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-rw-r--r--src/control/Pickups.cpp9
-rw-r--r--src/control/Script.cpp9
-rw-r--r--src/control/Script4.cpp9
-rw-r--r--src/control/Script6.cpp6
-rw-r--r--src/core/Camera.cpp25
-rw-r--r--src/core/FileLoader.cpp9
-rw-r--r--src/core/Pools.cpp10
-rw-r--r--src/core/Radar.cpp3
-rw-r--r--src/entities/Entity.cpp6
-rw-r--r--src/entities/Physical.cpp27
-rw-r--r--src/peds/Ped.cpp16
-rw-r--r--src/peds/PedAI.cpp44
-rw-r--r--src/render/WaterLevel.cpp5
-rw-r--r--src/save/GenericGameStorage.cpp3
-rw-r--r--src/vehicles/CarGen.cpp7
15 files changed, 49 insertions, 139 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 8318bc1a..96a8a670 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -814,9 +814,6 @@ void
CPickups::RenderPickUpText()
{
wchar *strToPrint;
-#ifdef FIX_BUGS
- strToPrint = nil;
-#endif
for (int32 i = 0; i < NumMessages; i++) {
if (aMessages[i].m_quantity <= 39) {
switch (aMessages[i].m_quantity) // could use some enum maybe
@@ -1288,11 +1285,7 @@ CPacManPickups::GeneratePMPickUpsForRace(int32 race)
int i = 0;
if (race == 0) pPos = aRacePoints1; // there's only one available
-
- if(!pPos) {
- debug("This shouldn't happen");
- return;
- }
+ assert(pPos != nil);
while (!pPos->IsZero()) {
while (aPMPickUps[i].m_eType != PACMAN_NONE)
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 83f43276..e70bd508 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -3439,13 +3439,8 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
}
else {
CVehicle* car;
- if(!CModelInfo::IsBikeModel(ScriptParams[0])) car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE);
-#ifdef FIX_BUGS
- else {
- debug("This shouldn't happen");
- return 0;
- }
-#endif
+ if (!CModelInfo::IsBikeModel(ScriptParams[0]))
+ car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE);
CVector pos = *(CVector*)&ScriptParams[1];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp
index 740a8e2e..40f9f2f1 100644
--- a/src/control/Script4.cpp
+++ b/src/control/Script4.cpp
@@ -1817,13 +1817,8 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
if (model == -1)
return 0;
CVehicle* car;
- if(!CModelInfo::IsBikeModel(model)) car = new CAutomobile(model, RANDOM_VEHICLE);
-#ifdef FIX_BUGS
- else {
- debug("This shouldn't happen");
- return 0;
- }
-#endif
+ if (!CModelInfo::IsBikeModel(model))
+ car = new CAutomobile(model, RANDOM_VEHICLE);
CVector pos = *(CVector*)&ScriptParams[0];
pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
car->SetPosition(pos);
diff --git a/src/control/Script6.cpp b/src/control/Script6.cpp
index f8e2d8f1..31be6987 100644
--- a/src/control/Script6.cpp
+++ b/src/control/Script6.cpp
@@ -971,10 +971,8 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
pClosestEntity = apEntities[i];
}
}
-#ifdef FIX_BUGS
- if(pClosestEntity)
-#endif
- if(pClosestEntity->IsDummy()) pClosestEntity = nil;
+ if (pClosestEntity->IsDummy())
+ pClosestEntity = nil;
}
if (pClosestEntity) {
script_assert(pClosestEntity->IsObject());
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 712e9d09..2ce4e754 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -1699,12 +1699,10 @@ CCamera::CamControl(void)
Cams[ActiveCam].CamTargetEntity = pTargetEntity;
// Ped visibility
- if(((Cams[ActiveCam].Mode == CCam::MODE_1STPERSON || Cams[ActiveCam].Mode == CCam::MODE_SNIPER || Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) &&
-#ifdef FIX_BUGS
