diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/FileLoader.cpp | 233 |
1 files changed, 174 insertions, 59 deletions
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp index 88a99fa9..22e0159c 100644 --- a/src/core/FileLoader.cpp +++ b/src/core/FileLoader.cpp @@ -59,14 +59,24 @@ CFileLoader::LoadLevel(const char *filename) savedTxd = RwTexDictionaryCreate(); RwTexDictionarySetCurrent(savedTxd); } +#if GTA_VERSION <= GTA3_PS2_160 + CFileMgr::ChangeDir("\\DATA\\"); fd = CFileMgr::OpenFile(filename, "r"); + CFileMgr::ChangeDir("\\"); +#else + fd = CFileMgr::OpenFile(filename, "r"); +#endif assert(fd > 0); for(line = LoadLine(fd); line; line = LoadLine(fd)){ if(*line == '#') continue; - if(strncmp(line, "EXIT", 9) == 0) // BUG: 9? +#ifdef FIX_BUGS + if(strncmp(line, "EXIT", 4) == 0) +#else + if(strncmp(line, "EXIT", 9) == 0) +#endif break; if(strncmp(line, "IMAGEPATH", 9) == 0){ @@ -114,8 +124,10 @@ CFileLoader::LoadLevel(const char *filename) #ifndef DISABLE_LOADING_SCREEN LoadSplash(GetRandomSplashScreen()); #endif +#ifndef GTA_PS2 }else if(strncmp(line, "CDIMAGE", 7) == 0){ CdStreamAddImage(line + 8); +#endif } } @@ -183,7 +195,7 @@ CFileLoader::LoadTexDictionary(const char *filename) struct ColHeader { - char ident[4]; + uint32 ident; uint32 size; }; @@ -201,7 +213,7 @@ CFileLoader::LoadCollisionFile(const char *filename) fd = CFileMgr::OpenFile(filename, "rb"); while(CFileMgr::Read(fd, (char*)&header, sizeof(header))){ - assert(strncmp(header.ident, "COLL", 4) == 0); + assert(header.ident == 'LLOC'); CFileMgr::Read(fd, (char*)work_buff, header.size); memcpy(modelname, work_buff, 24); @@ -243,6 +255,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname) buf += 44; if(model.numSpheres > 0){ model.spheres = (CColSphere*)RwMalloc(model.numSpheres*sizeof(CColSphere)); + REGISTER_MEMPTR(&model.spheres); for(i = 0; i < model.numSpheres; i++){ model.spheres[i].Set(*(float*)buf, *(CVector*)(buf+4), buf[16], buf[17]); buf += 20; @@ -254,6 +267,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname) buf += 4; if(model.numLines > 0){ model.lines = (CColLine*)RwMalloc(model.numLines*sizeof(CColLine)); + REGISTER_MEMPTR(&model.lines); for(i = 0; i < model.numLines; i++){ model.lines[i].Set(*(CVector*)buf, *(CVector*)(buf+12)); buf += 24; @@ -265,6 +279,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname) buf += 4; if(model.numBoxes > 0){ model.boxes = (CColBox*)RwMalloc(model.numBoxes*sizeof(CColBox)); + REGISTER_MEMPTR(&model.boxes); for(i = 0; i < model.numBoxes; i++){ model.boxes[i].Set(*(CVector*)buf, *(CVector*)(buf+12), buf[24], buf[25]); buf += 28; @@ -276,6 +291,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname) buf += 4; if(numVertices > 0){ model.vertices = (CompressedVector*)RwMalloc(numVertices*sizeof(CompressedVector)); + REGISTER_MEMPTR(&model.vertices); for(i = 0; i < numVertices; i++){ model.vertices[i].Set(*(float*)buf, *(float*)(buf+4), *(float*)(buf+8)); if(Abs(*(float*)buf) >= 256.0f || @@ -291,6 +307,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname) buf += 4; if(model.numTriangles > 0){ model.triangles = (CColTriangle*)RwMalloc(model.numTriangles*sizeof(CColTriangle)); + REGISTER_MEMPTR(&model.triangles); for(i = 0; i < model.numTriangles; i++){ model.triangles[i].Set(model.vertices, *(int32*)buf, *(int32*)(buf+4), *(int32*)(buf+8), buf[12], buf[13]); buf += 16; @@ -428,7 +445,7 @@ bool CFileLoader::StartLoadClumpFile(RwStream *stream, uint32 id) { if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){ - printf("Start loading %s\n", CModelInfo::GetModelInfo(id)->GetName()); + printf("Start loading %s\n", CModelInfo::GetModelInfo(id)->GetModelName()); return RpClumpGtaStreamRead1(stream); }else{ printf("FAILED\n"); @@ -442,7 +459,7 @@ CFileLoader::FinishLoadClumpFile(RwStream *stream, uint32 id) RpClump *clump; CClumpModelInfo *mi; - printf("Finish loading %s\n", CModelInfo::GetModelInfo(id)->GetName()); + printf("Finish loading %s\n", CModelInfo::GetModelInfo(id)->GetModelName()); clump = RpClumpGtaStreamRead2(stream); if(clump){ @@ -540,7 +557,6 @@ char *DoubleSidedNames[] = { "overpass_comse", "newdockbuilding", "newdockbuilding2", - "newdockbuilding", "policeballhall", "fuzballdoor", "ind_land106", @@ -564,7 +580,98 @@ char *DoubleSidedNames[] = { "railtrax_2b", "railtrax_straightss", "railtrax_bentr", + "ind_land125", + "salvstrans", + "bridge_liftsec", + "subsign1", + "carparkfence", + "newairportwall4", + "apair_terminal", + "Helipad", + "bar_barrier10", + "damissionfence", + "sub_floodlite", + "suburbbridge1", + "damfencing", + "demfence08", + "damfence07", + "damfence06", + "damfence05", + "damfence04", + "damfence03", + "damfence02", + "damfence01", + "Dam_pod2", + "Dam_pod1", + "columansion_wall", + "wrckdhse020", + "wrckdhse01", + "arc_bridge", + "gRD_overpass19kbc", + "gRD_overpass19bkb", + "gRD_overpass19kb", + "gRD_overpass18kb", + "road_under", + "com_roadkb23", + "com_roadkb22", + "nbbridgerda", + "nbbridgerdb", + "policetenkb1", + "block3_scraper2", + "Clnm_cthdrlfcde", + "broadwaybuild", + "combillboard03", + "com_park3b", + "com_docksaa", + "newdockbuilding2", + "com_roadkb22", + "sidebarrier_gaz2", + "tunnelsupport1", + "skyscrpunbuilt2", + "cons_buid02", + "rail_platformw", + "railtrax_bent1", + "nrailstepswest", + "building_fucked", + "franksclb02", + "salvsdetail", + "crgoshp01", + "shp_wlkway", + "bar_barriergate1", + "plnt_pylon01", + "fishfctory", + "doc_crane_cab", + "nrailsteps", + "iten_club01", + "mak_Watertank", + "basketballcourt" + "carlift01", + "carlift02", + "iten_chinatown4", + "iten_details7", + "ind_customroad002" + "ind_brgrd1way", + "ind_customroad060", + "ind_customroad002", + "ind_land108", + "ind_customroad004", + "ind_customroad003", + "nbbridgcabls01", + "sbwy_tunl_bit", + "sbwy_tunl_bend", + "sbwy_tunl_cstm11", + "sbwy_tunl_cstm10", + "sbwy_tunl_cstm9", + "sbwy_tunl_cstm8", + "sbwy_tunl_cstm7", + "sbwy_tunl_cstm6", + "sbwy_tunl_cstm5", + "sbwy_tunl_cstm4", + "sbwy_tunl_cstm3", + "sbwy_tunl_cstm2", + "sbwy_tunl_cstm1", "" + }; char *TreeNames[] = { "coast_treepatch", @@ -850,6 +957,9 @@ CFileLoader::AddTexDictionaries(RwTexDictionary *dst, RwTexDictionary *src) RwTexDictionaryForAllTextures(src, MoveTexturesCB, dst); } +#define isLine3(l, a, b, c) ((l[0] == a) && (l[1] == b) && (l[2] == c)) +#define isLine4(l, a, b, c, d) ((l[0] == a) && (l[1] == b) && (l[2] == c) && (l[3] == d)) + void CFileLoader::LoadObjectTypes(const char *filename) { @@ -883,18 +993,18 @@ CFileLoader::LoadObjectTypes(const char *filename) continue; if(section == NONE){ - if(strncmp(line, "objs", 4) == 0) section = OBJS; - else if(strncmp(line, "tobj", 4) == 0) section = TOBJ; - else if(strncmp(line, "hier", 4) == 0) section = HIER; - else if(strncmp(line, "cars", 4) == 