diff options
Diffstat (limited to '')
-rw-r--r-- | CMakeLists.txt | 37 |
1 files changed, 20 insertions, 17 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index df31a704..ae6395c8 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,35 +1,38 @@ cmake_minimum_required(VERSION 3.8) -project(re3 C CXX) +set(EXECUTABLE re3) +set(PROJECT RE3) + +project(${EXECUTABLE} C CXX) list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake") if(WIN32) - set(RE3_AUDIOS "OAL" "MSS") + set(${PROJECT}_AUDIOS "OAL" "MSS") else() - set(RE3_AUDIOS "OAL") + set(${PROJECT}_AUDIOS "OAL") endif() -set(RE3_AUDIO "OAL" CACHE STRING "Audio") +set(${PROJECT}_AUDIO "OAL" CACHE STRING "Audio") -option(RE3_WITH_OPUS "Build re3 with opus support" OFF) -option(RE3_WITH_LIBSNDFILE "Build re3 with libsndfile (instead of internal decoder)" OFF) +option(${PROJECT}_WITH_OPUS "Build ${EXECUTABLE} with opus support" OFF) +option(${PROJECT}_WITH_LIBSNDFILE "Build ${EXECUTABLE} with libsndfile (instead of internal decoder)" OFF) -set_property(CACHE RE3_AUDIO PROPERTY STRINGS ${RE3_AUDIOS}) -message(STATUS "RE3_AUDIO = ${RE3_AUDIO} (choices=${RE3_AUDIOS})") -set("RE3_AUDIO_${RE3_AUDIO}" ON) -if(NOT RE3_AUDIO IN_LIST RE3_AUDIOS) - message(FATAL_ERROR "Illegal RE3_AUDIO=${RE3_AUDIO}") +set_property(CACHE ${PROJECT}_AUDIO PROPERTY STRINGS ${${PROJECT}_AUDIOS}) +message(STATUS "${PROJECT}_AUDIO = ${${PROJECT}_AUDIO} (choices=${${PROJECT}_AUDIOS})") +set("${PROJECT}_AUDIO_${${PROJECT}_AUDIO}" ON) +if(NOT ${PROJECT}_AUDIO IN_LIST ${PROJECT}_AUDIOS) + message(FATAL_ERROR "Illegal ${PROJECT}_AUDIO=${${PROJECT}_AUDIO}") endif() -option(RE3_VENDORED_LIBRW "Use vendored librw" ON) -if(RE3_VENDORED_LIBRW) +option(${PROJECT}_VENDORED_LIBRW "Use vendored librw" ON) +if(${PROJECT}_VENDORED_LIBRW) add_subdirectory(vendor/librw) else() find_package(librw REQUIRED) endif() add_subdirectory(src) -if(RE3_INSTALL) +if(${PROJECT}_INSTALL) install(DIRECTORY gamefiles/ DESTINATION ".") if(LIBRW_PLATFORM_NULL) set(platform "-null") @@ -44,12 +47,12 @@ if(RE3_INSTALL) elseif(LIBRW_PLATFORM_D3D9) set(platform "-d3d9") endif() - if(RE3_AUDIO_OAL) + if(${PROJECT}_AUDIO_OAL) set(audio "-oal") - elseif(RE3_AUDIO_MSS) + elseif(${PROJECT}_AUDIO_MSS) set(audio "-mss") endif() - if(RE3_WITH_OPUS) + if(${PROJECT}_WITH_OPUS) set(audio "${audio}-opus") endif() if(NOT LIBRW_PLATFORM_PS2) |