- pTargetEntity &&
-#endif
- pTargetEntity->IsPed()) ||
+ if((Cams[ActiveCam].Mode == CCam::MODE_1STPERSON ||
+ Cams[ActiveCam].Mode == CCam::MODE_SNIPER ||
+ Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON ||
+ Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) && pTargetEntity->IsPed() ||
Cams[ActiveCam].Mode == CCam::MODE_FLYBY)
FindPlayerPed()->bIsVisible = false;
else
@@ -1756,15 +1754,14 @@ CCamera::UpdateTargetEntity(void)
PLAYER->m_pMyVehicle &&
PLAYER->m_pMyVehicle->CanPedOpenLocks(PLAYER))
cantOpen = false;
-#ifdef FIX_BUGS
- if(PLAYER)
-#endif
- if(PLAYER->GetPedState() == PED_ENTER_CAR && !cantOpen) {
- if(!enteringCar && CarZoomIndicator != CAM_ZOOM_1STPRS) {
- pTargetEntity = PLAYER->m_pMyVehicle;
- if(PLAYER->m_pMyVehicle == nil) pTargetEntity = PLAYER;
- }
+
+ if(PLAYER->GetPedState() == PED_ENTER_CAR && !cantOpen){
+ if(!enteringCar && CarZoomIndicator != CAM_ZOOM_1STPRS){
+ pTargetEntity = PLAYER->m_pMyVehicle;
+ if(PLAYER->m_pMyVehicle == nil)
+ pTargetEntity = PLAYER;
}
+ }
if((PLAYER->GetPedState() == PED_CARJACK || PLAYER->GetPedState() == PED_OPEN_DOOR) && !cantOpen){
if(!enteringCar && CarZoomIndicator != CAM_ZOOM_1STPRS)
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index 7724d919..22e0159c 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -1090,9 +1090,6 @@ CFileLoader::LoadObject(const char *line)
char model[24], txd[24];
float dist[3];
uint32 flags;
-#ifdef FIX_BUGS
- flags = 0;
-#endif
int damaged;
CSimpleModelInfo *mi;
@@ -1189,9 +1186,6 @@ CFileLoader::LoadTimeObject(const char *line)
char model[24], txd[24];
float dist[3];
uint32 flags;
-#ifdef FIX_BUGS
- flags = 0;
-#endif
int timeOn, timeOff;
int damaged;
CTimeModelInfo *mi, *other;
@@ -1796,9 +1790,6 @@ CFileLoader::ReloadObject(const char *line)
char model[24], txd[24];
float dist[3];
uint32 flags;
-#ifdef FIX_BUGS
- flags = 0;
-#endif
CSimpleModelInfo *mi;
if(sscanf(line, "%d %s %s %d", &id, model, txd, &numObjs) != 4)
diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp
index 54055243..39cfb1d4 100644
--- a/src/core/Pools.cpp
+++ b/src/core/Pools.cpp
@@ -144,11 +144,8 @@ INITSAVEBUF
pVehicle = new(slot) CBoat(model, RANDOM_VEHICLE);
else if (type == VEHICLE_TYPE_CAR)
pVehicle = new(slot) CAutomobile(model, RANDOM_VEHICLE);
- else {
+ else
assert(0);
- debug("This shouldn't happen");
- return;
- }
--CCarCtrl::NumRandomCars;
pVehicle->Load(buf);
CWorld::Add(pVehicle);
@@ -521,11 +518,8 @@ INITSAVEBUF
if (pedtype == PEDTYPE_PLAYER1)
pPed = new(ref) CPlayerPed();
- else {
+ else
assert(0);
- debug("This shouldn't happen");
- return;
- }
pPed->Load(buf);
if (pedtype == PEDTYPE_PLAYER1) {
diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp
index 7f778498..4fd7f1a5 100644
--- a/src/core/Radar.cpp
+++ b/src/core/Radar.cpp
@@ -404,9 +404,6 @@ void CRadar::Draw3dMarkers()
case BLIP_CHAR:
{
CEntity *entity = CPools::GetPedPool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
-#ifdef FIX_BUGS
- if(!entity) break;
-#endif
if (entity != nil) {
if (((CPed*)entity)->InVehicle())
entity = ((CPed * )entity)->m_pMyVehicle;
diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp
index dc70a31a..4885d631 100644
--- a/src/entities/Entity.cpp
+++ b/src/entities/Entity.cpp
@@ -504,9 +504,6 @@ CEntity::Add(void)
case ENTITY_TYPE_DUMMY:
list = &s->m_lists[ENTITYLIST_DUMMIES_OVERLAP];
break;
-#ifdef FIX_BUGS
- default: debug("This shouldn't happen"); return;
