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-rw-r--r--src/core/Accident.cpp2
-rw-r--r--src/core/Accident.h2
-rw-r--r--src/core/Cam.cpp2
-rw-r--r--src/core/Camera.cpp6
-rw-r--r--src/core/Camera.h6
-rw-r--r--src/core/Clock.cpp20
-rw-r--r--src/core/Clock.h18
-rw-r--r--src/core/ControllerConfig.cpp2
-rw-r--r--src/core/ControllerConfig.h2
-rw-r--r--src/core/EventList.cpp1
-rw-r--r--src/core/FileMgr.cpp4
-rw-r--r--src/core/FileMgr.h4
-rw-r--r--src/core/Fire.cpp2
-rw-r--r--src/core/Fire.h2
-rw-r--r--src/core/Frontend.cpp2
-rw-r--r--src/core/Game.cpp22
-rw-r--r--src/core/Game.h16
-rw-r--r--src/core/IniFile.cpp4
-rw-r--r--src/core/MenuScreens.h2
-rw-r--r--src/core/Pad.cpp24
-rw-r--r--src/core/Pad.h22
-rw-r--r--src/core/Pools.cpp18
-rw-r--r--src/core/Pools.h18
-rw-r--r--src/core/Radar.cpp52
-rw-r--r--src/core/Radar.h5
-rw-r--r--src/core/References.cpp4
-rw-r--r--src/core/References.h4
-rw-r--r--src/core/Stats.cpp106
-rw-r--r--src/core/Stats.h106
-rw-r--r--src/core/Streaming.cpp84
-rw-r--r--src/core/Streaming.h56
-rw-r--r--src/core/SurfaceTable.cpp2
-rw-r--r--src/core/SurfaceTable.h3
-rw-r--r--src/core/TempColModels.cpp26
-rw-r--r--src/core/TempColModels.h26
-rw-r--r--src/core/TimeStep.cpp6
-rw-r--r--src/core/TimeStep.h6
-rw-r--r--src/core/Timer.cpp50
-rw-r--r--src/core/Timer.h20
-rw-r--r--src/core/User.cpp8
-rw-r--r--src/core/User.h8
-rw-r--r--src/core/Wanted.cpp4
-rw-r--r--src/core/Wanted.h4
-rw-r--r--src/core/ZoneCull.cpp30
-rw-r--r--src/core/ZoneCull.h28
-rw-r--r--src/core/Zones.cpp24
-rw-r--r--src/core/Zones.h22
-rw-r--r--src/core/config.h1
-rw-r--r--src/core/main.cpp17
-rw-r--r--src/core/main.h16
-rw-r--r--src/core/re3.cpp18
51 files changed, 473 insertions, 464 deletions
diff --git a/src/core/Accident.cpp b/src/core/Accident.cpp
index d8313ddc..3c39b11d 100644
--- a/src/core/Accident.cpp
+++ b/src/core/Accident.cpp
@@ -6,7 +6,7 @@
#include "Pools.h"
#include "World.h"
-CAccidentManager& gAccidentManager = *(CAccidentManager*)0x87FD10;
+CAccidentManager gAccidentManager;
CAccident*
CAccidentManager::GetNextFreeAccident()
diff --git a/src/core/Accident.h b/src/core/Accident.h
index 69889645..949d5fb9 100644
--- a/src/core/Accident.h
+++ b/src/core/Accident.h
@@ -29,4 +29,4 @@ public:
bool WorkToDoForMedics();
};
-extern CAccidentManager& gAccidentManager; \ No newline at end of file
+extern CAccidentManager gAccidentManager; \ No newline at end of file
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index cfdea46a..4d954ccd 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -28,7 +28,7 @@
const float DefaultFOV = 70.0f; // beta: 80.0f
bool PrintDebugCode = false;
-int16 &DebugCamMode = *(int16*)0x95CCF2;
+int16 DebugCamMode;
#ifdef FREE_CAM
bool CCamera::bFreeCam = false;
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index c2392d3b..a1f36d93 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -58,9 +58,9 @@ enum
#define PLAYER (CWorld::Players[CWorld::PlayerInFocus].m_pPed)
// NB: removed explicit TheCamera from all functions
-CCamera &TheCamera = *(CCamera*)0x6FACF8;
-bool &CCamera::m_bUseMouse3rdPerson = *(bool *)0x5F03D8;
-bool &bDidWeProcessAnyCinemaCam = *(bool*)0x95CD46;
+CCamera TheCamera;
+bool CCamera::m_bUseMouse3rdPerson = true;
+bool bDidWeProcessAnyCinemaCam;
#ifdef IMPROVED_CAMERA
#define KEYJUSTDOWN(k) ControlsManager.GetIsKeyboardKeyJustDown((RsKeyCodes)k)
diff --git a/src/core/Camera.h b/src/core/Camera.h
index 09a8d603..d1c8ec03 100644
--- a/src/core/Camera.h
+++ b/src/core/Camera.h
@@ -6,7 +6,7 @@ class CPed;
class CAutomobile;
class CGarage;
-extern int16 &DebugCamMode;
+extern int16 DebugCamMode;
enum
{
@@ -540,7 +540,7 @@ uint32 unknown; // some counter having to do with music
uint32 m_uiFadeTimeStarted;
uint32 m_uiFadeTimeStartedMusic;
- static bool &m_bUseMouse3rdPerson;
+ static bool m_bUseMouse3rdPerson;
#ifdef FREE_CAM
static bool bFreeCam;
#endif
@@ -647,7 +647,7 @@ static_assert(offsetof(CCamera, m_vecCutSceneOffset) == 0x6F8, "CCamera: error")
static_assert(offsetof(CCamera, m_arrPathArray) == 0x7a8, "CCamera: error");
static_assert(sizeof(CCamera) == 0xE9D8, "CCamera: wrong size");
-extern CCamera &TheCamera;
+extern CCamera TheCamera;
void CamShakeNoPos(CCamera*, float);
void MakeAngleLessThan180(float &Angle);
diff --git a/src/core/Clock.cpp b/src/core/Clock.cpp
index a97dcb5f..69fdd682 100644
--- a/src/core/Clock.cpp
+++ b/src/core/Clock.cpp
@@ -6,17 +6,17 @@
#include "Stats.h"
_TODO("gbFastTime");
-bool &gbFastTime = *(bool*)0x95CDBB;
+bool gbFastTime;
-uint8 &CClock::ms_nGameClockHours = *(uint8*)0x95CDA6;
-uint8 &CClock::ms_nGameClockMinutes = *(uint8*)0x95CDC8;
-uint16 &CClock::ms_nGameClockSeconds = *(uint16*)0x95CC7C;
-uint8 &CClock::ms_Stored_nGameClockHours = *(uint8*)0x95CD7B;
-uint8 &CClock::ms_Stored_nGameClockMinutes = *(uint8*)0x95CD9B;
-uint16 &CClock::ms_Stored_nGameClockSeconds = *(uint16*)0x95CC9C;
-uint32 &CClock::ms_nMillisecondsPerGameMinute = *(uint32*)0x8F2C64;
-uint32 &CClock::ms_nLastClockTick = *(uint32*)0x9430E4;
-bool &CClock::ms_bClockHasBeenStored = *(bool*)0x95CD82;
+uint8 CClock::ms_nGameClockHours;
+uint8 CClock::ms_nGameClockMinutes;
+uint16 CClock::ms_nGameClockSeconds;
+uint8 CClock::ms_Stored_nGameClockHours;
+uint8 CClock::ms_Stored_nGameClockMinutes;
+uint16 CClock::ms_Stored_nGameClockSeconds;
+uint32 CClock::ms_nMillisecondsPerGameMinute;
+uint32 CClock::ms_nLastClockTick;
+bool CClock::ms_bClockHasBeenStored;
void
CClock::Initialise(uint32 scale)
diff --git a/src/core/Clock.h b/src/core/Clock.h
index 6b9908ba..a611cd50 100644
--- a/src/core/Clock.h
+++ b/src/core/Clock.h
@@ -3,15 +3,15 @@
class CClock
{
public:
- static uint8 &ms_nGameClockHours;
- static uint8 &ms_nGameClockMinutes;
- static uint16 &ms_nGameClockSeconds;
- static uint8 &ms_Stored_nGameClockHours;
- static uint8 &ms_Stored_nGameClockMinutes;
- static uint16 &ms_Stored_nGameClockSeconds;
- static uint32 &ms_nMillisecondsPerGameMinute;
- static uint32 &ms_nLastClockTick;
- static bool &ms_bClockHasBeenStored;
+ static uint8 ms_nGameClockHours;
+ static uint8 ms_nGameClockMinutes;
+ static uint16 ms_nGameClockSeconds;
+ static uint8 ms_Stored_nGameClockHours;
+ static uint8 ms_Stored_nGameClockMinutes;
+ static uint16 ms_Stored_nGameClockSeconds;
+ static uint32 ms_nMillisecondsPerGameMinute;
+ static uint32 ms_nLastClockTick;
+ static bool ms_bClockHasBeenStored;
static void Initialise(uint32 scale);
static void Update(void);
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp
index 541257c6..ce8674d7 100644
--- a/src/core/ControllerConfig.cpp
+++ b/src/core/ControllerConfig.cpp
@@ -18,7 +18,7 @@
#include "win.h"
#include "GenericGameStorage.h"
-CControllerConfigManager &ControlsManager = *(CControllerConfigManager*)0x8F43A4;
+CControllerConfigManager ControlsManager;
CControllerConfigManager::CControllerConfigManager()
{
diff --git a/src/core/ControllerConfig.h b/src/core/ControllerConfig.h
index 458e457c..c328594e 100644
--- a/src/core/ControllerConfig.h
+++ b/src/core/ControllerConfig.h
@@ -198,4 +198,4 @@ public:
VALIDATE_SIZE(CControllerConfigManager, 0x143C);
-extern CControllerConfigManager &ControlsManager; \ No newline at end of file
+extern CControllerConfigManager ControlsManager; \ No newline at end of file
