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authoreray orçunus <erayorcunus@gmail.com>2019-06-30 23:50:40 +0200
committereray orçunus <erayorcunus@gmail.com>2019-07-01 01:48:09 +0200
commitce28a6d298408513866716d00dcd16ed8ef5f285 (patch)
tree81e83f4689238683112b4776006262bfdbc88506 /src/weapons/Weapon.h
parentMerge branch 'master' of git://github.com/GTAmodding/re3 into erorcun (diff)
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-rw-r--r--src/weapons/Weapon.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h
index aebcb2c6..7327e1f9 100644
--- a/src/weapons/Weapon.h
+++ b/src/weapons/Weapon.h
@@ -45,11 +45,17 @@ class CWeapon
public:
eWeaponType m_eWeaponType;
eWeaponState m_eWeaponState;
- int32 m_nAmmoInClip;
- int32 m_nAmmoTotal;
+ uint32 m_nAmmoInClip;
+ uint32 m_nAmmoTotal;
int32 m_nTimer;
bool m_bAddRotOffset;
+ CWeapon() {
+ m_bAddRotOffset = false;
+ }
+
+ void Initialise(eWeaponType type, int ammo);
+ void Reload(void);
bool Fire(CEntity*, CVector*);
void AddGunshell(CEntity*, CVector const&, CVector2D const&, float);
};