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-rw-r--r--src/Frontend.cpp740
1 files changed, 207 insertions, 533 deletions
diff --git a/src/Frontend.cpp b/src/Frontend.cpp
index 01acb740..1cac3d2b 100644
--- a/src/Frontend.cpp
+++ b/src/Frontend.cpp
@@ -19,6 +19,7 @@
#include "PCSave.h"
#include "Script.h"
#include "Camera.h"
+#include "MenuScreens.h"
int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78;
int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
@@ -48,386 +49,6 @@ int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48;
CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
-// TODO: replace magic numbers with enums
-const CMenuScreen aScreens[] = {
- // MENU_PAGE_NONE = 0
- { "", -1, -1, 1, 0, 0, },
-
- // MENU_PAGE_STATS = 1
- { "FET_STA", 0, 0, 0, 5, 2,
- 2, "FEDS_TB", 0, 0,
- },
-
- // MENU_PAGE_NEW_GAME = 2
- { "FET_SGA", 0, 0, 0, 0, 1,
- 2, "FES_SNG", 0, 10,
- 22, "GMLOAD", 0, 8,
- 2, "FES_DGA", 0, 9,
- 2, "FEDS_TB", 0, 0,
- },
-
- // MENU_PAGE_BRIEFS = 3
- { "FET_BRE", 0, 0, 0, 6, 3,
- 2, "FEDS_TB", 0, 0,
- },
-
- // MENU_CONTROLLER_SETTINGS = 4
- { "FET_CON", 41, 41, 41, 0, 0,
-
- },
-
- // MENU_PAGE_SOUND_SETTINGS = 5
- { "FET_AUD", 41, 41, 41, 1, 1,
- 13, "FEA_MUS", 0, 5,
- 14, "FEA_SFX", 0, 5,
- 95, "FEA_3DH", 0, 5,
- 96, "FEA_SPK", 0, 5,
- 100, "FET_DAM", 0, 5,
- 16, "FEA_RSS", 0, 5,
- 98, "FET_DEF", 0, 5,
- 2, "FEDS_TB", 0, 0,
- },
-
- // MENU_PAGE_GRAPHICS_SETTINGS = 6
- { "FET_DIS", 41, 41, 41, 2, 2,
- 11, "FED_BRI", 0, 6,
- 12, "FEM_LOD", 0, 6,
- 6, "FEM_VSC", 0, 6,
- 7, "FEM_FRM", 0, 6,
- 8, "FED_TRA", 0, 6,
- 9, "FED_SUB", 0, 6,
- 10, "FED_WIS", 0, 6,
- 94, "FED_RES", 0, 6,
- 98, "FET_DEF", 0, 6,
- 2, "FEDS_TB", 0, 0,
- },
-
- // MENU_PAGE_LANGUAGE_SETTINGS = 7
- { "FET_LAN", 41, 41, 41, 3, 3,
- 17, "FEL_ENG", 0, 7,
- 18, "FEL_FRE", 0, 7,
- 19, "FEL_GER", 0, 7,
- 20, "FEL_ITA", 0, 7,
- 21, "FEL_SPA", 0, 7,
- 2, "FEDS_TB", 0, 0,
- },
-
- // MENU_PAGE_CHOOSE_LOAD_SLOT = 8
- { "FET_LG", 2, 2, 2, 1, 1,
- 2, "FESZ_CA", 0, 2,
- 23, "FEM_SL1", 2, 11,
- 23, "FEM_SL2", 3, 11,
- 23, "FEM_SL3", 4, 11,
- 23, "FEM_SL4", 5, 11,
- 23, "FEM_SL5", 6, 11,
- 23, "FEM_SL6", 7, 11,
- 23, "FEM_SL7", 8, 11,
- 23, "FEM_SL8", 9, 11,
- },
-
- // MENU_PAGE_CHOOSE_DELETE_SLOT = 9
- { "FET_DG", 2, 2, 2, 2, 2,
- 2, "FESZ_CA", 0, 2,
- 2, "FEM_SL1", 2, 12,
- 2, "FEM_SL2", 3, 12,
- 2, "FEM_SL3", 4, 12,
- 2, "FEM_SL4", 5, 12,
- 2, "FEM_SL5", 6, 12,
- 2, "FEM_SL6", 7, 12,
- 2, "FEM_SL7", 8, 12,
- 2, "FEM_SL8", 9, 12,
- },
-
- // MENU_PAGE_NEW_GAME_RELOAD = 10
- { "FET_NG", 2, 2, 2, 0, 0,
- 1, "FESZ_QR", 0, 0,
- 2, "FEM_NO", 0, 2,
- 25, "FEM_YES", 0, 10,
- },
-
- // MENU_PAGE_LOAD_SLOT_CONFIRM = 11
- { "FET_LG", 8, 8, 8, 0, 0,
- 1, "FESZ_QL", 0, 0,
- 2, "FEM_NO", 0, 8,
- 2, "FEM_YES", 0, 14,
- },
-
- // MENU_PAGE_DELETE_SLOT_CONFIRM = 12
- { "FET_DG", 9, 9, 9, 0, 0,
- 1, "FESZ_QD", 0, 0,
- 2, "FEM_NO", 0, 9,
- 2, "FEM_YES", 0, 45,
- },
-
- // MENU_PAGE_13 = 13
- { "FES_NOC", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_LOADING_IN_PROGRESS = 14
- { "FET_LG", -1, -1, -1, 0, 0,
- 1, "FED_LDW", 0, 11,
- },
-
- // MENU_PAGE_DELETING_IN_PROGRESS = 15
- { "FET_DG", -1, -1, -1, 0, 0,
