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authoraap <aap@papnet.eu>2020-05-25 20:36:18 +0200
committeraap <aap@papnet.eu>2020-05-25 20:36:23 +0200
commit3c3b1aadc0bfd3b8d58cc9dcc269d83f6a003235 (patch)
treed1e86b5e9fe98616c3bb83554381e681330b6b6e /src/vehicles/Automobile.cpp
parentEven more audio cleanups (diff)
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Diffstat (limited to '')
-rw-r--r--src/vehicles/Automobile.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 9617c9be..c968a147 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -4314,7 +4314,7 @@ GetCurrentAtomicObjectCB(RwObject *object, void *data)
return object;
}
-CColPoint spherepoints[MAX_COLLISION_POINTS];
+static CColPoint aTempPedColPts[MAX_COLLISION_POINTS];
CObject*
CAutomobile::SpawnFlyingComponent(int32 component, uint32 type)
@@ -4434,7 +4434,7 @@ CAutomobile::SpawnFlyingComponent(int32 component, uint32 type)
if(CCollision::ProcessColModels(obj->GetMatrix(), *obj->GetColModel(),
this->GetMatrix(), *this->GetColModel(),
- spherepoints, nil, nil) > 0)
+ aTempPedColPts, nil, nil) > 0)
obj->m_pCollidingEntity = this;
if(bRenderScorched)