.h;l=34;drc=1946212ac0100668f14eb9e2843bdd846e510a1e + if (upper > 2 ** 31 - 1) { + failWebsocketConnection(this.ws, 'Received payload length > 2^31 bytes.') + return + } + + const lower = buffer.readUInt32BE(4) + + this.#info.payloadLength = (upper << 8) + lower + this.#state = parserStates.READ_DATA + } else if (this.#state === parserStates.READ_DATA) { + if (this.#byteOffset < this.#info.payloadLength) { + // If there is still more data in this chunk that needs to be read + return callback() + } else if (this.#byteOffset >= this.#info.payloadLength) { + // If the server sent multiple frames in a single chunk + + const body = this.consume(this.#info.payloadLength) + + this.#fragments.push(body) + + // If the frame is unfragmented, or a fragmented frame was terminated, + // a message was received + if (!this.#info.fragmented || (this.#info.fin && this.#info.opcode === opcodes.CONTINUATION)) { + const fullMessage = Buffer.concat(this.#fragments) + + websocketMessageReceived(this.ws, this.#info.originalOpcode, fullMessage) + + this.#info = {} + this.#fragments.length = 0 + } + + this.#state = parserStates.INFO + } + } + + if (this.#byteOffset > 0) { + continue + } else { + callback() + break + } + } + } + + /** + * Take n bytes from the buffered Buffers + * @param {number} n + * @returns {Buffer|null} + */ + consume (n) { + if (n > this.#byteOffset) { + return null + } else if (n === 0) { + return emptyBuffer + } + + if (this.#buffers[0].length === n) { + this.#byteOffset -= this.#buffers[0].length + return this.#buffers.shift() + } + + const buffer = Buffer.allocUnsafe(n) + let offset = 0 + + while (offset !== n) { + const next = this.#buffers[0] + const { length } = next + + if (length + offset === n) { + buffer.set(this.#buffers.shift(), offset) + break + } else if (length + offset > n) { + buffer.set(next.subarray(0, n - offset), offset) + this.#buffers[0] = next.subarray(n - offset) + break + } else { + buffer.set(this.#buffers.shift(), offset) + offset += next.length + } + } + + this.#byteOffset -= n + + return buffer + } + + parseCloseBody (onlyCode, data) { + // https://datatracker.ietf.org/doc/html/rfc6455#section-7.1.5 + /** @type {number|undefined} */ + let code + + if (data.length >= 2) { + // _The WebSocket Connection Close Code_ is + // defined as the status code (Section 7.4) contained in the first Close + // control frame received by the application + code = data.readUInt16BE(0) + } + + if (onlyCode) { + if (!isValidStatusCode(code)) { + return null + } + + return { code } + } + + // https://datatracker.ietf.org/doc/html/rfc6455#section-7.1.6 + /** @type {Buffer} */ + let reason = data.subarray(2) + + // Remove BOM + if (reason[0] === 0xEF && reason[1] === 0xBB && reason[2] === 0xBF) { + reason = reason.subarray(3) + } + + if (code !== undefined && !isValidStatusCode(code)) { + return null + } + + try { + // TODO: optimize this + reason = new TextDecoder('utf-8', { fatal: true }).decode(reason) + } catch { + return null + } + + return { code, reason } + } + + get closingInfo () { + return this.#info.closeInfo + } +} + +module.exports = { + ByteParser +} |