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-rw-r--r--src/render/Clouds.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/render/Clouds.cpp b/src/render/Clouds.cpp
index 05ddbcdc..b5af6619 100644
--- a/src/render/Clouds.cpp
+++ b/src/render/Clouds.cpp
@@ -44,23 +44,23 @@ void
CClouds::Shutdown(void)
{
RwTextureDestroy(gpCloudTex[0]);
-#ifdef GTA3_1_1_PATCH
+#if GTA_VERSION >= GTA3_PC_11
gpCloudTex[0] = nil;
#endif
RwTextureDestroy(gpCloudTex[1]);
-#ifdef GTA3_1_1_PATCH
+#if GTA_VERSION >= GTA3_PC_11
gpCloudTex[1] = nil;
#endif
RwTextureDestroy(gpCloudTex[2]);
-#ifdef GTA3_1_1_PATCH
+#if GTA_VERSION >= GTA3_PC_11
gpCloudTex[2] = nil;
#endif
RwTextureDestroy(gpCloudTex[3]);
-#ifdef GTA3_1_1_PATCH
+#if GTA_VERSION >= GTA3_PC_11
gpCloudTex[3] = nil;
#endif
RwTextureDestroy(gpCloudTex[4]);
-#ifdef GTA3_1_1_PATCH
+#if GTA_VERSION >= GTA3_PC_11
gpCloudTex[4] = nil;
#endif
}
@@ -133,7 +133,7 @@ CClouds::Render(void)
CSprite::InitSpriteBuffer();
int minute = CClock::GetHours()*60 + CClock::GetMinutes();
- RwV3d campos = *(RwV3d*)&TheCamera.GetPosition();
+ RwV3d campos = TheCamera.GetPosition();
// Moon
int moonfadeout = Abs(minute - 180); // fully visible at 3AM