diff options
Diffstat (limited to 'src/render/Hud.cpp')
-rw-r--r-- | src/render/Hud.cpp | 845 |
1 files changed, 492 insertions, 353 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 1a39e1c7..2f7b9001 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -21,6 +21,60 @@ #include "User.h" #include "World.h" +#ifdef PS2_HUD +#define MONEY_X 100.0f +#define WEAPON_X 91.0f +#define AMMO_X 59.0f +#define HEALTH_X 100.0f +#define STARS_X 49.0f +#define ZONE_Y 61.0f +#define VEHICLE_Y 81.0f +#define CLOCK_X 101.0f +#define SUBS_Y 83.0f +#define WASTEDBUSTED_Y 122.0f +#define BIGMESSAGE_Y 80.0f +#else +#define MONEY_X 110.0f +#define WEAPON_X 99.0f +#define AMMO_X 66.0f +#define HEALTH_X 110.0f +#define STARS_X 60.0f +#define ZONE_Y 30.0f +#define VEHICLE_Y 55.0f +#define CLOCK_X 111.0f +#define SUBS_Y 68.0f +#define WASTEDBUSTED_Y 82.0f +#define BIGMESSAGE_Y 84.0f +#endif + +#ifdef FIX_BUGS +#define TIMER_RIGHT_OFFSET 34.0f // Taken from VC frenzy timer +#define BIGMESSAGE_Y_OFFSET 18.0f +#else +#define TIMER_RIGHT_OFFSET 27.0f +#define BIGMESSAGE_Y_OFFSET 20.0f +#endif + +#if defined(PS2_HUD) && !defined(FIX_BUGS) + #define SCREEN_SCALE_X_PC(a) (a) + #define SCREEN_SCALE_Y_PC(a) (a) + #define SCALE_AND_CENTER_X_PC(a) (a) +#else + #define SCREEN_SCALE_X_PC(a) SCREEN_SCALE_X(a) + #define SCREEN_SCALE_Y_PC(a) SCREEN_SCALE_Y(a) + #define SCALE_AND_CENTER_X_PC(a) SCALE_AND_CENTER_X(a) +#endif + +#if defined(FIX_BUGS) + #define SCREEN_SCALE_X_FIX(a) SCREEN_SCALE_X(a) + #define SCREEN_SCALE_Y_FIX(a) SCREEN_SCALE_Y(a) + #define SCALE_AND_CENTER_X_FIX(a) SCALE_AND_CENTER_X(a) +#else + #define SCREEN_SCALE_X_FIX(a) (a) + #define SCREEN_SCALE_Y_FIX(a) (a) + #define SCALE_AND_CENTER_X_FIX(a) (a) +#endif + // Game has colors inlined in code. // For easier modification we collect them here: CRGBA MONEY_COLOR(89, 115, 150, 255); @@ -41,52 +95,56 @@ CRGBA ODDJOB_COLOR(89, 115, 150, 255); CRGBA ODDJOB2_COLOR(156, 91, 40, 255); CRGBA MISSIONTITLE_COLOR(220, 172, 2, 255); -wchar CHud::m_HelpMessage[HELP_MSG_LENGTH]; -wchar CHud::m_LastHelpMessage[HELP_MSG_LENGTH]; -uint32 CHud::m_HelpMessageState; -uint32 CHud::m_HelpMessageTimer; -int32 CHud::m_HelpMessageFadeTimer; -wchar CHud::m_HelpMessageToPrint[HELP_MSG_LENGTH]; -float CHud::m_HelpMessageDisplayTime; -bool CHud::m_HelpMessageQuick; -uint32 CHud::m_ZoneState; -int32 CHud::m_ZoneFadeTimer; -uint32 CHud::m_ZoneNameTimer; + +int16 CHud::m_ItemToFlash; +CSprite2d CHud::Sprites[NUM_HUD_SPRITES]; wchar *CHud::m_pZoneName; wchar *CHud::m_pLastZoneName; wchar *CHud::m_ZoneToPrint; -uint32 CHud::m_VehicleState; -int32 CHud::m_VehicleFadeTimer; -uint32 CHud::m_VehicleNameTimer; -wchar *CHud::m_VehicleName; -wchar *CHud::m_pLastVehicleName; -wchar *CHud::m_pVehicleNameToPrint; wchar CHud::m_Message[256]; +wchar CHud::m_BigMessage[6][128]; +wchar LastBigMessage[6][128]; wchar CHud::m_PagerMessage[256]; +uint32 CHud::m_ZoneNameTimer; +int32 CHud::m_ZoneFadeTimer; +uint32 CHud::m_ZoneState; +wchar CHud::m_HelpMessage[HELP_MSG_LENGTH]; +wchar CHud::m_LastHelpMessage[HELP_MSG_LENGTH]; +wchar CHud::m_HelpMessageToPrint[HELP_MSG_LENGTH]; +uint32 CHud::m_HelpMessageTimer; +int32 CHud::m_HelpMessageFadeTimer; +uint32 CHud::m_HelpMessageState; +bool CHud::m_HelpMessageQuick; +float CHud::m_HelpMessageDisplayTime; +int32 CHud::SpriteBrightness; bool CHud::m_Wants_To_Draw_Hud; bool CHud::m_Wants_To_Draw_3dMarkers; -wchar CHud::m_BigMessage[6][128]; -int16 CHud::m_ItemToFlash; +wchar *CHud::m_pVehicleName; +wchar *CHud::m_pLastVehicleName; +uint32 CHud::m_VehicleNameTimer; +int32 CHud::m_VehicleFadeTimer; +uint32 CHud::m_VehicleState; +wchar *CHud::m_pVehicleNameToPrint; // These aren't really in CHud -float CHud::BigMessageInUse[6]; -float CHud::BigMessageAlpha[6]; -float CHud::BigMessageX[6]; -float CHud::OddJob2OffTimer; -bool CHud::CounterOnLastFrame; -float CHud::OddJob2XOffset; -uint16 CHud::CounterFlashTimer; -uint16 CHud::OddJob2Timer; -bool CHud::TimerOnLastFrame; -int16 CHud::OddJob2On; -uint16 CHud::TimerFlashTimer; -int16 CHud::PagerSoundPlayed; -int32 CHud::SpriteBrightness; -float CHud::PagerXOffset; -int16 CHud::PagerTimer; -int16 CHud::PagerOn; +float BigMessageInUse[6]; +float BigMessageX[6]; +float BigMessageAlpha[6]; +int16 PagerOn; +int16 PagerTimer; +float PagerXOffset; +int16 PagerSoundPlayed; +int16 OddJob2On; +uint16 OddJob2Timer; +float OddJob2XOffset; +float OddJob2OffTimer; +bool CounterOnLastFrame; +uint16 CounterFlashTimer; +bool TimerOnLastFrame; +uint16 TimerFlashTimer; -CSprite2d CHud::Sprites[NUM_HUD_SPRITES]; +RwTexture *gpSniperSightTex; +RwTexture *gpRocketSightTex; struct { @@ -118,8 +176,144 @@ struct {"siterocket", "siterocket"} }; -RwTexture *gpSniperSightTex; -RwTexture *gpRocketSightTex; +void CHud::Initialise() +{ + m_Wants_To_Draw_Hud = true; + m_Wants_To_Draw_3dMarkers = true; + + int HudTXD = CTxdStore::AddTxdSlot("hud"); + CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD"); + CTxdStore::AddRef(HudTXD); + CTxdStore::PopCurrentTxd(); + CTxdStore::SetCurrentTxd(HudTXD); + + for (int i = 0; i < NUM_HUD_SPRITES; i++) { + Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask); + } + + GetRidOfAllHudMessages(); + + if (gpSniperSightTex == nil) + gpSniperSightTex = RwTextureRead("sitesniper", nil); + if (gpRocketSightTex == nil) + gpRocketSightTex = RwTextureRead("siterocket", nil); + + CounterOnLastFrame = false; + m_ItemToFlash = ITEM_NONE; + OddJob2Timer = 0; + OddJob2OffTimer = 0.0f; + OddJob2On = 0; + OddJob2XOffset = 0.0f; + CounterFlashTimer = 0; + TimerOnLastFrame = false; + TimerFlashTimer = 0; + SpriteBrightness = 0; + PagerOn = 0; + PagerTimer = 0; + PagerSoundPlayed = 0; + PagerXOffset = 150.0f; + + CTxdStore::PopCurrentTxd(); +} + +void CHud::Shutdown() +{ + for (int i = 0; i < NUM_HUD_SPRITES; ++i) { + Sprites[i].Delete(); + } + + RwTextureDestroy(gpSniperSightTex); + gpSniperSightTex = nil; + + RwTextureDestroy(gpRocketSightTex); + gpRocketSightTex = nil; + + int HudTXD = CTxdStore::FindTxdSlot("hud"); + CTxdStore::RemoveTxdSlot(HudTXD); +} + +void