- 1, "FEDL_WR", 0, 0,
- },
-
- // MENU_PAGE_16 = 16
- { "FET_LG", -1, -1, -1, 0, 0,
- 1, "FES_LOE", 0, 0,
- },
-
- // MENU_PAGE_DELETE_FAILED = 17
- { "FET_DG", -1, -1, -1, 0, 0,
- 1, "FES_DEE", 0, 0,
- 2, "FEC_OKK", 0, 9,
- },
-
- // MENU_PAGE_DEBUG_MENU = 18
- { "FED_DBG", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_MEMORY_CARD_1 = 19
- { "FEM_MCM", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_MEMORY_CARD_2 = 20
- { "FEM_MC2", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_MULTIPLAYER_MAIN = 21
- { "FET_MP", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_SAVE_FAILED_1 = 22
- { "MCDNSP", -1, -1, -1, 0, 0,
- 48, "JAILB_U", 0, 0,
- },
-
- // MENU_PAGE_SAVE_FAILED_2 = 23
- { "MCGNSP", -1, -1, -1, 0, 0,
- 48, "JAILB_U", 0, 0,
- },
-
- // MENU_PAGE_SAVE = 24
- { "FET_SG", -1, -1, -1, 0, 0,
- 1, "FES_SCG", 0, 0,
- 22, "GMSAVE", 0, 26,
- 49, "FESZ_CA", 0, 0,
- },
-
- // MENU_PAGE_NO_MEMORY_CARD = 25
- { "FES_NOC", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_CHOOSE_SAVE_SLOT = 26
- { "FET_SG", -1, -1, -1, 0, 0,
- 49, "FESZ_CA", 0, 0,
- 2, "FEM_SL1", 2, 27,
- 2, "FEM_SL2", 3, 27,
- 2, "FEM_SL3", 4, 27,
- 2, "FEM_SL4", 5, 27,
- 2, "FEM_SL5", 6, 27,
- 2, "FEM_SL6", 7, 27,
- 2, "FEM_SL7", 8, 27,
- 2, "FEM_SL8", 9, 27,
- },
-
- // MENU_PAGE_SAVE_OVERWRITE_CONFIRM = 27
- { "FET_SG", 26, 26, 26, 0, 0,
- 1, "FESZ_QO", 0, 0,
- 2, "FEM_YES", 0, 43,
- 2, "FEM_NO", 0, 26,
- },
-
- // MENU_PAGE_MULTIPLAYER_MAP = 28
- { "FET_MAP", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_MULTIPLAYER_CONNECTION = 29
- { "FET_CON", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_MULTIPLAYER_FIND_GAME = 30
- { "FET_FG", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_MULTIPLAYER_MODE = 31
- { "FET_GT", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_MULTIPLAYER_CREATE = 32
- { "FET_HG", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_MULTIPLAYER_START = 33
- { "FEN_STA", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_SKIN_SELECT_OLD = 34
- { "FET_PS", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_CONTROLLER_PC = 35
- { "FET_CTL", 41, 41, 41, 0, 0,
- 99, "FET_CME", 0, 35,
- 72, "FET_RDK", 0, 55,
- 2, "FET_AMS", 0, 56,
- 98, "FET_DEF", 0, 35,
- 2, "FEDS_TB", 0, 0,
- },
-
- // MENU_PAGE_CONTROLLER_PC_OLD1 = 36
- { "FET_CTL", 35, 35, 35, 0, 0,
-
- },
-
- // MENU_PAGE_CONTROLLER_PC_OLD2 = 37
- { "FET_CTL", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_CONTROLLER_PC_OLD3 = 38
- { "FET_CTL", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_CONTROLLER_PC_OLD4 = 39
- { "FET_CTL", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_CONTROLLER_DEBUG = 40
- { "FEC_DBG", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_OPTIONS = 41
- { "FET_OPT", 0, 0, 0, 1, 4,
- 2, "FET_CTL", 0, 35,
- 101, "FET_AUD", 0, 5,
- 2, "FET_DIS", 0, 6,
- 2, "FET_LAN", 0, 7,
- 97, "FET_PSU", 0, 54,
- 2, "FEDS_TB", 0, 0,
- },
-
- // MENU_PAGE_EXIT = 42
- { "FET_QG", 0, 0, 0, 2, 5,
- 1, "FEQ_SRE", 0, 0,
- 93, "FEM_NO", 0, 0,
- 82, "FEM_YES", 0, 0,
- },
-
- // MENU_PAGE_SAVING_IN_PROGRESS = 43
- { "", 26, 26, 26, 0, 0,
- 1, "FES_WAR", 0, 0,
- },
-
- // MENU_PAGE_SAVE_SUCCESSFUL = 44