diff --git a/src/core/EventList.cpp b/src/core/EventList.cpp
index d1c76f33..5ca4cdb0 100644
--- a/src/core/EventList.cpp
+++ b/src/core/EventList.cpp
@@ -11,7 +11,6 @@
int32 CEventList::ms_nFirstFreeSlotIndex;
CEvent gaEvent[NUMEVENTS];
-//CEvent *gaEvent = (CEvent*)0x6EF830;
enum
{
diff --git a/src/core/FileMgr.cpp b/src/core/FileMgr.cpp
index 2a8628b0..382316bb 100644
--- a/src/core/FileMgr.cpp
+++ b/src/core/FileMgr.cpp
@@ -168,8 +168,8 @@ myfeof(int fd)
}
-char *CFileMgr::ms_rootDirName = (char*)0x5F18F8;
-char *CFileMgr::ms_dirName = (char*)0x713CA8;
+char CFileMgr::ms_rootDirName[128] = {'\0'};
+char CFileMgr::ms_dirName[128];
void
CFileMgr::Initialise(void)
diff --git a/src/core/FileMgr.h b/src/core/FileMgr.h
index 3df0c7d8..a6e4b6e5 100644
--- a/src/core/FileMgr.h
+++ b/src/core/FileMgr.h
@@ -2,8 +2,8 @@
class CFileMgr
{
- static char *ms_rootDirName; //[128];
- static char *ms_dirName; //[128];
+ static char ms_rootDirName[128];
+ static char ms_dirName[128];
public:
static void Initialise(void);
static void ChangeDir(const char *dir);
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp
index cfa849e9..f900091e 100644
--- a/src/core/Fire.cpp
+++ b/src/core/Fire.cpp
@@ -16,7 +16,7 @@
#include "Ped.h"
#include "Fire.h"
-CFireManager &gFireManager = *(CFireManager*)0x8F31D0;
+CFireManager gFireManager;
CFire::CFire()
{
diff --git a/src/core/Fire.h b/src/core/Fire.h
index a4599d11..85e53f61 100644
--- a/src/core/Fire.h
+++ b/src/core/Fire.h
@@ -48,4 +48,4 @@ public:
void RemoveScriptFire(int16 index);
void SetScriptFireAudio(int16 index, bool state);
};
-extern CFireManager &gFireManager;
+extern CFireManager gFireManager;
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index a01689e4..b2ecdac5 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -93,7 +93,7 @@ int8 CMenuManager::m_PrefsSpeakers;
int32 CMenuManager::m_ControlMethod;
int8 CMenuManager::m_PrefsDMA = 1;
int32 CMenuManager::m_PrefsLanguage;
-uint8 CMenuManager::m_PrefsStereoMono; // *(bool*)0x95CDB5; // unused except restore settings
+uint8 CMenuManager::m_PrefsStereoMono; // unused except restore settings
bool CMenuManager::m_PrefsAllowNastyGame = true;
bool CMenuManager::m_bStartUpFrontEndRequested;
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 8699ffeb..f115d52f 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -89,19 +89,19 @@
-eLevelName &CGame::currLevel = *(eLevelName*)0x941514;
-bool &CGame::bDemoMode = *(bool*)0x5F4DD0;
-bool &CGame::nastyGame = *(bool*)0x5F4DD4;
-bool &CGame::frenchGame = *(bool*)0x95CDCB;
-bool &CGame::germanGame = *(bool*)0x95CD1E;
-bool &CGame::noProstitutes = *(bool*)0x95CDCF;
-bool &CGame::playingIntro = *(bool*)0x95CDC2;
-char *CGame::aDatFile = (char*)0x773A48;
+eLevelName CGame::currLevel;
+bool CGame::bDemoMode = true;
+bool CGame::nastyGame = true;
+bool CGame::frenchGame;
+bool CGame::germanGame;
+bool CGame::noProstitutes;
+bool CGame::playingIntro;
+char CGame::aDatFile[32];
#ifdef MORE_LANGUAGES
bool CGame::russianGame = false;
#endif
-int &gameTxdSlot = *(int*)0x628D88;
+int gameTxdSlot;
bool
CGame::InitialiseOnceBeforeRW(void)
@@ -115,7 +115,9 @@ CGame::InitialiseOnceBeforeRW(void)
bool
CGame::InitialiseRenderWare(void)
{
+#ifdef USE_TEXTURE_POOL
_TexturePoolsInitialise();
+#endif
CTxdStore::Initialise();
CVisibilityPlugins::Initialise();
@@ -188,7 +190,9 @@ void CGame::ShutdownRenderWare(void)
CVisibilityPlugins::Shutdown();
+#ifdef USE_TEXTURE_POOL
_TexturePoolsShutdown();
+#endif
}
bool CGame::InitialiseOnceAfterRW(void)
diff --git a/src/core/Game.h b/src/core/Game.h
index 30581893..8dc73e8a 100644
--- a/src/core/Game.h
+++ b/src/core/Game.h
@@ -11,17 +11,17 @@ enum eLevelName
class CGame
{
public:
- static eLevelName &currLevel;
- static bool &bDemoMode;
- static bool &nastyGame;
- static bool &frenchGame;
- static bool &germanGame;
+ static eLevelName currLevel;
+ static bool bDemoMode;
+ static bool nastyGame;
+ static bool frenchGame;
+ static bool germanGame;
#ifdef MORE_LANGUAGES
static bool russianGame;
#endif
- static bool &noProstitutes;
- static bool &playingIntro;
- static char *aDatFile; //[32];
+ static bool noProstitutes;
+ static bool playingIntro;
+ static char aDatFile[32];
static bool InitialiseOnceBeforeRW(void);
static bool InitialiseRenderWare(void);
diff --git a/src/core/IniFile.cpp b/src/core/IniFile.cpp
index 744f4bd0..d8e91c98 100644
--- a/src/core/IniFile.cpp
+++ b/src/core/IniFile.cpp
@@ -7,8 +7,8 @@
#include "main.h"
#include "Population.h"
-float CIniFile::PedNumberMultiplier = 1.0f;// = *(float*)0x6182F4;
-float CIniFile::CarNumberMultiplier = 1.0f;// = *(float*)0x6182F8;
+float CIniFile::PedNumberMultiplier = 1.0f;
+float CIniFile::CarNumberMultiplier = 1.0f;
void CIniFile::LoadIniFile()
{
diff --git a/src/core/MenuScreens.h b/src/core/MenuScreens.h
index e1b1bac6..8692d4dc 100644
--- a/src/core/MenuScreens.h
+++ b/src/core/MenuScreens.h
@@ -32,7 +32,7 @@ const CMenuScreen aScreens[] = {
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
- // MENU_CONTROLLER_SETTINGS = 4
+ // MENUPAGE_CONTROLLER_SETTINGS = 4
{ "FET_CON", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
MENUACTION_CTRLCONFIG, "FEC_CCF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
MENUACTION_CTRLDISPLAY, "FEC_CDP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index 201dc5b6..2db375b2 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -35,26 +35,26 @@
#include "Wanted.h"
#include "General.h"
-CPad *Pads = (CPad*)0x6F0360; // [2]
-CMousePointerStateHelper &MousePointerStateHelper = *(CMousePointerStateHelper*)0x95CC8C;
+CPad Pads[MAX_PADS];
+CMousePointerStateHelper MousePointerStateHelper;
-bool &CPad::bDisplayNoControllerMessage = *(bool *)0x95CD52;
-bool &CPad::bObsoleteControllerMessage = *(bool *)0x95CDB8;
+bool CPad::bDisplayNoControllerMessage;
+bool CPad::bObsoleteControllerMessage;
bool CPad::bOldDisplayNoControllerMessage;
-bool &CPad::m_bMapPadOneToPadTwo = *(bool *)0x95CD48;
+bool CPad::m_bMapPadOneToPadTwo;
-CKeyboardState &CPad::OldKeyState = *(CKeyboardState*)0x6F1E70;
-CKeyboardState &CPad::NewKeyState = *(CKeyboardState*)0x6E60D0;
-CKeyboardState &CPad::TempKeyState = *(CKeyboardState*)0x774DE8;
+CKeyboardState CPad::OldKeyState;
+CKeyboardState CPad::NewKeyState;
+CKeyboardState CPad::TempKeyState;
char CPad::KeyBoardCheatString[20];
-CMouseControllerState &CPad::OldMouseControllerState = *(CMouseControllerState*)0x8472A0;
-CMouseControllerState &CPad::NewMouseControllerState = *(CMouseControllerState*)0x8809F0;
-CMouseControllerState &CPad::PCTempMouseControllerState = *(CMouseControllerState*)0x6F1E60;
+CMouseControllerState CPad::OldMouseControllerState;
+CMouseControllerState CPad::NewMouseControllerState;
+CMouseControllerState CPad::PCTempMouseControllerState;
_TODO("gbFastTime");
-extern bool &gbFastTime;
+extern bool gbFastTime;
void WeaponCheat()
{
diff --git a/src/core/Pad.h b/src/core/Pad.h
index cb705c6b..9ebd6396 100644
--- a/src/core/Pad.h
+++ b/src/core/Pad.h
@@ -66,7 +66,7 @@ public:
VALIDATE_SIZE(CMousePointerStateHelper, 0x2);
-extern CMousePointerStateHelper &MousePointerStateHelper;
+extern CMousePointerStateHelper MousePointerStateHelper;
class CKeyboardState
