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-rw-r--r--src/audio/AudioManager.cpp21
-rw-r--r--src/audio/AudioManager.h4
-rw-r--r--src/core/Timer.cpp24
-rw-r--r--src/core/Timer.h4
4 files changed, 51 insertions, 2 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 5312bfad..69126c23 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -41,6 +41,11 @@ cAudioManager::cAudioManager()
m_bFifthFrameFlag = FALSE;
m_bTimerJustReset = FALSE;
m_nTimer = 0;
+
+#ifdef FIX_BUGS
+ m_LogicalFrameCounter = 0;
+ m_bLogicalFrameUpdate = FALSE;
+#endif
}
cAudioManager::~cAudioManager()
@@ -100,6 +105,12 @@ cAudioManager::Terminate()
void
cAudioManager::Service()
{
+#ifdef FIX_BUGS
+ m_bLogicalFrameUpdate = m_LogicalFrameCounter != CTimer::GetLogicalFrameCounter();
+ if(m_bLogicalFrameUpdate)
+ m_LogicalFrameCounter = CTimer::GetLogicalFrameCounter();
+#endif
+
GenerateIntegerRandomNumberTable();
if (m_bTimerJustReset) {
ResetAudioLogicTimers(m_nTimer);
@@ -423,6 +434,9 @@ cAudioManager::IsAudioInitialised() const
void
cAudioManager::ServiceSoundEffects()
{
+#ifdef FIX_BUGS
+ if(m_bLogicalFrameUpdate)
+#endif
m_bFifthFrameFlag = (m_FrameCounter++ % 5) == 0;
if (m_nUserPause && !m_nPreviousUserPause) {
for (int32 i = 0; i < NUM_CHANNELS; i++)
@@ -712,9 +726,9 @@ cAudioManager::AddReleasingSounds()
}
if (!toProcess[i]) {
if (sample.m_nCounter <= 255 || !sample.m_nLoopsRemaining) {
- if (!sample.m_nReleasingVolumeDivider)
+ if (sample.m_nReleasingVolumeDivider == 0)
continue;
- if (!sample.m_nLoopCount) {
+ if (sample.m_nLoopCount == 0) {
if (sample.m_nVolumeChange == -1) {
sample.m_nVolumeChange = sample.m_nVolume / sample.m_nReleasingVolumeDivider;
if (sample.m_nVolumeChange <= 0)
@@ -726,6 +740,9 @@ cAudioManager::AddReleasingSounds()
}
sample.m_nVolume -= sample.m_nVolumeChange;
}
+#ifdef FIX_BUGS
+ if(m_bLogicalFrameUpdate)
+#endif
--sample.m_nReleasingVolumeDivider;
if (m_bFifthFrameFlag) {
if (sample.m_nReleasingVolumeModificator < 20)
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 70302745..dcd6c7c4 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -223,6 +223,10 @@ public:
uint8 m_nUserPause;
uint8 m_nPreviousUserPause;
uint32 m_FrameCounter;
+#ifdef FIX_BUGS
+ uint32 m_LogicalFrameCounter;
+ bool8 m_bLogicalFrameUpdate;
+#endif
cAudioManager();
~cAudioManager();
diff --git a/src/core/Timer.cpp b/src/core/Timer.cpp
index ed5580fd..5c7d012e 100644
--- a/src/core/Timer.cpp
+++ b/src/core/Timer.cpp
@@ -16,6 +16,9 @@ float CTimer::ms_fTimeStep;
float CTimer::ms_fTimeStepNonClipped;
bool CTimer::m_UserPause;
bool CTimer::m_CodePause;
+#ifdef FIX_BUGS
+uint32 CTimer::m_LogicalFrameCounter;
+#endif
uint32 _nCyclesPerMS = 1;
@@ -49,6 +52,9 @@ void CTimer::Initialise(void)
m_snTimeInMillisecondsNonClipped = 0;
m_snPreviousTimeInMilliseconds = 0;
m_snTimeInMilliseconds = 1;
+#ifdef FIX_BUGS
+ m_LogicalFrameCounter = 0;
+#endif
#ifdef _WIN32
LARGE_INTEGER perfFreq;
@@ -102,6 +108,15 @@ void CTimer::Update(void)
#endif
frameTime = updInCyclesScaled / (double)_nCyclesPerMS;
+#ifdef FIX_BUGS
+ static double frameTimeLogical = 0.0;
+ frameTimeLogical += ((double)updInCycles / (double)_nCyclesPerMS);
+ while (frameTimeLogical >= 1000.0 / 30.0) {
+ frameTimeLogical -= 1000.0 / 30.0;
+ m_LogicalFrameCounter++;
+ }
+#endif
+
m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + frameTime;
if ( GetIsPaused() )
@@ -126,6 +141,15 @@ void CTimer::Update(void)
#endif
frameTime = (double)updInMs * ms_fTimeScale;
+#ifdef FIX_BUGS
+ static double frameTimeLogical = 0.0;
+ frameTimeLogical += (double)updInMs;
+ while(frameTimeLogical >= 1000.0 / 30.0) {
+ frameTimeLogical -= 1000.0 / 30.0;
+ m_LogicalFrameCounter++;
+ }
+#endif
+
oldPcTimer = timer;
m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + frameTime;
diff --git a/src/core/Timer.h b/src/core/Timer.h
index 393242dd..ebde1747 100644
--- a/src/core/Timer.h
+++ b/src/core/Timer.h
@@ -11,6 +11,9 @@ class CTimer
static float ms_fTimeScale;
static float ms_fTimeStep;
static float ms_fTimeStepNonClipped;
+#ifdef FIX_BUGS
+ static uint32 m_LogicalFrameCounter;
+#endif
public:
static bool m_UserPause;
static bool m_CodePause;
@@ -61,6 +64,7 @@ public:
#ifdef FIX_BUGS
static float GetDefaultTimeStep(void) { return 50.0f / 30.0f; }
static float GetTimeStepFix(void) { return GetTimeStep() / GetDefaultTimeStep(); }
+ static uint32 GetLogicalFrameCounter(void) { return m_LogicalFrameCounter; }
#endif
};