- { "FET_SG", 26, 26, 26, 0, 0,
- 1, "FES_SSC", 36, 0,
- 49, "FEC_OKK", 0, 26,
- },
-
- // MENU_PAGE_DELETING = 45
- { "FET_DG", 9, 9, 9, 0, 0,
- 1, "FED_DLW", 0, 0,
- },
-
- // MENU_PAGE_DELETE_SUCCESS = 46
- { "FET_DG", 9, 9, 9, 0, 0,
- 1, "DEL_FNM", 0, 0,
- 2, "FEC_OKK", 0, 9,
- },
-
- // MENU_PAGE_SAVE_FAILED = 47
- { "FET_SG", 26, 26, 26, 0, 0,
- 1, "FEC_SVU", 0, 0,
- 2, "FEC_OKK", 0, 26,
- },
-
- // MENU_PAGE_LOAD_FAILED = 48
- { "FET_SG", 26, 26, 26, 0, 0,
- 1, "FEC_SVU", 0, 0,
- },
-
- // MENU_PAGE_LOAD_FAILED_2 = 49
- { "FET_LG", 26, 26, 26, 0, 0,
- 1, "FEC_LUN", 0, 0,
- 2, "FEDS_TB", 0, 8,
- },
-
- // MENU_PAGE_FILTER_GAME = 50
- { "FIL_FLT", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_START_MENU = 51
- { "FEM_MM", -1, -1, -1, 0, 0,
- 2, "FEN_STA", 0, 2,
- 2, "FET_OPT", 0, 41,
- 2, "FEM_QT", 0, 42
- },
-
- // MENU_PAGE_PAUSE_MENU = 52
- { "FET_PAU", -1, -1, -1, 0, 0,
- 92, "FEM_RES", 0, 0,
- 2, "FEN_STA", 0, 2,
- 2, "FEP_STA", 0, 1,
- 2, "FEP_BRI", 0, 3,
- 2, "FET_OPT", 0, 41,
- 2, "FEM_QT", 0, 42,
- },
-
- // MENU_PAGE_CHOOSE_MODE = 53
- { "FEN_STA", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_SKIN_SELECT = 54
- { "FET_PSU", 41, 41, 41, 4, 4,
- 35, "FEDS_TB", 0, 21,
- },
-
- // MENU_PAGE_KEYBOARD_CONTROLS = 55
- { "FET_STI", 35, 35, 35, 1, 1,
- 35, "FEDS_TB", 0, 35,
- },
-
- // MENU_PAGE_MOUSE_CONTROLS = 56
- { "FET_MTI", 35, 35, 35, 2, 2,
- 84, "FEC_MSH", 0, 35,
- 81, "FEC_IVV", 0, 35,
- 102, "FET_MST", 0, 35,
- 2 , "FEDS_TB", 0, 0,
- },
-
- // MENU_PAGE_57 = 57
- { "", -1, -1, -1, 0, 0,
-
- },
-
- // MENU_PAGE_58 = 58
- { "", -1, -1, -1, 0, 0,
-
- },
-};
-
char *FrontendFilenames[] = {
"fe2_mainpanel_ul",
"fe2_mainpanel_ur",
@@ -567,8 +188,8 @@ void CMenuManager::DisplayHelperText()
CFont::SetAlignment(ALIGN_CENTER);
CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetDropColor(CRGBA(0, 0, 0, DROP_COLOR_A));
- CFont::SetDropShadowPosition(DROP_COLOR_SIZE);
+ CFont::SetDropColor(CRGBA(0, 0, 0, MENUDROP_COLOR_A));
+ CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
CFont::SetColor(CRGBA(255, 255, 255, 255));
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), str);
@@ -627,16 +248,16 @@ void CMenuManager::Draw()
CFont::SetBackGroundOnlyTextOn();
CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(40.0f));
CFont::SetRightJustifyWrap(0.0f);
- CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(DROP_COLOR_A)));
+ CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A)));
switch (m_nCurrScreen) {
- case MENU_STATS:
+ case MENUPAGE_STATS:
PrintStats();
break;
- case MENU_BRIEFS:
+ case MENUPAGE_BRIEFS:
PrintBriefs();
break;
- case MENU_CONTROLLER_DEBUG:
+ case MENUPAGE_CONTROLLER_DEBUG:
DrawControllerScreenExtraText(0, 350, 20);
break;
}
@@ -647,27 +268,27 @@ void CMenuManager::Draw()
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(SCREEN_SCALE_X(HEADER_WIDTH), SCREEN_SCALE_Y(HEADER_HEIGHT));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(HEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
+ CFont::SetScale(SCREEN_SCALE_X(MENUHEADER_WIDTH), SCREEN_SCALE_Y(MENUHEADER_HEIGHT));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
}
// Action text.
