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-rw-r--r--src/control/Garages.cpp10
-rw-r--r--src/control/Garages.h5
-rw-r--r--src/control/Pickups.cpp15
-rw-r--r--src/control/Pickups.h16
-rw-r--r--src/control/Script.cpp1673
-rw-r--r--src/control/Script.h27
-rw-r--r--src/core/Fire.cpp17
-rw-r--r--src/core/Fire.h9
-rw-r--r--src/core/Stats.cpp15
-rw-r--r--src/core/Stats.h16
-rw-r--r--src/peds/Ped.cpp24
-rw-r--r--src/peds/Ped.h18
-rw-r--r--src/vehicles/Automobile.cpp4
-rw-r--r--src/vehicles/Automobile.h4
-rw-r--r--src/vehicles/Vehicle.h2
-rw-r--r--src/weapons/ProjectileInfo.cpp3
-rw-r--r--src/weapons/ProjectileInfo.h1
17 files changed, 1812 insertions, 47 deletions
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index b7a1fa8b..ca1dae1b 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -78,6 +78,16 @@ WRAPPER void CGarages::PlayerArrestedOrDied() { EAXJMP(0x427F60); }
WRAPPER int16 CGarages::AddOne(float, float, float, float, float, float, uint8, uint32) { EAXJMP(0x421FA0); }
WRAPPER void CGarages::SetTargetCarForMissonGarage(int16, CVehicle*) { EAXJMP(0x426BD0); }
WRAPPER bool CGarages::HasCarBeenDroppedOffYet(int16) { EAXJMP(0x426C20); }
+WRAPPER void CGarages::DeActivateGarage(int16) { EAXJMP(0x426C40); }
+WRAPPER void CGarages::ActivateGarage(int16) { EAXJMP(0x426C60); }
+
+int32 CGarages::QueryCarsCollected(int16 garage)
+{
+ return 0;
+}
+
+WRAPPER bool CGarages::HasThisCarBeenCollected(int16 garage, uint8 id) { EAXJMP(0x426D50); }
+WRAPPER void CGarages::ChangeGarageType(int16 garage, int8 type) { EAXJMP(0x4222A0); }
#if 0
WRAPPER void CGarages::PrintMessages(void) { EAXJMP(0x426310); }
diff --git a/src/control/Garages.h b/src/control/Garages.h
index af592716..f9421ae8 100644
--- a/src/control/Garages.h
+++ b/src/control/Garages.h
@@ -35,4 +35,9 @@ public:
static int16 AddOne(float, float, float, float, float, float, uint8, uint32);
static void SetTargetCarForMissonGarage(int16, CVehicle*);
static bool HasCarBeenDroppedOffYet(int16);
+ static void ActivateGarage(int16);
+ static void DeActivateGarage(int16);
+ static int32 QueryCarsCollected(int16);
+ static bool HasThisCarBeenCollected(int16, uint8);
+ static void ChangeGarageType(int16, int8); //TODO: eGarageType
};
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 52861e99..67c59101 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -46,8 +46,21 @@ uint8 aWeaponGreens[] = { 0, 255, 128, 255, 0, 255, 128, 255, 0, 255, 255, 0, 25
uint8 aWeaponBlues[] = { 0, 0, 255, 0, 255, 255, 0, 128, 255, 0, 255, 0, 128, 255, 0, 0 };
float aWeaponScale[] = { 1.0f, 2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f, 1.0f, 1.0f, 1.0f };
-WRAPPER void CPacManPickups::Render(void) { EAXJMP(0x432F60); }
+WRAPPER void CPacManPickups::Init(void) { EAXJMP(0x432760); }
WRAPPER void CPacManPickups::Update(void) { EAXJMP(0x432800); }
+WRAPPER void CPacManPickups::GeneratePMPickUps(CVector, float, int16, uint8) { EAXJMP(0x432AE0); }
+WRAPPER void CPacManPickups::GeneratePMPickUpsForRace(int32) { EAXJMP(0x432D50); }
+WRAPPER void CPacManPickups::GenerateOnePMPickUp(CVector) { EAXJMP(0x432F20); }
+WRAPPER void CPacManPickups::Render(void) { EAXJMP(0x432F60); }
+WRAPPER void CPacManPickups::DoCleanUpPacManStuff(void) { EAXJMP(0x433150); }
+WRAPPER void CPacManPickups::StartPacManRace(int32) { EAXJMP(0x433340); }
+WRAPPER void CPacManPickups::StartPacManRecord(void) { EAXJMP(0x433360); }
+WRAPPER uint32 CPacManPickups::QueryPowerPillsEatenInRace(void) { EAXJMP(0x4333A0); }
+WRAPPER void CPacManPickups::ResetPowerPillsEatenInRace(void) { EAXJMP(0x4333B0); }
+WRAPPER void CPacManPickups::CleanUpPacManStuff(void) { EAXJMP(0x4333C0); }
+WRAPPER void CPacManPickups::StartPacManScramble(CVector, float, int16) { EAXJMP(0x4333D0); }
+WRAPPER uint32 CPacManPickups::QueryPowerPillsCarriedByPlayer(void) { EAXJMP(0x4333F0); }
+WRAPPER void CPacManPickups::ResetPowerPillsCarriedByPlayer(void) { EAXJMP(0x433410); }
void
diff --git a/src/control/Pickups.h b/src/control/Pickups.h
index 5f9814c3..4bb0ddff 100644
--- a/src/control/Pickups.h
+++ b/src/control/Pickups.h
@@ -105,6 +105,20 @@ extern uint16 CostOfWeapon[20];
class CPacManPickups
{
public:
- static void Render(void);
+ static void Init(void);
static void Update(void);
+ static void GeneratePMPickUps(CVector, float, int16, uint8);
+ static void GeneratePMPickUpsForRace(int32);
+ static void GenerateOnePMPickUp(CVector);
+ static void Render(void);
+ static void DoCleanUpPacManStuff(void);
+ static void StartPacManRace(int32);
+ static void StartPacManRecord(void);
+ static uint32 QueryPowerPillsEatenInRace(void);
+ static void ResetPowerPillsEatenInRace(void);
+ static void CleanUpPacManStuff(void);
+ static void StartPacManScramble(CVector, float, int16);
+ static uint32 QueryPowerPillsCarriedByPlayer(void);
+ static void ResetPowerPillsCarriedByPlayer(void);
+
};
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 15cf798b..b3021094 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -28,6 +28,7 @@
#include "Messages.h"
#include "ModelIndices.h"
#include "Pad.h"
+#include "ParticleObject.h"
#include "PedRoutes.h"
#include "Phones.h"
#include "Pickups.h"
@@ -36,13 +37,16 @@
#include "PointLights.h"
#include "Pools.h"
#include "Population.h"
+#include "ProjectileInfo.h"
#include "Remote.h"
#include "Restart.h"
#include "Replay.h"
#include "Shadows.h"
+#include "Stats.h"
#include "Streaming.h"
#include "Text.h"
#include "User.h"
+#include "WaterLevel.h"
#include "Weather.h"
#include "World.h"
#include "Zones.h"
@@ -1664,13 +1668,23 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
CGeneral::GetRandomNumber();
CGeneral::GetRandomNumber();
CGeneral::GetRandomNumber(); /* To make it EXTRA random! */
+#ifdef FIX_BUGS
+ *ptr = CGeneral::GetRandomNumberInRange(0.0f, 1.0f);
+#else
*ptr = CGeneral::GetRandomNumber() / 65536.0f;
/* Between 0 and 0.5 on PC (oh well...), never used in original script. */
+#endif
+
return 0;
}
case COMMAND_GENERATE_RANDOM_INT:
+#ifdef FIX_BUGS
+ // Not a very good fix but before switching to PS2 rand, it sort of works
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumberInRange(0, 65535);
+#else
/* On PC between 0 and 32767, even though script expects values between 0 and 65536 */
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumber();
+#endif
return 0;
case COMMAND_CREATE_CHAR:
{
@@ -1712,7 +1726,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
ped = new CCivilianPed(ScriptParams[0], ScriptParams[1]);
ped->CharCreatedBy = MISSION_CHAR;
ped->bRespondsToThreats = false;
- ped->m_ped_flagG2 = false;
+ ped->bAllowMedicsToReviveMe = false;
CVector pos = *(CVector*)&ScriptParams[2];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
@@ -2755,7 +2769,7 @@ int8 CRunningScript::ProcessCommandsFrom200To299(int32 command)
pPed = new CCivilianPed(ScriptParams[1], ScriptParams[2]);
pPed->CharCreatedBy = MISSION_CHAR;
pPed->bRespondsToThreats = false;
- pPed->m_ped_flagG2 = false;
+ pPed->bAllowMedicsToReviveMe = false;
pPed->GetPosition() = pVehicle->GetPosition();
pPed->SetOrientation(0.0f, 0.0f, 0.0f);
pPed->SetPedState(PED_DRIVING);
@@ -3890,6 +3904,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
return 0;
}
@@ -3897,6 +3912,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
return 0;
}
@@ -3904,6 +3920,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT);
return 0;
}
@@ -3949,7 +3966,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
pPed = new CCivilianPed(ScriptParams[1], ScriptParams[2]);
pPed->CharCreatedBy = MISSION_CHAR;
pPed->bRespondsToThreats = false;
- pPed->m_ped_flagG2 = false;
+ pPed->bAllowMedicsToReviveMe = false;
pPed->GetPosition() = pVehicle->GetPosition();
pPed->SetOrientation(0.0f, 0.0f, 0.0f);
pPed->SetPedState(PED_DRIVING);
@@ -4959,10 +4976,8 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
CollectParameters(&m_nIp, 1);
char name[16];
strncpy(name, (char*)&CTheScripts::ScriptSpace[m_nIp], 8);
- for (int i = 0; i < 8; i++) {
- if (name[i] >= 'A' && name[i] <= 'Z')
- name[i] += 'a' - 'A';
- }
+ for (int i = 0; i < 8; i++)
+ name[i] = tolower(name[i]);
CStreaming::RequestSpecialChar(ScriptParams[0] - 1, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
m_nIp += 8;
return 0;
@@ -5156,6 +5171,1641 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
}
#endif
+#if 0
+WRAPPER int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { EAXJMP(0x444B20); }
+#else
+int8 CRunningScript::ProcessCommandsFrom600To699(int32 command)
+{
+ switch (command){
+ /* Collective commands are not implemented until LCS.