@@ -163,18 +163,18 @@ public:
CPad() { }
~CPad() { }
- static bool &bDisplayNoControllerMessage;
- static bool &bObsoleteControllerMessage;
+ static bool bDisplayNoControllerMessage;
+ static bool bObsoleteControllerMessage;
static bool bOldDisplayNoControllerMessage;
- static bool &m_bMapPadOneToPadTwo;
+ static bool m_bMapPadOneToPadTwo;
- static CKeyboardState &OldKeyState;
- static CKeyboardState &NewKeyState;
- static CKeyboardState &TempKeyState;
+ static CKeyboardState OldKeyState;
+ static CKeyboardState NewKeyState;
+ static CKeyboardState TempKeyState;
static char KeyBoardCheatString[20];
- static CMouseControllerState &OldMouseControllerState;
- static CMouseControllerState &NewMouseControllerState;
- static CMouseControllerState &PCTempMouseControllerState;
+ static CMouseControllerState OldMouseControllerState;
+ static CMouseControllerState NewMouseControllerState;
+ static CMouseControllerState PCTempMouseControllerState;
#ifdef GTA_PS2_STUFF
@@ -450,4 +450,4 @@ public:
};
VALIDATE_SIZE(CPad, 0xFC);
-extern CPad *Pads; //[2]
+extern CPad Pads[MAX_PADS];
diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp
index 6add9e0c..65294368 100644
--- a/src/core/Pools.cpp
+++ b/src/core/Pools.cpp
@@ -10,15 +10,15 @@
#include "Wanted.h"
#include "World.h"
-CCPtrNodePool *&CPools::ms_pPtrNodePool = *(CCPtrNodePool**)0x943044;
-CEntryInfoNodePool *&CPools::ms_pEntryInfoNodePool = *(CEntryInfoNodePool**)0x941448;
-CPedPool *&CPools::ms_pPedPool = *(CPedPool**)0x8F2C60;
-CVehiclePool *&CPools::ms_pVehiclePool = *(CVehiclePool**)0x9430DC;
-CBuildingPool *&CPools::ms_pBuildingPool = *(CBuildingPool**)0x8F2C04;
-CTreadablePool *&CPools::ms_pTreadablePool = *(CTreadablePool**)0x8F2568;
-CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28;
-CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18;
-CAudioScriptObjectPool *&CPools::ms_pAudioScriptObjectPool = *(CAudioScriptObjectPool**)0x8F1B6C;
+CCPtrNodePool *CPools::ms_pPtrNodePool;
+CEntryInfoNodePool *CPools::ms_pEntryInfoNodePool;
+CPedPool *CPools::ms_pPedPool;
+CVehiclePool *CPools::ms_pVehiclePool;
+CBuildingPool *CPools::ms_pBuildingPool;
+CTreadablePool *CPools::ms_pTreadablePool;
+CObjectPool *CPools::ms_pObjectPool;
+CDummyPool *CPools::ms_pDummyPool;
+CAudioScriptObjectPool *CPools::ms_pAudioScriptObjectPool;
void
CPools::Initialise(void)
diff --git a/src/core/Pools.h b/src/core/Pools.h
index 74b87585..b0ba6598 100644
--- a/src/core/Pools.h
+++ b/src/core/Pools.h
@@ -22,15 +22,15 @@ typedef CPool<cAudioScriptObject> CAudioScriptObjectPool;
class CPools
{
- static CCPtrNodePool *&ms_pPtrNodePool;
- static CEntryInfoNodePool *&ms_pEntryInfoNodePool;
- static CPedPool *&ms_pPedPool;
- static CVehiclePool *&ms_pVehiclePool;
- static CBuildingPool *&ms_pBuildingPool;
- static CTreadablePool *&ms_pTreadablePool;
- static CObjectPool *&ms_pObjectPool;
- static CDummyPool *&ms_pDummyPool;
- static CAudioScriptObjectPool *&ms_pAudioScriptObjectPool;
+ static CCPtrNodePool *ms_pPtrNodePool;
+ static CEntryInfoNodePool *ms_pEntryInfoNodePool;
+ static CPedPool *ms_pPedPool;
+ static CVehiclePool *ms_pVehiclePool;
+ static CBuildingPool *ms_pBuildingPool;
+ static CTreadablePool *ms_pTreadablePool;
+ static CObjectPool *ms_pObjectPool;
+ static CDummyPool *ms_pDummyPool;
+ static CAudioScriptObjectPool *ms_pAudioScriptObjectPool;
public:
static CCPtrNodePool *GetPtrNodePool(void) { return ms_pPtrNodePool; }
static CEntryInfoNodePool *GetEntryInfoNodePool(void) { return ms_pEntryInfoNodePool; }
diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp
index 154e7e9a..48b97832 100644
--- a/src/core/Radar.cpp
+++ b/src/core/Radar.cpp
@@ -16,31 +16,31 @@
#include "Streaming.h"
#include "SpecialFX.h"
-float &CRadar::m_radarRange = *(float*)0x8E281C;
-sRadarTrace (&CRadar::ms_RadarTrace)[NUMRADARBLIPS] = *(sRadarTrace(*)[NUMRADARBLIPS]) * (uintptr*)0x6ED5E0;
-CVector2D &vec2DRadarOrigin = *(CVector2D*)0x6299B8;
-int32 gRadarTxdIds[64];// = (int*)0x6299C0;
-
-CSprite2d CRadar::AsukaSprite;// = *(CSprite2d*)0x8F1A40;
-CSprite2d CRadar::BombSprite;// = (CSprite2d*)0x8F5FB4;
-CSprite2d CRadar::CatSprite;// = (CSprite2d*)0x885B24;
-CSprite2d CRadar::CentreSprite;// = (CSprite2d*)0x8F6268;
-CSprite2d CRadar::CopcarSprite;// = (CSprite2d*)0x8F1A2C;
-CSprite2d CRadar::DonSprite;// = (CSprite2d*)0x8F2BE0;
-CSprite2d CRadar::EightSprite;// = (CSprite2d*)0x8F2BCC;
-CSprite2d CRadar::ElSprite;// = (CSprite2d*)0x8F1B80;
-CSprite2d CRadar::IceSprite;// = (CSprite2d*)0x9415FC;
-CSprite2d CRadar::JoeySprite;// = (CSprite2d*)0x8F2C00;
-CSprite2d CRadar::KenjiSprite;// = (CSprite2d*)0x8F2C68;
-CSprite2d CRadar::LizSprite;// = (CSprite2d*)0x8F5830;
-CSprite2d CRadar::LuigiSprite;// = (CSprite2d*)0x8F1A3C;
-CSprite2d CRadar::NorthSprite;// = (CSprite2d*)0x8F6274;
-CSprite2d CRadar::RaySprite;// = (CSprite2d*)0x8E2A7C;
-CSprite2d CRadar::SalSprite;// = (CSprite2d*)0x8F29EC;
-CSprite2d CRadar::SaveSprite;// = (CSprite2d*)0x8F5F74;
-CSprite2d CRadar::SpraySprite;// = (CSprite2d*)0x94307C;
-CSprite2d CRadar::TonySprite;// = (CSprite2d*)0x885B58;
-CSprite2d CRadar::WeaponSprite;// = (CSprite2d*)0x941534;
+float CRadar::m_radarRange;
+sRadarTrace CRadar::ms_RadarTrace[NUMRADARBLIPS];
+CVector2D vec2DRadarOrigin;
+int32 gRadarTxdIds[64];
+
+CSprite2d CRadar::AsukaSprite;
+CSprite2d CRadar::BombSprite;
+CSprite2d CRadar::CatSprite;
+CSprite2d CRadar::CentreSprite;
+CSprite2d CRadar::CopcarSprite;
+CSprite2d CRadar::DonSprite;
+CSprite2d CRadar::EightSprite;
+CSprite2d CRadar::ElSprite;
+CSprite2d CRadar::IceSprite;
+CSprite2d CRadar::JoeySprite;
+CSprite2d CRadar::KenjiSprite;
+CSprite2d CRadar::LizSprite;
+CSprite2d CRadar::LuigiSprite;
+CSprite2d CRadar::NorthSprite;
+CSprite2d CRadar::RaySprite;
+CSprite2d CRadar::SalSprite;
+CSprite2d CRadar::SaveSprite;
+CSprite2d CRadar::SpraySprite;
+CSprite2d CRadar::TonySprite;
+CSprite2d CRadar::WeaponSprite;
CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
nil,
@@ -81,6 +81,7 @@ CRGBA CRadar::ArrowBlipColour2;
uint16 CRadar::MapLegendCounter;
uint16 CRadar::MapLegendList[NUM_MAP_LEGENDS];
int CRadar::TargetMarkerId = -1;
+CVector CRadar::TargetMarkerPos;
#endif
// taken from VC
@@ -1442,6 +1443,7 @@ CRadar::ToggleTargetMarker(float x, float y)
ms_RadarTrace[nextBlip].m_bInUse = 1;
ms_RadarTrace[nextBlip].m_Radius = 1.0f;
CVector pos(x, y, CWorld::FindGroundZForCoord(x,y));
+ TargetMarkerPos = pos;
ms_RadarTrace[nextBlip].m_vec2DPos = pos;
ms_RadarTrace[nextBlip].m_vecPos = pos;
ms_RadarTrace[nextBlip].m_nEntityHandle = 0;
diff --git a/src/core/Radar.h b/src/core/Radar.h
index 27f3a6f0..e39a17f0 100644
--- a/src/core/Radar.h
+++ b/src/core/Radar.h
@@ -82,8 +82,8 @@ static_assert(sizeof(sRadarTrace) == 0x30, "sRadarTrace: error");
class CRadar
{
public:
- static float &m_radarRange;
- static sRadarTrace (&ms_RadarTrace)[NUMRADARBLIPS];
+ static float m_radarRange;
+ static sRadarTrace ms_RadarTrace[NUMRADARBLIPS];
static CSprite2d AsukaSprite;
static CSprite2d BombSprite;
static CSprite2d CatSprite;
@@ -114,6 +114,7 @@ public:
static uint16 MapLegendList[NUM_MAP_LEGENDS];
static uint16 MapLegendCounter;
static int TargetMarkerId;
+ static CVector TargetMarkerPos;
static void InitFrontEndMap();