wchar *str;
- if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == 1) {
+ if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
switch (m_nCurrScreen) {
- case MENU_LOAD_SLOT_CONFIRM:
+ case MENUPAGE_LOAD_SLOT_CONFIRM:
if (m_bGameNotLoaded)
str = TheText.Get("FES_LCG");
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
- case MENU_SAVE_OVERWRITE_CONFIRM:
+ case MENUPAGE_SAVE_OVERWRITE_CONFIRM:
if (Slots[m_nCurrSaveSlot] == 1)
str = TheText.Get("FESZ_QZ");
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
- case MENU_EXIT:
+ case MENUPAGE_EXIT:
if (m_bGameNotLoaded)
str = TheText.Get("FEQ_SRW");
else
@@ -678,30 +299,30 @@ void CMenuManager::Draw()
break;
};
- CFont::SetDropShadowPosition(DROP_COLOR_SIZE);
- CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(DROP_COLOR_A)));
+ CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
+ CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A)));
CFont::SetFontStyle(FONT_BANK);
- CFont::SetScale(SCREEN_SCALE_X(ACTION_WIDTH), SCREEN_SCALE_Y(ACTION_HEIGHT));
+ CFont::SetScale(SCREEN_SCALE_X(MENUACTION_WIDTH), SCREEN_SCALE_Y(MENUACTION_HEIGHT));
CFont::SetAlignment(ALIGN_LEFT);
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
- CFont::PrintString(SCREEN_SCALE_X(ACTION_POS_X), SCREEN_SCALE_Y(ACTION_POS_Y), str);
+ CFont::PrintString(SCREEN_SCALE_X(MENUACTION_POS_X), SCREEN_SCALE_Y(MENUACTION_POS_Y), str);
}
- for (int i = 0; i < 18; ++i) {
+ for (int i = 0; i < MENUROWS; ++i) {
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0]) {
- wchar *columnToPrint[COLUMNS] = { nil, nil };
+ wchar *textToPrint[MENUCOLUMNS] = { nil, nil };
- if (aScreens[m_nCurrScreen].m_aEntries[i].m_ActionSlot >= MENU_ACTION_SAVE_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_ActionSlot <= MENU_ACTION_SAVE_8) {
- columnToPrint[L] = GetNameOfSavedGame(i - 1);
- columnToPrint[R] = GetSavedGameDateAndTime(i - 1);
+ if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) {
+ textToPrint[MENUCOLUMN_LEFT] = GetNameOfSavedGame(i - 1);
+ textToPrint[MENUCOLUMN_RIGHT] = GetSavedGameDateAndTime(i - 1);
- if (!columnToPrint[L][0]) {
+ if (!textToPrint[MENUCOLUMN_LEFT][0]) {
sprintf(gString, "FEM_SL%d", i);
- columnToPrint[L] = TheText.Get(gString);
+ textToPrint[MENUCOLUMN_LEFT] = TheText.Get(gString);
}
}
else {
- columnToPrint[L] = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName);
+ textToPrint[MENUCOLUMN_LEFT] = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName);
}
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
@@ -710,48 +331,48 @@ void CMenuManager::Draw()
case MENUACTION_CTRLCONFIG:
switch (CPad::GetPad(0)->Mode) {
case 0:
- columnToPrint[R] = TheText.Get("FEC_CF1");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF1");
break;
case 1:
- columnToPrint[R] = TheText.Get("FEC_CF2");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF2");
break;
case 2:
- columnToPrint[R] = TheText.Get("FEC_CF3");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF3");
break;
case 3:
- columnToPrint[R] = TheText.Get("FEC_CF4");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF4");
break;
};
break;
case MENUACTION_CTRLDISPLAY:
break;
case MENUACTION_FRAMESYNC:
- columnToPrint[R] = TheText.Get(m_PrefsVsyncDisp ? "FEM_ON" : "FEM_OFF");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsVsyncDisp ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_FRAMELIMIT:
- columnToPrint[R] = TheText.Get(m_PrefsFrameLimiter ? "FEM_ON" : "FEM_OFF");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsFrameLimiter ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_TRAILS:
- columnToPrint[R] = TheText.Get(BlurOn ? "FEM_ON" : "FEM_OFF");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(BlurOn ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_SUBTITLES:
- columnToPrint[R] = TheText.Get(m_PrefsShowSubtitles ? "FEM_ON" : "FEM_OFF");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsShowSubtitles ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_WIDESCREEN:
- columnToPrint[R] = TheText.Get(m_PrefsUseWideScreen ? "FEM_ON" : "FEM_OFF");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsUseWideScreen ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_RADIO:
sprintf(gString, "FEA_FM%d", m_PrefsRadioStation);
- columnToPrint[R] = TheText.Get(gString);
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(gString);
break;
case MENUACTION_SETDBGFLAG:
- columnToPrint[R] = TheText.Get(CTheScripts::DbgFlag ? "FEM_ON" : "FEM_OFF");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(CTheScripts::DbgFlag ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT:
