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authoraap <aap@papnet.eu>2019-06-28 19:23:28 +0200
committeraap <aap@papnet.eu>2019-06-28 19:23:28 +0200
commit48cf8b6629da53443be6b1580ee15ad768c53370 (patch)
treed6bdeb18130b49096a995789840faf382f68f7ee /src/control
parentMerge pull request #67 from gennariarmando/master (diff)
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Diffstat (limited to '')
-rw-r--r--src/control/Population.cpp2
-rw-r--r--src/control/Population.h1
-rw-r--r--src/control/Replay.cpp2
-rw-r--r--src/control/Replay.h1
4 files changed, 6 insertions, 0 deletions
diff --git a/src/control/Population.cpp b/src/control/Population.cpp
index fd1a89f5..7b1acaaf 100644
--- a/src/control/Population.cpp
+++ b/src/control/Population.cpp
@@ -1,8 +1,10 @@
#include "common.h"
#include "patcher.h"
+#include "Game.h"
#include "Population.h"
PedGroup *CPopulation::ms_pPedGroups = (PedGroup*)0x6E9248;
bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6;
WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }
+WRAPPER void CPopulation::DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool) { EAXJMP(0x4F6200); }
diff --git a/src/control/Population.h b/src/control/Population.h
index 76442442..e93e14fc 100644
--- a/src/control/Population.h
+++ b/src/control/Population.h
@@ -14,4 +14,5 @@ public:
static bool &ms_bGivePedsWeapons;
static void UpdatePedCount(uint32, bool);
+ static void DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool);
};
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index 8003b407..2e0f07ee 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -165,6 +165,8 @@ void CReplay::Init(void)
bDoLoadSceneWhenDone = false;
}
+WRAPPER void CReplay::EmptyReplayBuffer(void) { EAXJMP(0x595BD0); }
+
void CReplay::DisableReplays(void)
{
bReplayEnabled = false;
diff --git a/src/control/Replay.h b/src/control/Replay.h
index b622788f..c4f3b1a2 100644
--- a/src/control/Replay.h
+++ b/src/control/Replay.h
@@ -244,6 +244,7 @@ private:
public:
static void Init(void);
+ static void EmptyReplayBuffer(void);
static void DisableReplays(void);
static void EnableReplays(void);
static void Update(void);