static void DrawYouAreHereSprite(float, float);
diff --git a/src/core/References.cpp b/src/core/References.cpp
index e87f0fd5..668ea9f1 100644
--- a/src/core/References.cpp
+++ b/src/core/References.cpp
@@ -6,8 +6,8 @@
#include "Pools.h"
#include "References.h"
-CReference *CReferences::aRefs = (CReference*)0x70BBE0; //[NUMREFERENCES];
-CReference *&CReferences::pEmptyList = *(CReference**)0x8F1AF8;
+CReference CReferences::aRefs[NUMREFERENCES];
+CReference *CReferences::pEmptyList;
void
CReferences::Init(void)
diff --git a/src/core/References.h b/src/core/References.h
index 6476e243..e7a64de7 100644
--- a/src/core/References.h
+++ b/src/core/References.h
@@ -11,8 +11,8 @@ struct CReference
class CReferences
{
public:
- static CReference *aRefs; //[NUMREFERENCES];
- static CReference *&pEmptyList;
+ static CReference aRefs[NUMREFERENCES];
+ static CReference *pEmptyList;
static void Init(void);
static void RemoveReferencesToPlayer(void);
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index 02092a30..8d7a3048 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -4,59 +4,59 @@
#include "Text.h"
#include "World.h"
-int32 &CStats::DaysPassed = *(int32*)0x8F2BB8;
-int32 &CStats::HeadsPopped = *(int32*)0x8F647C;
-int32& CStats::CommercialPassed = *(int32*)0x8F4334;
-int32& CStats::IndustrialPassed = *(int32*)0x8E2A68;
-int32& CStats::SuburbanPassed = *(int32*)0x8F2740;
-int32 &CStats::NumberKillFrenziesPassed = *(int32*)0x8E287C;
-int32 &CStats::PeopleKilledByOthers = *(int32*)0x8E2C50;
-int32 &CStats::HelisDestroyed = *(int32*)0x8E2A64;
-int32(&CStats::PedsKilledOfThisType)[NUM_PEDTYPES] = *(int32(*)[NUM_PEDTYPES]) * (uintptr*)0x880DBC;
-int32 &CStats::TimesDied = *(int32*)0x8E2BDC;
-int32 &CStats::TimesArrested = *(int32*)0x8E2BEC;
-int32 &CStats::KillsSinceLastCheckpoint = *(int32*)0x8F2C8C;
-int32& CStats::DistanceTravelledInVehicle = *(int32*)0x940574;
-int32& CStats::DistanceTravelledOnFoot = *(int32*)0x941518;
-int32 &CStats::ProgressMade = *(int32*)0x8F6224;
-int32 &CStats::TotalProgressInGame = *(int32*)0x885B2C;
-int32& CStats::CarsExploded = *(int32*)0x941288;
-int32& CStats::PeopleKilledByPlayer = *(int32*)0x8F1B7C;
-float &CStats::MaximumJumpDistance = *(float*)0x8F2BDC;
-float &CStats::MaximumJumpHeight = *(float*)0x940564;
-int32 &CStats::MaximumJumpFlips = *(int32*)0x8F2524;
-int32 &CStats::MaximumJumpSpins = *(int32*)0x8F29B0;
-int32 &CStats::BestStuntJump = *(int32*)0x885B50;
-int32 &CStats::NumberOfUniqueJumpsFound = *(int32*)0x885B74;
-int32 &CStats::TotalNumberOfUniqueJumps = *(int32*)0x8E2DC0;
-int32 &CStats::PassengersDroppedOffWithTaxi = *(int32*)0x940724;
-int32 &CStats::MoneyMadeWithTaxi = *(int32*)0x941544;
-int32 &CStats::MissionsGiven = *(int32*)0x9430E8;
-int32 &CStats::MissionsPassed = *(int32*)0x940768;
-char(&CStats::LastMissionPassedName)[8] = *(char(*)[8])*(uintptr*)0x70D828;
-int32 &CStats::TotalLegitimateKills = *(int32*)0x8F6004;
-int32 &CStats::ElBurroTime = *(int32*)0x8E2A6C;
-int32& CStats::Record4x4One = *(int32*)0x940570;
-int32& CStats::Record4x4Two = *(int32*)0x94058C;
-int32& CStats::Record4x4Three = *(int32*)0x880FA8;
-int32& CStats::Record4x4Mayhem = *(int32*)0x885B70;
-int32& CStats::LivesSavedWithAmbulance = *(int32*)0x8F57E0;
-int32& CStats::CriminalsCaught = *(int32*)0x8F2518;
-int32& CStats::HighestLevelAmbulanceMission = *(int32*)0x8F2A04;
-int32& CStats::FiresExtinguished = *(int32*)0x8F5FEC;
-int32& CStats::LongestFlightInDodo = *(int32*)0x8F5FE4;
-int32& CStats::TimeTakenDefuseMission = *(int32*)0x880E24;
-int32& CStats::TotalNumberKillFrenzies = *(int32*)0x8E2884;
-int32& CStats::TotalNumberMissions = *(int32*)0x8E2820;
-int32& CStats::RoundsFiredByPlayer = *(int32*)0x8E2BE8;
-int32& CStats::KgsOfExplosivesUsed = *(int32*)0x8F2510;
-int32& CStats::InstantHitsFiredByPlayer = *(int32*)0x943070;
-int32& CStats::InstantHitsHitByPlayer = *(int32*)0x95CB8C;
-int32& CStats::BestTimeBombDefusal = *(int32*)0x880E24;
-int32& CStats::mmRain = *(int32*)0x8F2C98;
-int32& CStats::CarsCrushed = *(int32*)0x943050;
-int32(&CStats::FastestTimes)[CStats::TOTAL_FASTEST_TIMES] = *(int32(*)[CStats::TOTAL_FASTEST_TIMES])*(uintptr*)0x6E9128;
-int32(&CStats::HighestScores)[CStats::TOTAL_HIGHEST_SCORES] = *(int32(*)[CStats::TOTAL_HIGHEST_SCORES]) * (uintptr*)0x8622B0;
+int32 CStats::DaysPassed;
+int32 CStats::HeadsPopped;
+int32 CStats::CommercialPassed;
+int32 CStats::IndustrialPassed;
+int32 CStats::SuburbanPassed;
+int32 CStats::NumberKillFrenziesPassed;
+int32 CStats::PeopleKilledByOthers;
+int32 CStats::HelisDestroyed;
+int32 CStats::PedsKilledOfThisType[NUM_PEDTYPES];
+int32 CStats::TimesDied;
+int32 CStats::TimesArrested;
+int32 CStats::KillsSinceLastCheckpoint;
+int32 CStats::DistanceTravelledInVehicle;
+int32 CStats::DistanceTravelledOnFoot;
+int32 CStats::ProgressMade;
+int32 CStats::TotalProgressInGame;
+int32 CStats::CarsExploded;
+int32 CStats::PeopleKilledByPlayer;
+float CStats::MaximumJumpDistance;
+float CStats::MaximumJumpHeight;
+int32 CStats::MaximumJumpFlips;
+int32 CStats::MaximumJumpSpins;
+int32 CStats::BestStuntJump;
+int32 CStats::NumberOfUniqueJumpsFound;
+int32 CStats::TotalNumberOfUniqueJumps;
+int32 CStats::PassengersDroppedOffWithTaxi;
+int32 CStats::MoneyMadeWithTaxi;
+int32 CStats::MissionsGiven;
+int32 CStats::MissionsPassed;
+char CStats::LastMissionPassedName[8];
+int32 CStats::TotalLegitimateKills;
+int32 CStats::ElBurroTime;
+int32 CStats::Record4x4One;
+int32 CStats::Record4x4Two;
+int32 CStats::Record4x4Three;
+int32 CStats::Record4x4Mayhem;
+int32 CStats::LivesSavedWithAmbulance;
+int32 CStats::CriminalsCaught;
+int32 CStats::HighestLevelAmbulanceMission;
+int32 CStats::FiresExtinguished;
+int32 CStats::LongestFlightInDodo;
+int32 CStats::TimeTakenDefuseMission;
+int32 CStats::TotalNumberKillFrenzies;
+int32 CStats::TotalNumberMissions;
+int32 CStats::RoundsFiredByPlayer;
+int32 CStats::KgsOfExplosivesUsed;
+int32 CStats::InstantHitsFiredByPlayer;
+int32 CStats::InstantHitsHitByPlayer;
+int32 CStats::BestTimeBombDefusal;
+int32 CStats::mmRain;
+int32 CStats::CarsCrushed;
+int32 CStats::FastestTimes[CStats::TOTAL_FASTEST_TIMES];
+int32 CStats::HighestScores[CStats::TOTAL_HIGHEST_SCORES];
void CStats::Init()
{
diff --git a/src/core/Stats.h b/src/core/Stats.h
index ac3259f9..4445ecf4 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -9,59 +9,59 @@ public:
TOTAL_FASTEST_TIMES = 16,
TOTAL_HIGHEST_SCORES = 16
};
- static int32 &DaysPassed;
- static int32 &HeadsPopped;
- static int32& CommercialPassed;
- static int32& IndustrialPassed;
- static int32& SuburbanPassed;
- static int32 &NumberKillFrenziesPassed;
- static int32 &PeopleKilledByOthers;
- static int32 &HelisDestroyed;
- static int32(&PedsKilledOfThisType)[ePedType::NUM_PEDTYPES];
- static int32 &TimesDied;
- static int32 &TimesArrested;
- static int32 &KillsSinceLastCheckpoint;
- static int32 &DistanceTravelledInVehicle;
- static int32 &DistanceTravelledOnFoot;
- static int32 &CarsExploded;
- static int32 &PeopleKilledByPlayer;
- static int32 &ProgressMade;
- static int32 &TotalProgressInGame;
- static float &MaximumJumpDistance;
- static float &MaximumJumpHeight;
- static int32 &MaximumJumpFlips;
- static int32 &MaximumJumpSpins;
- static int32 &BestStuntJump;
