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author | Filip Gawin <filip.gawin@zoho.com> | 2020-12-29 18:53:36 +0100 |
---|---|---|
committer | Filip Gawin <filip.gawin@zoho.com> | 2020-12-29 18:53:36 +0100 |
commit | bffaceb579ba66ba675f5b99e93258423b3c97ab (patch) | |
tree | f1e0e8ef4002d2e5b444678c4c98dd8785cbe980 /sdk/dx8sdk/Include/d3dx8mesh.h | |
parent | Reorder CEntity functions into their original order (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | sdk/dx8sdk/Include/d3dx8mesh.h | 760 |
1 files changed, 0 insertions, 760 deletions
diff --git a/sdk/dx8sdk/Include/d3dx8mesh.h b/sdk/dx8sdk/Include/d3dx8mesh.h deleted file mode 100644 index 5408cd31..00000000 --- a/sdk/dx8sdk/Include/d3dx8mesh.h +++ /dev/null @@ -1,760 +0,0 @@ -////////////////////////////////////////////////////////////////////////////// -// -// Copyright (C) Microsoft Corporation. All Rights Reserved. -// -// File: d3dx8mesh.h -// Content: D3DX mesh types and functions -// -////////////////////////////////////////////////////////////////////////////// - -#include "d3dx8.h" - -#ifndef __D3DX8MESH_H__ -#define __D3DX8MESH_H__ - -#include "dxfile.h" // defines LPDIRECTXFILEDATA - -// {2A835771-BF4D-43f4-8E14-82A809F17D8A} -DEFINE_GUID(IID_ID3DXBaseMesh, -0x2a835771, 0xbf4d, 0x43f4, 0x8e, 0x14, 0x82, 0xa8, 0x9, 0xf1, 0x7d, 0x8a); - -// {CCAE5C3B-4DD1-4d0f-997E-4684CA64557F} -DEFINE_GUID(IID_ID3DXMesh, -0xccae5c3b, 0x4dd1, 0x4d0f, 0x99, 0x7e, 0x46, 0x84, 0xca, 0x64, 0x55, 0x7f); - -// {19FBE386-C282-4659-97BD-CB869B084A6C} -DEFINE_GUID(IID_ID3DXPMesh, -0x19fbe386, 0xc282, 0x4659, 0x97, 0xbd, 0xcb, 0x86, 0x9b, 0x8, 0x4a, 0x6c); - -// {4E3CA05C-D4FF-4d11-8A02-16459E08F6F4} -DEFINE_GUID(IID_ID3DXSPMesh, -0x4e3ca05c, 0xd4ff, 0x4d11, 0x8a, 0x2, 0x16, 0x45, 0x9e, 0x8, 0xf6, 0xf4); - -// {8DB06ECC-EBFC-408a-9404-3074B4773515} -DEFINE_GUID(IID_ID3DXSkinMesh, -0x8db06ecc, 0xebfc, 0x408a, 0x94, 0x4, 0x30, 0x74, 0xb4, 0x77, 0x35, 0x15); - -// Mesh options - lower 3 bytes only, upper byte used by _D3DXMESHOPT option flags -enum _D3DXMESH { - D3DXMESH_32BIT = 0x001, // If set, then use 32 bit indices, if not set use 16 bit indices. - D3DXMESH_DONOTCLIP = 0x002, // Use D3DUSAGE_DONOTCLIP for VB & IB. - D3DXMESH_POINTS = 0x004, // Use D3DUSAGE_POINTS for VB & IB. - D3DXMESH_RTPATCHES = 0x008, // Use D3DUSAGE_RTPATCHES for VB & IB. - D3DXMESH_NPATCHES = 0x4000,// Use D3DUSAGE_NPATCHES for VB & IB. - D3DXMESH_VB_SYSTEMMEM = 0x010, // Use D3DPOOL_SYSTEMMEM for VB. Overrides D3DXMESH_MANAGEDVERTEXBUFFER - D3DXMESH_VB_MANAGED = 0x020, // Use D3DPOOL_MANAGED for VB. - D3DXMESH_VB_WRITEONLY = 0x040, // Use D3DUSAGE_WRITEONLY for VB. - D3DXMESH_VB_DYNAMIC = 0x080, // Use D3DUSAGE_DYNAMIC for VB. - D3DXMESH_VB_SOFTWAREPROCESSING = 0x8000, // Use D3DUSAGE_SOFTWAREPROCESSING for VB. - D3DXMESH_IB_SYSTEMMEM = 0x100, // Use D3DPOOL_SYSTEMMEM for IB. Overrides D3DXMESH_MANAGEDINDEXBUFFER - D3DXMESH_IB_MANAGED = 0x200, // Use D3DPOOL_MANAGED for IB. - D3DXMESH_IB_WRITEONLY = 0x400, // Use D3DUSAGE_WRITEONLY for IB. - D3DXMESH_IB_DYNAMIC = 0x800, // Use D3DUSAGE_DYNAMIC for IB. - D3DXMESH_IB_SOFTWAREPROCESSING= 0x10000, // Use D3DUSAGE_SOFTWAREPROCESSING for IB. - - D3DXMESH_VB_SHARE = 0x1000, // Valid for Clone* calls only, forces cloned mesh/pmesh to share vertex buffer - - D3DXMESH_USEHWONLY = 0x2000, // Valid for ID3DXSkinMesh::ConvertToBlendedMesh - - // Helper options - D3DXMESH_SYSTEMMEM = 0x110, // D3DXMESH_VB_SYSTEMMEM | D3DXMESH_IB_SYSTEMMEM - D3DXMESH_MANAGED = 0x220, // D3DXMESH_VB_MANAGED | D3DXMESH_IB_MANAGED - D3DXMESH_WRITEONLY = 0x440, // D3DXMESH_VB_WRITEONLY | D3DXMESH_IB_WRITEONLY - D3DXMESH_DYNAMIC = 0x880, // D3DXMESH_VB_DYNAMIC | D3DXMESH_IB_DYNAMIC - D3DXMESH_SOFTWAREPROCESSING = 0x18000, // D3DXMESH_VB_SOFTWAREPROCESSING | D3DXMESH_IB_SOFTWAREPROCESSING - -}; - -// option field values for specifying min value in D3DXGeneratePMesh and D3DXSimplifyMesh -enum _D3DXMESHSIMP -{ - D3DXMESHSIMP_VERTEX = 0x1, - D3DXMESHSIMP_FACE = 0x2, - -}; - -enum _MAX_FVF_DECL_SIZE -{ - MAX_FVF_DECL_SIZE = 20 -}; - -typedef struct ID3DXBaseMesh *LPD3DXBASEMESH; -typedef struct ID3DXMesh *LPD3DXMESH; -typedef struct ID3DXPMesh *LPD3DXPMESH; -typedef struct ID3DXSPMesh *LPD3DXSPMESH; -typedef struct ID3DXSkinMesh *LPD3DXSKINMESH; - -typedef struct _D3DXATTRIBUTERANGE -{ - DWORD AttribId; - DWORD FaceStart; - DWORD FaceCount; - DWORD VertexStart; - DWORD VertexCount; -} D3DXATTRIBUTERANGE; - -typedef D3DXATTRIBUTERANGE* LPD3DXATTRIBUTERANGE; - -#ifdef __cplusplus -extern "C" { -#endif //__cplusplus -struct D3DXMATERIAL -{ - D3DMATERIAL8 MatD3D; - LPSTR pTextureFilename; -}; -typedef struct D3DXMATERIAL *LPD3DXMATERIAL; -#ifdef __cplusplus -} -#endif //__cplusplus - -typedef struct _D3DXATTRIBUTEWEIGHTS -{ - FLOAT Position; - FLOAT Boundary; - FLOAT Normal; - FLOAT Diffuse; - FLOAT Specular; - FLOAT Tex[8]; -} D3DXATTRIBUTEWEIGHTS; - -typedef D3DXATTRIBUTEWEIGHTS* LPD3DXATTRIBUTEWEIGHTS; - -enum _D3DXWELDEPSILONSFLAGS -{ - D3DXWELDEPSILONS_WELDALL = 0x1, // weld all vertices marked by adjacency as being overlapping - - D3DXWELDEPSILONS_WELDPARTIALMATCHES = 0x2, // if a given vertex component is within epsilon, modify partial matched - // vertices so that both components identical AND if all components "equal" - // remove one of the vertices - D3DXWELDEPSILONS_DONOTREMOVEVERTICES = 0x4, // instructs weld to only allow modifications to vertices and not removal - // ONLY valid if D3DXWELDEPSILONS_WELDPARTIALMATCHES is set - // useful to modify vertices to be equal, but not allow vertices to be removed -}; - -typedef struct _D3DXWELDEPSILONS -{ - FLOAT SkinWeights; - FLOAT Normal; - FLOAT Tex[8]; - DWORD Flags; -} D3DXWELDEPSILONS; - -typedef D3DXWELDEPSILONS* LPD3DXWELDEPSILONS; - - -#undef INTERFACE -#define INTERFACE ID3DXBaseMesh - -DECLARE_INTERFACE_(ID3DXBaseMesh, IUnknown) -{ - // IUnknown - STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; - STDMETHOD_(ULONG, AddRef)(THIS) PURE; - STDMETHOD_(ULONG, Release)(THIS) PURE; - - // ID3DXBaseMesh - STDMETHOD(DrawSubset)(THIS_ DWORD AttribId) PURE; - STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; - STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; - STDMETHOD_(DWORD, GetFVF)(THIS) PURE; - STDMETHOD(GetDeclaration)(THIS_ DWORD Declaration[MAX_FVF_DECL_SIZE]) PURE; - STDMETHOD_(DWORD, GetOptions)(THIS) PURE; - STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; - STDMETHOD(CloneMeshFVF)(THIS_ DWORD Options, - DWORD FVF, LPDIRECT3DDEVICE8 pD3DDevice, LPD3DXMESH* ppCloneMesh) PURE; - STDMETHOD(CloneMesh)(THIS_ DWORD Options, - CONST DWORD *pDeclaration, LPDIRECT3DDEVICE8 pD3DDevice, LPD3DXMESH* ppCloneMesh) PURE; - STDMETHOD(GetVertexBuffer)(THIS_ LPDIRECT3DVERTEXBUFFER8* ppVB) PURE; - STDMETHOD(GetIndexBuffer)(THIS_ LPDIRECT3DINDEXBUFFER8* ppIB) PURE; - STDMETHOD(LockVertexBuffer)(THIS_ DWORD Flags, BYTE** ppData) PURE; - STDMETHOD(UnlockVertexBuffer)(THIS) PURE; - STDMETHOD(LockIndexBuffer)(THIS_ DWORD Flags, BYTE** ppData) PURE; - STDMETHOD(UnlockIndexBuffer)(THIS) PURE; - STDMETHOD(GetAttributeTable)( - THIS_ D3DXATTRIBUTERANGE *pAttribTable, DWORD* pAttribTableSize) PURE; - - STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ CONST DWORD* pPRep, DWORD* pAdjacency) PURE; - STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ CONST DWORD* pAdjacency, DWORD* pPRep) PURE; - STDMETHOD(GenerateAdjacency)(THIS_ FLOAT Epsilon, DWORD* pAdjacency) PURE; -}; - - -#undef INTERFACE -#define INTERFACE ID3DXMesh - -DECLARE_INTERFACE_(ID3DXMesh, ID3DXBaseMesh) -{ - // IUnknown - STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; - STDMETHOD_(ULONG, AddRef)(THIS) PURE; - STDMETHOD_(ULONG, Release)(THIS) PURE; - - // ID3DXBaseMesh - STDMETHOD(DrawSubset)(THIS_ DWORD AttribId) PURE; - STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; - STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; - STDMETHOD_(DWORD, GetFVF)(THIS) PURE; - STDMETHOD(GetDeclaration)(THIS_ DWORD Declaration[MAX_FVF_DECL_SIZE]) PURE; - STDMETHOD_(DWORD, GetOptions)(THIS) PURE; - STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; - STDMETHOD(CloneMeshFVF)(THIS_ DWORD Options, - DWORD FVF, LPDIRECT3DDEVICE8 pD3DDevice, LPD3DXMESH* ppCloneMesh) PURE; - STDMETHOD(CloneMesh)(THIS_ DWORD Options, - CONST DWORD *pDeclaration, LPDIRECT3DDEVICE8 pD3DDevice, LPD3DXMESH* ppCloneMesh) PURE; - STDMETHOD(GetVertexBuffer)(THIS_ LPDIRECT3DVERTEXBUFFER8* ppVB) PURE; - STDMETHOD(GetIndexBuffer)(THIS_ LPDIRECT3DINDEXBUFFER8* ppIB) PURE; - STDMETHOD(LockVertexBuffer)(THIS_ DWORD Flags, BYTE** ppData) PURE; - STDMETHOD(UnlockVertexBuffer)(THIS) PURE; - STDMETHOD(LockIndexBuffer)(THIS_ DWORD Flags, BYTE** ppData) PURE; - STDMETHOD(UnlockIndexBuffer)(THIS) PURE; - STDMETHOD(GetAttributeTable)( - THIS_ D3DXATTRIBUTERANGE *pAttribTable, DWORD* pAttribTableSize) PURE; - - STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ CONST DWORD* pPRep, DWORD* pAdjacency) PURE; - STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ CONST DWORD* pAdjacency, DWORD* pPRep) PURE; - STDMETHOD(GenerateAdjacency)(THIS_ FLOAT Epsilon, DWORD* pAdjacency) PURE; - - // ID3DXMesh - STDMETHOD(LockAttributeBuffer)(THIS_ DWORD Flags, DWORD** ppData) PURE; - STDMETHOD(UnlockAttributeBuffer)(THIS) PURE; - STDMETHOD(Optimize)(THIS_ DWORD Flags, CONST DWORD* pAdjacencyIn, DWORD* pAdjacencyOut, - DWORD* pFaceRemap, LPD3DXBUFFER *ppVertexRemap, - LPD3DXMESH* ppOptMesh) PURE; - STDMETHOD(OptimizeInplace)(THIS_ DWORD Flags, CONST DWORD* pAdjacencyIn, DWORD* pAdjacencyOut, - DWORD* pFaceRemap, LPD3DXBUFFER *ppVertexRemap) PURE; - -}; - - -#undef INTERFACE -#define INTERFACE ID3DXPMesh - -DECLARE_INTERFACE_(ID3DXPMesh, ID3DXBaseMesh) -{ - // IUnknown - STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; - STDMETHOD_(ULONG, AddRef)(THIS) PURE; - STDMETHOD_(ULONG, Release)(THIS) PURE; - - // ID3DXBaseMesh - STDMETHOD(DrawSubset)(THIS_ DWORD AttribId) PURE; - STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; - STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; - STDMETHOD_(DWORD, GetFVF)(THIS) PURE; - STDMETHOD(GetDeclaration)(THIS_ DWORD Declaration[MAX_FVF_DECL_SIZE]) PURE; - STDMETHOD_(DWORD, GetOptions)(THIS) PURE; - STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; - STDMETHOD(CloneMeshFVF)(THIS_ DWORD Options, - DWORD FVF, LPDIRECT3DDEVICE8 pD3DDevice, LPD3DXMESH* ppCloneMesh) PURE; - STDMETHOD(CloneMesh)(THIS_ DWORD Options, - CONST DWORD *pDeclaration, LPDIRECT3DDEVICE8 pD3DDevice, LPD3DXMESH* ppCloneMesh) PURE; - STDMETHOD(GetVertexBuffer)(THIS_ LPDIRECT3DVERTEXBUFFER8* ppVB) PURE; - STDMETHOD(GetIndexBuffer)(THIS_ LPDIRECT3DINDEXBUFFER8* ppIB) PURE; - STDMETHOD(LockVertexBuffer)(THIS_ DWORD Flags, BYTE** ppData) PURE; - STDMETHOD(UnlockVertexBuffer)(THIS) PURE; - STDMETHOD(LockIndexBuffer)(THIS_ DWORD Flags, BYTE** ppData) PURE; - STDMETHOD(UnlockIndexBuffer)(THIS) PURE; - STDMETHOD(GetAttributeTable)( - THIS_ D3DXATTRIBUTERANGE *pAttribTable, DWORD* pAttribTableSize) PURE; - - STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ CONST DWORD* pPRep, DWORD* pAdjacency) PURE; - STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ CONST DWORD* pAdjacency, DWORD* pPRep) PURE; - STDMETHOD(GenerateAdjacency)(THIS_ FLOAT Epsilon, DWORD* pAdjacency) PURE; - - // ID3DXPMesh - STDMETHOD(ClonePMeshFVF)(THIS_ DWORD Options, - DWORD FVF, LPDIRECT3DDEVICE8 pD3D, LPD3DXPMESH* ppCloneMesh) PURE; - STDMETHOD(ClonePMesh)(THIS_ DWORD Options, - CONST DWORD *pDeclaration, LPDIRECT3DDEVICE8 pD3D, LPD3DXPMESH* ppCloneMesh) PURE; - STDMETHOD(SetNumFaces)(THIS_ DWORD Faces) PURE; - STDMETHOD(SetNumVertices)(THIS_ DWORD Vertices) PURE; - STDMETHOD_(DWORD, GetMaxFaces)(THIS) PURE; - STDMETHOD_(DWORD, GetMinFaces)(THIS) PURE; - STDMETHOD_(DWORD, GetMaxVertices)(THIS) PURE; - STDMETHOD_(DWORD, GetMinVertices)(THIS) PURE; - STDMETHOD(Save)(THIS_ IStream *pStream, LPD3DXMATERIAL pMaterials, DWORD NumMaterials) PURE; - - STDMETHOD(Optimize)(THIS_ DWORD Flags, DWORD* pAdjacencyOut, - DWORD* pFaceRemap, LPD3DXBUFFER *ppVertexRemap, - LPD3DXMESH* ppOptMesh) PURE; - - STDMETHOD(OptimizeBaseLOD)(THIS_ DWORD Flags, DWORD* pFaceRemap) PURE; - STDMETHOD(TrimByFaces)(THIS_ DWORD NewFacesMin, DWORD NewFacesMax, DWORD *rgiFaceRemap, DWORD *rgiVertRemap) PURE; - STDMETHOD(TrimByVertices)(THIS_ DWORD NewVerticesMin, DWORD NewVerticesMax, DWORD *rgiFaceRemap, DWORD *rgiVertRemap) PURE; - - STDMETHOD(GetAdjacency)(THIS_ DWORD* pAdjacency) PURE; -}; - - -#undef INTERFACE -#define INTERFACE ID3DXSPMesh - -DECLARE_INTERFACE_(ID3DXSPMesh, IUnknown) -{ - // IUnknown - STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; - STDMETHOD_(ULONG, AddRef)(THIS) PURE; - STDMETHOD_(ULONG, Release)(THIS) PURE; - - // ID3DXSPMesh - STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; - STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; - STDMETHOD_(DWORD, GetFVF)(THIS) PURE; - STDMETHOD(GetDeclaration)(THIS_ DWORD Declaration[MAX_FVF_DECL_SIZE]) PURE; - STDMETHOD_(DWORD, GetOptions)(THIS) PURE; - STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; - STDMETHOD(CloneMeshFVF)(THIS_ DWORD Options, - DWORD FVF, LPDIRECT3DDEVICE8 pD3D, DWORD *pAdjacencyOut, DWORD *pVertexRemapOut, LPD3DXMESH* ppCloneMesh) PURE; - STDMETHOD(CloneMesh)(THIS_ DWORD Options, - CONST DWORD *pDeclaration, LPDIRECT3DDEVICE8 pD3DDevice, DWORD *pAdjacencyOut, DWORD *pVertexRemapOut, LPD3DXMESH* ppCloneMesh) PURE; - STDMETHOD(ClonePMeshFVF)(THIS_ DWORD Options, - DWORD FVF, LPDIRECT3DDEVICE8 pD3D, DWORD *pVertexRemapOut, LPD3DXPMESH* ppCloneMesh) PURE; - STDMETHOD(ClonePMesh)(THIS_ DWORD Options, - CONST DWORD *pDeclaration, LPDIRECT3DDEVICE8 pD3D, DWORD *pVertexRemapOut, LPD3DXPMESH* ppCloneMesh) PURE; - STDMETHOD(ReduceFaces)(THIS_ DWORD Faces) PURE; - STDMETHOD(ReduceVertices)(THIS_ DWORD Vertices) PURE; - STDMETHOD_(DWORD, GetMaxFaces)(THIS) PURE; - STDMETHOD_(DWORD, GetMaxVertices)(THIS) PURE; - STDMETHOD(GetVertexAttributeWeights)(THIS_ LPD3DXATTRIBUTEWEIGHTS pVertexAttributeWeights) PURE; - STDMETHOD(GetVertexWeights)(THIS_ FLOAT *pVertexWeights) PURE; -}; - -#define UNUSED16 (0xffff) -#define UNUSED32 (0xffffffff) - -// ID3DXMesh::Optimize options - upper byte only, lower 3 bytes used from _D3DXMESH option flags -enum _D3DXMESHOPT { - D3DXMESHOPT_COMPACT = 0x01000000, - D3DXMESHOPT_ATTRSORT = 0x02000000, - D3DXMESHOPT_VERTEXCACHE = 0x04000000, - D3DXMESHOPT_STRIPREORDER = 0x08000000, - D3DXMESHOPT_IGNOREVERTS = 0x10000000, // optimize faces only, don't touch vertices - D3DXMESHOPT_SHAREVB = 0x1000, // same as D3DXMESH_VB_SHARE -}; - -// Subset of the mesh that has the same attribute and bone combination. -// This subset can be rendered in a single draw call -typedef struct _D3DXBONECOMBINATION -{ - DWORD AttribId; - DWORD FaceStart; - DWORD FaceCount; - DWORD VertexStart; - DWORD VertexCount; - DWORD* BoneId; -} D3DXBONECOMBINATION, *LPD3DXBONECOMBINATION; - - -#undef INTERFACE -#define INTERFACE ID3DXSkinMesh - -DECLARE_INTERFACE_(ID3DXSkinMesh, IUnknown) -{ - // IUnknown - STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; - STDMETHOD_(ULONG, AddRef)(THIS) PURE; - STDMETHOD_(ULONG, Release)(THIS) PURE; - - // ID3DXMesh - STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; - STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; - STDMETHOD_(DWORD, GetFVF)(THIS) PURE; - STDMETHOD(GetDeclaration)(THIS_ DWORD Declaration[MAX_FVF_DECL_SIZE]) PURE; - STDMETHOD_(DWORD, GetOptions)(THIS) PURE; - STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE; - STDMETHOD(GetVertexBuffer)(THIS_ LPDIRECT3DVERTEXBUFFER8* ppVB) PURE; - STDMETHOD(GetIndexBuffer)(THIS_ LPDIRECT3DINDEXBUFFER8* ppIB) PURE; - STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, BYTE** ppData) PURE; - STDMETHOD(UnlockVertexBuffer)(THIS) PURE; - STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, BYTE** ppData) PURE; - STDMETHOD(UnlockIndexBuffer)(THIS) PURE; - STDMETHOD(LockAttributeBuffer)(THIS_ DWORD flags, DWORD** ppData) PURE; - STDMETHOD(UnlockAttributeBuffer)(THIS) PURE; - // ID3DXSkinMesh - STDMETHOD_(DWORD, GetNumBones)(THIS) PURE; - STDMETHOD(GetOriginalMesh)(THIS_ LPD3DXMESH* ppMesh) PURE; - STDMETHOD(SetBoneInfluence)(THIS_ DWORD bone, DWORD numInfluences, CONST DWORD* vertices, CONST FLOAT* weights) PURE; - STDMETHOD_(DWORD, GetNumBoneInfluences)(THIS_ DWORD bone) PURE; - STDMETHOD(GetBoneInfluence)(THIS_ DWORD bone, DWORD* vertices, FLOAT* weights) PURE; - STDMETHOD(GetMaxVertexInfluences)(THIS_ DWORD* maxVertexInfluences) PURE; - STDMETHOD(GetMaxFaceInfluences)(THIS_ DWORD* maxFaceInfluences) PURE; - - STDMETHOD(ConvertToBlendedMesh)(THIS_ DWORD Options, - CONST LPDWORD pAdjacencyIn, - LPDWORD pAdjacencyOut, - DWORD* pNumBoneCombinations, - LPD3DXBUFFER* ppBoneCombinationTable, - DWORD* pFaceRemap, - LPD3DXBUFFER *ppVertexRemap, - LPD3DXMESH* ppMesh) PURE; - - STDMETHOD(ConvertToIndexedBlendedMesh)(THIS_ DWORD Options, - CONST LPDWORD pAdjacencyIn, - DWORD paletteSize, - LPDWORD pAdjacencyOut, - DWORD* pNumBoneCombinations, - LPD3DXBUFFER* ppBoneCombinationTable, - DWORD* pFaceRemap, - LPD3DXBUFFER *ppVertexRemap, - LPD3DXMESH* ppMesh) PURE; - - STDMETHOD(GenerateSkinnedMesh)(THIS_ DWORD Options, - FLOAT minWeight, - CONST LPDWORD pAdjacencyIn, - LPDWORD pAdjacencyOut, - DWORD* pFaceRemap, - LPD3DXBUFFER *ppVertexRemap, - LPD3DXMESH* ppMesh) PURE; - STDMETHOD(UpdateSkinnedMesh)(THIS_ CONST D3DXMATRIX* pBoneTransforms, CONST D3DXMATRIX* pBoneInvTransforms, LPD3DXMESH pMesh) PURE; -}; - -#ifdef __cplusplus -extern "C" { -#endif //__cplusplus - -HRESULT WINAPI - D3DXCreateMesh( - DWORD NumFaces, - DWORD NumVertices, - DWORD Options, - CONST DWORD *pDeclaration, - LPDIRECT3DDEVICE8 pD3D, - LPD3DXMESH* ppMesh); - -HRESULT WINAPI - D3DXCreateMeshFVF( - DWORD NumFaces, - DWORD NumVertices, - DWORD Options, - DWORD FVF, - LPDIRECT3DDEVICE8 pD3D, - LPD3DXMESH* ppMesh); - -HRESULT WINAPI - D3DXCreateSPMesh( - LPD3DXMESH pMesh, - CONST DWORD* pAdjacency, - CONST LPD3DXATTRIBUTEWEIGHTS pVertexAttributeWeights, - CONST FLOAT *pVertexWeights, - LPD3DXSPMESH* ppSMesh); - -// clean a mesh up for simplification, try to make manifold -HRESULT WINAPI - D3DXCleanMesh( - LPD3DXMESH pMeshIn, - CONST DWORD* pAdjacencyIn, - LPD3DXMESH* ppMeshOut, - DWORD* pAdjacencyOut, - LPD3DXBUFFER* ppErrorsAndWarnings); - -HRESULT WINAPI - D3DXValidMesh( - LPD3DXMESH pMeshIn, - CONST DWORD* pAdjacency, - LPD3DXBUFFER* ppErrorsAndWarnings); - -HRESULT WINAPI - D3DXGeneratePMesh( - LPD3DXMESH pMesh, - CONST DWORD* pAdjacency, - CONST LPD3DXATTRIBUTEWEIGHTS pVertexAttributeWeights, - CONST FLOAT *pVertexWeights, - DWORD MinValue, - DWORD Options, - LPD3DXPMESH* ppPMesh); - -HRESULT WINAPI - D3DXSimplifyMesh( - LPD3DXMESH pMesh, - CONST DWORD* pAdjacency, - CONST LPD3DXATTRIBUTEWEIGHTS pVertexAttributeWeights, - CONST FLOAT *pVertexWeights, - DWORD MinValue, - DWORD Options, - LPD3DXMESH* ppMesh); - -HRESULT WINAPI - D3DXComputeBoundingSphere( - PVOID pPointsFVF, - DWORD NumVertices, - DWORD FVF, - D3DXVECTOR3 *pCenter, - FLOAT *pRadius); - -HRESULT WINAPI - D3DXComputeBoundingBox( - PVOID pPointsFVF, - DWORD NumVertices, - DWORD FVF, - D3DXVECTOR3 *pMin, - D3DXVECTOR3 *pMax); - -HRESULT WINAPI - D3DXComputeNormals( - LPD3DXBASEMESH