-#endif
}
list->InsertItem(this);
}
@@ -567,9 +564,6 @@ CEntity::Remove(void)
case ENTITY_TYPE_DUMMY:
list = &s->m_lists[ENTITYLIST_DUMMIES_OVERLAP];
break;
-#ifdef FIX_BUGS
- default: debug("This shouldn't happen"); return;
-#endif
}
list->RemoveItem(this);
}
diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp
index 4088f1d1..ed01297e 100644
--- a/src/entities/Physical.cpp
+++ b/src/entities/Physical.cpp
@@ -126,8 +126,6 @@ CPhysical::Add(void)
break;
default:
assert(0);
- debug("This shouldn't happen");
- return;
}
CPtrNode *node = list->InsertItem(this);
assert(node);
@@ -193,20 +191,17 @@ CPhysical::RemoveAndAdd(void)
list = &s->m_lists[ENTITYLIST_OBJECTS_OVERLAP];
break;
}
-#ifdef FIX_BUGS
- if(list)
-#endif
- if(next) {
- // If we still have old nodes, use them
- next->list->RemoveNode(next->listnode);
- list->InsertNode(next->listnode);
- next->list = list;
- next->sector = s;
- next = next->next;
- } else {
- CPtrNode *node = list->InsertItem(this);
- m_entryInfoList.InsertItem(list, node, s);
- }
+ if(next){
+ // If we still have old nodes, use them
+ next->list->RemoveNode(next->listnode);
+ list->InsertNode(next->listnode);
+ next->list = list;
+ next->sector = s;
+ next = next->next;
+ }else{
+ CPtrNode *node = list->InsertItem(this);
+ m_entryInfoList.InsertItem(list, node, s);
+ }
}
// Remove old nodes we no longer need
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index a498e251..87e77ef3 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -4348,15 +4348,13 @@ CPed::PedSetDraggedOutCarCB(CAnimBlendAssociation *dragAssoc, void *arg)
}
#endif
-#ifdef FIX_BUGS
- if(dragAssoc)
-#endif
- if(quickJackedAssoc) {
- dragAssoc->SetDeleteCallback(PedSetQuickDraggedOutCarPositionCB, ped);
- } else {
- dragAssoc->SetDeleteCallback(PedSetDraggedOutCarPositionCB, ped);
- if(ped->CanSetPedState()) CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_GETUP1, 1000.0f);
- }
+ if (quickJackedAssoc) {
+ dragAssoc->SetDeleteCallback(PedSetQuickDraggedOutCarPositionCB, ped);
+ } else {
+ dragAssoc->SetDeleteCallback(PedSetDraggedOutCarPositionCB, ped);
+ if (ped->CanSetPedState())
+ CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_GETUP1, 1000.0f);
+ }
ped->ReplaceWeaponWhenExitingVehicle();
diff --git a/src/peds/PedAI.cpp b/src/peds/PedAI.cpp
index 73958a43..089c8d9d 100644
--- a/src/peds/PedAI.cpp
+++ b/src/peds/PedAI.cpp
@@ -2244,9 +2244,6 @@ CPed::PedAnimAlignCB(CAnimBlendAssociation *animAssoc, void *arg)
enterDoor = DOOR_REAR_LEFT;
break;
default:
-#ifdef FIX_BUGS
- enterDoor = DOOR_BONNET;
-#endif
break;
}
@@ -2359,7 +2356,7 @@ CPed::PedAnimDoorOpenCB(CAnimBlendAssociation* animAssoc, void* arg)
case CAR_DOOR_RR: door = DOOR_REAR_RIGHT; pedInSeat = veh->pPassengers[2]; break;
case CAR_DOOR_LF: door = DOOR_FRONT_LEFT; pedInSeat = veh->pDriver; break;
case CAR_DOOR_LR: door = DOOR_REAR_LEFT; pedInSeat = veh->pPassengers[1]; break;
- default: assert(0); debug("This shouldn't happen"); return;
+ default: assert(0);
}
if (ped->m_fHealth == 0.0f || CPad::GetPad(0)->ArePlayerControlsDisabled() && pedInSeat && pedInSeat->IsPlayer()) {
@@ -2557,9 +2554,6 @@ CPed::PedAnimPullPedOutCB(CAnimBlendAssociation* animAssoc, void* arg)
case PEDTYPE_PLAYER4:
padNo = 3;
break;
- default:
- padNo = 0;
- break;
}
CPad *pad = CPad::GetPad(padNo);
@@ -2663,9 +2657,6 @@ CPed::PedAnimGetInCB(CAnimBlendAssociation *animAssoc, void *arg)