CHud::ReInitialise() { + m_Wants_To_Draw_Hud = true; + m_Wants_To_Draw_3dMarkers = true; + + GetRidOfAllHudMessages(); + + CounterOnLastFrame = false; + m_ItemToFlash = ITEM_NONE; + OddJob2Timer = 0; + OddJob2OffTimer = 0.0f; + OddJob2On = 0; + OddJob2XOffset = 0.0f; + CounterFlashTimer = 0; + TimerOnLastFrame = false; + TimerFlashTimer = 0; + SpriteBrightness = 0; + PagerOn = 0; + PagerTimer = 0; + PagerSoundPlayed = 0; + PagerXOffset = 150.0f; +} + +void CHud::GetRidOfAllHudMessages() +{ + m_ZoneState = 0; + m_pLastZoneName = nil; + m_ZoneNameTimer = 0; + m_pZoneName = nil; + + for (int i = 0; i < HELP_MSG_LENGTH; i++) { + m_HelpMessage[i] = 0; + m_LastHelpMessage[i] = 0; + m_HelpMessageToPrint[i] = 0; + } + + m_HelpMessageTimer = 0; + m_HelpMessageFadeTimer = 0; + m_HelpMessageState = 0; + m_HelpMessageQuick = 0; + m_HelpMessageDisplayTime = 1.0f; + m_pVehicleName = nil; + m_pLastVehicleName = nil; + m_pVehicleNameToPrint = nil; + m_VehicleNameTimer = 0; + m_VehicleFadeTimer = 0; + m_VehicleState = 0; + + for (int i = 0; i < ARRAY_SIZE(m_Message); i++) + m_Message[i] = 0; + + for (int i = 0; i < 6; i++) { + BigMessageInUse[i] = 0.0f; + + for (int j = 0; j < 128; j++) + m_BigMessage[i][j] = 0; + } +} + +void CHud::SetZoneName(wchar *name) +{ + m_pZoneName = name; +} + +void CHud::SetHelpMessage(wchar *message, bool quick) +{ + if (!CReplay::IsPlayingBack()) { + CMessages::WideStringCopy(m_HelpMessage, message, HELP_MSG_LENGTH); + CMessages::InsertPlayerControlKeysInString(m_HelpMessage); + + for (int i = 0; i < HELP_MSG_LENGTH; i++) { + m_LastHelpMessage[i] = 0; + } + + m_HelpMessageState = 0; + m_HelpMessageQuick = quick; + } +} + +void CHud::SetVehicleName(wchar *name) +{ + m_pVehicleName = name; +} void CHud::Draw() { @@ -127,18 +321,30 @@ void CHud::Draw() if (CPad::GetPad(1)->GetStartJustDown()) m_Wants_To_Draw_Hud = !m_Wants_To_Draw_Hud; +#ifdef GTA_PC if (CReplay::IsPlayingBack()) return; +#endif if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) { bool DrawCrossHair = false; +#ifdef GTA_PC bool DrawCrossHairPC = false; +#endif int32 WeaponType = FindPlayerPed()->m_weapons[FindPlayerPed()->m_currentWeapon].m_eWeaponType; int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode; - if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_M16_1STPERSON || Mode == CCam::MODE_HELICANNON_1STPERSON) + if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_M16_1STPERSON +#ifdef GTA_PC + || Mode == CCam::MODE_HELICANNON_1STPERSON +#endif + ) + { DrawCrossHair = true; + } + +#ifdef GTA_PC if (Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || Mode == CCam::MODE_SNIPER_RUNABOUT) DrawCrossHairPC = true; @@ -152,8 +358,14 @@ void CHud::Draw() DrawCrossHairPC = true; } } +#endif - if (DrawCrossHair || DrawCrossHairPC) { + if ( DrawCrossHair +#ifdef GTA_PC + || DrawCrossHairPC +#endif + ) + { RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR); SpriteBrightness = Min(SpriteBrightness+1, 30); @@ -161,8 +373,9 @@ void CHud::Draw() RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); float fStep = Sin((CTimer::GetTimeInMilliseconds() & 1023)/1024.0f * 6.28f); - float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f); + float fMultBright = SpriteBrightness / 30.0f * (0.25f * fStep + 0.75f); CRect rect; +#ifdef GTA_PC if (DrawCrossHairPC && TheCamera.Cams[TheCamera.ActiveCam].Using3rdPersonMouseCam()) { float f3rdX = SCREEN_WIDTH * TheCamera.m_f3rdPersonCHairMultX; float f3rdY = SCREEN_HEIGHT * TheCamera.m_f3rdPersonCHairMultY; @@ -188,18 +401,24 @@ void CHud::Draw() 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f); } } - else { - if (Mode == CCam::MODE_M16_1STPERSON || - Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || - Mode == CCam::MODE_HELICANNON_1STPERSON) { + else +#endif + { + if (Mode == CCam::MODE_M16_1STPERSON +#ifdef GTA_PC + || Mode == CCam::MODE_M16_1STPERSON_RUNABOUT + || Mode == CCam::MODE_HELICANNON_1STPERSON +#endif + ) + { rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f); rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f); rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f); rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f); Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255), 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f); - } +#ifdef GTA_PC else if (Mode == CCam::MODE_1STPERSON_RUNABOUT) { rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f); rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f); @@ -209,15 +428,20 @@ void CHud::Draw() Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255), 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f); } - else if (Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT) { +#endif + else if (Mode == CCam::MODE_ROCKETLAUNCHER +#ifdef GTA_PC + || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT +#endif + ) + { RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE); RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATETEXTURERASTER, RwTextureGetRaster(gpRocketSightTex)); - - CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255); + CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X_PC(40.0f), SCREEN_SCALE_Y_PC(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255); } else { // Sniper @@ -278,19 +502,17 @@ void CHud::Draw() CFont::SetFontStyle(FONT_HEADING); CFont::SetPropOff(); CFont::SetColor(CRGBA(0, 0, 0, 255)); - - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(43.0f + 2.0f), sPrint); - + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MONEY_X) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(43.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrint); CFont::SetColor(MONEY_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(43.