- columnToPrint[R] = TheText.Get(CTheScripts::DbgFlag ? "FEM_ON" : "FEM_OFF");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(CTheScripts::DbgFlag ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_INVVERT:
- columnToPrint[R] = TheText.Get(MousePointerStateHelper.bInvertVertically ? "FEM_ON" : "FEM_OFF");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(MousePointerStateHelper.bInvertVertically ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_SCREENRES:
{
@@ -761,31 +382,31 @@ void CMenuManager::Draw()
res = "";
AsciiToUnicode(res, gUString);
- columnToPrint[R] = gUString;
+ textToPrint[MENUCOLUMN_RIGHT] = gUString;
}
break;
case MENUACTION_AUDIOHW:
if (FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -1)
- columnToPrint[R] = TheText.Get("FEA_NAH");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH");
else {
char *provider = MusicManager.Get3DProviderName(FrontEndMenuManager.m_nPrefsAudio3DProviderIndex);
AsciiToUnicode(provider, gUString);
- columnToPrint[R] = gUString;
+ textToPrint[MENUCOLUMN_RIGHT] = gUString;
}
break;
case MENUACTION_SPEAKERCONF:
if (FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -1)
- columnToPrint[R] = TheText.Get("FEA_NAH");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH");
else {
switch (m_PrefsSpeakers) {
case 0:
- columnToPrint[R] = TheText.Get("FEA_2SP");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_2SP");
break;
case 1:
- columnToPrint[R] = TheText.Get("FEA_EAR");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_EAR");
break;
case 2:
- columnToPrint[R] = TheText.Get("FEA_4SP");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_4SP");
break;
};
}
@@ -793,23 +414,23 @@ void CMenuManager::Draw()
case MENUACTION_CTRLMETHOD:
switch (m_ControlMethod) {
case 0:
- columnToPrint[L] = TheText.Get("FET_SCN");
+ textToPrint[MENUCOLUMN_LEFT] = TheText.Get("FET_SCN");
break;
case 1:
- columnToPrint[L] = TheText.Get("FET_CCN");
+ textToPrint[MENUCOLUMN_LEFT] = TheText.Get("FET_CCN");
break;
};
break;
case MENUACTION_DYNAMICACOUSTIC:
- columnToPrint[R] = TheText.Get(m_PrefsDMA ? "FEM_ON" : "FEM_OFF");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsDMA ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_MOUSESTEER:
- columnToPrint[R] = TheText.Get(m_bDisableMouseSteering ? "FEM_ON" : "FEM_OFF");
+ textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_bDisableMouseSteering ? "FEM_ON" : "FEM_OFF");
break;
};
- CFont::SetDropShadowPosition(DROP_COLOR_SIZE);
- CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(DROP_COLOR_A)));
+ CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
+ CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A)));
CFont::SetCentreSize(SCREEN_WIDTH);
CFont::SetWrapx(SCREEN_WIDTH);
CFont::SetRightJustifyWrap(-SCREEN_WIDTH);
@@ -820,78 +441,78 @@ void CMenuManager::Draw()
float fBarSize;
int SavePageSlot =
- m_nCurrScreen == MENU_CHOOSE_LOAD_SLOT ||
- m_nCurrScreen == MENU_CHOOSE_DELETE_SLOT ||
- m_nCurrScreen == MENU_CHOOSE_SAVE_SLOT;
+ m_nCurrScreen == MENUPAGE_CHOOSE_LOAD_SLOT ||
+ m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT ||
+ m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT;
if (SavePageSlot) {
CFont::SetFontStyle(FONT_BANK);
CFont::SetAlignment(ALIGN_LEFT);
CFont::SetScale(SCREEN_SCALE_X(0.45f), SCREEN_SCALE_Y(0.7f));
- fVerticalSpacing = COLUMN_SPACING_MIN;
- fBarSize = SELECT_BOX_MIN;
+ fVerticalSpacing = MENUCOLUMN_SPACING_MIN;
+ fBarSize = MENUSELECT_BOX_MIN;
- vecPositions.x = SCREEN_SCALE_X(COLUMN_SAVE_X);
- vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_SAVE_Y);
+ vecPositions.x = SCREEN_SCALE_X(MENUCOLUMN_SAVE_X);
+ vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_SAVE_Y);
}
else {
CFont::SetFontStyle(FONT_HEADING);
- int LeftColumn =
- m_nCurrScreen == MENU_SOUND_SETTINGS ||
- m_nCurrScreen == MENU_GRAPHICS_SETTINGS ||
- m_nCurrScreen == MENU_MOUSE_CONTROLS;
+ int LeftMENUCOLUMN =
+ m_nCurrScreen == MENUPAGE_SOUND_SETTINGS ||
+ m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS ||
+ m_nCurrScreen == MENUPAGE_MOUSE_CONTROLS;
- if (LeftColumn) {
+ if (LeftMENUCOLUMN) {
CFont::SetAlignment(ALIGN_LEFT);
CFont::SetScale(SCREEN_SCALE_X(0.55f), SCREEN_SCALE_Y(0.8f));
- fVerticalSpacing = COLUMN_SPACING_MIN;
- fBarSize = SELECT_BOX_MIN;
+ fVerticalSpacing = MENUCOLUMN_SPACING_MIN;
+ fBarSize = MENUSELECT_BOX_MIN;
}
else {
CFont::SetAlignment(ALIGN_CENTER);
CFont::SetScale(SCREEN_SCALE_X(0.75f), SCREEN_SCALE_Y(0.9f));
- fVerticalSpacing = COLUMN_SPACING_MAX;
- fBarSize = SELECT_BOX_MAX;
+ fVerticalSpacing = MENUCOLUMN_SPACING_MAX;
+ fBarSize = MENUSELECT_BOX_MAX;
}
// Set positions.
