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authorSergeanur <s.anureev@yandex.ua>2020-04-10 10:41:48 +0200
committerSergeanur <s.anureev@yandex.ua>2020-04-10 10:41:48 +0200
commitb76172e2ddde4ca77f0827f017705e12bb759b91 (patch)
tree52111d5c4cb32eb44a4c9befd04c2693fe0b5d0d /src/render/PlayerSkin.h
parentFixing mixed IsCutsceneProcessing and IsRunning (diff)
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Diffstat (limited to '')
-rw-r--r--src/render/PlayerSkin.h (renamed from src/core/PlayerSkin.h)6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/core/PlayerSkin.h b/src/render/PlayerSkin.h
index 2d82ec12..e0214ce0 100644
--- a/src/core/PlayerSkin.h
+++ b/src/render/PlayerSkin.h
@@ -2,12 +2,6 @@
#define DEFAULT_SKIN_NAME "$$\"\""
-static RpClump *gpPlayerClump;// = *(RpClump**)0x660FF8;
-static float gOldFov;// = *(float*)0x660FFC;
-
-void LoadPlayerDff(void);
-void FindPlayerDff(uint32 &offset, uint32 &size);
-
class CPlayerSkin
{
static int m_txdSlot;