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MONEY_X), SCREEN_SCALE_Y(43.0f), sPrint); /* DrawAmmo */ - uint32 AmmoAmount = CWeaponInfo::GetWeaponInfo(FindPlayerPed()->GetWeapon()->m_eWeaponType)->m_nAmountofAmmunition; - uint32 AmmoInClip = FindPlayerPed()->m_weapons[FindPlayerPed()->m_currentWeapon].m_nAmmoInClip; - uint32 TotalAmmo = FindPlayerPed()->m_weapons[FindPlayerPed()->m_currentWeapon].m_nAmmoTotal; - uint32 Ammo, Clip; + int32 AmmoAmount = CWeaponInfo::GetWeaponInfo(FindPlayerPed()->GetWeapon()->m_eWeaponType)->m_nAmountofAmmunition; + int32 AmmoInClip = FindPlayerPed()->m_weapons[FindPlayerPed()->m_currentWeapon].m_nAmmoInClip; + int32 TotalAmmo = FindPlayerPed()->m_weapons[FindPlayerPed()->m_currentWeapon].m_nAmmoTotal; + int32 Ammo, Clip; if (AmmoAmount <= 1 || AmmoAmount >= 1000) sprintf(sTemp, "%d", TotalAmmo); @@ -298,18 +520,12 @@ void CHud::Draw() if (WeaponType == WEAPONTYPE_FLAMETHROWER) { Clip = AmmoInClip / 10; - if ((TotalAmmo - AmmoInClip) / 10 <= 9999) - Ammo = (TotalAmmo - AmmoInClip) / 10; - else - Ammo = 9999; + Ammo = Min((TotalAmmo - AmmoInClip) / 10, 9999); } else { Clip = AmmoInClip; - if ((TotalAmmo - AmmoInClip) > 9999) - Ammo = 9999; - else - Ammo = TotalAmmo - AmmoInClip; + Ammo = Min(TotalAmmo - AmmoInClip, 9999); } sprintf(sTemp, "%d-%d", Ammo, Clip); @@ -321,7 +537,11 @@ void CHud::Draw() DrawWeaponIcon */ Sprites[WeaponType].Draw( - CRect(SCREEN_SCALE_FROM_RIGHT(99.0f), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(91.0f)), + CRect( + SCREEN_SCALE_FROM_RIGHT(WEAPON_X), + SCREEN_SCALE_Y(27.0f), + SCREEN_SCALE_FROM_RIGHT(WEAPON_X)+SCREEN_SCALE_X(64.0f), + SCREEN_SCALE_Y(27.0f)+SCREEN_SCALE_Y(64.0f)), CRGBA(255, 255, 255, 255), 0.015f, 0.015f, @@ -331,7 +551,7 @@ void CHud::Draw() 1.0f, 1.0f, 1.0f); - + CFont::SetBackgroundOff(); CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f)); CFont::SetJustifyOff(); @@ -342,7 +562,7 @@ void CHud::Draw() if (!CDarkel::FrenzyOnGoing() && WeaponType != WEAPONTYPE_UNARMED && WeaponType != WEAPONTYPE_BASEBALLBAT) { CFont::SetColor(AMMO_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(66.0f), SCREEN_SCALE_Y(73.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(AMMO_X), SCREEN_SCALE_Y(73.0f), sPrint); } /* @@ -371,20 +591,18 @@ void CHud::Draw() sprintf(sTemp, "%03d", (int32)FindPlayerPed()->m_fHealth); #endif AsciiToUnicode(sTemp, sPrint); - CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrint); - if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) { - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon); - } + if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X_FIX(2.0f) - SCREEN_SCALE_X(56.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrintIcon); + CFont::SetColor(HEALTH_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(65.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X), SCREEN_SCALE_Y(65.0f), sPrint); - if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) { - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon); - } + if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X_FIX(2.0f) - SCREEN_SCALE_X(56.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon); } } @@ -403,18 +621,17 @@ void CHud::Draw() AsciiToUnicode(sTemp, sPrint); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrint); - if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) { - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(234.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon); - } + if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) + SCREEN_SCALE_X_FIX(2.0f) - SCREEN_SCALE_X(54.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrintIcon); CFont::SetColor(ARMOUR_COLOR); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f), SCREEN_SCALE_Y(65.0f), sPrint); - if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) { - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(234.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon); + if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) { + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) - SCREEN_SCALE_X(54.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon); } } } @@ -431,17 +648,22 @@ void CHud::Draw() CFont::SetFontStyle(FONT_HEADING); AsciiToUnicode("]", sPrintIcon); + + float fStarsX = SCREEN_SCALE_FROM_RIGHT(STARS_X); for (int i = 0; i < 6; i++) { CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(2.0f + SCREEN_SCALE_FROM_RIGHT(60.0f - 2.0f + 24.0f * i), SCREEN_SCALE_Y(87.0f + 2.0f), sPrintIcon); - if (FindPlayerPed()->m_pWanted->m_nWantedLevel > i + CFont::PrintString(fStarsX + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(87.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrintIcon); + + if (FindPlayerPed()->m_pWanted->GetWantedLevel() > i && (CTimer::GetTimeInMilliseconds() > FindPlayerPed()->m_pWanted->m_nLastWantedLevelChange + 2000 || CTimer::GetFrameCounter() & 4)) { CFont::SetColor(WANTED_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(60.0f + 24.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon); + CFont::PrintString(fStarsX, SCREEN_SCALE_Y(87.0f), sPrintIcon); } + + fStarsX -= SCREEN_SCALE_X(23.0f); } /* @@ -487,7 +709,7 @@ void CHud::Draw() m_ZoneState = 1; m_ZoneFadeTimer = 1000; } - fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f; + fZoneAlpha = m_ZoneFadeTimer / 1000.0f * 255.0f; break; case 3: m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds(); @@ -495,7 +717,7 @@ void CHud::Draw() m_ZoneState = 0; m_ZoneFadeTimer = 0; } - fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f; + fZoneAlpha = m_ZoneFadeTimer / 1000.0f * 255.0f; break; case 4: m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds(); @@ -504,7 +726,7 @@ void CHud::Draw() m_ZoneToPrint = m_pLastZoneName; m_ZoneState = 2; } - fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f; + fZoneAlpha = m_ZoneFadeTimer / 1000.0f * 255.0f; break; default: break; @@ -512,10 +734,11 @@ void CHud::Draw() } #ifndef HUD_ENHANCEMENTS - if (!m_Message[0]) { + if (!m_Message[0]) #else - if (!m_Message[0] && !m_BigMessage[2][0]) { // Hide zone name if wasted/busted text is displaying + if (!m_Message[0] && !m_BigMessage[2][0]) // Hide zone name if wasted/busted text is displaying #endif + { m_ZoneNameTimer += CTimer::GetTimeStepInMilliseconds(); CFont::SetJustifyOff(); CFont::SetPropOn(); @@ -531,10 +754,9 @@ void