- static int32 &NumberOfUniqueJumpsFound;
- static int32 &TotalNumberOfUniqueJumps;
- static int32 &PassengersDroppedOffWithTaxi;
- static int32 &MoneyMadeWithTaxi;
- static int32 &MissionsGiven;
- static int32 &MissionsPassed;
- static char (&LastMissionPassedName)[8];
- static int32 &TotalLegitimateKills;
- static int32 &ElBurroTime;
- static int32 &Record4x4One;
- static int32 &Record4x4Two;
- static int32 &Record4x4Three;
- static int32 &Record4x4Mayhem;
- static int32 &LivesSavedWithAmbulance;
- static int32 &CriminalsCaught;
- static int32 &HighestLevelAmbulanceMission;
- static int32 &FiresExtinguished;
- static int32 &LongestFlightInDodo;
- static int32 &TimeTakenDefuseMission;
- static int32 &TotalNumberKillFrenzies;
- static int32 &TotalNumberMissions;
- static int32 &RoundsFiredByPlayer;
- static int32 &KgsOfExplosivesUsed;
- static int32 &InstantHitsFiredByPlayer;
- static int32 &InstantHitsHitByPlayer;
- static int32 &BestTimeBombDefusal;
- static int32 &mmRain;
- static int32 &CarsCrushed;
- static int32(&FastestTimes)[TOTAL_FASTEST_TIMES];
- static int32(&HighestScores)[TOTAL_HIGHEST_SCORES];
+ static int32 DaysPassed;
+ static int32 HeadsPopped;
+ static int32 CommercialPassed;
+ static int32 IndustrialPassed;
+ static int32 SuburbanPassed;
+ static int32 NumberKillFrenziesPassed;
+ static int32 PeopleKilledByOthers;
+ static int32 HelisDestroyed;
+ static int32 PedsKilledOfThisType[ePedType::NUM_PEDTYPES];
+ static int32 TimesDied;
+ static int32 TimesArrested;
+ static int32 KillsSinceLastCheckpoint;
+ static int32 DistanceTravelledInVehicle;
+ static int32 DistanceTravelledOnFoot;
+ static int32 CarsExploded;
+ static int32 PeopleKilledByPlayer;
+ static int32 ProgressMade;
+ static int32 TotalProgressInGame;
+ static float MaximumJumpDistance;
+ static float MaximumJumpHeight;
+ static int32 MaximumJumpFlips;
+ static int32 MaximumJumpSpins;
+ static int32 BestStuntJump;
+ static int32 NumberOfUniqueJumpsFound;
+ static int32 TotalNumberOfUniqueJumps;
+ static int32 PassengersDroppedOffWithTaxi;
+ static int32 MoneyMadeWithTaxi;
+ static int32 MissionsGiven;
+ static int32 MissionsPassed;
+ static char LastMissionPassedName[8];
+ static int32 TotalLegitimateKills;
+ static int32 ElBurroTime;
+ static int32 Record4x4One;
+ static int32 Record4x4Two;
+ static int32 Record4x4Three;
+ static int32 Record4x4Mayhem;
+ static int32 LivesSavedWithAmbulance;
+ static int32 CriminalsCaught;
+ static int32 HighestLevelAmbulanceMission;
+ static int32 FiresExtinguished;
+ static int32 LongestFlightInDodo;
+ static int32 TimeTakenDefuseMission;
+ static int32 TotalNumberKillFrenzies;
+ static int32 TotalNumberMissions;
+ static int32 RoundsFiredByPlayer;
+ static int32 KgsOfExplosivesUsed;
+ static int32 InstantHitsFiredByPlayer;
+ static int32 InstantHitsHitByPlayer;
+ static int32 BestTimeBombDefusal;
+ static int32 mmRain;
+ static int32 CarsCrushed;
+ static int32 FastestTimes[TOTAL_FASTEST_TIMES];
+ static int32 HighestScores[TOTAL_HIGHEST_SCORES];
public:
static void Init(void);
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp
index d00edf51..56f4a862 100644
--- a/src/core/Streaming.cpp
+++ b/src/core/Streaming.cpp
@@ -30,49 +30,49 @@
#include "Streaming.h"
#include "main.h"
-bool &CStreaming::ms_disableStreaming = *(bool*)0x95CD6E;
-bool &CStreaming::ms_bLoadingBigModel = *(bool*)0x95CDB0;
-int32 &CStreaming::ms_numModelsRequested = *(int32*)0x8E2C10;
-CStreamingInfo *CStreaming::ms_aInfoForModel = (CStreamingInfo*)0x6C7088;
-CStreamingInfo &CStreaming::ms_startLoadedList = *(CStreamingInfo*)0x942F60;
-CStreamingInfo &CStreaming::ms_endLoadedList = *(CStreamingInfo*)0x8F1AC0;
-CStreamingInfo &CStreaming::ms_startRequestedList = *(CStreamingInfo*)0x8F1B3C;
-CStreamingInfo &CStreaming::ms_endRequestedList = *(CStreamingInfo*)0x940738;
-int32 &CStreaming::ms_oldSectorX = *(int32*)0x8F2C84;
-int32 &CStreaming::ms_oldSectorY = *(int32*)0x8F2C88;
-int32 &CStreaming::ms_streamingBufferSize = *(int32*)0x942FB0;
-int8 **CStreaming::ms_pStreamingBuffer = (int8**)0x87F818;
-int32 &CStreaming::ms_memoryUsed = *(int32*)0x940568;
-CStreamingChannel *CStreaming::ms_channel = (CStreamingChannel*)0x727EE0;
-int32 &CStreaming::ms_channelError = *(int32*)0x880DB8;
-int32 &CStreaming::ms_numVehiclesLoaded = *(int32*)0x8F2C80;
-int32 *CStreaming::ms_vehiclesLoaded = (int32*)0x773560;
-int32 &CStreaming::ms_lastVehicleDeleted = *(int32*)0x95CBF8;
-CDirectory *&CStreaming::ms_pExtraObjectsDir = *(CDirectory**)0x95CB90;
-int32 &CStreaming::ms_numPriorityRequests = *(int32*)0x8F31C4;
-bool &CStreaming::ms_hasLoadedLODs = *(bool*)0x95CD47;
-int32 &CStreaming::ms_currentPedGrp = *(int32*)0x8F2BBC;
+bool CStreaming::ms_disableStreaming;
+bool CStreaming::ms_bLoadingBigModel;
+int32 CStreaming::ms_numModelsRequested;
+CStreamingInfo CStreaming::ms_aInfoForModel[NUMSTREAMINFO];
+CStreamingInfo CStreaming::ms_startLoadedList;
+CStreamingInfo CStreaming::ms_endLoadedList;
+CStreamingInfo CStreaming::ms_startRequestedList;
+CStreamingInfo CStreaming::ms_endRequestedList;
+int32 CStreaming::ms_oldSectorX;
+int32 CStreaming::ms_oldSectorY;
+int32 CStreaming::ms_streamingBufferSize;
+int8 *CStreaming::ms_pStreamingBuffer[2];
+int32 CStreaming::ms_memoryUsed;
+CStreamingChannel CStreaming::ms_channel[2];
+int32 CStreaming::ms_channelError;
+int32 CStreaming::ms_numVehiclesLoaded;
+int32 CStreaming::ms_vehiclesLoaded[MAXVEHICLESLOADED];
+int32 CStreaming::ms_lastVehicleDeleted;
+CDirectory *CStreaming::ms_pExtraObjectsDir;
+int32 CStreaming::ms_numPriorityRequests;
+bool CStreaming::ms_hasLoadedLODs;
+int32 CStreaming::ms_currentPedGrp;
int32 CStreaming::ms_currentPedLoading;
int32 CStreaming::ms_lastCullZone;
-uint16 &CStreaming::ms_loadedGangs = *(uint16*)0x95CC60;
-uint16 &CStreaming::ms_loadedGangCars = *(uint16*)0x95CC2E;
-int32 *CStreaming::ms_imageOffsets = (int32*)0x6E60A0;
-int32 &CStreaming::ms_lastImageRead = *(int32*)0x880E2C;
-int32 &CStreaming::ms_imageSize = *(int32*)0x8F1A34;
-uint32 &CStreaming::ms_memoryAvailable = *(uint32*)0x880F8C;
-
-int32 &desiredNumVehiclesLoaded = *(int32*)0x5EC194;
-
-CEntity *&pIslandLODindustEntity = *(CEntity**)0x6212DC;
-CEntity *&pIslandLODcomIndEntity = *(CEntity**)0x6212E0;
-CEntity *&pIslandLODcomSubEntity = *(CEntity**)0x6212E4;
-CEntity *&pIslandLODsubIndEntity = *(CEntity**)0x6212E8;
-CEntity *&pIslandLODsubComEntity = *(CEntity**)0x6212EC;
-int32 &islandLODindust = *(int32*)0x6212C8;
-int32 &islandLODcomInd = *(int32*)0x6212CC;
-int32 &islandLODcomSub = *(int32*)0x6212D0;
-int32 &islandLODsubInd = *(int32*)0x6212D4;
-int32 &islandLODsubCom = *(int32*)0x6212D8;
+uint16 CStreaming::ms_loadedGangs;
+uint16 CStreaming::ms_loadedGangCars;
+int32 CStreaming::ms_imageOffsets[NUMCDIMAGES];
+int32 CStreaming::ms_lastImageRead;
+int32 CStreaming::ms_imageSize;
+uint32 CStreaming::ms_memoryAvailable;
+
+int32 desiredNumVehiclesLoaded = 12;
+
+CEntity *pIslandLODindustEntity;
+CEntity *pIslandLODcomIndEntity;
+CEntity *pIslandLODcomSubEntity;
+CEntity *pIslandLODsubIndEntity;
+CEntity *pIslandLODsubComEntity;
+int32 islandLODindust;
+int32 islandLODcomInd;
+int32 islandLODcomSub;
+int32 islandLODsubInd;
+int32 islandLODsubCom;
bool
CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size)
@@ -199,7 +199,7 @@ CStreaming::Init(void)
// PC only, figure out how much memory we got
#ifdef GTA_PC
#define MB (1024*1024)
- extern unsigned long &_dwMemAvailPhys;
+ extern unsigned long _dwMemAvailPhys;
ms_memoryAvailable = (_dwMemAvailPhys - 10*MB)/2;
if(ms_memoryAvailable < 50*MB)
ms_memoryAvailable = 50*MB;
diff --git a/src/core/Streaming.h b/src/core/Streaming.h
index 1100fd1b..c910c068 100644
--- a/src/core/Streaming.h
+++ b/src/core/Streaming.h
@@ -77,36 +77,36 @@ class CPtrList;
class CStreaming
{
public:
- static bool &ms_disableStreaming;
- static bool &ms_bLoadingBigModel;
- static int32 &ms_numModelsRequested;
- static CStreamingInfo *ms_aInfoForModel; //[NUMSTREAMINFO]
- static CStreamingInfo &ms_startLoadedList;
- static CStreamingInfo &ms_endLoadedList;
- static CStreamingInfo &ms_startRequestedList;
- static CStreamingInfo &ms_endRequestedList;
- static int32 &ms_oldSectorX;
- static int32 &ms_oldSectorY;
- static int32 &ms_streamingBufferSize;
- static int8 **ms_pStreamingBuffer; //[2]
- static int32 &ms_memoryUsed;
- static CStreamingChannel *ms_channel; //[2]
- static int32 &ms_channelError;
- static int32 &ms_numVehiclesLoaded;
- static int32 *ms_vehiclesLoaded; //[MAXVEHICLESLOADED]
- static int32 &ms_lastVehicleDeleted;
- static CDirectory *&ms_pExtraObjectsDir;
- static int32 &ms_numPriorityRequests;
- static bool &ms_hasLoadedLODs;
- static int32 &ms_currentPedGrp;
+ static bool ms_disableStreaming;
+ static bool ms_bLoadingBigModel;
+ static int32 ms_numModelsRequested;
+ static CStreamingInfo ms_aInfoForModel[NUMSTREAMINFO];
+ static CStreamingInfo ms_startLoadedList;
+ static CStreamingInfo ms_endLoadedList;
+ static CStreamingInfo ms_startRequestedList;
+ static CStreamingInfo ms_endRequestedList;
+ static int32 ms_oldSectorX;
+ static int32 ms_oldSectorY;
+ static int32 ms_streamingBufferSize;
+ static int8 *ms_pStreamingBuffer[2];
+ static int32 ms_memoryUsed;
+ static CStreamingChannel ms_channel[2];
+ static int32 ms_channelError;
+ static int32 ms_numVehiclesLoaded;
+ static int32 ms_vehiclesLoaded[MAXVEHICLESLOADED];
+ static int32 ms_lastVehicleDeleted;
+ static CDirectory *ms_pExtraObjectsDir;
+ static int32 ms_numPriorityRequests;
+ static bool ms_hasLoadedLODs;
+ static int32 ms_currentPedGrp;
static int32 ms_lastCullZone;
- static uint16 &ms_loadedGangs;
- static uint16 &ms_loadedGangCars;
+ static uint16 ms_loadedGangs;
+ static uint16 ms_loadedGangCars;
static int32 ms_currentPedLoading;
- static int32 *ms_imageOffsets; //[NUMCDIMAGES]
- static int32 &ms_lastImageRead;
- static int32 &ms_imageSize;
- static uint32 &ms_memoryAvailable;
+ static int32 ms_imageOffsets[NUMCDIMAGES];
+ static int32 ms_lastImageRead;
+ static int32 ms_imageSize;
+ static uint32 ms_memoryAvailable;
static void Init(void);
static void Shutdown(void);
diff --git a/src/core/SurfaceTable.cpp b/src/core/SurfaceTable.cpp
index 2ba884b1..85572fbd 100644
--- a/src/core/SurfaceTable.cpp
+++ b/src/core/SurfaceTable.cpp
@@ -6,7 +6,7 @@
#include "Collision.h"
#include "SurfaceTable.h"
-float (*CSurfaceTable::ms_aAdhesiveLimitTable)[NUMADHESIVEGROUPS] = (float (*)[NUMADHESIVEGROUPS])0x8E29D4;
+float CSurfaceTable::ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
void
CSurfaceTable::Initialise(char *filename)
diff --git a/src/core/SurfaceTable.h b/src/core/SurfaceTable.h
index 27f4ecca..4af6a265 100644
--- a/src/core/SurfaceTable.h
+++ b/src/core/SurfaceTable.h
@@ -98,8 +98,7 @@ struct CColPoint;
class CSurfaceTable
{
-// static float ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
- static float (*ms_aAdhesiveLimitTable)[NUMADHESIVEGROUPS];
+ static float ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
public:
static void Initialise(char *filename);
static int GetAdhesionGroup(uint8 surfaceType);
diff --git a/src/core/TempColModels.cpp b/src/core/TempColModels.cpp
index 22ef31bd..05b272ab 100644
--- a/src/core/TempColModels.cpp
+++ b/src/core/TempColModels.cpp
@@ -3,19 +3,19 @@
#include "TempColModels.h"
#include "SurfaceTable.h"
-CColModel &CTempColModels::ms_colModelPed1 = *(CColModel*)0x726CB0;
-CColModel &CTempColModels::ms_colModelPed2 = *(CColModel*)0x726D08;
-CColModel &CTempColModels::ms_colModelBBox = *(CColModel*)0x727FE0;
-CColModel &CTempColModels::ms_colModelBumper1 = *(CColModel*)0x86BE88;
-CColModel &CTempColModels::ms_colModelWheel1 = *(CColModel*)0x878C40;
-CColModel &CTempColModels::ms_colModelPanel1 = *(CColModel*)0x87BDD8;
-CColModel &CTempColModels::ms_colModelBodyPart2 = *(CColModel*)0x87BE30;
-CColModel &CTempColModels::ms_colModelBodyPart1 = *(CColModel*)0x87BE88;
-CColModel (&CTempColModels::ms_colModelCutObj)[5] = *(CColModel(*)[5]) *(uintptr*)0x87C960;
-CColModel &CTempColModels::ms_colModelPedGroundHit = *(CColModel*)0x880480;
-CColModel &CTempColModels::ms_colModelBoot1 = *(CColModel*)0x880670;
-CColModel &CTempColModels::ms_colModelDoor1 = *(CColModel*)0x880850;
-CColModel &CTempColModels::ms_colModelBonnet1 = *(CColModel*)0x8808A8;
+CColModel CTempColModels::ms_colModelPed1;
+CColModel CTempColModels::ms_colModelPed2;
+CColModel CTempColModels::ms_colModelBBox;
+CColModel CTempColModels::ms_colModelBumper1;
+CColModel CTempColModels::ms_colModelWheel1;
+CColModel CTempColModels::ms_colModelPanel1;
+CColModel CTempColModels::ms_colModelBodyPart2;
+CColModel CTempColModels::ms_colModelBodyPart1;
+CColModel CTempColModels::ms_colModelCutObj[5];
+CColModel CTempColModels::ms_colModelPedGroundHit;
+CColModel CTempColModels::ms_colModelBoot1;
+CColModel CTempColModels::ms_colModelDoor1;
+CColModel CTempColModels::ms_colModelBonnet1;
CColSphere s_aPedSpheres[3];
diff --git a/src/core/TempColModels.h b/src/core/TempColModels.h
index 263904d3..3e1dd5e1 100644
--- a/src/core/TempColModels.h
+++ b/src/core/TempColModels.h
@@ -5,19 +5,19 @@
class CTempColModels
{
public:
- static CColModel &ms_colModelPed1;
- static CColModel &ms_colModelPed2;
- static CColModel &ms_colModelBBox;
- static CColModel &ms_colModelBumper1;
- static CColModel &ms_colModelWheel1;
- static CColModel &ms_colModelPanel1;
- static CColModel &ms_colModelBodyPart2;
- static CColModel &ms_colModelBodyPart1;
- static CColModel (&ms_colModelCutObj)[5];
- static CColModel &ms_colModelPedGroundHit;
- static CColModel &ms_colModelBoot1;
- static CColModel &ms_colModelDoor1;
- static CColModel &ms_colModelBonnet1;
+ static CColModel ms_colModelPed1;
+ static CColModel ms_colModelPed2;
+ static CColModel ms_colModelBBox;
+ static CColModel ms_colModelBumper1;
+ static CColModel ms_colModelWheel1;
+ static CColModel ms_colModelPanel1;
+ static CColModel ms_colModelBodyPart2;
+ static CColModel ms_colModelBodyPart1;
+ static CColModel ms_colModelCutObj[5];
+ static CColModel ms_colModelPedGroundHit;
+ static CColModel ms_colModelBoot1;
+ static CColModel ms_colModelDoor1;
+ static CColModel ms_colModelBonnet1;
static void Initialise(void);
};
diff --git a/src/core/TimeStep.cpp b/src/core/TimeStep.cpp
index 9ccf7200..09dae911 100644
--- a/src/core/TimeStep.cpp
+++ b/src/core/TimeStep.cpp
@@ -1,5 +1,5 @@
#include "TimeStep.h"
-float &CTimeStep::ms_fTimeScale = *(float*)0x5F76C8;
-float &CTimeStep::ms_fFramesPerUpdate = *(float*)0x5F76CC;
