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author | eray orçunus <erayorcunus@gmail.com> | 2020-08-25 02:27:38 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-08-25 02:27:38 +0200 |
commit | 76585772607a7fbbed9e19ee0b4556b9140cde16 (patch) | |
tree | 5ce431d282b669f5606cf8eb34b2189d8f098f35 /src/core | |
parent | new frontend customization (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Frontend.cpp | 64 | ||||
-rw-r--r-- | src/core/Game.cpp | 5 | ||||
-rw-r--r-- | src/core/re3.cpp | 9 |
3 files changed, 43 insertions, 35 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index fbefe354..0e358fc5 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -1075,6 +1075,38 @@ CMenuManager::Draw() leftText = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName); } +#ifdef CUSTOM_FRONTEND_OPTIONS + if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot == SAVESLOT_CFO) { + FrontendOption &option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu]; + if (option.type == FEOPTION_SELECT) { + if (option.onlyApplyOnEnter){ + if (m_nCurrOption != i) { + if (option.displayedValue != option.lastSavedValue) + SetHelperText(3); // Restored original value + +// option.displayedValue = option.lastSavedValue = *option.value; + + } else { + if (option.displayedValue != *option.value) + SetHelperText(1); // Enter to apply + else if (m_nHelperTextMsgId == 1) + ResetHelperText(); // Applied + } + } + } + + if (m_nCurrOption != lastOption && lastOption == i) { + FrontendOption &oldOption = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[lastOption].m_TargetMenu]; + if (oldOption.type == FEOPTION_DYNAMIC || oldOption.type == FEOPTION_BUILTIN_ACTION) + if(oldOption.buttonPressFunc) + oldOption.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS); + + if (oldOption.onlyApplyOnEnter && oldOption.type == FEOPTION_SELECT) + oldOption.displayedValue = oldOption.lastSavedValue = *oldOption.value; + } + } +#endif + switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { case MENUACTION_CHANGEMENU: { switch (aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu) { @@ -1477,38 +1509,6 @@ CMenuManager::Draw() } } -#ifdef CUSTOM_FRONTEND_OPTIONS - if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot == SAVESLOT_CFO) { - FrontendOption &option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu]; - if (option.type == FEOPTION_SELECT) { - if (option.onlyApplyOnEnter){ - if (m_nCurrOption != i) { - if (option.displayedValue != option.lastSavedValue) - SetHelperText(3); // Restored original value - -// option.displayedValue = option.lastSavedValue = *option.value; - - } else { - if (option.displayedValue != *option.value) - SetHelperText(1); // Enter to apply - else if (m_nHelperTextMsgId == 1) - ResetHelperText(); // Applied - } - } - } - - if (m_nCurrOption != lastOption && lastOption == i) { - FrontendOption &oldOption = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[lastOption].m_TargetMenu]; - if (oldOption.type == FEOPTION_DYNAMIC || oldOption.type == FEOPTION_BUILTIN_ACTION) - if(oldOption.buttonPressFunc) - oldOption.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS); - - if (oldOption.onlyApplyOnEnter && oldOption.type == FEOPTION_SELECT) - oldOption.displayedValue = oldOption.lastSavedValue = *oldOption.value; - } - } -#endif - // Sliders int lastActiveBarX; switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { diff --git a/src/core/Game.cpp b/src/core/Game.cpp index c0530709..e944512a 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -295,7 +295,10 @@ bool CGame::InitialiseOnceAfterRW(void) CWorld::Players[0].SetPlayerSkin(CMenuManager::m_PrefsSkinFile); #ifdef CUSTOM_FRONTEND_OPTIONS - CustomFrontendOptionsPopulate(); + if (numCustomFrontendOptions == 0 && numCustomFrontendScreens == 0) { + CustomFrontendOptionsPopulate(); + FrontEndMenuManager.LoadSettings(); + } #endif return true; } diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 2922f73e..a7a0d7f1 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -177,7 +177,12 @@ wchar* MultiSamplingDraw(bool *disabled, bool userHovering) { } else { FrontEndMenuManager.SetHelperText(1); } + } else { + if (FrontEndMenuManager.m_nDisplayMSAALevel != FrontEndMenuManager.m_nPrefsMSAALevel) { + FrontEndMenuManager.m_nDisplayMSAALevel = FrontEndMenuManager.m_nPrefsMSAALevel; + } } + if (!FrontEndMenuManager.m_bGameNotLoaded) *disabled = true; @@ -305,7 +310,7 @@ CustomFrontendOptionsPopulate(void) #endif // -- Graphics/display seperation preperation end - static const wchar* off_on[] = { TheText.Get("FEM_OFF"), TheText.Get("FEM_ON") }; + const wchar* off_on[] = { TheText.Get("FEM_OFF"), TheText.Get("FEM_ON") }; #ifdef MORE_LANGUAGES FrontendOptionSetCursor(MENUPAGE_LANGUAGE_SETTINGS, -2); @@ -326,7 +331,7 @@ CustomFrontendOptionsPopulate(void) CLONE_OPTION(TheText.Get("FED_WIS"), MENUACTION_WIDESCREEN, nil, nil) #ifdef IMPROVED_VIDEOMODE - static const wchar* screenModes[] = { (wchar*)L"FULLSCREEN", (wchar*)L"WINDOWED" }; + const wchar* screenModes[] = { TheText.Get("FED_FLS"), TheText.Get("FED_WND") }; // Storing isn't enabled because it's handled in Frontend FrontendOptionAddSelect(TheText.Get("FEM_SCF"), screenModes, 2, (int8*)&FrontEndMenuManager.m_nPrefsWindowed, true, ScreenModeChange, nil); #endif |