+ case COMMAND_SET_COLL_OBJ_WAIT_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE:
+ case COMMAND_SET_COLL_OBJ_GUARD_SPOT:
+ case COMMAND_SET_COLL_OBJ_GUARD_AREA:
+ case COMMAND_SET_COLL_OBJ_WAIT_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_KILL_CHAR_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_KILL_CHAR_ANY_MEANS:
+ case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS:
+ case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE:
+ case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE:
+ case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS:
+ case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS:
+ case COMMAND_SET_COLL_OBJ_GOTO_CHAR_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_LEAVE_CAR:
+ case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER:
+ case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_DRIVER:
+ case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE:
+ case COMMAND_SET_COLL_OBJ_DESTROY_OBJECT:
+ case COMMAND_SET_COLL_OBJ_DESTROY_CAR:
+ case COMMAND_SET_COLL_OBJ_GOTO_AREA_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_GOTO_AREA_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
+ case COMMAND_SET_COLL_OBJ_GUARD_ATTACK:
+ case COMMAND_SET_COLL_OBJ_FOLLOW_ROUTE:
+ case COMMAND_SET_COLL_OBJ_GOTO_COORD_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_RUN_TO_AREA:
+ case COMMAND_SET_COLL_OBJ_RUN_TO_COORD:
+ case COMMAND_ADD_PEDS_IN_AREA_TO_COLL:
+ case COMMAND_ADD_PEDS_IN_VEHICLE_TO_COLL:
+ case COMMAND_CLEAR_COLL:
+ case COMMAND_IS_COLL_IN_CARS:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
+ case COMMAND_IS_COLL_IN_AREA_2D:
+ case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
+ case COMMAND_GET_NUMBER_OF_PEDS_IN_COLL:
+ */
+ case COMMAND_SET_CHAR_HEED_THREATS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bRespondsToThreats = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_HEED_THREATS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ pPed->bRespondsToThreats = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_GET_CONTROLLER_MODE:
+ ScriptParams[0] = 0;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_SET_CAN_RESPRAY_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ ((CAutomobile*)pVehicle)->bFixedColour = (ScriptParams[1] == 0);
+ return 0;
+ }
+ case COMMAND_IS_TAXI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ int mi = pVehicle->GetModelIndex();
+ UpdateCompareFlag(mi == MI_TAXI || mi == MI_CABBIE || mi == MI_BORGNINE);
+ return 0;
+ }
+ case COMMAND_UNLOAD_SPECIAL_CHARACTER:
+ CollectParameters(&m_nIp, 1);
+ CStreaming::SetMissionDoesntRequireSpecialChar(ScriptParams[0] - 1);
+ return 0;
+ case COMMAND_RESET_NUM_OF_MODELS_KILLED_BY_PLAYER:
+ CDarkel::ResetModelsKilledByPlayer();
+ return 0;
+ case COMMAND_GET_NUM_OF_MODELS_KILLED_BY_PLAYER:
+ CollectParameters(&m_nIp, 1);
+ ScriptParams[0] = CDarkel::QueryModelsKilledByPlayer(ScriptParams[0]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_ACTIVATE_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ CGarages::ActivateGarage(ScriptParams[0]);
+ return 0;
+ case COMMAND_SWITCH_TAXI_TIMER:
+ {
+ CollectParameters(&m_nIp, 1);
+ if (ScriptParams[0] != 0){
+ CWorld::Players[CWorld::PlayerInFocus].m_nUnusedTaxiTimer = CTimer::GetTimeInMilliseconds();
+ CWorld::Players[CWorld::PlayerInFocus].m_bUnusedTaxiThing = true;
+ }else{
+ CWorld::Players[CWorld::PlayerInFocus].m_bUnusedTaxiThing = false;
+ }
+ return 0;
+ }
+ case COMMAND_CREATE_OBJECT_NO_OFFSET:
+ {
+ CollectParameters(&m_nIp, 4);
+ int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index;
+ CObject* pObj = new CObject(mi, 0);
+ pObj->ObjectCreatedBy = MISSION_OBJECT;
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pObj->GetPosition() = pos;
+ pObj->SetOrientation(0.0f, 0.0f, 0.0f);
+ pObj->GetMatrix().UpdateRW();
+ pObj->UpdateRwFrame();
+ CTheScripts::ClearSpaceForMissionEntity(pos, pObj);
+ CWorld::Add(pObj);
+ ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_OBJECT);
+ return 0;
+ }
+ case COMMAND_IS_BOAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ UpdateCompareFlag(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS:
+ {
+ CollectParameters(&m_nIp, 5);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ float infX = *(float*)&ScriptParams[1];
+ float infY = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[1];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[2];
+ }
+ CVector pos;
+ pos.x = (infX + supX) / 2;
+ pos.y = (infY + supY) / 2;
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = max(pos.x - infX, pos.y - infY);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius);
+ return 0;
+ }
+ //case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS:
+ case COMMAND_IS_PLAYER_STOPPED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
+ UpdateCompareFlag(CTheScripts::IsPlayerStopped(pPlayer));
+ return 0;
+ }
+ case COMMAND_IS_CHAR_STOPPED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(CTheScripts::IsPedStopped(pPed));
+ return 0;
+ }
+ case COMMAND_MESSAGE_WAIT:
+ CollectParameters(&m_nIp, 2);
+ m_nWakeTime = CTimer::GetTimeInMilliseconds() + ScriptParams[0];
+ if (ScriptParams[1] != 0)
+ m_bSkipWakeTime = true;
+ return 1;
+ case COMMAND_ADD_PARTICLE_EFFECT:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= 100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CParticleObject::AddObject(ScriptParams[0], pos, ScriptParams[4] != 0);
+ return 0;
+ }
+ case COMMAND_SWITCH_WIDESCREEN:
+ CollectParameters(&m_nIp, 1);
+ if (ScriptParams[0] != 0)
+ TheCamera.SetWideScreenOn();
+ else
+ TheCamera.SetWideScreenOff();
+ return 0;
+ case COMMAND_ADD_SPRITE_BLIP_FOR_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[1]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], 1, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[1]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_OBJECT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], 6, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[1]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_CONTACT_POINT:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[3]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_COORD:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[3]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_ONLY_DAMAGED_BY_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bOnlyDamagedByPlayer = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CAR_ONLY_DAMAGED_BY_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->bOnlyDamagedByPlayer = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_PROOFS:
+ {
+ CollectParameters(&m_nIp, 6);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bBulletProof = (ScriptParams[1] != 0);
+ pPed->bFireProof = (ScriptParams[2] != 0);
+ pPed->bExplosionProof = (ScriptParams[3] != 0);
+ pPed->bCollisionProof = (ScriptParams[4] != 0);
+ pPed->bMeleeProof = (ScriptParams[5] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CAR_PROOFS:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->bBulletProof = (ScriptParams[1] != 0);
+ pVehicle->bFireProof = (ScriptParams[2] != 0);
+ pVehicle->bExplosionProof = (ScriptParams[3] != 0);
+ pVehicle->bCollisionProof = (ScriptParams[4] != 0);
+ pVehicle->bMeleeProof = (ScriptParams[5] != 0);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D:
+ PlayerInAngledAreaCheckCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_DEACTIVATE_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ CGarages::DeActivateGarage(ScriptParams[0]);
+ return 0;
+ case COMMAND_GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ ScriptParams[0] = CGarages::QueryCarsCollected(ScriptParams[0]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_HAS_CAR_BEEN_TAKEN_TO_GARAGE:
+ CollectParameters(&m_nIp, 2);
+ UpdateCompareFlag(CGarages::HasThisCarBeenCollected(ScriptParams[0], ScriptParams[1] - 1));
+ return 0;
+ default:
+ assert(0);
+ }
+ return -1;
+}
+#endif
+
+#if 0
+WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); }
+#else
+int8 CRunningScript::ProcessCommandsFrom700To799(int32 command)
+{
+ switch (command){
+ case COMMAND_SET_SWAT_REQUIRED:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_bSwatRequired = (ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_SET_FBI_REQUIRED:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_bFbiRequired = (ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_SET_ARMY_REQUIRED:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_bArmyRequired = (ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_IS_CAR_IN_WATER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ UpdateCompareFlag(pVehicle->bIsInWater);