if (CFont::GetDetails().centre)
vecPositions.x = SCREEN_WIDTH / 2;
else
- vecPositions.x = SCREEN_SCALE_X(COLUMN_POS_X);
+ vecPositions.x = SCREEN_SCALE_X(MENUCOLUMN_POS_X);
switch (m_nCurrScreen) {
- case MENU_BRIEFS:
- case MENU_STATS:
- vecPositions.y = SCREEN_SCALE_FROM_BOTTOM(COLUMN_FEDS);
+ case MENUPAGE_BRIEFS:
+ case MENUPAGE_STATS:
+ vecPositions.y = SCREEN_SCALE_FROM_BOTTOM(MENUCOLUMN_FEDS);
break;
- case MENU_SOUND_SETTINGS:
- vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_MAX_Y);
+ case MENUPAGE_SOUND_SETTINGS:
+ vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MAX_Y);
if (i > 5)
- vecPositions.y += SCREEN_SCALE_Y(FE_RADIO_ICON_H * 1.16f);
+ vecPositions.y += SCREEN_SCALE_Y(MENURADIO_ICON_H * 1.16f);
break;
- case MENU_LANGUAGE_SETTINGS:
- vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_MIN_Y);
+ case MENUPAGE_LANGUAGE_SETTINGS:
+ vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MIN_Y);
break;
- case MENU_GRAPHICS_SETTINGS:
- vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_MAX_Y);
+ case MENUPAGE_GRAPHICS_SETTINGS:
+ vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MAX_Y);
break;
- case MENU_OPTIONS:
- vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_MID_Y);
+ case MENUPAGE_OPTIONS:
+ vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y);
break;
- case MENU_PAUSE_MENU:
- vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_PAUSE_Y);
+ case MENUPAGE_PAUSE_MENU:
+ vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_PAUSE_Y);
break;
- case MENU_NEW_GAME:
- vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_MID_Y);
+ case MENUPAGE_NEW_GAME:
+ vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y);
break;
- case MENU_START_MENU:
- vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_START_Y);
+ case MENUPAGE_START_MENU:
+ vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_START_Y);
break;
default:
- vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_MID_Y);
+ vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y);
break;
};
}
@@ -908,12 +529,12 @@ void CMenuManager::Draw()
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
// Draw
- if (columnToPrint[L])
- CFont::PrintString(vecPositions.x, vecPositions.y, columnToPrint[L]);
+ if (textToPrint[MENUCOLUMN_LEFT])
+ CFont::PrintString(vecPositions.x, vecPositions.y, textToPrint[MENUCOLUMN_LEFT]);
- if (columnToPrint[R]) {
+ if (textToPrint[MENUCOLUMN_RIGHT]) {
CFont::SetAlignment(ALIGN_RIGHT);
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(SavePageSlot ? COLUMN_SAVE_X : COLUMN_POS_X), vecPositions.y, columnToPrint[R]);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(SavePageSlot ? MENUCOLUMN_SAVE_X : MENUCOLUMN_POS_X), vecPositions.y, textToPrint[MENUCOLUMN_RIGHT]);
}
// Mouse support.
@@ -945,34 +566,34 @@ void CMenuManager::Draw()
// TODO: CheckHover
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
case MENUACTION_BRIGHTNESS:
- DisplaySlider(SCREEN_SCALE_FROM_RIGHT(SLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsBrightness/512.0f);
+ DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsBrightness/512.0f);
break;
case MENUACTION_DRAWDIST:
- DisplaySlider(SCREEN_SCALE_FROM_RIGHT(SLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), (m_PrefsLOD - 0.8f) * 1.0f);
+ DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), (m_PrefsLOD - 0.8f) * 1.0f);
break;
case MENUACTION_MUSICVOLUME:
- DisplaySlider(SCREEN_SCALE_FROM_RIGHT(SLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsMusicVolume/128.0f);
+ DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsMusicVolume/128.0f);
break;
case MENUACTION_SFXVOLUME:
- DisplaySlider(SCREEN_SCALE_FROM_RIGHT(SLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsSfxVolume/128.0f);
+ DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsSfxVolume/128.0f);
break;
case MENUACTION_MOUSESENS:
- DisplaySlider(SCREEN_SCALE_FROM_RIGHT(SLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), TheCamera.m_fMouseAccelHorzntl * 200.0f);
+ DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), TheCamera.m_fMouseAccelHorzntl * 200.0f);
break;
};
// Radio icons.
