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-///////////////////////////////////////////////////////////////////////////
-//
-// Copyright (C) Microsoft Corporation. All Rights Reserved.
-//
-// File: d3dx9shapes.h
-// Content: D3DX simple shapes
-//
-///////////////////////////////////////////////////////////////////////////
-
-#include "d3dx9.h"
-
-#ifndef __D3DX9SHAPES_H__
-#define __D3DX9SHAPES_H__
-
-///////////////////////////////////////////////////////////////////////////
-// Functions:
-///////////////////////////////////////////////////////////////////////////
-
-#ifdef __cplusplus
-extern "C" {
-#endif //__cplusplus
-
-
-//-------------------------------------------------------------------------
-// D3DXCreatePolygon:
-// ------------------
-// Creates a mesh containing an n-sided polygon. The polygon is centered
-// at the origin.
-//
-// Parameters:
-//
-// pDevice The D3D device with which the mesh is going to be used.
-// Length Length of each side.
-// Sides Number of sides the polygon has. (Must be >= 3)
-// ppMesh The mesh object which will be created
-// ppAdjacency Returns a buffer containing adjacency info. Can be NULL.
-//-------------------------------------------------------------------------
-HRESULT WINAPI
- D3DXCreatePolygon(
- LPDIRECT3DDEVICE9 pDevice,
- FLOAT Length,
- UINT Sides,
- LPD3DXMESH* ppMesh,
- LPD3DXBUFFER* ppAdjacency);
-
-
-//-------------------------------------------------------------------------
-// D3DXCreateBox:
-// --------------
-// Creates a mesh containing an axis-aligned box. The box is centered at
-// the origin.
-//
-// Parameters:
-//
-// pDevice The D3D device with which the mesh is going to be used.
-// Width Width of box (along X-axis)
-// Height Height of box (along Y-axis)
-// Depth Depth of box (along Z-axis)
-// ppMesh The mesh object which will be created
-// ppAdjacency Returns a buffer containing adjacency info. Can be NULL.
-//-------------------------------------------------------------------------
-HRESULT WINAPI
- D3DXCreateBox(
- LPDIRECT3DDEVICE9 pDevice,
- FLOAT Width,
- FLOAT Height,
- FLOAT Depth,
- LPD3DXMESH* ppMesh,
- LPD3DXBUFFER* ppAdjacency);
-
-
-//-------------------------------------------------------------------------
-// D3DXCreateCylinder:
-// -------------------
-// Creates a mesh containing a cylinder. The generated cylinder is
-// centered at the origin, and its axis is aligned with the Z-axis.
-//
-// Parameters:
-//
-// pDevice The D3D device with which the mesh is going to be used.
-// Radius1 Radius at -Z end (should be >= 0.0f)
-// Radius2 Radius at +Z end (should be >= 0.0f)
-// Length Length of cylinder (along Z-axis)
-// Slices Number of slices about the main axis
-// Stacks Number of stacks along the main axis
-// ppMesh The mesh object which will be created
-// ppAdjacency Returns a buffer containing adjacency info. Can be NULL.
-//-------------------------------------------------------------------------
-HRESULT WINAPI
- D3DXCreateCylinder(
- LPDIRECT3DDEVICE9 pDevice,
- FLOAT Radius1,
- FLOAT Radius2,
- FLOAT Length,
- UINT Slices,
- UINT Stacks,
- LPD3DXMESH* ppMesh,
- LPD3DXBUFFER* ppAdjacency);
-
-
-//-------------------------------------------------------------------------
-// D3DXCreateSphere:
-// -----------------
-// Creates a mesh containing a sphere. The sphere is centered at the
-// origin.
-//
-// Parameters:
-//
-// pDevice The D3D device with which the mesh is going to be used.
-// Radius Radius of the sphere (should be >= 0.0f)
-// Slices Number of slices about the main axis
-// Stacks Number of stacks along the main axis
-// ppMesh The mesh object which will be created
-// ppAdjacency Returns a buffer containing adjacency info. Can be NULL.