CHud::Draw() CFont::SetBackGroundOnlyTextOff(); CFont::SetFontStyle(FONT_BANK); CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint); - + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X_FIX(1.0f), SCREEN_SCALE_FROM_BOTTOM(ZONE_Y) + SCREEN_SCALE_Y_FIX(1.0f), m_ZoneToPrint); CFont::SetColor(CRGBA(ZONE_COLOR.r, ZONE_COLOR.g, ZONE_COLOR.b, fZoneAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), m_ZoneToPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(ZONE_Y), m_ZoneToPrint); } } } @@ -542,14 +764,14 @@ void CHud::Draw() /* DrawVehicleName */ - if (m_VehicleName) { + if (m_pVehicleName) { float fVehicleAlpha = 0.0f; - if (m_VehicleName != m_pLastVehicleName) { + if (m_pVehicleName != m_pLastVehicleName) { switch (m_VehicleState) { case 0: m_VehicleState = 2; - m_pVehicleNameToPrint = m_VehicleName; + m_pVehicleNameToPrint = m_pVehicleName; m_VehicleNameTimer = 0; m_VehicleFadeTimer = 0; break; @@ -563,7 +785,7 @@ void CHud::Draw() default: break; } - m_pLastVehicleName = m_VehicleName; + m_pLastVehicleName = m_pVehicleName; } if (m_VehicleState) { @@ -581,7 +803,7 @@ void CHud::Draw() m_VehicleState = 1; m_VehicleFadeTimer = 1000; } - fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f; + fVehicleAlpha = m_VehicleFadeTimer / 1000.0f * 255.0f; break; case 3: m_VehicleFadeTimer -= CTimer::GetTimeStepInMilliseconds(); @@ -589,7 +811,7 @@ void CHud::Draw() m_VehicleState = 0; m_VehicleFadeTimer = 0; } - fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f; + fVehicleAlpha = m_VehicleFadeTimer / 1000.0f * 255.0f; break; case 4: m_VehicleFadeTimer -= CTimer::GetTimeStepInMilliseconds(); @@ -599,17 +821,18 @@ void CHud::Draw() m_VehicleNameTimer = 0; m_VehicleState = 2; } - fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f; + fVehicleAlpha = m_VehicleFadeTimer / 1000.0f * 255.0f; break; default: break; } #ifndef HUD_ENHANCEMENTS - if (!m_Message[0]) { + if (!m_Message[0]) #else - if (!m_Message[0] && !m_BigMessage[2][0]) { // Hide vehicle name if wasted/busted text is displaying + if (!m_Message[0] && !m_BigMessage[2][0]) // Hide vehicle name if wasted/busted text is displaying #endif + { m_VehicleNameTimer += CTimer::GetTimeStepInMilliseconds(); CFont::SetJustifyOff(); CFont::SetPropOn(); @@ -625,10 +848,9 @@ void CHud::Draw() CFont::SetBackGroundOnlyTextOff(); CFont::SetFontStyle(FONT_BANK); CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f) + SCREEN_SCALE_Y(1.0f), m_pVehicleNameToPrint); - + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X_FIX(1.0f), SCREEN_SCALE_FROM_BOTTOM(VEHICLE_Y) + SCREEN_SCALE_Y_FIX(1.0f), m_pVehicleNameToPrint); CFont::SetColor(CRGBA(VEHICLE_COLOR.r, VEHICLE_COLOR.g, VEHICLE_COLOR.b, fVehicleAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), m_pVehicleNameToPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(VEHICLE_Y), m_pVehicleNameToPrint); } } } @@ -656,16 +878,13 @@ void CHud::Draw() AsciiToUnicode(sTemp, sPrint); CFont::SetColor(CRGBA(0, 0, 0, 255)); - - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), sPrint); - + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(CLOCK_X) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrint); CFont::SetColor(CLOCK_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(CLOCK_X), SCREEN_SCALE_Y(22.0f), sPrint); /* DrawOnScreenTimer */ - wchar sTimer[16]; if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed) @@ -673,11 +892,6 @@ void CHud::Draw() if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed) CounterOnLastFrame = false; -#ifdef FIX_BUGS -#define TIMER_RIGHT_OFFSET 34.0f // Taken from VC frenzy timer -#else -#define TIMER_RIGHT_OFFSET 27.0f -#endif if (CUserDisplay::OnscnTimer.m_bProcessed) { if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed) { if (!TimerOnLastFrame) @@ -701,7 +915,7 @@ void CHud::Draw() CFont::SetPropOff(); CFont::SetBackGroundOnlyTextOn(); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(110.0f) + SCREEN_SCALE_Y(2.0f), sTimer); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(110.0f) + SCREEN_SCALE_Y_FIX(2.0f), sTimer); CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetColor(TIMER_COLOR); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET), SCREEN_SCALE_Y(110.0f), sTimer); @@ -709,9 +923,8 @@ void CHud::Draw() if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) { CFont::SetPropOn(); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::SetScale(SCREEN_SCALE_X(0.64f), SCREEN_SCALE_Y(1.35f)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(80.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(110.0f) + SCREEN_SCALE_Y(2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); - + CFont::SetScale(SCREEN_SCALE_X(0.8f * 0.8f), SCREEN_SCALE_Y(1.35f)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(80.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(110.0f) + SCREEN_SCALE_Y_FIX(2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); CFont::SetColor(TIMER_COLOR); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(80.0f), SCREEN_SCALE_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); } @@ -732,7 +945,6 @@ void CHud::Draw() if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType == COUNTER_DISPLAY_NUMBER) { AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer); CFont::SetPropOn(); - CFont::SetBackgroundOff(); CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetCentreOff(); @@ -743,10 +955,8 @@ void CHud::Draw() CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); CFont::SetPropOff(); CFont::SetBackGroundOnlyTextOn(); - CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(2.0f), sTimer); - + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y_FIX(2.0f), sTimer); CFont::SetColor(COUNTER_COLOR); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET), SCREEN_SCALE_Y(132.0f), sTimer); } else { @@ -754,24 +964,44 @@ void CHud::Draw() #ifdef FIX_BUGS counter = Min(counter, 100); #endif - CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(11.0f) + SCREEN_SCALE_Y(8.0f)), CRGBA(0, 106, 164, 