+ return 0;
+ }
+ case COMMAND_GET_CLOSEST_CHAR_NODE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 1, 999999.9f)];
+ *(CVector*)&ScriptParams[0] = pNode->pos;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_GET_CLOSEST_CAR_NODE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f)];
+ *(CVector*)&ScriptParams[0] = pNode->pos;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_CAR_GOTO_COORDINATES_ACCURATE:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pos.z += pVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
+ if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, pos, false))
+ pVehicle->AutoPilot.m_nCarMission = MISSION_GOTO_COORDS_STRAIGHT_ACCURATE;
+ else
+ pVehicle->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ACCURATE;
+ pVehicle->m_status = STATUS_PHYSICS;
+ pVehicle->bEngineOn = true;
+ pVehicle->AutoPilot.m_nCruiseSpeed = min(6, pVehicle->AutoPilot.m_nCruiseSpeed);
+ pVehicle->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
+ return 0;
+ }
+ case COMMAND_START_PACMAN_RACE:
+ CollectParameters(&m_nIp, 1);
+ CPacManPickups::StartPacManRace(ScriptParams[0]);
+ return 0;
+ case COMMAND_START_PACMAN_RECORD:
+ CPacManPickups::StartPacManRecord();
+ return 0;
+ case COMMAND_GET_NUMBER_OF_POWER_PILLS_EATEN:
+ ScriptParams[0] = CPacManPickups::QueryPowerPillsEatenInRace();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_CLEAR_PACMAN:
+ CPacManPickups::CleanUpPacManStuff();
+ return 0;
+ case COMMAND_START_PACMAN_SCRAMBLE:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPacManPickups::StartPacManScramble(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
+ return 0;
+ }
+ case COMMAND_GET_NUMBER_OF_POWER_PILLS_CARRIED:
+ ScriptParams[0] = CPacManPickups::QueryPowerPillsCarriedByPlayer();
+ return 0;
+ case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_CARRIED:
+ CPacManPickups::ResetPowerPillsCarriedByPlayer();
+ return 0;
+ case COMMAND_IS_CAR_ON_SCREEN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ UpdateCompareFlag(TheCamera.IsSphereVisible(pVehicle->GetBoundCentre(), pVehicle->GetBoundRadius()));
+ return 0;
+ }
+ case COMMAND_IS_CHAR_ON_SCREEN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(TheCamera.IsSphereVisible(pPed->GetBoundCentre(), pPed->GetBoundRadius()));
+ return 0;
+ }
+ case COMMAND_IS_OBJECT_ON_SCREEN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ UpdateCompareFlag(TheCamera.IsSphereVisible(pObject->GetBoundCentre(), pObject->GetBoundRadius()));
+ return 0;
+ }
+ case COMMAND_GOSUB_FILE:
+ {
+ CollectParameters(&m_nIp, 2);
+ assert(m_nStackPointer < MAX_STACK_DEPTH);
+ m_anStack[m_nStackPointer++] = m_nIp;
+ m_nIp = ScriptParams[0];
+ // ScriptParams[1] == filename
+ return 0;
+ }
+ case COMMAND_GET_GROUND_Z_FOR_3D_COORD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ bool success;
+ *(float*)&ScriptParams[0] = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &success);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_START_SCRIPT_FIRE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ ScriptParams[0] = gFireManager.StartScriptFire(pos, nil, 0.8f, 1);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_SCRIPT_FIRE_EXTINGUISHED:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(gFireManager.IsScriptFireExtinguish(ScriptParams[0]));
+ return 0;
+ case COMMAND_REMOVE_SCRIPT_FIRE:
+ CollectParameters(&m_nIp, 1);
+ gFireManager.RemoveScriptFire(ScriptParams[0]);
+ return 0;
+ case COMMAND_SET_COMEDY_CONTROLS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->bComedyControls = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_BOAT_GOTO_COORDS:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ CBoat* pBoat = (CBoat*)pVehicle;
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= -100.0f)
+ CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &pos.z, false);
+ pBoat->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ASTHECROWSWIMS;
+ pBoat->AutoPilot.m_vecDestinationCoors = pos;
+ pBoat->m_status = STATUS_PHYSICS;
+ pBoat->AutoPilot.m_nCruiseSpeed = max(6, pBoat->AutoPilot.m_nCruiseSpeed);
+ pBoat->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
+ return 0;
+ }
+ case COMMAND_BOAT_STOP:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ CBoat* pBoat = (CBoat*)pVehicle;
+ pBoat->AutoPilot.m_nCarMission = MISSION_NONE;
+ pBoat->m_status = STATUS_PHYSICS;
+ pBoat->bEngineOn = false;
+ pBoat->AutoPilot.m_nCruiseSpeed = 0;
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_SHOOTING_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ float x1, y1, x2, y2;
+ x1 = *(float*)&ScriptParams[1];
+ y1 = *(float*)&ScriptParams[2];
+ x2 = *(float*)&ScriptParams[3];
+ y2 = *(float*)&ScriptParams[4];
+ UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
+ if (!ScriptParams[5])
+ return 0;
+ CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_SHOOTING_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ float x1, y1, x2, y2;
+ x1 = *(float*)&ScriptParams[1];
+ y1 = *(float*)&ScriptParams[2];
+ x2 = *(float*)&ScriptParams[3];
+ y2 = *(float*)&ScriptParams[4];
+ UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
+ if (!ScriptParams[5])
+ return 0;
+ CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+ return 0;
+ }
+ case COMMAND_IS_CURRENT_PLAYER_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType);
+ return 0;
+ }
+ case COMMAND_IS_CURRENT_CHAR_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType);
+ return 0;
+ }
+ case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_EATEN:
+ CPacManPickups::ResetPowerPillsEatenInRace();
+ return 0;
+ case COMMAND_ADD_POWER_PILL:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPacManPickups::GenerateOnePMPickUp(pos);
+ return 0;
+ }
+ case COMMAND_SET_BOAT_CRUISE_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ CBoat* pBoat = (CBoat*)pVehicle;
+ pBoat->AutoPilot.m_nCruiseSpeed = ScriptParams[1];
+ }
+ case COMMAND_GET_RANDOM_CHAR_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 4);
+ int ped_handle = -1;
+ CVector pos = FindPlayerCoors();
+ float x1, y1, x2, y2;
+ x1 = *(float*)&ScriptParams[1];
+ y1 = *(float*)&ScriptParams[2];
+ x2 = *(float*)&ScriptParams[3];
+ y2 = *(float*)&ScriptParams[4];
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i && ped_handle == -1){
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+ continue;
+ if (pPed->CharCreatedBy != RANDOM_CHAR)
+ continue;
+ if (!pPed->IsPedInControl())
+ continue;
+ if (pPed->bRemoveFromWorld)
+ continue;
+ if (pPed->bFadeOut)
+ continue;
+ if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
+ continue;
+ if (!ThisIsAValidRandomPed(pPed->m_nPedType))
+ continue;
+ if (pPed->bIsLeader || pPed->m_leader)
+ continue;
+ if (!pPed->IsWithinArea(x1, y1, x2, y2))
+ continue;
+ if (pos.z - 5.0f > pPed->GetPosition().z)
+ continue;
+ if (pos.z + 5.0f < pPed->GetPosition().z)
+ continue;
+ ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+ CTheScripts::LastRandomPedId = ped_handle;
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ ++CPopulation::ms_nTotalMissionPeds;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+ }
+ ScriptParams[0] = ped_handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_CHAR_IN_ZONE:
+ {
+ char zone[8];
+ strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+ if (nZone != -1)
+ m_nIp += 8;
+ CZone* pZone = CTheZones::GetZone(nZone);
+ int ped_handle = -1;
+ CVector pos = FindPlayerCoors();
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i && ped_handle == -1) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+ continue;
+ if (pPed->CharCreatedBy != RANDOM_CHAR)
+ continue;
+ if (!pPed->IsPedInControl())
+ continue;
+ if (pPed->bRemoveFromWorld)
+ continue;
+ if (pPed->bFadeOut)
+ continue;
+ if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
+ continue;
+ if (!ThisIsAValidRandomPed(pPed->m_nPedType))
+ continue;
+ if (pPed->bIsLeader || pPed->m_leader)
+ continue;
+ if (!CTheZones::PointLiesWithinZone(pPed->GetPosition(), pZone))
+ continue;
+ if (pos.z - 5.0f > pPed->GetPosition().z)
+ continue;
+ if (pos.z + 5.0f < pPed->GetPosition().z)
+ continue;
+ ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+ CTheScripts::LastRandomPedId = ped_handle;
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ ++CPopulation::ms_nTotalMissionPeds;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+ }
+ ScriptParams[0] = ped_handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_TAXI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->IsTaxi());
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_SHOOTING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(pPed->bIsShooting);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_SHOOTING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->bIsShooting);
+ return 0;
+ }
+ case COMMAND_CREATE_MONEY_PICKUP:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_MONEY, PICKUP_MONEY, ScriptParams[3]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_ACCURACY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->m_wepAccuracy = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_CAR_SPEED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ *(float*)&ScriptParams[0] = pVehicle->GetSpeed().Magnitude() * GAME_SPEED_TO_METERS_PER_SECOND;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_LOAD_CUTSCENE:
+ {
+ char name[8];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ m_nIp += 8;
+ CCutsceneMgr::LoadCutsceneData(name);
+ return 0;
+ }
+ case COMMAND_CREATE_CUTSCENE_OBJECT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CCutsceneObject* pCutObj = CCutsceneMgr::CreateCutsceneObject(ScriptParams[0]);
+ ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutObj);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CUTSCENE_ANIM:
+ {
+ CollectParameters(&m_nIp, 1);
+ char name[8];
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ m_nIp += 8;
+ CCutsceneMgr::SetCutsceneAnim(name, pObject);
+ return 0;
+ }
+ case COMMAND_START_CUTSCENE:
+ CCutsceneMgr::ms_cutsceneLoadStatus = 1;
+ return 0;
+ case COMMAND_GET_CUTSCENE_TIME:
+ ScriptParams[0] = CCutsceneMgr::GetCutsceneTimeInMilleseconds();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_HAS_CUTSCENE_FINISHED:
+ UpdateCompareFlag(CCutsceneMgr::HasCutsceneFinished());
+ return 0;
+ case COMMAND_CLEAR_CUTSCENE:
+ CCutsceneMgr::DeleteCutsceneData();
+ return 0;
+ case COMMAND_RESTORE_CAMERA_JUMPCUT:
+ TheCamera.RestoreWithJumpCut();
+ return 0;
+ case COMMAND_CREATE_COLLECTABLE1:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f;
+ CPickups::GenerateNewOne(pos, MI_COLLECTABLE1, PICKUP_COLLECTABLE1, 0);
+ return 0;
+ }
+ case COMMAND_SET_COLLECTABLE1_TOTAL:
+ CollectParameters(&m_nIp, 1);
+ CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages = ScriptParams[0];
+ return 0;
+ case COMMAND_IS_PROJECTILE_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, false));
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ return 0;
+ }
+ case COMMAND_DESTROY_PROJECTILES_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, true));
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ return 0;
+ }
+ case COMMAND_DROP_MINE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f;
+ CPickups::GenerateNewOne(pos, MI_CARMINE, PICKUP_MINE_INACTIVE, 0);
+ return 0;
+ }
+ case COMMAND_DROP_NAUTICAL_MINE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f;
+ CPickups::GenerateNewOne(pos, MI_NAUTICALMINE, PICKUP_MINE_INACTIVE, 0);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_MODEL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(ScriptParams[1] == pPed->GetModelIndex());
+ return 0;
+ }
+ case COMMAND_LOAD_SPECIAL_MODEL:
+ {
+ CollectParameters(&m_nIp, 1);
+ char name[8];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ for (int i = 0; i < 8; i++)
+ name[i] = tolower(name[i]);
+ CStreaming::RequestSpecialModel(ScriptParams[0], name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ m_nIp += 8;
+ return 0;
+ }
+ case COMMAND_CREATE_CUTSCENE_HEAD:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ CCutsceneHead* pCutHead = CCutsceneMgr::AddCutsceneHead(pObject, ScriptParams[1]);
+ ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutHead);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CUTSCENE_HEAD_ANIM:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pCutHead = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pCutHead);
+ char name[8];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ m_nIp += 8;
+ CTimer::Stop();
+ CCutsceneMgr::SetHeadAnim(name, pCutHead);
+ CTimer::Update();
+ return 0;
+ }
+ case COMMAND_SIN:
+ CollectParameters(&m_nIp, 1);
+ *(float*)&ScriptParams[0] = Sin(DEGTORAD(*(float*)&ScriptParams[0]));
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_COS:
+ CollectParameters(&m_nIp, 1);
+ *(float*)&ScriptParams[0] = Cos(DEGTORAD(*(float*)&ScriptParams[0]));
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_GET_CAR_FORWARD_X:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ float forwardX = pVehicle->GetForward().x / pVehicle->GetForward().Magnitude2D();
+ *(float*)&ScriptParams[0] = forwardX;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_CAR_FORWARD_Y:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ float forwardY = pVehicle->GetForward().y / pVehicle->GetForward().Magnitude2D();
+ *(float*)&ScriptParams[0] = forwardY;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_CHANGE_GARAGE_TYPE:
+ CollectParameters(&m_nIp, 2);
+ CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ case COMMAND_ACTIVATE_CRUSHER_CRANE:
+ {
+ CollectParameters(&m_nIp, 10);
+ float infX = *(float*)&ScriptParams[2];
+ float infY = *(float*)&ScriptParams[3];
+ float supX = *(float*)&ScriptParams[4];
+ float supY = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[4];
+ supX = *(float*)&ScriptParams[2];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[5];
+ supY = *(float*)&ScriptParams[3];
+ }
+ CCranes::ActivateCrane(infX, supX, infY, supY,
+ *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
+ DEGTORAD(*(float*)&ScriptParams[8]), true, false,
+ *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_2_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddMessageWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_2_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_2_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_3_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddMessageWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_3_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_3_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_4_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddMessageWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_4_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_4_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddMessageWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_6_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddMessageWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_6_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_6_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_FOLLOW_PED_IN_FORMATION, pTargetPed);
+ pPed->SetFormation((eFormation)ScriptParams[2]);
+ return 0;
+ }
+ case COMMAND_PLAYER_MADE_PROGRESS:
+ CollectParameters(&m_nIp, 1);
+ CStats::ProgressMade += ScriptParams[0];
+ return 0;
+ case COMMAND_SET_PROGRESS_TOTAL:
+ CollectParameters(&m_nIp, 1);
+ CStats::TotalProgressInGame = ScriptParams[0];
+ return 0;
+ case COMMAND_REGISTER_JUMP_DISTANCE:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpDistance = max(CStats::MaximumJumpDistance, *(float*)&ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_HEIGHT:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpHeight = max(CStats::MaximumJumpHeight, *(float*)&ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_FLIPS:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpFlips = max(CStats::MaximumJumpFlips, ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_SPINS:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpSpins = max(CStats::MaximumJumpSpins, ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_STUNT:
+ CollectParameters(&m_nIp, 1);
+ CStats::BestStuntJump = max(CStats::BestStuntJump, ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_UNIQUE_JUMP_FOUND:
+ ++CStats::NumberOfUniqueJumpsFound;
+ return 0;
+ case COMMAND_SET_UNIQUE_JUMPS_TOTAL:
+ CollectParameters(&m_nIp, 1);
+ CStats::TotalNumberOfUniqueJumps = ScriptParams[0];
+ return 0;
+ case COMMAND_REGISTER_PASSENGER_DROPPED_OFF_TAXI:
+ ++CStats::PassengersDroppedOffWithTaxi;
+ return 0;
+ case COMMAND_REGISTER_MONEY_MADE_TAXI:
+ CollectParameters(&m_nIp, 1);
+ CStats::MoneyMadeWithTaxi += ScriptParams[0];
+ return 0;
+ case COMMAND_REGISTER_MISSION_GIVEN:
+ ++CStats::MissionsGiven;
+ return 0;
+ case COMMAND_REGISTER_MISSION_PASSED:
+ {
+ char name[8];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ m_nIp += 8;
+ strncpy(CStats::LastMissionPassedName, name, 8);
+ ++CStats::MissionsPassed;
+ CStats::CheckPointReachedSuccessfully();
+ return 0;
+ }
+ case COMMAND_SET_CHAR_RUNNING:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bIsRunning = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_REMOVE_ALL_SCRIPT_FIRES:
+ gFireManager.RemoveAllScriptFires();
+ return 0;
+ case COMMAND_IS_FIRST_CAR_COLOUR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ UpdateCompareFlag(pVehicle->m_currentColour1 == ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_IS_SECOND_CAR_COLOUR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ UpdateCompareFlag(pVehicle->m_currentColour2 == ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (!pPed)
+ printf("HAS_CHAR_BEEN_DAMAGED_BY_WEAPON - Character doesn't exist\n");
+ UpdateCompareFlag(pPed && pPed->m_lastWepDam == ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ if (!pVehicle)
+ printf("HAS_CAR_BEEN_DAMAGED_BY_WEAPON - Vehicle doesn't exist\n");
+ UpdateCompareFlag(pVehicle && pVehicle->m_nLastWeaponDamage == ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_CHARS_GROUP:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ assert(pPed);
+ assert(pLeader);
+ UpdateCompareFlag(pPed->m_leader == pLeader);
+ return 0;
+ }
+ default:
+ assert(0);
+ }
+ return -1;
+}
+#endif
+
+#if 1
+WRAPPER int8 CRunningScript::ProcessCommandsFrom800To899(int32 command) { EAXJMP(0x448240); }
+#else
+int8 CRunningScript::ProcessCommandsFrom800To899(int32 command)
+{
+ switch (command) {
+ case COMMAND_IS_CHAR_IN_PLAYERS_GROUP:
+ case COMMAND_EXPLODE_CHAR_HEAD:
+ case COMMAND_EXPLODE_PLAYER_HEAD:
+ case COMMAND_ANCHOR_BOAT:
+ case COMMAND_SET_ZONE_GROUP:
+ case COMMAND_START_CAR_FIRE:
+ case COMMAND_START_CHAR_FIRE:
+ case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA:
+ case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE:
+ case COMMAND_HAS_RESPRAY_HAPPENED:
+ case COMMAND_SET_CAMERA_ZOOM:
+ case COMMAND_CREATE_PICKUP_WITH_AMMO:
+ case COMMAND_SET_CAR_RAM_CAR:
+ case COMMAND_SET_CAR_BLOCK_CAR:
+ case COMMAND_SET_CHAR_OBJ_CATCH_TRAIN:
+ case COMMAND_SET_COLL_OBJ_CATCH_TRAIN:
+ case COMMAND_SET_PLAYER_NEVER_GETS_TIRED:
+ case COMMAND_SET_PLAYER_FAST_RELOAD:
+ case COMMAND_SET_CHAR_BLEEDING:
+ case COMMAND_SET_CAR_FUNNY_SUSPENSION:
+ case COMMAND_SET_CAR_BIG_WHEELS:
+ case COMMAND_SET_FREE_RESPRAYS:
+ case COMMAND_SET_PLAYER_VISIBLE:
+ case COMMAND_SET_CHAR_VISIBLE:
+ case COMMAND_SET_CAR_VISIBLE:
+ case COMMAND_IS_AREA_OCCUPIED:
+ case COMMAND_START_DRUG_RUN:
+ case COMMAND_HAS_DRUG_RUN_BEEN_COMPLETED:
+ case COMMAND_HAS_DRUG_PLANE_BEEN_SHOT_DOWN:
+ case COMMAND_SAVE_PLAYER_FROM_FIRES:
+ case COMMAND_DISPLAY_TEXT:
+ case COMMAND_SET_TEXT_SCALE:
+ case COMMAND_SET_TEXT_COLOUR:
+ case COMMAND_SET_TEXT_JUSTIFY:
+ case COMMAND_SET_TEXT_CENTRE:
+ case COMMAND_SET_TEXT_WRAPX:
+ case COMMAND_SET_TEXT_CENTRE_SIZE:
+ case COMMAND_SET_TEXT_BACKGROUND:
+ case COMMAND_SET_TEXT_BACKGROUND_COLOUR:
+ case COMMAND_SET_TEXT_BACKGROUND_ONLY_TEXT:
+ case COMMAND_SET_TEXT_PROPORTIONAL:
+ case COMMAND_SET_TEXT_FONT:
+ case COMMAND_INDUSTRIAL_PASSED:
+ case COMMAND_COMMERCIAL_PASSED:
+ case COMMAND_SUBURBAN_PASSED:
+ case COMMAND_ROTATE_OBJECT:
+ case COMMAND_SLIDE_OBJECT:
+ case COMMAND_REMOVE_CHAR_ELEGANTLY:
+ case COMMAND_SET_CHAR_STAY_IN_SAME_PLACE:
+ case COMMAND_IS_NASTY_GAME:
+ case COMMAND_UNDRESS_CHAR:
+ case COMMAND_DRESS_CHAR:
+ case COMMAND_START_CHASE_SCENE:
+ case COMMAND_STOP_CHASE_SCENE:
+ case COMMAND_IS_EXPLOSION_IN_AREA:
+ case COMMAND_IS_EXPLOSION_IN_ZONE:
+ case COMMAND_START_DRUG_DROP_OFF:
+ case COMMAND_HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN:
+ case COMMAND_FIND_DROP_OFF_PLANE_COORDINATES:
+ case COMMAND_CREATE_FLOATING_PACKAGE:
+ case COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR:
+ case COMMAND_MAKE_OBJECT_TARGETTABLE:
+ case COMMAND_ADD_ARMOUR_TO_PLAYER:
+ case COMMAND_ADD_ARMOUR_TO_CHAR:
+ case COMMAND_OPEN_GARAGE:
+ case COMMAND_CLOSE_GARAGE:
+ case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD:
+ case COMMAND_SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE:
+ case COMMAND_HAS_CHAR_SPOTTED_CHAR:
+ case COMMAND_SET_CHAR_OBJ_HAIL_TAXI:
+ case COMMAND_HAS_OBJECT_BEEN_DAMAGED:
+ case COMMAND_START_KILL_FRENZY_HEADSHOT:
+ case COMMAND_ACTIVATE_MILITARY_CRANE:
+ case COMMAND_WARP_PLAYER_INTO_CAR:
+ case COMMAND_WARP_CHAR_INTO_CAR:
+ case COMMAND_SWITCH_CAR_RADIO:
+ case COMMAND_SET_AUDIO_STREAM:
+ case COMMAND_PRINT_WITH_2_NUMBERS_BIG:
+ case COMMAND_PRINT_WITH_3_NUMBERS_BIG:
+ case COMMAND_PRINT_WITH_4_NUMBERS_BIG:
+ case COMMAND_PRINT_WITH_5_NUMBERS_BIG:
+ case COMMAND_PRINT_WITH_6_NUMBERS_BIG:
+ case COMMAND_SET_CHAR_WAIT_STATE:
+ case COMMAND_SET_CAMERA_BEHIND_PLAYER:
+ case COMMAND_SET_MOTION_BLUR:
+ case COMMAND_PRINT_STRING_IN_STRING:
+ case COMMAND_CREATE_RANDOM_CHAR:
+ case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR:
+ case COMMAND_SET_2_REPEATED_PHONE_MESSAGES:
+ case COMMAND_SET_2_PHONE_MESSAGES:
+ case COMMAND_SET_3_REPEATED_PHONE_MESSAGES:
+ case COMMAND_SET_3_PHONE_MESSAGES:
+ case COMMAND_SET_4_REPEATED_PHONE_MESSAGES:
+ case COMMAND_SET_4_PHONE_MESSAGES:
+ case COMMAND_IS_SNIPER_BULLET_IN_AREA:
+ case COMMAND_GIVE_PLAYER_DETONATOR:
+ case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR:
+ case COMMAND_SET_OBJECT_VELOCITY:
+ case COMMAND_SET_OBJECT_COLLISION:
+ case COMMAND_IS_ICECREAM_JINGLE_ON:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+#endif
+
+#if 1
+WRAPPER int8 CRunningScript::ProcessCommandsFrom900To999(int32 command) { EAXJMP(0x44CB80); }
+#else
+int8 CRunningScript::ProcessCommandsFrom900To999(int32 command)
+{
+ switch (command){
+ case COMMAND_PRINT_STRING_IN_STRING_NOW:
+ case COMMAND_PRINT_STRING_IN_STRING_SOON:
+ case COMMAND_SET_5_REPEATED_PHONE_MESSAGES:
+ case COMMAND_SET_5_PHONE_MESSAGES:
+ case COMMAND_SET_6_REPEATED_PHONE_MESSAGES:
+ case COMMAND_SET_6_PHONE_MESSAGES:
+ case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY:
+ case COMMAND_LOAD_ALL_MODELS_NOW:
+ case COMMAND_ADD_TO_OBJECT_VELOCITY:
+ case COMMAND_DRAW_SPRITE:
+ case COMMAND_DRAW_RECT:
+ case COMMAND_LOAD_SPRITE:
+ case COMMAND_LOAD_TEXTURE_DICTIONARY:
+ case COMMAND_REMOVE_TEXTURE_DICTIONARY:
+ case COMMAND_SET_OBJECT_DYNAMIC:
+ case COMMAND_SET_CHAR_ANIM_SPEED:
+ case COMMAND_PLAY_MISSION_PASSED_TUNE:
+ case COMMAND_CLEAR_AREA:
+ case COMMAND_FREEZE_ONSCREEN_TIMER:
+ case COMMAND_SWITCH_CAR_SIREN:
+ case COMMAND_SWITCH_PED_ROADS_ON_ANGLED:
+ case COMMAND_SWITCH_PED_ROADS_OFF_ANGLED:
+ case COMMAND_SWITCH_ROADS_ON_ANGLED:
+ case COMMAND_SWITCH_ROADS_OFF_ANGLED:
+ case COMMAND_SET_CAR_WATERTIGHT:
+ case COMMAND_ADD_MOVING_PARTICLE_EFFECT:
+ case COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT:
+ case COMMAND_TURN_CAR_TO_FACE_COORD:
+ case COMMAND_IS_CRANE_LIFTING_CAR:
+ case COMMAND_DRAW_SPHERE:
+ case COMMAND_SET_CAR_STATUS:
+ case COMMAND_IS_CHAR_MALE:
+ case COMMAND_SCRIPT_NAME:
+ case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
+ case COMMAND_FIND_DRUG_PLANE_COORDINATES:
+ case COMMAND_SAVE_INT_TO_DEBUG_FILE:
+ case COMMAND_SAVE_FLOAT_TO_DEBUG_FILE:
+ case COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE:
+ case COMMAND_POLICE_RADIO_MESSAGE:
+ case COMMAND_SET_CAR_STRONG:
+ case COMMAND_REMOVE_ROUTE:
+ case COMMAND_SWITCH_RUBBISH:
+ case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA:
+ case COMMAND_SWITCH_STREAMING:
+ case COMMAND_IS_GARAGE_OPEN:
+ case COMMAND_IS_GARAGE_CLOSED:
+ case COMMAND_START_CATALINA_HELI:
+ case COMMAND_CATALINA_HELI_TAKE_OFF:
+ case COMMAND_REMOVE_CATALINA_HELI:
+ case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN:
+ case COMMAND_SWAP_NEAREST_BUILDING_MODEL:
+ case COMMAND_SWITCH_WORLD_PROCESSING:
+ case COMMAND_REMOVE_ALL_PLAYER_WEAPONS:
+ case COMMAND_GRAB_CATALINA_HELI:
+ case COMMAND_CLEAR_AREA_OF_CARS:
+ case COMMAND_SET_ROTATING_GARAGE_DOOR:
+ case COMMAND_ADD_SPHERE:
+ case COMMAND_REMOVE_SPHERE:
+ case COMMAND_CATALINA_HELI_FLY_AWAY:
+ case COMMAND_SET_EVERYONE_IGNORE_PLAYER:
+ case COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE:
+ case COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE:
+ case COMMAND_IS_PHONE_DISPLAYING_MESSAGE:
+ case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING:
+ case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING:
+ case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK:
+ case COMMAND_IS_COLLISION_IN_MEMORY:
+ case COMMAND_SET_WANTED_MULTIPLIER:
+ case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER:
+ case COMMAND_IS_CAR_VISIBLY_DAMAGED:
+ case COMMAND_DOES_OBJECT_EXIST:
+ case COMMAND_LOAD_SCENE:
+ case COMMAND_ADD_STUCK_CAR_CHECK:
+ case COMMAND_REMOVE_STUCK_CAR_CHECK:
+ case COMMAND_IS_CAR_STUCK:
+ case COMMAND_LOAD_MISSION_AUDIO:
+ case COMMAND_HAS_MISSION_AUDIO_LOADED:
+ case COMMAND_PLAY_MISSION_AUDIO:
+ case COMMAND_HAS_MISSION_AUDIO_FINISHED:
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
+ case COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED:
+ case COMMAND_CLEAR_THIS_PRINT:
+ case COMMAND_CLEAR_THIS_BIG_PRINT:
+ case COMMAND_SET_MISSION_AUDIO_POSITION:
+ case COMMAND_ACTIVATE_SAVE_MENU:
+ case COMMAND_HAS_SAVE_GAME_FINISHED:
+ case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE:
+ case COMMAND_ADD_BLIP_FOR_PICKUP_OLD:
+ case COMMAND_ADD_BLIP_FOR_PICKUP:
+ case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP:
+ case COMMAND_SET_PED_DENSITY_MULTIPLIER:
+ case COMMAND_FORCE_RANDOM_PED_TYPE:
+ case COMMAND_SET_TEXT_DRAW_BEFORE_FADE:
+ case COMMAND_GET_COLLECTABLE1S_COLLECTED:
+ case COMMAND_REGISTER_EL_BURRO_TIME:
+ case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
+ case COMMAND_SET_TEXT_RIGHT_JUSTIFY:
+ case COMMAND_PRINT_HELP:
+ case COMMAND_CLEAR_HELP:
+ case COMMAND_FLASH_HUD_OBJECT:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+#endif
+
+#if 1
+WRAPPER int8 CRunningScript::ProcessCommandsFrom1000To1099(int32 command) { EAXJMP(0x588490); }
+#else
+int8 CRunningScript::ProcessCommandsFrom1000To1099(int32 command)
+{
+ switch (command){
+ case COMMAND_FLASH_RADAR_BLIP:
+ case COMMAND_IS_CHAR_IN_CONTROL:
+ case COMMAND_SET_GENERATE_CARS_AROUND_CAMERA:
+ case COMMAND_CLEAR_SMALL_PRINTS:
+ case COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS:
+ case COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED:
+ case COMMAND_CAN_PLAYER_START_MISSION:
+ case COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE:
+ case COMMAND_USE_TEXT_COMMANDS:
+ case COMMAND_SET_THREAT_FOR_PED_TYPE:
+ case COMMAND_CLEAR_THREAT_FOR_PED_TYPE:
+ case COMMAND_GET_CAR_COLOURS:
+ case COMMAND_SET_ALL_CARS_CAN_BE_DAMAGED:
+ case COMMAND_SET_CAR_CAN_BE_DAMAGED:
+ case COMMAND_MAKE_PLAYER_UNSAFE:
+ case COMMAND_LOAD_COLLISION:
+ case COMMAND_GET_BODY_CAST_HEALTH:
+ case COMMAND_SET_CHARS_CHATTING:
+ case COMMAND_MAKE_PLAYER_SAFE:
+ case COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL:
+ case COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL:
+ case COMMAND_REGISTER_4X4_ONE_TIME:
+ case COMMAND_REGISTER_4X4_TWO_TIME:
+ case COMMAND_REGISTER_4X4_THREE_TIME:
+ case COMMAND_REGISTER_4X4_MAYHEM_TIME:
+ case COMMAND_REGISTER_LIFE_SAVED:
+ case COMMAND_REGISTER_CRIMINAL_CAUGHT:
+ case COMMAND_REGISTER_AMBULANCE_LEVEL:
+ case COMMAND_REGISTER_FIRE_EXTINGUISHED:
+ case COMMAND_TURN_PHONE_ON:
+ case COMMAND_REGISTER_LONGEST_DODO_FLIGHT:
+ case COMMAND_REGISTER_DEFUSE_BOMB_TIME:
+ case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
+ case COMMAND_BLOW_UP_RC_BUGGY:
+ case COMMAND_REMOVE_CAR_FROM_CHASE:
+ case COMMAND_IS_FRENCH_GAME:
+ case COMMAND_IS_GERMAN_GAME:
+ case COMMAND_CLEAR_MISSION_AUDIO:
+ case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST:
+ case COMMAND_SET_FADE_IN_AFTER_NEXT_DEATH:
+ case COMMAND_SET_GANG_PED_MODEL_PREFERENCE:
+ case COMMAND_SET_CHAR_USE_PEDNODE_SEEK:
+ case COMMAND_SWITCH_VEHICLE_WEAPONS:
+ case COMMAND_SET_GET_OUT_OF_JAIL_FREE:
+ case COMMAND_SET_FREE_HEALTH_CARE:
+ case COMMAND_IS_CAR_DOOR_CLOSED:
+ case COMMAND_LOAD_AND_LAUNCH_MISSION:
+ case COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL:
+ case COMMAND_SET_OBJECT_DRAW_LAST:
+ case COMMAND_GET_AMMO_IN_PLAYER_WEAPON:
+ case COMMAND_GET_AMMO_IN_CHAR_WEAPON:
+ case COMMAND_REGISTER_KILL_FRENZY_PASSED:
+ case COMMAND_SET_CHAR_SAY:
+ case COMMAND_SET_NEAR_CLIP:
+ case COMMAND_SET_RADIO_CHANNEL:
+ case COMMAND_OVERRIDE_HOSPITAL_LEVEL:
+ case COMMAND_OVERRIDE_POLICE_STATION_LEVEL:
+ case COMMAND_FORCE_RAIN:
+ case COMMAND_DOES_GARAGE_CONTAIN_CAR:
+ case COMMAND_SET_CAR_TRACTION:
+ case COMMAND_ARE_MEASUREMENTS_IN_METRES:
+ case COMMAND_CONVERT_METRES_TO_FEET:
+ case COMMAND_MARK_ROADS_BETWEEN_LEVELS:
+ case COMMAND_MARK_PED_ROADS_BETWEEN_LEVELS:
+ case COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS:
+ case COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS:
+ case COMMAND_IS_THREAT_FOR_PED_TYPE:
+ case COMMAND_CLEAR_AREA_OF_CHARS:
+ case COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS:
+ case COMMAND_CONVERT_METRES_TO_FEET_INT:
+ case COMMAND_REGISTER_FASTEST_TIME:
+ case COMMAND_REGISTER_HIGHEST_SCORE:
+ case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER:
+ case COMMAND_IS_CAR_PASSENGER_SEAT_FREE:
+ case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT:
+ case COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL:
+ case COMMAND_START_CREDITS:
+ case COMMAND_STOP_CREDITS:
+ case COMMAND_ARE_CREDITS_FINISHED:
+ case COMMAND_CREATE_SINGLE_PARTICLE:
+ case COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS:
+ case COMMAND_GET_CHASE_CAR:
+ case COMMAND_START_BOAT_FOAM_ANIMATION:
+ case COMMAND_UPDATE_BOAT_FOAM_ANIMATION:
+ case COMMAND_SET_MUSIC_DOES_FADE:
+ case COMMAND_SET_INTRO_IS_PLAYING:
+ case COMMAND_SET_PLAYER_HOOKER:
+ case COMMAND_PLAY_END_OF_GAME_TUNE:
+ case COMMAND_STOP_END_OF_GAME_TUNE:
+ case COMMAND_GET_CAR_MODEL:
+ case COMMAND_IS_PLAYER_SITTING_IN_CAR:
+ case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR:
+ case COMMAND_SET_SCRIPT_FIRE_AUDIO:
+ case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED:
+ case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS:
+ case COMMAND_IS_PLAYER_LIFTING_A_PHONE:
+ case COMMAND_IS_CHAR_SITTING_IN_CAR:
+ case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR:
+ case COMMAND_IS_PLAYER_ON_FOOT:
+ case COMMAND_IS_CHAR_ON_FOOT:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+#endif
+
+#if 1
+WRAPPER int8 CRunningScript::ProcessCommandsFrom1100To1199(int32 command) { EAXJMP(0x589D00); }
+#else
+int8 CRunningScript::ProcessCommandsFrom1100To1199(int32 command)
+{
+ switch (command) {
+ case COMMAND_LOAD_COLLISION_WITH_SCREEN:
+ case COMMAND_LOAD_SPLASH_SCREEN:
+ case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS:
+ case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER:
+ case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
+ case COMMAND_LOAD_END_OF_GAME_TUNE:
+ case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
+ case COMMAND_SET_OBJECT_ROTATION:
+ case COMMAND_GET_DEBUG_CAMERA_COORDINATES:
+ case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR:
+ case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR:
+ case COMMAND_IS_PLAYER_TARGETTING_CHAR:
+ case COMMAND_IS_PLAYER_TARGETTING_OBJECT:
+ case COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME:
+ case COMMAND_DISPLAY_TEXT_WITH_NUMBER:
+ case COMMAND_DISPLAY_TEXT_WITH_2_NUMBERS:
+ case COMMAND_FAIL_CURRENT_MISSION:
+ case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE:
+ case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT:
+ case COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR:
+ case COMMAND_SET_INTERPOLATION_PARAMETERS:
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT:
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT:
+ case COMMAND_GET_DEBUG_CAMERA_POINT_AT:
+ case COMMAND_ATTACH_CHAR_TO_CAR:
+ case COMMAND_DETACH_CHAR_FROM_CAR:
+ case COMMAND_SET_CAR_STAY_IN_FAST_LANE:
+ case COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE:
+ case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE:
+ case COMMAND_GET_RANDOM_COP_IN_AREA:
+ case COMMAND_GET_RANDOM_COP_IN_ZONE:
+ case COMMAND_SET_CHAR_OBJ_FLEE_CAR:
+ case COMMAND_GET_DRIVER_OF_CAR:
+ case COMMAND_GET_NUMBER_OF_FOLLOWERS:
+ case COMMAND_GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER:
+ case COMMAND_GET_CURRENT_PLAYER_WEAPON:
+ case COMMAND_GET_CURRENT_CHAR_WEAPON:
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
+ case COMMAND_SET_CAR_TEMP_ACTION:
+ case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
+ case COMMAND_SET_CAR_HANDBRAKE_STOP:
+ case COMMAND_IS_CHAR_ON_ANY_BIKE:
+ case COMMAND_LOCATE_SNIPER_BULLET_2D:
+ case COMMAND_LOCATE_SNIPER_BULLET_3D:
+ case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL:
+ case COMMAND_IS_PLAYER_ON_ANY_BIKE:
+ case COMMAND_IS_CHAR_LYING_DOWN:
+ case COMMAND_CAN_CHAR_SEE_DEAD_CHAR:
+ case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+#endif
+
int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
{
CPad* pPad = CPad::GetPad(pad);
@@ -5190,13 +6840,6 @@ bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle)
return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled;
}
-WRAPPER int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { EAXJMP(0x444B20); }
-WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); }
-WRAPPER int8 CRunningScript::ProcessCommandsFrom800To899(int32 command) { EAXJMP(0x448240); }
-WRAPPER int8 CRunningScript::ProcessCommandsFrom900To999(int32 command) { EAXJMP(0x44CB80); }
-WRAPPER int8 CRunningScript::ProcessCommandsFrom1000To1099(int32 command) { EAXJMP(0x588490); }
-WRAPPER int8 CRunningScript::ProcessCommandsFrom1100To1199(int32 command) { EAXJMP(0x589D00); }
-
WRAPPER void CRunningScript::LocatePlayerCommand(int32, uint32*) { EAXJMP(0x44FE10); }
WRAPPER void CRunningScript::LocatePlayerCharCommand(int32, uint32*) { EAXJMP(0x4501E0); }
WRAPPER void CRunningScript::LocatePlayerCarCommand(int32, uint32*) { EAXJMP(0x450540); }
@@ -5224,6 +6867,8 @@ WRAPPER void CTheScripts::CleanUpThisObject(CObject*) { EAXJMP(0x454910); }
WRAPPER void CTheScripts::ReadObjectNamesFromScript() { EAXJMP(0x454960); }
WRAPPER void CTheScripts::UpdateObjectIndices() { EAXJMP(0x454AD0); }
WRAPPER void CTheScripts::ReadMultiScriptFileOffsetsFromScript() { EAXJMP(0x454BC0); }
+WRAPPER bool CTheScripts::IsPedStopped(CPed*) { EAXJMP(0x454670); }
+WRAPPER bool CTheScripts::IsPlayerStopped(CPlayerInfo*) { EAXJMP(0x4546C0); }
STARTPATCHES
InjectHook(0x437AE0, &CMissionCleanup::Init, PATCH_JUMP);
diff --git a/src/control/Script.h b/src/control/Script.h
index 2c4ec2c0..fa8344ae 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -1,5 +1,6 @@
#pragma once
#include "common.h"
+#include "PedType.h"
#include "Text.h"
#include "Sprite2d.h"
@@ -8,6 +9,7 @@ class CBuilding;
class CVehicle;
class CPed;
class CObject;
+class CPlayerInfo;
struct CScriptRectangle
{
@@ -91,6 +93,27 @@ public:
m_anLocalVariables[NUM_LOCAL_VARS + 1] += timeStep;
}
+ bool ThisIsAValidRandomPed(uint32 pedtype){
+ switch (pedtype){
+ case PEDTYPE_CIVMALE:
+ case PEDTYPE_CIVFEMALE:
+ case PEDTYPE_GANG1:
+ case PEDTYPE_GANG2:
+ case PEDTYPE_GANG3:
+ case PEDTYPE_GANG4:
+ case PEDTYPE_GANG5:
+ case PEDTYPE_GANG6:
+ case PEDTYPE_GANG7:
+ case PEDTYPE_GANG8:
+ case PEDTYPE_GANG9:
+ case PEDTYPE_CRIMINAL:
+ case PEDTYPE_PROSTITUTE:
+ return true;
+ default:
+ return false;
+ }
+ }
+
void CollectParameters(uint32*, int16);
int32 CollectNextParameterWithoutIncreasingPC(uint32);
int32* GetPointerToScriptVariable(uint32*, int16);
@@ -339,6 +362,9 @@ public:
static void Process();
static CRunningScript* StartTestScript();
static bool IsPlayerOnAMission();
+ static bool IsPedStopped(CPed*);
+ static bool IsPlayerStopped(CPlayerInfo*);
+ static bool IsVehicleStopped(CVehicle*);
static void ReadObjectNamesFromScript();
static void UpdateObjectIndices();
@@ -348,7 +374,6 @@ public:
static void HighlightImportantArea(uint32, float, float, float, float, float);
static void DrawDebugSquare(float, float, float, float);
static void DrawDebugCube(float, float, float, float, float, float);
- static bool IsVehicleStopped(CVehicle*);
static int32 Read4BytesFromScript(uint32* pIp){
int32 retval = 0;
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp
index 7657d8e9..f83ad2c8 100644
--- a/src/core/Fire.cpp
+++ b/src/core/Fire.cpp
@@ -5,10 +5,14 @@
CFireManager &gFireManager = *(CFireManager*)0x8F31D0;
WRAPPER void CFire::Extinguish(void) { EAXJMP(0x479D40); }
-WRAPPER void CFireManager::StartFire(CEntity* entityOnFire, CEntity* culprit, float, uint32) { EAXJMP(0x479590); }
WRAPPER void CFireManager::Update(void) { EAXJMP(0x479310); }
WRAPPER CFire* CFireManager::FindFurthestFire_NeverMindFireMen(CVector coors, float, float) { EAXJMP(0x479430); }
+uint32 CFireManager::GetTotalActiveFires() const
+{
+ return m_nTotalFires;
+}
+
CFire* CFireManager::FindNearestFire(CVector vecPos, float* pDistance)
{
for (int i = 0; i < MAX_FIREMEN_ATTENDING; i++) {
@@ -45,7 +49,16 @@ CFireManager::ExtinguishPoint(CVector point, float range)
}
}
+WRAPPER void CFireManager::StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32) { EAXJMP(0x479590); }
+WRAPPER void CFireManager::StartFire(CVector, float, uint8) { EAXJMP(0x479500); }
+WRAPPER int32 CFireManager::StartScriptFire(const CVector& pos, CEntity* culprit, float, uint8) { EAXJMP(0x479E60); }
+WRAPPER bool CFireManager::IsScriptFireExtinguish(int16) { EAXJMP(0x479FC0); }
+WRAPPER void CFireManager::RemoveScriptFire(int16) { EAXJMP(0x479FE0); }
+WRAPPER void CFireManager::RemoveAllScriptFires(void) { EAXJMP(0x47A000); }
+WRAPPER void CFireManager::SetScriptFireAudio(int16, bool) { EAXJMP(0x47A040); }
+
STARTPATCHES
InjectHook(0x479DB0, &CFireManager::ExtinguishPoint, PATCH_JUMP);
InjectHook(0x479340, &CFireManager::FindNearestFire, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
+ENDPATCHES
+
diff --git a/src/core/Fire.h b/src/core/Fire.h
index e0ad7cdf..9d72179e 100644
--- a/src/core/Fire.h
+++ b/src/core/Fire.h
@@ -31,11 +31,16 @@ class CFireManager
CFire m_aFires[NUM_FIRES];
public:
void StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32);
+ void StartFire(CVector, float, uint8);
void Update(void);
CFire *FindFurthestFire_NeverMindFireMen(CVector coors, float, float);
CFire *FindNearestFire(CVector, float*);
+ uint32 GetTotalActiveFires() const;
void ExtinguishPoint(CVector, float);
-
- uint32 GetTotalActiveFires() const { return m_nTotalFires; }
+ int32 StartScriptFire(const CVector& pos, CEntity* culprit, float, uint8);
+ bool IsScriptFireExtinguish(int16);
+ void RemoveScriptFire(int16);
+ void RemoveAllScriptFires(void);
+ void SetScriptFireAudio(int16, bool);
};
extern CFireManager &gFireManager;
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index aa3f21a9..17c3d9d7 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -14,6 +14,21 @@ int32 &CStats::TimesArrested = *(int32*)0x8E2BEC;
int32 &CStats::KillsSinceLastCheckpoint = *(int32*)0x8F2C8C;
int32& CStats::DistanceTravelledInVehicle = *(int32*)0x940574;
int32& CStats::DistanceTravelledOnFoot = *(int32*)0x941518;
+int32 &CStats::ProgressMade = *(int32*)0x8F6224;
+int32 &CStats::TotalProgressInGame = *(int32*)0x885B2C;
+float &CStats::MaximumJumpDistance = *(float*)0x8F2BDC;
+float &CStats::MaximumJumpHeight = *(float*)0x940564;
+int32 &CStats::MaximumJumpFlips = *(int32*)0x8F2524;
+int32 &CStats::MaximumJumpSpins = *(int32*)0x8F29B0;
+int32 &CStats::BestStuntJump = *(int32*)0x885B50;
+int32 &CStats::NumberOfUniqueJumpsFound = *(int32*)0x885B74;
+int32 &CStats::TotalNumberOfUniqueJumps = *(int32*)0x8E2DC0;
+int32 &CStats::PassengersDroppedOffWithTaxi = *(int32*)0x940724;
+int32 &CStats::MoneyMadeWithTaxi = *(int32*)0x941544;
+int32 &CStats::MissionsGiven = *(int32*)0x9430E8;
+int32 &CStats::MissionsPassed = *(int32*)0x940768;
+char(&CStats::LastMissionPassedName)[8] = *(char(*)[8])*(uintptr*)0x70D828;
+int32 &CStats::TotalLegitimateKills = *(int32*)0x8F6004;
void CStats::AnotherKillFrenzyPassed()
{
diff --git a/src/core/Stats.h b/src/core/Stats.h
index 13f97218..add4320b 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -16,8 +16,24 @@ public:
static int32 &KillsSinceLastCheckpoint;
static int32 &DistanceTravelledInVehicle;
static int32 &DistanceTravelledOnFoot;
+ static int32 &ProgressMade;
+ static int32 &TotalProgressInGame;
+ static float &MaximumJumpDistance;
+ static float &MaximumJumpHeight;
+ static int32 &MaximumJumpFlips;
+ static int32 &MaximumJumpSpins;
+ static int32 &BestStuntJump;
+ static int32 &NumberOfUniqueJumpsFound;
+ static int32 &TotalNumberOfUniqueJumps;
+ static int32 &PassengersDroppedOffWithTaxi;
+ static int32 &MoneyMadeWithTaxi;
+ static int32 &MissionsGiven;
+ static int32 &MissionsPassed;
+ static char (&LastMissionPassedName)[8];
+ static int32 &TotalLegitimateKills;