-float &CTimeStep::ms_fTimeStep = *(float*)0x5F76D0;
+float CTimeStep::ms_fTimeScale = 1.0f;
+float CTimeStep::ms_fFramesPerUpdate = 1.0f;
+float CTimeStep::ms_fTimeStep = 1.0f;
diff --git a/src/core/TimeStep.h b/src/core/TimeStep.h
index c74df02a..6101b4c2 100644
--- a/src/core/TimeStep.h
+++ b/src/core/TimeStep.h
@@ -4,7 +4,7 @@
class CTimeStep
{
public:
- static float &ms_fTimeScale;
- static float &ms_fFramesPerUpdate;
- static float &ms_fTimeStep;
+ static float ms_fTimeScale;
+ static float ms_fFramesPerUpdate;
+ static float ms_fTimeStep;
};
diff --git a/src/core/Timer.cpp b/src/core/Timer.cpp
index fda862f1..68b31e6f 100644
--- a/src/core/Timer.cpp
+++ b/src/core/Timer.cpp
@@ -5,34 +5,28 @@
#include "Record.h"
#include "Timer.h"
-uint32 &CTimer::m_snTimeInMilliseconds = *(uint32*)0x885B48;
-uint32 &CTimer::m_snTimeInMillisecondsPauseMode = *(uint32*)0x5F7614;
-uint32 &CTimer::m_snTimeInMillisecondsNonClipped = *(uint32*)0x9412E8;
-uint32 &CTimer::m_snPreviousTimeInMilliseconds = *(uint32*)0x8F29E4;
-uint32 &CTimer::m_FrameCounter = *(uint32*)0x9412EC;
-float &CTimer::ms_fTimeScale = *(float*)0x8F2C20;
-float &CTimer::ms_fTimeStep = *(float*)0x8E2CB4;
-float &CTimer::ms_fTimeStepNonClipped = *(float*)0x8E2C4C;
-bool &CTimer::m_UserPause = *(bool*)0x95CD7C;
-bool &CTimer::m_CodePause = *(bool*)0x95CDB1;
-
-//UInt32 oldPcTimer;
-uint32 &oldPcTimer = *(uint32*)0x9434F4;
-
-//UInt32 suspendPcTimer;
-uint32 &suspendPcTimer = *(uint32*)0x62A308;
-
-//UInt32 _nCyclesPerMS = 1;
-uint32 &_nCyclesPerMS = *(uint32*)0x5F7610;
-
-//LARGE_INTEGER _oldPerfCounter;
-LARGE_INTEGER &_oldPerfCounter = *(LARGE_INTEGER*)0x62A310;
-
-//LARGE_INTEGER perfSuspendCounter;
-LARGE_INTEGER &perfSuspendCounter = *(LARGE_INTEGER*)0x62A318;
-
-//UInt32 suspendDepth;
-uint32 &suspendDepth = *(uint32*)0x62A320;
+uint32 CTimer::m_snTimeInMilliseconds;
+uint32 CTimer::m_snTimeInMillisecondsPauseMode = 1;
+uint32 CTimer::m_snTimeInMillisecondsNonClipped;
+uint32 CTimer::m_snPreviousTimeInMilliseconds;
+uint32 CTimer::m_FrameCounter;
+float CTimer::ms_fTimeScale;
+float CTimer::ms_fTimeStep;
+float CTimer::ms_fTimeStepNonClipped;
+bool CTimer::m_UserPause;
+bool CTimer::m_CodePause;
+
+uint32 oldPcTimer;
+
+uint32 suspendPcTimer;
+
+uint32 _nCyclesPerMS = 1;
+
+LARGE_INTEGER _oldPerfCounter;
+
+LARGE_INTEGER perfSuspendCounter;
+
+uint32 suspendDepth;
#ifdef FIX_BUGS
double frameTime;
diff --git a/src/core/Timer.h b/src/core/Timer.h
index a4d674da..00a11409 100644
--- a/src/core/Timer.h
+++ b/src/core/Timer.h
@@ -3,17 +3,17 @@
class CTimer
{
- static uint32 &m_snTimeInMilliseconds;
- static uint32 &m_snTimeInMillisecondsPauseMode;
- static uint32 &m_snTimeInMillisecondsNonClipped;
- static uint32 &m_snPreviousTimeInMilliseconds;
- static uint32 &m_FrameCounter;
- static float &ms_fTimeScale;
- static float &ms_fTimeStep;
- static float &ms_fTimeStepNonClipped;
+ static uint32 m_snTimeInMilliseconds;
+ static uint32 m_snTimeInMillisecondsPauseMode;
+ static uint32 m_snTimeInMillisecondsNonClipped;
+ static uint32 m_snPreviousTimeInMilliseconds;
+ static uint32 m_FrameCounter;
+ static float ms_fTimeScale;
+ static float ms_fTimeStep;
+ static float ms_fTimeStepNonClipped;
public:
- static bool &m_UserPause;
- static bool &m_CodePause;
+ static bool m_UserPause;
+ static bool m_CodePause;
static const float &GetTimeStep(void) { return ms_fTimeStep; }
static void SetTimeStep(float ts) { ms_fTimeStep = ts; }
diff --git a/src/core/User.cpp b/src/core/User.cpp
index d89d1cec..a1a69b2d 100644
--- a/src/core/User.cpp
+++ b/src/core/User.cpp
@@ -9,10 +9,10 @@
#include "World.h"
#include "Zones.h"
-CPlaceName& CUserDisplay::PlaceName = *(CPlaceName*)0x8F29BC;
-COnscreenTimer& CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238;
-CPager& CUserDisplay::Pager = *(CPager*)0x8F2744;
-CCurrentVehicle& CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8;
+CPlaceName CUserDisplay::PlaceName;
+COnscreenTimer CUserDisplay::OnscnTimer;
+CPager CUserDisplay::Pager;
+CCurrentVehicle CUserDisplay::CurrentVehicle;
CPlaceName::CPlaceName()
{
diff --git a/src/core/User.h b/src/core/User.h
index 02d5f613..153ef57b 100644
--- a/src/core/User.h
+++ b/src/core/User.h
@@ -31,10 +31,10 @@ public:
class CUserDisplay
{
public:
- static CPlaceName &PlaceName;
- static COnscreenTimer &OnscnTimer;
- static CPager &Pager;
- static CCurrentVehicle &CurrentVehicle;
+ static CPlaceName PlaceName;
+ static COnscreenTimer OnscnTimer;
+ static CPager Pager;
+ static CCurrentVehicle CurrentVehicle;
static void Init();
static void Process();
diff --git a/src/core/Wanted.cpp b/src/core/Wanted.cpp
index 29294a2b..1911ae59 100644
--- a/src/core/Wanted.cpp
+++ b/src/core/Wanted.cpp
@@ -11,8 +11,8 @@
#include "Wanted.h"
#include "General.h"
-int32 &CWanted::MaximumWantedLevel = *(int32*)0x5F7714; // 6
-int32 &CWanted::nMaximumWantedLevel = *(int32*)0x5F7718; // 6400
+int32 CWanted::MaximumWantedLevel = 6;
+int32 CWanted::nMaximumWantedLevel = 6400;
void
CWanted::Initialise()
diff --git a/src/core/Wanted.h b/src/core/Wanted.h
index 9823529c..afeec8b0 100644
--- a/src/core/Wanted.h
+++ b/src/core/Wanted.h
@@ -60,8 +60,8 @@ public:
CCrimeBeingQd m_aCrimes[16];
CCopPed *m_pCops[10];
- static int32 &MaximumWantedLevel;
- static int32 &nMaximumWantedLevel;
+ static int32 MaximumWantedLevel;
+ static int32 nMaximumWantedLevel;
public:
void Initialise();
diff --git a/src/core/ZoneCull.cpp b/src/core/ZoneCull.cpp
index 4a2bea4f..4cdd283e 100644
--- a/src/core/ZoneCull.cpp
+++ b/src/core/ZoneCull.cpp
@@ -11,21 +11,21 @@
#include "ZoneCull.h"
#include "Zones.h"
-int32 &CCullZones::NumCullZones = *(int*)0x8F2564;
-CCullZone(&CCullZones::aZones)[NUMCULLZONES] = *(CCullZone(*)[NUMCULLZONES])*(uintptr*)0x864750;
-int32 &CCullZones::NumAttributeZones = *(int*)0x8E29D0;
-CAttributeZone (&CCullZones::aAttributeZones)[NUMATTRIBZONES] = *(CAttributeZone(*)[NUMATTRIBZONES])*(uintptr*)0x709C60;
-uint16 (&CCullZones::aIndices)[NUMZONEINDICES] = *(uint16(*)[NUMZONEINDICES])*(uintptr*)0x847330;
-int16 (&CCullZones::aPointersToBigBuildingsForBuildings)[NUMBUILDINGS] = *(int16(*)[NUMBUILDINGS])*(uintptr*)0x86C9D0;
-int16 (&CCullZones::aPointersToBigBuildingsForTreadables)[NUMTREADABLES] = *(int16(*)[NUMTREADABLES])*(uintptr*)0x8F1B8C;
-
-int32 &CCullZones::CurrentWantedLevelDrop_Player = *(int32*)0x880DA8;
-int32 &CCullZones::CurrentFlags_Camera = *(int32*)0x940718;
-int32 &CCullZones::CurrentFlags_Player = *(int32*)0x9415F0;
-int32 &CCullZones::OldCullZone = *(int32*)0x8E2C90;
-int32 &CCullZones::EntityIndicesUsed = *(int32*)0x8F2508;
-bool &CCullZones::bCurrentSubwayIsInvisible = *(bool*)0x95CDA5;
-bool &CCullZones::bCullZonesDisabled = *(bool*)0x95CD4A;
+int32 CCullZones::NumCullZones;
+CCullZone CCullZones::aZones[NUMCULLZONES];
+int32 CCullZones::NumAttributeZones;
+CAttributeZone CCullZones::aAttributeZones[NUMATTRIBZONES];
+uint16 CCullZones::aIndices[NUMZONEINDICES];
+int16 CCullZones::aPointersToBigBuildingsForBuildings[NUMBUILDINGS];
+int16 CCullZones::aPointersToBigBuildingsForTreadables[NUMTREADABLES];
+
+int32 CCullZones::CurrentWantedLevelDrop_Player;
+int32 CCullZones::CurrentFlags_Camera;
+int32 CCullZones::CurrentFlags_Player;