-//-------------------------------------------------------------------------
-HRESULT WINAPI
- D3DXCreateSphere(
- LPDIRECT3DDEVICE9 pDevice,
- FLOAT Radius,
- UINT Slices,
- UINT Stacks,
- LPD3DXMESH* ppMesh,
- LPD3DXBUFFER* ppAdjacency);
-
-
-//-------------------------------------------------------------------------
-// D3DXCreateTorus:
-// ----------------
-// Creates a mesh containing a torus. The generated torus is centered at
-// the origin, and its axis is aligned with the Z-axis.
-//
-// Parameters:
-//
-// pDevice The D3D device with which the mesh is going to be used.
-// InnerRadius Inner radius of the torus (should be >= 0.0f)
-// OuterRadius Outer radius of the torue (should be >= 0.0f)
-// Sides Number of sides in a cross-section (must be >= 3)
-// Rings Number of rings making up the torus (must be >= 3)
-// ppMesh The mesh object which will be created
-// ppAdjacency Returns a buffer containing adjacency info. Can be NULL.
-//-------------------------------------------------------------------------
-HRESULT WINAPI
- D3DXCreateTorus(
- LPDIRECT3DDEVICE9 pDevice,
- FLOAT InnerRadius,
- FLOAT OuterRadius,
- UINT Sides,
- UINT Rings,
- LPD3DXMESH* ppMesh,
- LPD3DXBUFFER* ppAdjacency);
-
-
-//-------------------------------------------------------------------------
-// D3DXCreateTeapot:
-// -----------------
-// Creates a mesh containing a teapot.
-//
-// Parameters:
-//
-// pDevice The D3D device with which the mesh is going to be used.
-// ppMesh The mesh object which will be created
-// ppAdjacency Returns a buffer containing adjacency info. Can be NULL.
-//-------------------------------------------------------------------------
-HRESULT WINAPI
- D3DXCreateTeapot(
- LPDIRECT3DDEVICE9 pDevice,
- LPD3DXMESH* ppMesh,
- LPD3DXBUFFER* ppAdjacency);
-
-
-//-------------------------------------------------------------------------
-// D3DXCreateText:
-// ---------------
-// Creates a mesh containing the specified text using the font associated
-// with the device context.
-//
-// Parameters:
-//
-// pDevice The D3D device with which the mesh is going to be used.
-// hDC Device context, with desired font selected
-// pText Text to generate
-// Deviation Maximum chordal deviation from true font outlines
-// Extrusion Amount to extrude text in -Z direction
-// ppMesh The mesh object which will be created
-// pGlyphMetrics Address of buffer to receive glyph metric data (or NULL)
-//-------------------------------------------------------------------------
-HRESULT WINAPI
- D3DXCreateTextA(
- LPDIRECT3DDEVICE9 pDevice,
- HDC hDC,
- LPCSTR pText,
- FLOAT Deviation,
- FLOAT Extrusion,
- LPD3DXMESH* ppMesh,
- LPD3DXBUFFER* ppAdjacency,
- LPGLYPHMETRICSFLOAT pGlyphMetrics);
-
-HRESULT WINAPI
- D3DXCreateTextW(
- LPDIRECT3DDEVICE9 pDevice,
- HDC hDC,
- LPCWSTR pText,
- FLOAT Deviation,
- FLOAT Extrusion,
- LPD3DXMESH* ppMesh,
- LPD3DXBUFFER* ppAdjacency,
- LPGLYPHMETRICSFLOAT pGlyphMetrics);
-
-#ifdef UNICODE
-#define D3DXCreateText D3DXCreateTextW
-#else
-#define D3DXCreateText D3DXCreateTextA
-#endif
-
-
-#ifdef __cplusplus
-}
-#endif //__cplusplus
-
-#endif //__D3DX9SHAPES_H__
-