public:
static void AnotherKillFrenzyPassed();
static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
+ static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
}; \ No newline at end of file
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index d1928c04..5d235507 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -497,7 +497,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
bChangedSeat = false;
bUpdateAnimHeading = false;
bBodyPartJustCameOff = false;
- m_ped_flagC40 = false;
+ bIsShooting = false;
bFindNewNodeAfterStateRestore = false;
bHasACamera = false;
@@ -519,8 +519,8 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
bFleeAfterExitingCar = false;
bWanderPathAfterExitingCar = false;
- m_ped_flagF2 = false;
- m_ped_flagF4 = false;
+ bIsLeader = false;
+ bDontDragMeOutCar = false;
m_ped_flagF8 = false;
bWillBeQuickJacked = false;
bCancelEnteringCar = false;
@@ -528,7 +528,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
bDuckAndCover = false;
bStillOnValidPoly = false;
- m_ped_flagG2 = true;
+ bAllowMedicsToReviveMe = true;
bResetWalkAnims = false;
bStartWanderPathOnFoot = false;
bOnBoat = false;
@@ -538,12 +538,12 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
m_ped_flagH1 = false;
bHitSteepSlope = false;
- m_ped_flagH4 = false;
+ bCullExtraFarAway = false;
bClearObjective = false;
bTryingToReachDryLand = false;
bCollidedWithMyVehicle = false;
bRichFromMugging = false;
- m_ped_flagH80 = false;
+ bChrisCriminal = false;
bShakeFist = false;
bNoCriticalHits = false;
@@ -7731,7 +7731,7 @@ CPed::GetNearestDoor(CVehicle *veh, CVector &posToOpen)
CPed *rfPassenger = veh->pPassengers[0];
if (!rfPassenger
- || rfPassenger->m_leader != this && !rfPassenger->m_ped_flagF4 && (veh->VehicleCreatedBy != MISSION_VEHICLE || m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER)
+ || rfPassenger->m_leader != this && !rfPassenger->bDontDragMeOutCar && (veh->VehicleCreatedBy != MISSION_VEHICLE || m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER)
|| veh->IsRoomForPedToLeaveCar(CAR_DOOR_LF, enterOffset) == 0) {
if ((veh->m_nGettingInFlags & CAR_DOOR_FLAG_RF) == 0
@@ -9223,7 +9223,7 @@ CPed::ProcessControl(void)
}
CVisibilityPlugins::SetClumpAlpha(GetClump(), alpha);
- m_ped_flagC40 = false;
+ bIsShooting = false;
BuildPedLists();
bIsInWater = false;
ProcessBuoyancy();
@@ -10776,7 +10776,7 @@ CPed::PedAnimDoorOpenCB(CAnimBlendAssociation* animAssoc, void* arg)
}
if (ped->m_vehEnterType != CAR_DOOR_LF && ped->m_vehEnterType != CAR_DOOR_LR) {
- if (pedToDragOut && !pedToDragOut->m_ped_flagF4) {
+ if (pedToDragOut && !pedToDragOut->bDontDragMeOutCar) {
if (pedToDragOut->m_nPedState != PED_DRIVING) {
ped->QuitEnteringCar();
pedToDragOut = nil;
@@ -10807,9 +10807,9 @@ CPed::PedAnimDoorOpenCB(CAnimBlendAssociation* animAssoc, void* arg)
}
} else {
if (pedToDragOut) {
- if (pedToDragOut->m_nPedState != PED_DRIVING || pedToDragOut->m_ped_flagF4) {
+ if (pedToDragOut->m_nPedState != PED_DRIVING || pedToDragOut->bDontDragMeOutCar) {
- // BUG: Player freezes in that condition due to it's objective isn't restored. It's an unfinished feature, used in VC.
+ // BUG: Player freezes in that condition due to its objective isn't restored. It's an unfinished feature, used in VC.
ped->QuitEnteringCar();
pedToDragOut = nil;
} else {
@@ -15860,7 +15860,7 @@ CPed::SeekCar(void)
break;
case STATUS_ABANDONED:
if (m_vehEnterType == CAR_DOOR_RF && vehToSeek->pPassengers[0]) {
- if (vehToSeek->pPassengers[0]->m_ped_flagF4) {
+ if (vehToSeek->pPassengers[0]->bDontDragMeOutCar) {
if (IsPlayer())
CPed::SetEnterCar(vehToSeek, m_vehEnterType);
} else {
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 42d2335e..49803418 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -317,7 +317,7 @@ public:
uint8 bChangedSeat : 1;
uint8 bUpdateAnimHeading : 1;
uint8 bBodyPartJustCameOff : 1;
- uint8 m_ped_flagC40 : 1;
+ uint8 bIsShooting : 1;
uint8 bFindNewNodeAfterStateRestore : 1;
uint8 bHasACamera : 1; // does ped possess a camera to document accidents involves fire/explosion
@@ -339,16 +339,16 @@ public:
uint8 bFleeAfterExitingCar : 1;
uint8 bWanderPathAfterExitingCar : 1;
- uint8 m_ped_flagF2 : 1;
- uint8 m_ped_flagF4 : 1; // Unfinished feature from VC, probably bDontDragMeOutCar
+ uint8 bIsLeader : 1;
+ uint8 bDontDragMeOutCar : 1;
uint8 m_ped_flagF8 : 1;
uint8 bWillBeQuickJacked : 1;
uint8 bCancelEnteringCar : 1; // after door is opened or couldn't be opened due to it's locked
uint8 bObstacleShowedUpDuringKillObjective : 1;
uint8 bDuckAndCover : 1;
- uint8 bStillOnValidPoly : 1;
- uint8 m_ped_flagG2 : 1;
+ uint8 bStillOnValidPoly : 1; // set if the polygon the ped is on is still valid for collision
+ uint8 bAllowMedicsToReviveMe : 1;
uint8 bResetWalkAnims : 1;
uint8 bStartWanderPathOnFoot : 1; // exits the car if he's in it, reset after path found
uint8 bOnBoat : 1; // not just driver, may be just standing
@@ -358,12 +358,12 @@ public:
uint8 m_ped_flagH1 : 1;
uint8 bHitSteepSlope : 1; // has ped collided/is standing on a steep slope (surface type)
- uint8 m_ped_flagH4 : 1;
+ uint8 bCullExtraFarAway : 1; // special ped only gets culled if it's extra far away (for roadblocks)
uint8 bClearObjective : 1;
- uint8 bTryingToReachDryLand : 1;
+ uint8 bTryingToReachDryLand : 1; // has ped just exited boat and trying to get to dry land
uint8 bCollidedWithMyVehicle : 1;
- uint8 bRichFromMugging : 1; // ped has lots of cash from mugging people - will drop money if someone points gun to him
- uint8 m_ped_flagH80 : 1;
+ uint8 bRichFromMugging : 1; // ped has lots of cash cause they've been mugging people
+ uint8 bChrisCriminal : 1; // Is a criminal as killed during Chris' police mission (should be counted as such)
uint8 bShakeFist : 1; // test shake hand at look entity
uint8 bNoCriticalHits : 1; // if set, limbs won't came off
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index d528ecca..cfcfcf65 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -61,8 +61,8 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
m_fFireBlowUpTimer = 0.0f;
field_4E0 = 0;
bTaxiLight = m_sAllTaxiLights;
- m_auto_flagA20 = false;
- m_auto_flagA40 = false;
+ bFixedColour = false;
+ bBigWheels = false;
bWaterTight = false;
SetModelIndex(id);
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h
index 534f28a4..561ab566 100644
--- a/src/vehicles/Automobile.h
+++ b/src/vehicles/Automobile.h
@@ -87,8 +87,8 @@ public:
uint8 m_bombType : 3;
uint8 bTaxiLight : 1;
uint8 bHadDriver : 1; // for bombs
- uint8 m_auto_flagA20 : 1;
- uint8 m_auto_flagA40 : 1;
+ uint8 bFixedColour : 1;
+ uint8 bBigWheels : 1;
uint8 bWaterTight : 1; // no damage for non-player peds
uint8 bNotDamagedUpsideDown : 1;
uint8 bMoreResistantToDamage : 1;
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 2399e631..7e99258c 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -2,6 +2,7 @@
#include "Physical.h"
#include "AutoPilot.h"
+#include "ModelIndices.h"
class CPed;
class CFire;
@@ -267,6 +268,7 @@ public:
bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1; }
CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); }
+ bool IsTaxi(void) { return GetModelIndex() == MI_TAXI || GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_BORGNINE; }
static bool &bWheelsOnlyCheat;
static bool &bAllDodosCheat;
diff --git a/src/weapons/ProjectileInfo.cpp b/src/weapons/ProjectileInfo.cpp
index 198d9b67..7919b8ab 100644
--- a/src/weapons/ProjectileInfo.cpp
+++ b/src/weapons/ProjectileInfo.cpp
@@ -4,4 +4,5 @@
#include "Projectile.h"
WRAPPER void CProjectileInfo::RemoveAllProjectiles(void) { EAXJMP(0x55BB80); }
-WRAPPER bool CProjectileInfo::RemoveIfThisIsAProjectile(CObject *pObject) { EAXJMP(0x55BBD0); } \ No newline at end of file
+WRAPPER bool CProjectileInfo::RemoveIfThisIsAProjectile(CObject *pObject) { EAXJMP(0x55BBD0); }
+WRAPPER bool CProjectileInfo::IsProjectileInRange(float x1, float x2, float y1, float y2, float z1, float z2, bool remove) { EAXJMP(0x55BA50); }
diff --git a/src/weapons/ProjectileInfo.h b/src/weapons/ProjectileInfo.h
index 5db57fec..e1faf028 100644
--- a/src/weapons/ProjectileInfo.h
+++ b/src/weapons/ProjectileInfo.h
@@ -7,4 +7,5 @@ class CProjectileInfo
public:
static bool RemoveIfThisIsAProjectile(CObject *pObject);
static void RemoveAllProjectiles(void);
+ static bool IsProjectileInRange(float x1, float x2, float y1, float y2, float z1, float z2, bool remove);
}; \ No newline at end of file