float fIconSpacing = 59.52f;
- if (m_nCurrScreen == MENU_SOUND_SETTINGS) {
+ if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
for (int i = 0; i < POLICE_RADIO; i++) {
if (i == MSX_FM)
fIconSpacing -= 1.5f;
if (i < USERTRACK)
- m_aFrontEndSprites[i + FE_RADIO1].Draw(SCREEN_STRETCH_X(FE_RADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(FE_RADIO_ICON_Y), SCREEN_SCALE_X(FE_RADIO_ICON_W), SCREEN_SCALE_Y(FE_RADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170));
+ m_aFrontEndSprites[i + FE_RADIO1].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170));
if (i > CHATTERBOX)
- m_aMenuSprites[MENU_MP3LOGO].Draw(SCREEN_STRETCH_X(FE_RADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(FE_RADIO_ICON_Y), SCREEN_SCALE_X(FE_RADIO_ICON_W), SCREEN_SCALE_Y(FE_RADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, DMAudio.IsMP3RadioChannelAvailable() ? 170 : 25));
+ m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, DMAudio.IsMP3RadioChannelAvailable() ? 170 : 25));
}
}
@@ -993,12 +614,12 @@ void CMenuManager::Draw()
}
switch (m_nCurrScreen) {
- case MENU_CONTROLLER_SETTINGS:
- case MENU_SOUND_SETTINGS:
- case MENU_GRAPHICS_SETTINGS:
- case MENU_SKIN_SELECT:
- case MENU_CONTROLLER_PC:
- case MENU_MOUSE_CONTROLS:
+ case MENUPAGE_CONTROLLER_SETTINGS:
+ case MENUPAGE_SOUND_SETTINGS:
+ case MENUPAGE_GRAPHICS_SETTINGS:
+ case MENUPAGE_SKIN_SELECT:
+ case MENUPAGE_CONTROLLER_PC:
+ case MENUPAGE_MOUSE_CONTROLS:
DisplayHelperText();
break;
};
@@ -1041,15 +662,17 @@ void CMenuManager::DrawFrontEnd()
{
CFont::SetAlphaFade(255.0f);
- if (m_nCurrScreen == MENU_NONE) {
+ if (m_nCurrScreen == MENUPAGE_NONE) {
+ m_nMenuFadeAlpha = 0;
+
if (m_bGameNotLoaded)
- m_nCurrScreen = MENU_START_MENU;
+ m_nCurrScreen = MENUPAGE_START_MENU;
else
- m_nCurrScreen = MENU_PAUSE_MENU;
+ m_nCurrScreen = MENUPAGE_PAUSE_MENU;
}
if (!m_nCurrOption && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)
- m_nCurrOption = 1;
+ m_nCurrOption = MENUROW_1;
CMenuManager::DrawFrontEndNormal();
CMenuManager::PrintErrorMessage();
@@ -1072,77 +695,128 @@ void CMenuManager::DrawFrontEndNormal()
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
- eMenuSprites currentSprite = MENU_MAINMENU;
- switch (m_nPrevScreen) {
- case MENU_STATS:
- case MENU_START_MENU:
- case MENU_PAUSE_MENU:
- currentSprite = MENU_MAINMENU;
+ eMenuSprites previousSprite = MENUSPRITE_MAINMENU;
+ if (m_nMenuFadeAlpha < 255) {
+ switch (m_nPrevScreen) {
+ case MENUPAGE_STATS:
+ case MENUPAGE_START_MENU:
+ case MENUPAGE_PAUSE_MENU:
+ previousSprite = MENUSPRITE_MAINMENU;
+ break;
+ case MENUPAGE_NEW_GAME:
+ case MENUPAGE_CHOOSE_LOAD_SLOT:
+ case MENUPAGE_CHOOSE_DELETE_SLOT:
+ case MENUPAGE_NEW_GAME_RELOAD:
+ case MENUPAGE_LOAD_SLOT_CONFIRM:
+ case MENUPAGE_DELETE_SLOT_CONFIRM:
+ case MENUPAGE_EXIT:
+ previousSprite = MENUSPRITE_SINGLEPLAYER;
+ break;
+ case MENUPAGE_MULTIPLAYER_MAIN:
+ previousSprite = MENUSPRITE_MULTIPLAYER;
+ break;
+ case MENUPAGE_MULTIPLAYER_MAP:
+ case MENUPAGE_MULTIPLAYER_FIND_GAME:
+ case MENUPAGE_SKIN_SELECT:
+ case MENUPAGE_KEYBOARD_CONTROLS:
+ case MENUPAGE_MOUSE_CONTROLS:
+ previousSprite = MENUSPRITE_FINDGAME;
+ break;
+ case MENUPAGE_MULTIPLAYER_CONNECTION:
+ case MENUPAGE_MULTIPLAYER_MODE:
+ previousSprite = MENUSPRITE_CONNECTION;
+ break;
+ case MENUPAGE_MULTIPLAYER_CREATE:
+ previousSprite = MENUSPRITE_HOSTGAME;
+ break;
+ case MENUPAGE_SKIN_SELECT_OLD:
+ case MENUPAGE_OPTIONS:
+ previousSprite = MENUSPRITE_PLAYERSET;
+ break;
+ };
+
+ if (m_nPrevScreen == MENUPAGE_NONE)
+ CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(0, 0, 0, 255));
+ else
+ m_aMenuSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, 255));
+ }
+
+ eMenuSprites currentSprite = MENUSPRITE_MAINMENU;
+ switch (m_nCurrScreen) {
+ case MENUPAGE_STATS:
+ case MENUPAGE_START_MENU:
+ case MENUPAGE_PAUSE_MENU:
+ currentSprite = MENUSPRITE_MAINMENU;
break;
- case MENU_NEW_GAME:
- case MENU_CHOOSE_LOAD_SLOT:
- case MENU_CHOOSE_DELETE_SLOT:
- case MENU_NEW_GAME_RELOAD:
- case MENU_LOAD_SLOT_CONFIRM:
- case MENU_DELETE_SLOT_CONFIRM:
- case MENU_EXIT:
- currentSprite = MENU_SINGLEPLAYER;
+ case MENUPAGE_NEW_GAME:
+ case MENUPAGE_CHOOSE_LOAD_SLOT:
+ case MENUPAGE_CHOOSE_DELETE_SLOT:
+ case MENUPAGE_NEW_GAME_RELOAD:
+ case MENUPAGE_LOAD_SLOT_CONFIRM:
+ case MENUPAGE_DELETE_SLOT_CONFIRM:
+ case MENUPAGE_EXIT:
+ currentSprite = MENUSPRITE_SINGLEPLAYER;
