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authorNikolay Korolev <nickvnuk@gmail.com>2019-08-17 14:46:19 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2019-08-17 14:46:19 +0200
commit13233ccaed3fd7aad37c99326beee3ddfaf437f3 (patch)
tree82f5205ffe573d41060ec29646e821841f651837 /src/control
parentmore CCarCtrl (diff)
parentMerge pull request #193 from erorcun/erorcun (diff)
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Diffstat (limited to '')
-rw-r--r--src/control/CarCtrl.cpp1
-rw-r--r--src/control/CarCtrl.h2
-rw-r--r--src/control/Replay.cpp4
-rw-r--r--src/control/Script.cpp14
4 files changed, 11 insertions, 10 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index 064eab98..2609f8ca 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -63,6 +63,7 @@ WRAPPER void CCarCtrl::GenerateEmergencyServicesCar(void) { EAXJMP(0x41FC50); }
WRAPPER void CCarCtrl::PickNextNodeAccordingStrategy(CVehicle*) { EAXJMP(0x41BA50); }
WRAPPER void CCarCtrl::DragCarToPoint(CVehicle*, CVector*) { EAXJMP(0x41D450); }
WRAPPER void CCarCtrl::SlowCarDownForCarsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float) { EAXJMP(0x419B40); }
+WRAPPER void CCarCtrl::Init(void) { EAXJMP(0x41D280); }
void
CCarCtrl::GenerateRandomCars()
diff --git a/src/control/CarCtrl.h b/src/control/CarCtrl.h
index 735dc89c..b28e6889 100644
--- a/src/control/CarCtrl.h
+++ b/src/control/CarCtrl.h
@@ -61,7 +61,7 @@ public:
static float FindMaximumSpeedForThisCarInTraffic(CVehicle*);
static void SlowCarDownForCarsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float);
static void SlowCarDownForPedsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float);
-
+ static void Init(void);
static float GetOffsetOfLaneFromCenterOfRoad(int8 lane, CCarPathLink* pLink)
{
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index 1e77da3a..12636d32 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -1166,7 +1166,7 @@ void CReplay::RestoreStuffFromMem(void)
ped->m_modelIndex = -1;
ped->SetModelIndex(mi);
ped->m_pVehicleAnim = 0;
- ped->m_audioEntityId = DMAudio.CreateEntity(0, ped);
+ ped->m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, ped);
DMAudio.SetEntityStatus(ped->m_audioEntityId, true);
CPopulation::UpdatePedCount(ped->m_nPedType, false);
if (ped->m_wepModelID >= 0)
@@ -1204,7 +1204,7 @@ void CReplay::RestoreStuffFromMem(void)
car->SetDoorDamage(CAR_DOOR_LR, DOOR_REAR_LEFT, true);
car->SetDoorDamage(CAR_DOOR_RR, DOOR_REAR_RIGHT, true);
}
- vehicle->m_audioEntityId = DMAudio.CreateEntity(0, vehicle);
+ vehicle->m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, vehicle);
DMAudio.SetEntityStatus(vehicle->m_audioEntityId, true);
CCarCtrl::UpdateCarCount(vehicle, false);
if ((mi == MI_AIRTRAIN || mi == MI_DEADDODO) && vehicle->m_rwObject){
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index c3c3a154..c81cd050 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -3494,9 +3494,9 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
break;
}
cAudioScriptObject* obj = new cAudioScriptObject();
- obj->m_vecPos = *(CVector*)&ScriptParams[0];
- obj->m_wSound = ScriptParams[3];
- obj->m_nAudioEntityId = -5;
+ obj->Posn = *(CVector*)&ScriptParams[0];
+ obj->AudioId = ScriptParams[3];
+ obj->AudioEntity = AEHANDLE_NONE;
/* BUG: if audio is not initialized, this object will not be freed. */
/* Issue needs to be addressed in CreateOneShotScriptObject. */
DMAudio.CreateOneShotScriptObject(obj);
@@ -3506,9 +3506,9 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
{
CollectParameters(&m_nIp, 4);
cAudioScriptObject* obj = new cAudioScriptObject();
- obj->m_vecPos = *(CVector*)&ScriptParams[0];
- obj->m_wSound = ScriptParams[3];
- obj->m_nAudioEntityId = DMAudio.CreateLoopingScriptObject(obj);
+ obj->Posn = *(CVector*)&ScriptParams[0];
+ obj->AudioId = ScriptParams[3];
+ obj->AudioEntity = DMAudio.CreateLoopingScriptObject(obj);
ScriptParams[0] = CPools::GetAudioScriptObjectPool()->GetIndex(obj);
StoreParameters(&m_nIp, 1);
return 0;
@@ -3521,7 +3521,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
debug("REMOVE_SOUND - Sound doesn't exist\n");
return 0;
}
- DMAudio.DestroyLoopingScriptObject(obj->m_nAudioEntityId);
+ DMAudio.DestroyLoopingScriptObject(obj->AudioEntity);
delete obj;
return 0;
}