0) section = CARS; - else if(strncmp(line, "peds", 4) == 0) section = PEDS; - else if(strncmp(line, "path", 4) == 0) section = PATH; - else if(strncmp(line, "2dfx", 4) == 0) section = TWODFX; - }else if(strncmp(line, "end", 3) == 0){ + if(isLine4(line, 'o','b','j','s')) section = OBJS; + else if(isLine4(line, 't','o','b','j')) section = TOBJ; + else if(isLine4(line, 'h','i','e','r')) section = HIER; + else if(isLine4(line, 'c','a','r','s')) section = CARS; + else if(isLine4(line, 'p','e','d','s')) section = PEDS; + else if(isLine4(line, 'p','a','t','h')) section = PATH; + else if(isLine4(line, '2','d','f','x')) section = TWODFX; + }else if(isLine3(line, 'e','n','d')){ section = section == MLO ? OBJS : NONE; }else switch(section){ case OBJS: - if(strncmp(line, "sta", 3) == 0) + if(isLine3(line, 's','t','a')) mlo = LoadMLO(line); else LoadObject(line); @@ -917,9 +1027,9 @@ CFileLoader::LoadObjectTypes(const char *filename) case PATH: if(pathIndex == -1){ id = LoadPathHeader(line, pathTypeStr); - if(strncmp(pathTypeStr, "ped", 4) == 0) + if(strcmp(pathTypeStr, "ped") == 0) pathType = 1; - else if(strncmp(pathTypeStr, "car", 4) == 0) + else if(strcmp(pathTypeStr, "car") == 0) pathType = 0; pathIndex = 0; }else{ @@ -965,9 +1075,9 @@ SetModelInfoFlags(CSimpleModelInfo *mi, uint32 flags) #ifdef HARDCODED_MODEL_FLAGS // mobile sets these flags in CFileLoader::SetRelatedModelInfoCB, but that's stupid - if(MatchModelName(mi->GetName(), DoubleSidedNames)) mi->m_bIsDoubleSided = true; - if(MatchModelName(mi->GetName(), TreeNames)) mi->m_bIsTree = true; - if(MatchModelName(mi->GetName(), OptimizedNames)) mi->m_bCanBeIgnored = true; + if(MatchModelName(mi->GetModelName(), DoubleSidedNames)) mi->m_bIsDoubleSided = true; + if(MatchModelName(mi->GetModelName(), TreeNames)) mi->m_bIsTree = true; + if(MatchModelName(mi->GetModelName(), OptimizedNames)) mi->m_bCanBeIgnored = true; #endif #endif @@ -1009,7 +1119,7 @@ CFileLoader::LoadObject(const char *line) } mi = CModelInfo::AddSimpleModel(id); - mi->SetName(model); + mi->SetModelName(model); mi->SetNumAtomics(numObjs); mi->SetLodDistances(dist); SetModelInfoFlags(mi, flags); @@ -1028,7 +1138,7 @@ CFileLoader::LoadMLO(const char *line) sscanf(line, "%s %s %d %f", smth, name, &modelIndex, &someFloat); CMloModelInfo *minfo = CModelInfo::AddMloModel(modelIndex); - minfo->SetName(name); + minfo->SetModelName(name); minfo->field_34 = someFloat; int instId = CModelInfo::GetMloInstanceStore().allocPtr; minfo->firstInstance = instId; @@ -1054,7 +1164,7 @@ CFileLoader::LoadMLOInstance(int id, const char *line) &rot.x, &rot.y, &rot.z, &angle); float rad = Acos(angle) * 2.0f; - CInstance *inst = CModelInfo::GetMloInstanceStore().alloc(); + CInstance *inst = CModelInfo::GetMloInstanceStore().Alloc(); minfo->lastInstance++; RwMatrix *matrix = RwMatrixCreate(); @@ -1106,7 +1216,7 @@ CFileLoader::LoadTimeObject(const char *line) } mi = CModelInfo::AddTimeModel(id); - mi->SetName(model); + mi->SetModelName(model); mi->SetNumAtomics(numObjs); mi->SetLodDistances(dist); SetModelInfoFlags(mi, flags); @@ -1128,7 +1238,7 @@ CFileLoader::LoadClumpObject(const char *line) if(sscanf(line, "%d %s %s", &id, model, txd) == 3){ mi = CModelInfo::AddClumpModel(id); - mi->SetName(model); + mi->SetModelName(model); mi->SetTexDictionary(txd); mi->SetColModel(&CTempColModels::ms_colModelBBox); } @@ -1152,7 +1262,7 @@ CFileLoader::LoadVehicleObject(const char *line) &frequency, &level, &comprules, &misc, &wheelScale); mi = CModelInfo::AddVehicleModel(id); - mi->SetName(model); + mi->SetModelName(model); mi->SetTexDictionary(txd); for(p = gamename; *p; p++) if(*p == '_') *p = ' '; @@ -1160,21 +1270,21 @@ CFileLoader::LoadVehicleObject(const char *line) mi->m_level = level; mi->m_compRules = comprules; - if(strncmp(type, "car", 4) == 0){ + if(strcmp(type, "car") == 0){ mi->m_wheelId = misc; mi->m_wheelScale = wheelScale; mi->m_vehicleType = VEHICLE_TYPE_CAR; - }else if(strncmp(type, "boat", 5) == 0){ + }else if(strcmp(type, "boat") == 0){ mi->m_vehicleType = VEHICLE_TYPE_BOAT; - }else if(strncmp(type, "train", 6) == 0){ + }else if(strcmp(type, "train") == 0){ mi->m_vehicleType = VEHICLE_TYPE_TRAIN; - }else if(strncmp(type, "heli", 5) == 0){ + }else if(strcmp(type, "heli") == 0){ mi->m_vehicleType = VEHICLE_TYPE_HELI; - }else if(strncmp(type, "plane", 6) == 0){ + }else if(strcmp(type, "plane") == 0){ mi->m_planeLodId = misc; mi->m_wheelScale = 1.0f; mi->m_vehicleType = VEHICLE_TYPE_PLANE; - }else if(strncmp(type, "bike", 5) == 0){ + }else if(strcmp(type, "bike") == 0){ mi->m_bikeSteerAngle = misc; mi->m_wheelScale = wheelScale; mi->m_vehicleType = VEHICLE_TYPE_BIKE; @@ -1184,31 +1294,31 @@ CFileLoader::LoadVehicleObject(const char *line) mi->m_handlingId = mod_HandlingManager.GetHandlingId(handlingId); // Well this is kinda dumb.... - if(strncmp(vehclass, "poorfamily", 11) == 0){ + if(strcmp(vehclass, "poorfamily") == 0){ mi->m_vehicleClass = CCarCtrl::POOR; while(frequency-- > 0) CCarCtrl::AddToCarArray(id, CCarCtrl::POOR); - }else if(strncmp(vehclass, "richfamily", 11) == 0){ + }else if(strcmp(vehclass, "richfamily") == 0){ mi->m_vehicleClass = CCarCtrl::RICH; while(frequency-- > 0) CCarCtrl::AddToCarArray(id, CCarCtrl::RICH); - }else if(strncmp(vehclass, "executive", 10) == 0){ + }else if(strcmp(vehclass, "executive") == 0){ mi->m_vehicleClass = CCarCtrl::EXEC; while(frequency-- > 0) CCarCtrl::AddToCarArray(id, CCarCtrl::EXEC); - }else if(strncmp(vehclass, "worker", 7) == 0){ + }else if(strcmp(vehclass, "worker") == 0){ mi->m_vehicleClass = CCarCtrl::WORKER; while(frequency-- > 0) CCarCtrl::AddToCarArray(id, CCarCtrl::WORKER); - }else if(strncmp(vehclass, "special", 8) == 0){ + }else if(strcmp(vehclass, "special") == 0){ mi->m_vehicleClass = CCarCtrl::SPECIAL; while(frequency-- > 0) CCarCtrl::AddToCarArray(id, CCarCtrl::SPECIAL); - }else if(strncmp(vehclass, "big", 4) == 0){ + }else if(strcmp(vehclass, "big") == 0){ mi->m_vehicleClass = CCarCtrl::BIG; while(frequency-- > 0) CCarCtrl::AddToCarArray(id, CCarCtrl::BIG); - }else if(strncmp(vehclass, "taxi", 5) == 0){ + }else if(strcmp(vehclass, "taxi") == 0){ mi->m_vehicleClass = CCarCtrl::TAXI; while(frequency-- > 0) CCarCtrl::AddToCarArray(id, CCarCtrl::TAXI); @@ -1231,7 +1341,7 @@ CFileLoader::LoadPedObject(const char *line) return; mi = CModelInfo::AddPedModel(id); - mi->SetName(model); + mi->SetModelName(model); mi->SetTexDictionary(txd); mi->SetColModel(&CTempColModels::ms_colModelPed1); mi->m_pedType = CPedType::FindPedType(pedType); @@ -1294,7 +1404,7 @@ CFileLoader::Load2dEffect(const char *line) CTxdStore::SetCurrentTxd(CTxdStore::FindTxdSlot("particle")); mi = CModelInfo::GetModelInfo(id); - effect = CModelInfo::Get2dEffectStore().alloc(); + effect = CModelInfo::Get2dEffectStore().Alloc(); mi->Add2dEffect(effect); effect->pos = CVector(x, y, z); effect->col = CRGBA(r, g, b, a); @@ -1389,12 +1499,12 @@ CFileLoader::LoadScene(const char *filename) continue; if(section == NONE){ - if(strncmp(line, "inst", 4) == 0) section = INST; - else if(strncmp(line, "zone", 4) == 0) section = ZONE; - else if(strncmp(line, "cull", 4) == 0) section = CULL; - else if(strncmp(line, "pick", 4) == 0) section = PICK; - else if(strncmp(line, "path", 4) == 0) section = PATH; - }else if(strncmp(line, "end", 3) == 0){ + if(isLine4(line, 'i','n','s','t')) section = INST; + else if(isLine4(line, 'z','o','n','e')) section = ZONE; + else if(isLine4(line, 'c','u','l','l')) section = CULL; + else if(isLine4(line, 'p','i','c','k')) section = PICK; + else if(isLine4(line, 'p','a','t','h')) section = PATH; + }else if(isLine3(line, 'e','n','d')){ section = NONE; }else switch(section){ case INST: @@ -1414,6 +1524,7 @@ CFileLoader::LoadScene(const char *filename) // unfinished in the game if(pathIndex == -1){ LoadPathHeader(line, pathTypeStr); + strcmp(pathTypeStr, "ped"); // type not set pathIndex = 0; }else{ @@ -1551,8 +1662,8 @@ CFileLoader::LoadMapZones(const char *filename) continue; if(section == NONE){ - if(strncmp(line, "zone", 4) == 0) section = ZONE; - }else if(strncmp(line, "end", 3) == 0){ + if(isLine4(line, 'z','o','n','e')) section = ZONE; + }else if(isLine3(line, 'e','n','d')){ section = NONE; }else switch(section){ case ZONE: { @@ -1594,20 +1705,20 @@ CFileLoader::ReloadPaths(const char *filename) continue; if (section == NONE) { - if (strncmp(line, "path", 4) == 0) { + if (isLine4(line, 'p','a','t','h')) { section = PATH; ThePaths.AllocatePathFindInfoMem(4500); } - } else if (strncmp(line, "end", 3) == 0) { + } else if (isLine3(line, 'e','n','d')) { section = NONE; } else { switch (section) { case PATH: if (pathIndex == -1) { id = LoadPathHeader(line, pathTypeStr); - if (strncmp(pathTypeStr, "ped", 4) == 0) + if (strcmp(pathTypeStr, "ped") == 0) pathType = 1; - else if (strncmp(pathTypeStr, "car", 4) == 0) + else if (strcmp(pathTypeStr, "car") == 0) pathType = 0; pathIndex = 0; } else { @@ -1650,10 +1761,10 @@ CFileLoader::ReloadObjectTypes(const char *filename) continue; if (section == NONE) { - if (strncmp(line, "objs", 4) == 0) section = OBJS; - else if (strncmp(line, "tobj", 4) == 0) section = TOBJ; - else if (strncmp(line, "2dfx", 4) == 0) section = TWODFX; - } else if (strncmp(line, "end", 3) == 0) { + if (isLine4(line, 'o','b','j','s')) section = OBJS; + else if (isLine4(line, 't','o','b','j')) section = TOBJ; + else if (isLine4(line, '2','d','f','x')) section = TWODFX; + } else if (isLine3(line, 'e','n','d')) { section = NONE; } else { switch (section) { @@ -1704,7 +1815,7 @@ CFileLoader::ReloadObject(const char *line) #ifdef FIX_BUGS mi && #endif - mi->GetModelType() == MITYPE_SIMPLE && !strcmp(mi->GetName(), model) && mi->m_numAtomics == numObjs) { + mi->GetModelType() == MITYPE_SIMPLE && !strcmp(mi->GetModelName(), model) && mi->m_numAtomics == numObjs) { mi->SetLodDistances(dist); SetModelInfoFlags(mi, flags); } else { @@ -1725,7 +1836,11 @@ CFileLoader::ReLoadScene(const char *filename) if (*line == '#') continue; - if (strncmp(line, "EXIT", 9) == 0) // BUG: 9? +#ifdef FIX_BUGS + if (strncmp(line, "EXIT", 4) == 0) +#else + if (strncmp(line, "EXIT", 9) == 0) +#endif break; if (strncmp(line, "IDE", 3) == 0) { |