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-rw-r--r--src/peds/Ped.cpp91
-rw-r--r--src/peds/Ped.h2
2 files changed, 70 insertions, 23 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index be0ebd45..3524f8f6 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -829,6 +829,22 @@ CPed::ApplyHeadShot(eWeaponType weaponType, CVector pos, bool evenOnPlayer)
}
}
+static RwObject*
+SetPedAtomicVisibilityCB(RwObject* object, void* data)
+{
+ if (data == nil)
+ RpAtomicSetFlags(object, 0);
+ return object;
+}
+
+static RwFrame*
+RecurseFrameChildrenVisibilityCB(RwFrame* frame, void* data)
+{
+ RwFrameForAllObjects(frame, SetPedAtomicVisibilityCB, data);
+ RwFrameForAllChildren(frame, RecurseFrameChildrenVisibilityCB, nil);
+ return frame;
+}
+
void
CPed::RemoveBodyPart(PedNode nodeId, int8 direction)
{
@@ -846,13 +862,13 @@ CPed::RemoveBodyPart(PedNode nodeId, int8 direction)
pos.y = 0.0f;
pos.z = 0.0f;
- for (frame = RwFrameGetParent(frame); frame; frame = RwFrameGetParent(frame))
+ for (; frame; frame = RwFrameGetParent(frame))
RwV3dTransformPoints(&pos, &pos, 1, RwFrameGetMatrix(frame));
if (CEntity::GetIsOnScreen()) {
CParticle::AddParticle(PARTICLE_TEST, pos,
CVector(0.0f, 0.0f, 0.0f),
- nil, 0.2f, 0, 0, 0, 0);
+ nil, 0.1f, 0, 0, 0, 0);
for (int i = 0; i < 16; i++) {
CParticle::AddParticle(PARTICLE_BLOOD_SMALL,
@@ -869,22 +885,6 @@ CPed::RemoveBodyPart(PedNode nodeId, int8 direction)
}
}
-RwObject*
-CPed::SetPedAtomicVisibilityCB(RwObject *object, void *data)
-{
- if (data == nil)
- RpAtomicSetFlags(object, 0);
- return object;
-}
-
-RwFrame*
-CPed::RecurseFrameChildrenVisibilityCB(RwFrame *frame, void *data)
-{
- RwFrameForAllObjects(frame, SetPedAtomicVisibilityCB, data);
- RwFrameForAllChildren(frame, RecurseFrameChildrenVisibilityCB, nil);
- return frame;
-}
-
void
CPed::SetLookFlag(CEntity *target, bool keepTryingToLook)
{
@@ -3552,7 +3552,56 @@ CPed::InflictDamage(CEntity *damagedBy, eWeaponType method, float damage, ePedPi
case WEAPONTYPE_BASEBALLBAT:
if (bMeleeProof)
return false;
-
+#ifdef VC_PED_PORTS
+ if (/*method != WEAPONTYPE_KATANA || */
+ damagedBy != FindPlayerPed()
+ || FindPlayerPed()->m_nPedState != PED_FIGHT
+ /*|| FindPlayerPed()->m_lastFightMove != 28 && FindPlayerPed()->m_lastFightMove != 29 */
+ || CGeneral::GetRandomNumber() & 3) {
+
+ if (m_nPedState == PED_FALL) {
+ if (IsPedHeadAbovePos(-0.3f)) {
+ dieAnim = NUM_ANIMS;
+ } else {
+ if (RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_FLAG800))
+ dieAnim = ANIM_FLOOR_HIT_F;
+ else
+ dieAnim = ANIM_FLOOR_HIT;
+ dieDelta = dieDelta * 2.0f;
+ dieSpeed = 0.5f;
+ }
+ } else if (damagedBy != FindPlayerPed()) { // || FindPlayerPed()->m_lastFightMove != 29)
+ //if (damagedBy != FindPlayerPed() || FindPlayerPed()->m_lastFightMove != 30) {
+ switch (direction) {
+ case 0:
+ dieAnim = ANIM_KO_SKID_FRONT;
+ break;
+ case 1:
+ dieAnim = ANIM_KO_SPIN_R;
+ break;
+ case 2:
+ dieAnim = ANIM_KO_SKID_BACK;
+ break;
+ case 3:
+ dieAnim = ANIM_KO_SPIN_L;
+ break;
+ default:
+ break;
+ }
+ //} else {
+ // dieAnim = ANIM_KO_SHOT_STOM;
+ //}
+ } else {
+ dieAnim = ANIM_KO_SHOT_FACE;
+ }
+ } else {
+ dieAnim = ANIM_KO_SHOT_FACE;
+ // SpawnFlyingComponent in VC
+ RemoveBodyPart(PED_HEAD, direction);
+ headShot = true;
+ willLinger = true;
+ }
+#else
if (m_nPedState == PED_FALL) {
if (IsPedHeadAbovePos(-0.3f)) {
dieAnim = NUM_ANIMS;
@@ -3582,6 +3631,7 @@ CPed::InflictDamage(CEntity *damagedBy, eWeaponType method, float damage, ePedPi
break;
}
}
+#endif
break;
case WEAPONTYPE_COLT45:
case WEAPONTYPE_UZI:
@@ -3596,8 +3646,7 @@ CPed::InflictDamage(CEntity *damagedBy, eWeaponType method, float damage, ePedPi
if (IsPlayer() || bNoCriticalHits)
dontRemoveLimb = true;
else {
- switch (method)
- {
+ switch (method) {
case WEAPONTYPE_SNIPERRIFLE:
dontRemoveLimb = false;
break;
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 91cd8f99..fd26f2d1 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -667,8 +667,6 @@ public:
static void LoadFightData(void);
// Callbacks
- static RwObject *SetPedAtomicVisibilityCB(RwObject *object, void *data);
- static RwFrame *RecurseFrameChildrenVisibilityCB(RwFrame *frame, void *data);
static void PedGetupCB(CAnimBlendAssociation *assoc, void *arg);
static void PedStaggerCB(CAnimBlendAssociation *assoc, void *arg);
static void PedEvadeCB(CAnimBlendAssociation *assoc, void *arg);