+int32 CCullZones::OldCullZone;
+int32 CCullZones::EntityIndicesUsed;
+bool CCullZones::bCurrentSubwayIsInvisible;
+bool CCullZones::bCullZonesDisabled;
void
diff --git a/src/core/ZoneCull.h b/src/core/ZoneCull.h
index edaa7c4b..9bc07b8c 100644
--- a/src/core/ZoneCull.h
+++ b/src/core/ZoneCull.h
@@ -79,21 +79,21 @@ struct CAttributeZone
class CCullZones
{
public:
- static int32 &NumCullZones;
- static CCullZone (&aZones)[NUMCULLZONES];
- static int32 &NumAttributeZones;
- static CAttributeZone(&aAttributeZones)[NUMATTRIBZONES];
- static uint16 (&aIndices)[NUMZONEINDICES];
- static int16 (&aPointersToBigBuildingsForBuildings)[NUMBUILDINGS];
- static int16 (&aPointersToBigBuildingsForTreadables)[NUMTREADABLES];
+ static int32 NumCullZones;
+ static CCullZone aZones[NUMCULLZONES];
+ static int32 NumAttributeZones;
+ static CAttributeZone aAttributeZones[NUMATTRIBZONES];
+ static uint16 aIndices[NUMZONEINDICES];
+ static int16 aPointersToBigBuildingsForBuildings[NUMBUILDINGS];
+ static int16 aPointersToBigBuildingsForTreadables[NUMTREADABLES];
- static int32 &CurrentWantedLevelDrop_Player;
- static int32 &CurrentFlags_Camera;
- static int32 &CurrentFlags_Player;
- static int32 &OldCullZone;
- static int32 &EntityIndicesUsed;
- static bool &bCurrentSubwayIsInvisible;
- static bool &bCullZonesDisabled;
+ static int32 CurrentWantedLevelDrop_Player;
+ static int32 CurrentFlags_Camera;
+ static int32 CurrentFlags_Player;
+ static int32 OldCullZone;
+ static int32 EntityIndicesUsed;
+ static bool bCurrentSubwayIsInvisible;
+ static bool bCullZonesDisabled;
static void Init(void);
static void ResolveVisibilities(void);
diff --git a/src/core/Zones.cpp b/src/core/Zones.cpp
index 4bce3e79..39d4c3b5 100644
--- a/src/core/Zones.cpp
+++ b/src/core/Zones.cpp
@@ -8,18 +8,18 @@
#include "Text.h"
#include "World.h"
-eLevelName &CTheZones::m_CurrLevel = *(eLevelName*)0x8F2BC8;
-CZone *&CTheZones::m_pPlayersZone = *(CZone**)0x8F254C;
-int16 &CTheZones::FindIndex = *(int16*)0x95CC40;
-
-uint16 &CTheZones::NumberOfAudioZones = *(uint16*)0x95CC84;
-int16 *CTheZones::AudioZoneArray = (int16*)0x713BC0;
-uint16 &CTheZones::TotalNumberOfMapZones = *(uint16*)0x95CC74;
-uint16 &CTheZones::TotalNumberOfZones = *(uint16*)0x95CC36;
-CZone *CTheZones::ZoneArray = (CZone*)0x86BEE0;
-CZone *CTheZones::MapZoneArray = (CZone*)0x663EC0;
-uint16 &CTheZones::TotalNumberOfZoneInfos = *(uint16*)0x95CC3C;
-CZoneInfo *CTheZones::ZoneInfoArray = (CZoneInfo*)0x714400;
+eLevelName CTheZones::m_CurrLevel;
+CZone *CTheZones::m_pPlayersZone;
+int16 CTheZones::FindIndex;
+
+uint16 CTheZones::NumberOfAudioZones;
+int16 CTheZones::AudioZoneArray[NUMAUDIOZONES];
+uint16 CTheZones::TotalNumberOfMapZones;
+uint16 CTheZones::TotalNumberOfZones;
+CZone CTheZones::ZoneArray[NUMZONES];
+CZone CTheZones::MapZoneArray[NUMMAPZONES];
+uint16 CTheZones::TotalNumberOfZoneInfos;
+CZoneInfo CTheZones::ZoneInfoArray[2*NUMZONES];
#define SWAPF(a, b) { float t; t = a; a = b; b = t; }
diff --git a/src/core/Zones.h b/src/core/Zones.h
index 76855e8b..bb1585dc 100644
--- a/src/core/Zones.h
+++ b/src/core/Zones.h
@@ -52,18 +52,18 @@ public:
class CTheZones
{
public:
- static eLevelName &m_CurrLevel;
- static CZone *&m_pPlayersZone;
- static int16 &FindIndex;
+ static eLevelName m_CurrLevel;
+ static CZone *m_pPlayersZone;
+ static int16 FindIndex;
- static uint16 &NumberOfAudioZones;
- static int16 *AudioZoneArray; //[NUMAUDIOZONES];
- static uint16 &TotalNumberOfMapZones;
- static uint16 &TotalNumberOfZones;
- static CZone *ZoneArray; //[NUMZONES];
- static CZone *MapZoneArray; //[NUMMAPZONES];
- static uint16 &TotalNumberOfZoneInfos;
- static CZoneInfo *ZoneInfoArray; //[2*NUMZONES];
+ static uint16 NumberOfAudioZones;
+ static int16 AudioZoneArray[NUMAUDIOZONES];
+ static uint16 TotalNumberOfMapZones;
+ static uint16 TotalNumberOfZones;
+ static CZone ZoneArray[NUMZONES];
+ static CZone MapZoneArray[NUMMAPZONES];
+ static uint16 TotalNumberOfZoneInfos;
+ static CZoneInfo ZoneInfoArray[2*NUMZONES];
static void Init(void);
static void Update(void);
diff --git a/src/core/config.h b/src/core/config.h
index f9edb74a..ba684092 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -192,6 +192,7 @@ enum Config {
#define MORE_LANGUAGES // Add more translations to the game
#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
//#define USE_TXD_CDIMAGE // generate and load textures from txd.img
+//#define USE_TEXTURE_POOL
// Pad
#define XINPUT
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 08463df9..1b46d453 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -60,23 +60,18 @@
#include "GenericGameStorage.h"
#include "SceneEdit.h"
-GlobalScene &Scene = *(GlobalScene*)0x726768;
+GlobalScene Scene;
uint8 work_buff[55000];
-//char gString[256];
-//char gString2[512];
-//wchar gUString[256];
-//wchar gUString2[256];
-char *gString = (char*)0x711B40;
-char *gString2 = (char*)0x878A40;
-wchar *gUString = (wchar*)0x74B018;
-wchar *gUString2 = (wchar*)0x6EDD70;
-
+char gString[256];
+char gString2[512];
+wchar gUString[256];
+wchar gUString2[256];
float FramesPerSecond = 30.0f;
bool gbPrintShite = false;
-bool &gbModelViewer = *(bool*)0x95CD93;
+bool gbModelViewer;
int32 frameCount;
diff --git a/src/core/main.h b/src/core/main.h
index 5ee758a4..90b13fbb 100644
--- a/src/core/main.h
+++ b/src/core/main.h
@@ -5,19 +5,15 @@ struct GlobalScene
RpWorld *world;
RwCamera *camera;
};
-extern GlobalScene &Scene;
+extern GlobalScene Scene;
extern uint8 work_buff[55000];
-//extern char gString[256];
-//extern char gString2[512];
-//extern wchar gUString[256];
-//extern wchar gUString2[256];
-extern char *gString;
-extern char *gString2;
-extern wchar *gUString;
-extern wchar *gUString2;
+extern char gString[256];
+extern char gString2[512];
+extern wchar gUString[256];
+extern wchar gUString2[256];
extern bool gbPrintShite;
-extern bool &gbModelViewer;
+extern bool gbModelViewer;
class CSprite2d;
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 5d76d642..2046a7f9 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -24,6 +24,8 @@
#include "Hud.h"
#include "SceneEdit.h"
#include "Pad.h"
+#include "PlayerPed.h"
+#include "Radar.h"
#include <list>
@@ -164,6 +166,19 @@ FixCar(void)
((CAutomobile*)veh)->Fix();
}
+#ifdef MENU_MAP
+static void
+TeleportToWaypoint(void)
+{
+ if (FindPlayerVehicle()) {
+ if (CRadar::TargetMarkerId != -1)
+ FindPlayerVehicle()->Teleport(CRadar::TargetMarkerPos + CVector(0.0f, 0.0f, FindPlayerVehicle()->GetColModel()->boundingSphere.center.z));
+ } else
+ if(CRadar::TargetMarkerId != -1)
+ FindPlayerPed()->Teleport(CRadar::TargetMarkerPos + CVector(0.0f, 0.0f, FEET_OFFSET));
+}
+#endif
+
static int engineStatus;
static void
SetEngineStatus(void)
@@ -335,6 +350,9 @@ DebugMenuPopulate(void)
DebugMenuAddVarBool8("Debug", "Draw hud", (int8*)&CHud::m_Wants_To_Draw_Hud, nil);
DebugMenuAddVarBool8("Debug", "Edit on", (int8*)&CSceneEdit::m_bEditOn, nil);
+#ifdef MENU_MAP
+ DebugMenuAddCmd("Debug", "Teleport to map waypoint", TeleportToWaypoint);
+#endif
DebugMenuAddVar("Debug", "Engine Status", &engineStatus, nil, 1, 0, 226, nil);
DebugMenuAddCmd("Debug", "Set Engine Status", SetEngineStatus);
DebugMenuAddCmd("Debug", "Fix Car", FixCar);