break;
- case MENU_MULTIPLAYER_MAIN:
- currentSprite = MENU_MULTIPLAYER;
+ case MENUPAGE_MULTIPLAYER_MAIN:
+ currentSprite = MENUSPRITE_MULTIPLAYER;
break;
- case MENU_MULTIPLAYER_MAP:
- case MENU_MULTIPLAYER_FIND_GAME:
- case MENU_SKIN_SELECT:
- case MENU_KEYBOARD_CONTROLS:
- case MENU_MOUSE_CONTROLS:
- currentSprite = MENU_FINDGAME;
+ case MENUPAGE_MULTIPLAYER_MAP:
+ case MENUPAGE_MULTIPLAYER_FIND_GAME:
+ case MENUPAGE_SKIN_SELECT:
+ case MENUPAGE_KEYBOARD_CONTROLS:
+ case MENUPAGE_MOUSE_CONTROLS:
+ currentSprite = MENUSPRITE_FINDGAME;
break;
- case MENU_MULTIPLAYER_CONNECTION:
- case MENU_MULTIPLAYER_MODE:
- currentSprite = MENU_CONNECTION;
+ case MENUPAGE_MULTIPLAYER_CONNECTION:
+ case MENUPAGE_MULTIPLAYER_MODE:
+ currentSprite = MENUSPRITE_CONNECTION;
break;
- case MENU_MULTIPLAYER_CREATE:
- currentSprite = MENU_HOSTGAME;
+ case MENUPAGE_MULTIPLAYER_CREATE:
+ currentSprite = MENUSPRITE_HOSTGAME;
break;
- case MENU_SKIN_SELECT_OLD:
- case MENU_OPTIONS:
- currentSprite = MENU_PLAYERSET;
+ case MENUPAGE_SKIN_SELECT_OLD:
+ case MENUPAGE_OPTIONS:
+ currentSprite = MENUSPRITE_PLAYERSET;
break;
};
- //CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(0, 0, 0, 255));
-
uint32 savedShade;
uint32 savedAlpha;
RwRenderStateGet(rwRENDERSTATESHADEMODE, &savedShade);
RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast<void *>(rwSHADEMODEGOURAUD));
RwRenderStateGet(rwRENDERSTATEVERTEXALPHAENABLE, &savedAlpha);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast<void *>(TRUE));
- if (m_nMenuFadeAlpha >= 255)
+ if (m_nMenuFadeAlpha >= 255) {
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, 255));
+ }
else {
- if (m_nMenuFadeAlpha != 255)
+ if (m_nMenuFadeAlpha < 255) {
m_nMenuFadeAlpha += 0.1f * 255.0f;
- m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
+ if (m_nMenuFadeAlpha >= 255)
+ m_nMenuFadeAlpha = 255;
+
+ m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
+ }
+ else
+ m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, 255));
}
// GTA LOGO
- if (m_nCurrScreen == MENU_START_MENU || m_nCurrScreen == MENU_PAUSE_MENU) {
+ if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) {
if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
- m_aMenuSprites[MENU_GTA3LOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(70.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255)));
+ m_aMenuSprites[MENUSPRITE_GTA3LOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(70.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255)));
else
- m_aMenuSprites[MENU_GTALOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(40.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255)));
+ m_aMenuSprites[MENUSPRITE_GTALOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(40.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255)));
}
RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast<void *>(savedShade));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast<void *>(savedAlpha));
switch (m_nCurrScreen) {
- case MENU_SKIN_SELECT:
+ case MENUPAGE_SKIN_SELECT:
CMenuManager::DrawPlayerSetupScreen();
break;
- case MENU_KEYBOARD_CONTROLS:
+ case MENUPAGE_KEYBOARD_CONTROLS:
CMenuManager::DrawControllerSetupScreen();
break;
default:
@@ -1154,7 +828,7 @@ void CMenuManager::DrawFrontEndNormal()
// Draw mouse
if (m_bShowMouse)
- m_aMenuSprites[MENU_MOUSE].Draw(m_nMousePosX, m_nMousePosY, SCREEN_SCALE_X(60.0f), SCREEN_SCALE_Y(60.0f), CRGBA(255, 255, 255, 255));
+ m_aMenuSprites[MENUSPRITE_MOUSE].Draw(m_nMousePosX, m_nMousePosY, SCREEN_SCALE_X(60.0f), SCREEN_SCALE_Y(60.0f), CRGBA(255, 255, 255, 255));
}
#endif
@@ -1172,9 +846,9 @@ WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); }
#else
int CMenuManager::FadeIn(int alpha)
{
- if (m_nCurrScreen == MENU_LOADING_IN_PROGRESS ||
- m_nCurrScreen == MENU_SAVING_IN_PROGRESS ||
- m_nCurrScreen == MENU_DELETING)
+ if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS ||
+ m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS ||
+ m_nCurrScreen == MENUPAGE_DELETING)
return alpha;
if (m_nMenuFadeAlpha >= alpha)
@@ -1220,7 +894,7 @@ void CMenuManager::LoadAllTextures()
CMenuManager::CentreMousePointer();
DMAudio.ChangeMusicMode(0);
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0);
- m_nCurrOption = 0;
+ m_nCurrOption = MENUROW_0;
m_PrefsRadioStation = DMAudio.GetRadioInCar();
if (DMAudio.IsMP3RadioChannelAvailable()) {