enterDoor = DOOR_REAR_LEFT;
break;
default:
-#ifdef FIX_BUGS
- enterDoor = DOOR_BONNET;
-#endif
break;
}
if (!veh->IsDoorMissing(enterDoor)) {
@@ -2761,15 +2752,12 @@ CPed::PedAnimDoorCloseCB(CAnimBlendAssociation *animAssoc, void *arg)
veh->ProcessOpenDoor(ped->m_vehDoor, ANIM_CAR_CLOSEDOOR_LHS, 1.0f);
eDoors door;
- switch(ped->m_vehDoor) {
- case CAR_DOOR_RF: door = DOOR_FRONT_RIGHT; break;
- case CAR_DOOR_RR: door = DOOR_REAR_RIGHT; break;
- case CAR_DOOR_LF: door = DOOR_FRONT_LEFT; break;
- case CAR_DOOR_LR: door = DOOR_REAR_LEFT; break;
- default:
- assert(0);
- debug("This shouldn't happen");
- return;
+ switch (ped->m_vehDoor) {
+ case CAR_DOOR_RF: door = DOOR_FRONT_RIGHT; break;
+ case CAR_DOOR_RR: door = DOOR_REAR_RIGHT; break;
+ case CAR_DOOR_LF: door = DOOR_FRONT_LEFT; break;
+ case CAR_DOOR_LR: door = DOOR_REAR_LEFT; break;
+ default: assert(0);
}
if (veh->Damage.GetDoorStatus(door) == DOOR_STATUS_SWINGING)
@@ -2938,9 +2926,6 @@ CPed::PedAnimStepOutCarCB(CAnimBlendAssociation* animAssoc, void* arg)
door = DOOR_REAR_LEFT;
break;
default:
-#ifdef FIX_BUGS
- door = DOOR_BONNET;
-#endif
break;
}
bool closeDoor = !veh->IsDoorMissing(door);
@@ -2962,12 +2947,6 @@ CPed::PedAnimStepOutCarCB(CAnimBlendAssociation* animAssoc, void* arg)
case PEDTYPE_PLAYER4:
padNo = 3;
break;
- default:
-#ifdef FIX_BUGS
- padNo = 0;
- debug("This shouldn't happen");
-#endif
- break;
}
CPad* pad = CPad::GetPad(padNo);
bool engineIsIntact = veh->IsCar() && ((CAutomobile*)veh)->Damage.GetEngineStatus() >= 225;
@@ -3306,9 +3285,6 @@ CPed::SetCarJack(CVehicle* car)
{
uint8 doorFlag;
eDoors door;
-#ifdef FIX_BUGS
- door = DOOR_BONNET;
-#endif
CPed *pedInSeat = nil;
if (car->IsBoat())
@@ -3464,10 +3440,8 @@ CPed::BeingDraggedFromCar(void)
if (!dontRunAnim)
m_pVehicleAnim = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, enterAnim);
-#ifdef FIX_BUGS
- if(m_pVehicleAnim)
-#endif
- m_pVehicleAnim->SetFinishCallback(PedSetDraggedOutCarCB, this);
+
+ m_pVehicleAnim->SetFinishCallback(PedSetDraggedOutCarCB, this);
lineUpType = LINE_UP_TO_CAR_START;
} else if (m_pVehicleAnim->currentTime <= 1.4f) {
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp
index 231ae14f..7aa01f5a 100644
--- a/src/render/WaterLevel.cpp
+++ b/src/render/WaterLevel.cpp
@@ -745,10 +745,7 @@ CWaterLevel::RenderWater()
if ( fHugeSectorDistToCamSqr >= SQR(500.0f) /*fHugeSectorNearDist*/ )
{
float fZ;
-#ifdef FIX_BUGS
- fZ = 0.f;
-#endif
-
+
if ( aWaterBlockList[2*x+0][2*y+0] >= 0 )
fZ = ms_aWaterZs[ aWaterBlockList[2*x+0][2*y+0] ];
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index d0f9e7ba..a7cafec8 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -251,9 +251,6 @@ GenericLoad()
uint8 *buf;
int32 file;
uint32 size;
-#ifdef FIX_BUGS
- size = 0;
-#endif
#ifdef MISSION_REPLAY
int8 qs;
#endif
diff --git a/src/vehicles/CarGen.cpp b/src/vehicles/CarGen.cpp
index 9a0e5847..7524444b 100644
--- a/src/vehicles/CarGen.cpp
+++ b/src/vehicles/CarGen.cpp
@@ -100,12 +100,7 @@ void CCarGenerator::DoInternalProcessing()
// So game crashes if it's bike :D
if (((CVehicleModelInfo*)CModelInfo::GetModelInfo(m_nModelIndex))->m_vehicleType != VEHICLE_TYPE_BIKE)
pCar = new CAutomobile(m_nModelIndex, PARKED_VEHICLE);
-#ifdef FIX_BUGS
- else {
- debug("This shouldn't happen");
- return;
- }
-#endif
+
pCar->SetIsStatic(false);
pCar->bEngineOn = false;
pos.z += pCar->GetDistanceFromCentreOfMassToBaseOfModel();