80)); - CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), SCREEN_SCALE_X(counter) / 2.0f + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET + 50.0f) + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(11.0f) + SCREEN_SCALE_Y(8.0f)), CRGBA(0, 106, 164, 255)); + CSprite2d::DrawRect + ( + CRect + ( + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X_FIX(4.0f), + SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X_FIX(4.0f), + SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y_PC(11.0f) + SCREEN_SCALE_Y(8.0f) + ), + CRGBA(0, 106, 164, 80) + ); + + CSprite2d::DrawRect + ( + CRect + ( + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X_FIX(4.0f), + SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), + SCREEN_SCALE_X_PC((float)counter) / 2.0f + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2.0f + SCREEN_SCALE_X_FIX(4.0f), + SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y_PC(11.0f) + SCREEN_SCALE_Y(8.0f) + ), + CRGBA(0, 106, 164, 255) + ); } if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) { CFont::SetPropOn(); CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(61.0f) + SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); - + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(61.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y_FIX(2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); CFont::SetColor(COUNTER_COLOR); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(61.0f), SCREEN_SCALE_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); } } } } -#undef TIMER_RIGHT_OFFSET + ///////////////////////////////// /* DrawPager */ @@ -806,19 +1036,18 @@ void CHud::Draw() PagerOn = 0; } } - - Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f - PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0 + 26.0f - PagerXOffset), SCREEN_SCALE_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255)); - + Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X_FIX(PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0f) + SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X_FIX(PagerXOffset), SCREEN_SCALE_Y(80.0f) + SCREEN_SCALE_Y(27.0f)), CRGBA(255, 255, 255, 255)); CFont::SetBackgroundOff(); CFont::SetScale(SCREEN_SCALE_X(0.84f), SCREEN_SCALE_Y(1.0f)); CFont::SetColor(PAGER_COLOR); CFont::SetRightJustifyOff(); CFont::SetBackgroundOff(); CFont::SetCentreOff(); + CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); CFont::SetJustifyOff(); CFont::SetPropOff(); CFont::SetFontStyle(FONT_PAGER); - CFont::PrintString(SCREEN_SCALE_X(52.0f - PagerXOffset), SCREEN_SCALE_Y(54.0f), m_PagerMessage); + CFont::PrintString(SCREEN_SCALE_X(52.0f) - SCREEN_SCALE_X_FIX(PagerXOffset), SCREEN_SCALE_Y(54.0f), m_PagerMessage); } /* @@ -827,12 +1056,21 @@ void CHud::Draw() if (m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_RADAR) { CRadar::DrawMap(); CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT)); -#ifdef FIX_BUGS - rect.Translate(SCREEN_SCALE_X(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT)); + rect.Translate(SCREEN_SCALE_X_FIX(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT)); + +#ifdef PS2_HUD + #ifdef FIX_BUGS + rect.Grow(SCREEN_SCALE_X(2.0f), SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(4.0f)); + #else + rect.Grow(2.0f, 4.0f); + #endif #else - rect.Translate(RADAR_LEFT, SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT)); -#endif + #ifdef FIX_BUGS + rect.Grow(SCREEN_SCALE_X(4.0f), SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(4.0f), SCREEN_SCALE_Y(4.0f)); + #else rect.Grow(4.0f); + #endif +#endif Sprites[HUD_RADARDISC].Draw(rect, RADARDISC_COLOR); CRadar::DrawBlips(); } @@ -851,7 +1089,12 @@ void CHud::Draw() if (!CTimer::GetIsUserPaused()) { for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) { if (CTheScripts::IntroTextLines[i].m_Text[0] && CTheScripts::IntroTextLines[i].m_bTextBeforeFade) { - CFont::SetScale(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y(CTheScripts::IntroTextLines[i].m_fScaleY * 0.5f)); + CFont::SetScale(SCREEN_SCALE_X_PC(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y_PC(CTheScripts::IntroTextLines[i].m_fScaleY) +#if !defined(PS2_HUD) || defined(FIX_BUGS) + * 0.5f +#endif + ); + CFont::SetColor(CTheScripts::IntroTextLines[i].m_sColor); if (CTheScripts::IntroTextLines[i].m_bJustify) @@ -869,9 +1112,10 @@ void CHud::Draw() else CFont::SetCentreOff(); - CFont::SetWrapx(SCALE_AND_CENTER_X(CTheScripts::IntroTextLines[i].m_fWrapX)); - CFont::SetCentreSize(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fCenterSize)); - + CFont::SetWrapx(SCALE_AND_CENTER_X_PC(CTheScripts::IntroTextLines[i].m_fWrapX)); + + CFont::SetCentreSize(SCREEN_SCALE_X_PC(CTheScripts::IntroTextLines[i].m_fCenterSize)); + if (CTheScripts::IntroTextLines[i].m_bBackground) CFont::SetBackgroundOn(); else @@ -890,7 +1134,12 @@ void CHud::Draw() CFont::SetPropOff(); CFont::SetFontStyle(FONT_LOCALE(CTheScripts::IntroTextLines[i].m_nFont)); + +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::PrintString(CTheScripts::IntroTextLines[i].m_fAtX, CTheScripts::IntroTextLines[i].m_fAtY, CTheScripts::IntroTextLines[i].m_Text); +#else CFont::PrintString(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - CTheScripts::IntroTextLines[i].m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - CTheScripts::IntroTextLines[i].m_fAtY), CTheScripts::IntroTextLines[i].m_Text); +#endif } } for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroRectangles); i++) { @@ -899,20 +1148,20 @@ void CHud::Draw() // Yeah, top and bottom changed place. R* vision if (IntroRect.m_bIsUsed && IntroRect.m_bBeforeFade) { if (IntroRect.m_nTextureId >= 0) { - CRect rect = { + CRect rect ( IntroRect.m_sRect.left, IntroRect.m_sRect.top, IntroRect.m_sRect.right, - IntroRect.m_sRect.bottom }; + IntroRect.m_sRect.bottom ); CTheScripts::ScriptSprites[IntroRect.m_nTextureId].Draw(rect, IntroRect.m_sColor); } else { - CRect rect = { + CRect rect ( IntroRect.m_sRect.left, IntroRect.m_sRect.top, IntroRect.m_sRect.right, - IntroRect.m_sRect.bottom }; + IntroRect.m_sRect.bottom ); CSprite2d::DrawRect(rect, IntroRect.m_sColor); } @@ -926,7 +1175,7 @@ void CHud::Draw() CFont::SetJustifyOff(); CFont::SetBackgroundOff(); CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128)); - CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.12f)); + CFont::SetScale(SCREEN_SCALE_X_PC(0.48f), SCREEN_SCALE_Y_PC(1.12f)); CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); @@ -941,7 +1190,8 @@ void CHud::Draw() 2.0f, true, CRGBA(0, 0, 0, 255)); #else float radarBulge = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f); - float rectWidth = SCREEN_WIDTH - SCREEN_SCALE_X(50.0f) - SCREEN_SCALE_X(8.0f) - radarBulge; + float rectWidth = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - radarBulge; + CFont::SetCentreSize(rectWidth); const int16 shadow = 1; @@ -950,9 +1200,9 @@ void CHud::Draw() CFont::SetColor(CRGBA(235, 235, 235, 255)); // I'm not sure shadow substaction was intentional here, might be a leftover if CFont::PrintString was used for a shadow draw call - CFont::PrintString(rectWidth / 2.0f + radarBulge - SCREEN_SCALE_X(shadow), SCREEN_SCALE_Y(4.0f) + SCREEN_SCALE_FROM_BOTTOM(68.0f) - SCREEN_SCALE_Y(shadow), m_Message); + CFont::PrintString(rectWidth / 2.0f + radarBulge - SCREEN_SCALE_X_FIX(shadow), SCREEN_SCALE_Y_PC(4.0f) + SCREEN_SCALE_FROM_BOTTOM(SUBS_Y) - SCREEN_SCALE_Y_FIX(shadow), m_Message); CFont::SetDropShadowPosition(0); -#endif +#endif // #ifdef XBOX_SUBTITLES } /* @@ -964,15 +1214,25 @@ void CHud::Draw() CFont::SetJustifyOff(); CFont::SetBackgroundOff(); CFont::SetBackGroundOnlyTextOff(); - CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f)); + + if (CGame::frenchGame || CGame::germanGame) + CFont::SetScale(SCREEN_SCALE_X_PC(1.8f), SCREEN_SCALE_Y_PC(1.8f)); + else + CFont::SetScale(SCREEN_SCALE_X_PC(1.8f), SCREEN_SCALE_Y_PC(1.8f)); + CFont::SetPropOn(); CFont::SetCentreOn(); - CFont::SetCentreSize(SCREEN_SCALE_X(615.0f)); + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 25)); + CFont::SetColor(CRGBA(255, 255, 0, 255)); CFont::SetFontStyle(FONT_HEADING); // Appearently sliding text in here was abandoned very early, since this text is centered now. - - if (BigMessageX[0] >= SCALE_AND_CENTER_X(620.0f)) { +#ifdef FIX_BUGS + if (BigMessageX[0] >= SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH-20)) +#else + if (BigMessageX[0] >= SCREEN_WIDTH-20) +#endif + { BigMessageInUse[0] += CTimer::GetTimeStep(); if (BigMessageInUse[0] >= 120.0f) { @@ -986,28 +1246,29 @@ void CHud::Draw() } } else { - BigMessageX[0] += SCREEN_SCALE_X((CTimer::GetTimeStepInMilliseconds() * 0.3f)); + BigMessageX[0] += SCREEN_SCALE_X_FIX(CTimer::GetTimeStepInMilliseconds() * 0.3f); BigMessageAlpha[0] += (CTimer::GetTimeStepInMilliseconds() * 0.3f); if (BigMessageAlpha[0] > 255.0f) BigMessageAlpha[0] = 255.0f; } - CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0])); -#ifdef FIX_BUGS -#define Y_OFFSET 18.0f + +#if defined(PS2_HUD) && !defined(FIX_BUGS) // yeah, that's right. ps2 uses y=ScaleX(a) + CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X_FIX(2.0f), (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(120.0f) + SCREEN_SCALE_Y_FIX(2.0f), m_BigMessage[0]); #else -#define Y_OFFSET 20.0f + CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X_FIX(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y_OFFSET) + SCREEN_SCALE_Y_FIX(2.0f), m_BigMessage[0]); #endif - CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(Y_OFFSET) + SCREEN_SCALE_Y(2.0f), m_BigMessage[0]); CFont::SetColor(CRGBA(BIGMESSAGE_COLOR.r, BIGMESSAGE_COLOR.g, BIGMESSAGE_COLOR.b, BigMessageAlpha[0])); +#if defined(PS2_HUD) && !defined(FIX_BUGS) // same + CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(120.0f), m_BigMessage[0]); +#else CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(18.0f), m_BigMessage[0]); - -#undef Y_OFFSET +#endif } else { BigMessageAlpha[0] = 0.0f; - BigMessageX[0] = SCALE_AND_CENTER_X(-60.0f); + BigMessageX[0] = SCALE_AND_CENTER_X_FIX(-60.0f); BigMessageInUse[0] = 1.0f; } } @@ -1026,19 +1287,18 @@ void CHud::Draw() CFont::SetBackgroundOff(); if (CGame::frenchGame || CGame::germanGame) - CFont::SetScale(SCREEN_SCALE_X(1.4f), SCREEN_SCALE_Y(1.4f)); + CFont::SetScale(SCREEN_SCALE_X_PC(1.4f), SCREEN_SCALE_Y_PC(1.4f)); else - CFont::SetScale(SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(2.0f)); + CFont::SetScale(SCREEN_SCALE_X_PC(2.0f), SCREEN_SCALE_Y_PC(2.0f)); CFont::SetPropOn(); CFont::SetRightJustifyOn(); CFont::SetFontStyle(FONT_HEADING); - CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[2])); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f - 4.0f), SCREEN_SCALE_FROM_BOTTOM(78.0f), m_BigMessage[2]); - + CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[2]*0.75f)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + SCREEN_SCALE_X_FIX(4.0f), SCREEN_SCALE_FROM_BOTTOM(WASTEDBUSTED_Y) + SCREEN_SCALE_Y(4.0f), m_BigMessage[2]); CFont::SetColor(CRGBA(WASTEDBUSTED_COLOR.r, WASTEDBUSTED_COLOR.g, WASTEDBUSTED_COLOR.b, BigMessageAlpha[2])); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(82.0f), m_BigMessage[2]); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(WASTEDBUSTED_Y), m_BigMessage[2]); } else { BigMessageAlpha[2] = 0.0f; @@ -1064,7 +1324,7 @@ void CHud::DrawAfterFade() m_HelpMessageState = 2; m_HelpMessageTimer = 0; CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, HELP_MSG_LENGTH); - m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f; + m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) / 20.0f + 3.0f; if (TheCamera.m_ScreenReductionPercentage == 0.0f) DMAudio.PlayFrontEndSound(SOUND_HUD, 0); @@ -1100,7 +1360,7 @@ void CHud::DrawAfterFade() m_HelpMessageState = 1; m_HelpMessageFadeTimer = 0; } - fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f; + fAlpha = m_HelpMessageFadeTimer / 1000.0f * 225.0f; break; case 3: m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds(); @@ -1108,7 +1368,7 @@ void CHud::DrawAfterFade() m_HelpMessageState = 0; m_HelpMessageFadeTimer = 0; } - fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f; + fAlpha = m_HelpMessageFadeTimer / 1000.0f * 225.0f; break; case 4: m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds(); @@ -1117,7 +1377,7 @@ void CHud::DrawAfterFade() m_HelpMessageFadeTimer = 0; CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, HELP_MSG_LENGTH); } - fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f; + fAlpha = m_HelpMessageFadeTimer / 1000.0f * 225.0f; break; default: break; @@ -1139,18 +1399,19 @@ void CHud::DrawAfterFade() CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f)); CFont::SetColor(CRGBA(175, 175, 175, 255)); - CFont::SetJustifyOff(); + CFont::SetJustifyOff(); #ifdef MORE_LANGUAGES if (CFont::IsJapanese()) - CFont::SetWrapx(SCREEN_SCALE_X(229.0f + 26.0f - 4.0f)); + CFont::SetWrapx(SCREEN_SCALE_X(229.0f) + SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X_FIX(4.0f)); else #endif - CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f)); + CFont::SetWrapx(SCREEN_SCALE_X(200.0f) + SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X_FIX(4.0f)); CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); CFont::SetBackgroundOn(); CFont::SetBackGroundOnlyTextOff(); CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f)); - CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint); + CFont::SetColor(CRGBA(175, 175, 175, 255)); + CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f) + SCREEN_SCALE_Y_FIX((150.0f - PagerXOffset) * 0.6f), m_HelpMessageToPrint); CFont::SetAlphaFade(255.0f); } } @@ -1158,8 +1419,12 @@ void CHud::DrawAfterFade() for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) { intro_text_line &line = CTheScripts::IntroTextLines[i]; if (line.m_Text[0] != '\0' && !line.m_bTextBeforeFade) { - CFont::SetScale(SCREEN_SCALE_X(line.m_fScaleX), SCREEN_SCALE_Y(line.m_fScaleY) / 2); + CFont::SetScale(SCREEN_SCALE_X_PC(line.m_fScaleX), SCREEN_SCALE_Y_PC(line.m_fScaleY) +#if !defined(PS2_HUD) || defined(FIX_BUGS) + / 2 +#endif + ); CFont::SetColor(line.m_sColor); if (line.m_bJustify) CFont::SetJustifyOn(); @@ -1176,8 +1441,9 @@ void CHud::DrawAfterFade() else CFont::SetCentreOff(); - CFont::SetWrapx(SCALE_AND_CENTER_X(line.m_fWrapX)); - CFont::SetCentreSize(SCREEN_SCALE_X(line.m_fCenterSize)); + CFont::SetWrapx(SCALE_AND_CENTER_X_PC(line.m_fWrapX)); + CFont::SetCentreSize(SCREEN_SCALE_X_PC(line.m_fCenterSize)); + if (line.m_bBackground) CFont::SetBackgroundOn(); else @@ -1195,7 +1461,11 @@ void CHud::DrawAfterFade() CFont::SetPropOff(); CFont::SetFontStyle(line.m_nFont); +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::PrintString(line.m_fAtX, line.m_fAtY, line.m_Text); +#else CFont::PrintString(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - line.m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - line.m_fAtY), line.m_Text); +#endif } } for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroRectangles); i++) { @@ -1220,33 +1490,29 @@ void CHud::DrawAfterFade() if (m_BigMessage[3][0]) { CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f)); + CFont::SetScale(SCREEN_SCALE_X_PC(1.2f), SCREEN_SCALE_Y_PC(1.5f)); CFont::SetCentreOn(); CFont::SetPropOn(); - CFont::SetCentreSize(SCREEN_SCALE_X(600.0f)); + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 40)); CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); - CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]); - + CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X_FIX(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y) + SCREEN_SCALE_Y_FIX(2.0f), m_BigMessage[3]); CFont::SetColor(ODDJOB_COLOR); - CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f), m_BigMessage[3]); + CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y), m_BigMessage[3]); } if (!m_BigMessage[1][0] && m_BigMessage[4][0]) { CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f)); + CFont::SetScale(SCREEN_SCALE_X_PC(1.2f), SCREEN_SCALE_Y_PC(1.5f)); CFont::SetCentreOn(); CFont::SetPropOn(); - CFont::SetCentreSize(SCREEN_SCALE_X(620.0f)); + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20)); CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); - - CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]); - + CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X_FIX(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y) - SCREEN_SCALE_Y_FIX(2.0f), m_BigMessage[4]); CFont::SetColor(ODDJOB_COLOR); - CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f), m_BigMessage[4]); + CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y), m_BigMessage[4]); } // Oddjob result @@ -1296,18 +1562,21 @@ void CHud::DrawAfterFade() CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.2f)); CFont::SetCentreOn(); CFont::SetPropOn(); - CFont::SetCentreSize(SCREEN_SCALE_X(620.0f)); + // Not bug, we just want these kind of texts to be wrapped at the center. +#ifdef ASPECT_RATIO_SCALE + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20.0f)); +#else + CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f)); +#endif CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); #ifdef BETA_SLIDING_TEXT - CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]); - + CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X_PC(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y_PC(2.0f), m_BigMessage[5]); CFont::SetColor(ODDJOB2_COLOR); CFont::PrintString(SCREEN_WIDTH / 2 - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f), m_BigMessage[5]); #else - CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]); - + CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X_PC(2.0f), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y_PC(2.0f), m_BigMessage[5]); CFont::SetColor(ODDJOB2_COLOR); CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f), m_BigMessage[5]); #endif @@ -1323,15 +1592,21 @@ void CHud::DrawAfterFade() CFont::SetBackgroundOff(); if (CGame::frenchGame || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH) - CFont::SetScale(SCREEN_SCALE_X(0.884f), SCREEN_SCALE_Y(1.36f)); + CFont::SetScale(SCREEN_SCALE_X_PC(0.884f), SCREEN_SCALE_Y_PC(1.36f)); else - CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f)); + CFont::SetScale(SCREEN_SCALE_X_PC(1.04f), SCREEN_SCALE_Y_PC(1.6f)); CFont::SetPropOn(); +#ifdef FIX_BUGS CFont::SetRightJustifyWrap(SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 500.0f)); +#else + CFont::SetRightJustifyWrap(-500.0f); +#endif CFont::SetRightJustifyOn(); CFont::SetFontStyle(FONT_HEADING); - if (BigMessageX[1] >= SCREEN_SCALE_FROM_RIGHT(20.0f)) { + + if (BigMessageX[1] >= SCREEN_WIDTH - SCREEN_SCALE_X_FIX(20.0f)) + { BigMessageInUse[1] += CTimer::GetTimeStep(); if (BigMessageInUse[1] >= 120.0f) { @@ -1343,7 +1618,7 @@ void CHud::DrawAfterFade() BigMessageAlpha[1] = 0.0f; } } else { - BigMessageX[1] += SCREEN_SCALE_X((CTimer::GetTimeStepInMilliseconds() * 0.3f)); + BigMessageX[1] += SCREEN_SCALE_X_FIX(CTimer::GetTimeStepInMilliseconds() * 0.3f); BigMessageAlpha[1] += (CTimer::GetTimeStepInMilliseconds() * 0.3f); if (BigMessageAlpha[1] > 255.0f) @@ -1352,20 +1627,22 @@ void CHud::DrawAfterFade() CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1])); #ifdef BETA_SLIDING_TEXT - CFont::PrintString(SCREEN_SCALE_X(2.0f) + BigMessageX[1], SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[1]); - + CFont::PrintString(SCREEN_SCALE_X(2.0f) + BigMessageX[1], SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y_PC(2.0f), m_BigMessage[1]); CFont::SetColor(CRGBA(MISSIONTITLE_COLOR.r, MISSIONTITLE_COLOR.g, MISSIONTITLE_COLOR.b, BigMessageAlpha[1])); CFont::PrintString(BigMessageX[1], SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]); #else - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[1]); - + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y_PC(2.0f), m_BigMessage[1]); CFont::SetColor(CRGBA(MISSIONTITLE_COLOR.r, MISSIONTITLE_COLOR.g, MISSIONTITLE_COLOR.b, BigMessageAlpha[1])); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]); #endif } else { BigMessageAlpha[1] = 0.0f; +#ifdef FIX_BUGS BigMessageX[1] = SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 60.0f); +#else + BigMessageX[1] = -60.0f; +#endif BigMessageInUse[1] = 1.0f; } } @@ -1374,106 +1651,18 @@ void CHud::DrawAfterFade() } } -void CHud::GetRidOfAllHudMessages() -{ - m_ZoneState = 0; - m_pLastZoneName = nil; - m_ZoneNameTimer = 0; - m_pZoneName = nil; - - for (int i = 0; i < HELP_MSG_LENGTH; i++) { - m_HelpMessage[i] = 0; - m_LastHelpMessage[i] = 0; - m_HelpMessageToPrint[i] = 0; - } - - m_HelpMessageTimer = 0; - m_HelpMessageFadeTimer = 0; - m_HelpMessageState = 0; - m_HelpMessageQuick = 0; - m_HelpMessageDisplayTime = 1.0f; - m_VehicleName = nil; - m_pLastVehicleName = nil; - m_pVehicleNameToPrint = nil; - m_VehicleNameTimer = 0; - m_VehicleFadeTimer = 0; - m_VehicleState = 0; - - for (int i = 0; i < ARRAY_SIZE(m_Message); i++) - m_Message[i] = 0; - - for (int i = 0; i < 6; i++) { - BigMessageInUse[i] = 0.0f; - - for (int j = 0; j < 128; j++) - m_BigMessage[i][j] = 0; - } -} - -void CHud::Initialise() +void CHud::SetMessage(wchar *message) { - m_Wants_To_Draw_Hud = true; - m_Wants_To_Draw_3dMarkers = true; - - int HudTXD = CTxdStore::AddTxdSlot("hud"); - CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD"); - CTxdStore::AddRef(HudTXD); - CTxdStore::PopCurrentTxd(); - CTxdStore::SetCurrentTxd(HudTXD); + int i = 0; + for (i = 0; i < ARRAY_SIZE(m_Message); i++) { + if (message[i] == 0) + break; - for (int i = 0; i < NUM_HUD_SPRITES; i++) { - Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask); + m_Message[i] = message[i]; } - - GetRidOfAllHudMessages(); - - if (gpSniperSightTex == nil) - gpSniperSightTex = RwTextureRead("sitesniper", nil); - if (gpRocketSightTex == nil) - gpRocketSightTex = RwTextureRead("siterocket", nil); - - CounterOnLastFrame = false; - m_ItemToFlash = ITEM_NONE; - OddJob2Timer = 0; - OddJob2OffTimer = 0.0f; - OddJob2On = 0; - OddJob2XOffset = 0.0f; - CounterFlashTimer = 0; - TimerOnLastFrame = false; - TimerFlashTimer = 0; - SpriteBrightness = 0; - PagerOn = 0; - PagerTimer = 0; - PagerSoundPlayed = 0; - PagerXOffset = 150.0f; - - CTxdStore::PopCurrentTxd(); -} - -void CHud::ReInitialise() { - m_Wants_To_Draw_Hud = true; - m_Wants_To_Draw_3dMarkers = true; - - GetRidOfAllHudMessages(); - - CounterOnLastFrame = false; - m_ItemToFlash = ITEM_NONE; - OddJob2Timer = 0; - OddJob2OffTimer = 0.0f; - OddJob2On = 0; - OddJob2XOffset = 0.0f; - CounterFlashTimer = 0; - TimerOnLastFrame = false; - TimerFlashTimer = 0; - SpriteBrightness = 0; - PagerOn = 0; - PagerTimer = 0; - PagerSoundPlayed = 0; - PagerXOffset = 150.0f; + m_Message[i] = 0; } -wchar LastBigMessage[6][128]; - void CHud::SetBigMessage(wchar *message, uint16 style) { int i = 0; @@ -1500,33 +1689,9 @@ void CHud::SetBigMessage(wchar *message, uint16 style) } LastBigMessage[style][i] = 0; m_BigMessage[style][i] = 0; -} - -void CHud::SetHelpMessage(wchar *message, bool quick) -{ - if (!CReplay::IsPlayingBack()) { - CMessages::WideStringCopy(m_HelpMessage, message, HELP_MSG_LENGTH); - CMessages::InsertPlayerControlKeysInString(m_HelpMessage); - - for (int i = 0; i < HELP_MSG_LENGTH; i++) { - m_LastHelpMessage[i] = 0; - } - - m_HelpMessageState = 0; - m_HelpMessageQuick = quick; - } -} - -void CHud::SetMessage(wchar *message) -{ - int i = 0; - for (i = 0; i < ARRAY_SIZE(m_Message); i++) { - if (message[i] == 0) - break; - - m_Message[i] = message[i]; - } - m_Message[i] = 0; +#ifndef FIX_BUGS + m_BigMessage[style][i] = 0; +#endif } void CHud::SetPagerMessage(wchar *message) @@ -1539,30 +1704,4 @@ void CHud::SetPagerMessage(wchar *message) m_PagerMessage[i] = message[i]; } m_PagerMessage[i] = 0; -} - -void CHud::SetVehicleName(wchar *name) -{ - m_VehicleName = name; -} - -void CHud::SetZoneName(wchar *name) -{ - m_pZoneName = name; -} - -void CHud::Shutdown() -{ - for (int i = 0; i < NUM_HUD_SPRITES; ++i) { - Sprites[i].Delete(); - } - - RwTextureDestroy(gpSniperSightTex); - gpSniperSightTex = nil; - - RwTextureDestroy(gpRocketSightTex); - gpRocketSightTex = nil; - - int HudTXD = CTxdStore::FindTxdSlot("hud"); - CTxdStore::RemoveTxdSlot(HudTXD); -} +}
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