pMesh, - CONST DWORD *pAdjacency); - -HRESULT WINAPI - D3DXCreateBuffer( - DWORD NumBytes, - LPD3DXBUFFER *ppBuffer); - - -HRESULT WINAPI - D3DXLoadMeshFromX( - LPSTR pFilename, - DWORD Options, - LPDIRECT3DDEVICE8 pD3D, - LPD3DXBUFFER *ppAdjacency, - LPD3DXBUFFER *ppMaterials, - DWORD *pNumMaterials, - LPD3DXMESH *ppMesh); - -HRESULT WINAPI - D3DXLoadMeshFromXInMemory( - PBYTE Memory, - DWORD SizeOfMemory, - DWORD Options, - LPDIRECT3DDEVICE8 pD3D, - LPD3DXBUFFER *ppAdjacency, - LPD3DXBUFFER *ppMaterials, - DWORD *pNumMaterials, - LPD3DXMESH *ppMesh); - -HRESULT WINAPI - D3DXLoadMeshFromXResource( - HMODULE Module, - LPCTSTR Name, - LPCTSTR Type, - DWORD Options, - LPDIRECT3DDEVICE8 pD3D, - LPD3DXBUFFER *ppAdjacency, - LPD3DXBUFFER *ppMaterials, - DWORD *pNumMaterials, - LPD3DXMESH *ppMesh); - -HRESULT WINAPI - D3DXSaveMeshToX( - LPSTR pFilename, - LPD3DXMESH pMesh, - CONST DWORD* pAdjacency, - CONST LPD3DXMATERIAL pMaterials, - DWORD NumMaterials, - DWORD Format - ); - -HRESULT WINAPI - D3DXCreatePMeshFromStream( - IStream *pStream, - DWORD Options, - LPDIRECT3DDEVICE8 pD3DDevice, - LPD3DXBUFFER *ppMaterials, - DWORD* pNumMaterials, - LPD3DXPMESH *ppPMesh); - -HRESULT WINAPI - D3DXCreateSkinMesh( - DWORD NumFaces, - DWORD NumVertices, - DWORD NumBones, - DWORD Options, - CONST DWORD *pDeclaration, - LPDIRECT3DDEVICE8 pD3D, - LPD3DXSKINMESH* ppSkinMesh); - -HRESULT WINAPI - D3DXCreateSkinMeshFVF( - DWORD NumFaces, - DWORD NumVertices, - DWORD NumBones, - DWORD Options, - DWORD FVF, - LPDIRECT3DDEVICE8 pD3D, - LPD3DXSKINMESH* ppSkinMesh); - -HRESULT WINAPI - D3DXCreateSkinMeshFromMesh( - LPD3DXMESH pMesh, - DWORD numBones, - LPD3DXSKINMESH* ppSkinMesh); - -HRESULT WINAPI - D3DXLoadMeshFromXof( - LPDIRECTXFILEDATA pXofObjMesh, - DWORD Options, - LPDIRECT3DDEVICE8 pD3DDevice, - LPD3DXBUFFER *ppAdjacency, - LPD3DXBUFFER *ppMaterials, - DWORD *pNumMaterials, - LPD3DXMESH *ppMesh); - -HRESULT WINAPI - D3DXLoadSkinMeshFromXof( - LPDIRECTXFILEDATA pxofobjMesh, - DWORD Options, - LPDIRECT3DDEVICE8 pD3D, - LPD3DXBUFFER* ppAdjacency, - LPD3DXBUFFER* ppMaterials, - DWORD *pMatOut, - LPD3DXBUFFER* ppBoneNames, - LPD3DXBUFFER* ppBoneTransforms, - LPD3DXSKINMESH* ppMesh); - -HRESULT WINAPI - D3DXTessellateNPatches( - LPD3DXMESH pMeshIn, - CONST DWORD* pAdjacencyIn, - FLOAT NumSegs, - BOOL QuadraticInterpNormals, // if false use linear intrep for normals, if true use quadratic - LPD3DXMESH *ppMeshOut, - LPD3DXBUFFER *ppAdjacencyOut); - -UINT WINAPI - D3DXGetFVFVertexSize(DWORD FVF); - -HRESULT WINAPI - D3DXDeclaratorFromFVF( - DWORD FVF, - DWORD Declaration[MAX_FVF_DECL_SIZE]); - -HRESULT WINAPI - D3DXFVFFromDeclarator( - CONST DWORD *pDeclarator, - DWORD *pFVF); - -HRESULT WINAPI - D3DXWeldVertices( - CONST LPD3DXMESH pMesh, - LPD3DXWELDEPSILONS pEpsilons, - CONST DWORD *pAdjacencyIn, - DWORD *pAdjacencyOut, - DWORD* pFaceRemap, - LPD3DXBUFFER *ppVertexRemap); - -typedef struct _D3DXINTERSECTINFO -{ - DWORD FaceIndex; // index of face intersected - FLOAT U; // Barycentric Hit Coordinates - FLOAT V; // Barycentric Hit Coordinates - FLOAT Dist; // Ray-Intersection Parameter Distance -} D3DXINTERSECTINFO, *LPD3DXINTERSECTINFO; - - -HRESULT WINAPI - D3DXIntersect( - LPD3DXBASEMESH pMesh, - CONST D3DXVECTOR3 *pRayPos, - CONST D3DXVECTOR3 *pRayDir, - BOOL *pHit, // True if any faces were intersected - DWORD *pFaceIndex, // index of closest face intersected - FLOAT *pU, // Barycentric Hit Coordinates - FLOAT *pV, // Barycentric Hit Coordinates - FLOAT *pDist, // Ray-Intersection Parameter Distance - LPD3DXBUFFER *ppAllHits, // Array of D3DXINTERSECTINFOs for all hits (not just closest) - DWORD *pCountOfHits); // Number of entries in AllHits array - -HRESULT WINAPI - D3DXIntersectSubset( - LPD3DXBASEMESH pMesh, - DWORD AttribId, - CONST D3DXVECTOR3 *pRayPos, - CONST D3DXVECTOR3 *pRayDir, - BOOL *pHit, // True if any faces were intersected - DWORD *pFaceIndex, // index of closest face intersected - FLOAT *pU, // Barycentric Hit Coordinates - FLOAT *pV, // Barycentric Hit Coordinates - FLOAT *pDist, // Ray-Intersection Parameter Distance - LPD3DXBUFFER *ppAllHits, // Array of D3DXINTERSECTINFOs for all hits (not just closest) - DWORD *pCountOfHits); // Number of entries in AllHits array - - -HRESULT WINAPI D3DXSplitMesh - ( - CONST LPD3DXMESH pMeshIn, - CONST DWORD *pAdjacencyIn, - CONST DWORD MaxSize, - CONST DWORD Options, - DWORD *pMeshesOut, - LPD3DXBUFFER *ppMeshArrayOut, - LPD3DXBUFFER *ppAdjacencyArrayOut, - LPD3DXBUFFER *ppFaceRemapArrayOut, - LPD3DXBUFFER *ppVertRemapArrayOut - ); - -BOOL D3DXIntersectTri -( - CONST D3DXVECTOR3 *p0, // Triangle vertex 0 position - CONST D3DXVECTOR3 *p1, // Triangle vertex 1 position - CONST D3DXVECTOR3 *p2, // Triangle vertex 2 position - CONST D3DXVECTOR3 *pRayPos, // Ray origin - CONST D3DXVECTOR3 *pRayDir, // Ray direction - FLOAT *pU, // Barycentric Hit Coordinates - FLOAT *pV, // Barycentric Hit Coordinates - FLOAT *pDist); // Ray-Intersection Parameter Distance - -BOOL WINAPI - D3DXSphereBoundProbe( - CONST D3DXVECTOR3 *pCenter, - FLOAT Radius, - CONST D3DXVECTOR3 *pRayPosition, - CONST D3DXVECTOR3 *pRayDirection); - -BOOL WINAPI - D3DXBoxBoundProbe( - CONST D3DXVECTOR3 *pMin, - CONST D3DXVECTOR3 *pMax, - CONST D3DXVECTOR3 *pRayPosition, - CONST D3DXVECTOR3 *pRayDirection); - -enum _D3DXERR { - D3DXERR_CANNOTMODIFYINDEXBUFFER = MAKE_DDHRESULT(2900), - D3DXERR_INVALIDMESH = MAKE_DDHRESULT(2901), - D3DXERR_CANNOTATTRSORT = MAKE_DDHRESULT(2902), - D3DXERR_SKINNINGNOTSUPPORTED = MAKE_DDHRESULT(2903), - D3DXERR_TOOMANYINFLUENCES = MAKE_DDHRESULT(2904), - D3DXERR_INVALIDDATA = MAKE_DDHRESULT(2905), - D3DXERR_LOADEDMESHASNODATA = MAKE_DDHRESULT(2906), -}; - - -#define D3DX_COMP_TANGENT_NONE 0xFFFFFFFF - -HRESULT WINAPI D3DXComputeTangent(LPD3DXMESH InMesh, - DWORD TexStage, - LPD3DXMESH OutMesh, - DWORD TexStageUVec, - DWORD TexStageVVec, - DWORD Wrap, - DWORD *Adjacency); - -HRESULT WINAPI -D3DXConvertMeshSubsetToSingleStrip -( - LPD3DXBASEMESH MeshIn, - DWORD AttribId, - DWORD IBOptions, - LPDIRECT3DINDEXBUFFER8 *ppIndexBuffer, - DWORD *pNumIndices -); - -HRESULT WINAPI -D3DXConvertMeshSubsetToStrips -( - LPD3DXBASEMESH MeshIn, - DWORD AttribId, - DWORD IBOptions, - LPDIRECT3DINDEXBUFFER8 *ppIndexBuffer, - DWORD *pNumIndices, - LPD3DXBUFFER *ppStripLengths, - DWORD *pNumStrips -); - - -#ifdef __cplusplus -} -#endif //__cplusplus - -#endif //__D3DX8MESH_H__ - - |