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-rw-r--r--src/control/Cranes.cpp30
1 files changed, 18 insertions, 12 deletions
diff --git a/src/control/Cranes.cpp b/src/control/Cranes.cpp
index cbfd2a35..021a5c19 100644
--- a/src/control/Cranes.cpp
+++ b/src/control/Cranes.cpp
@@ -30,6 +30,12 @@
#define HOOK_OFFSET_MOVEMENT_SPEED (0.1f)
#define HOOK_HEIGHT_MOVEMENT_SPEED (0.06f)
+#define MESSAGE_SHOW_DURATION (4000)
+
+#define MAX_DISTANCE (99999.9f)
+#define MIN_VALID_POSITION (-10000.0f)
+#define DEFAULT_OFFSET (20.0f)
+
uint32 TimerForCamInterpolation;
uint32& CCranes::CarsCollectedMilitaryCrane = *(uint32*)0x8F6248;
@@ -72,8 +78,8 @@ void CCranes::AddThisOneCrane(CEntity* pEntity)
pCrane->m_fHookAngle = NumCranes; // lol wtf
while (pCrane->m_fHookAngle > TWOPI)
pCrane->m_fHookAngle -= TWOPI;
- pCrane->m_fHookOffset = 20.0f;
- pCrane->m_fHookHeight = 20.0f;
+ pCrane->m_fHookOffset = DEFAULT_OFFSET;
+ pCrane->m_fHookHeight = DEFAULT_OFFSET;
pCrane->m_nTimeForNextCheck = 0;
pCrane->m_nCraneState = CCrane::IDLE;
pCrane->m_bWasMilitaryCrane = false;
@@ -99,9 +105,9 @@ void CCranes::AddThisOneCrane(CEntity* pEntity)
void CCranes::ActivateCrane(float fInfX, float fSupX, float fInfY, float fSupY, float fDropOffX, float fDropOffY, float fDropOffZ, float fHeading, bool bIsCrusher, bool bIsMilitary, float fPosX, float fPosY)
{
- float fMinDistance = 99999.9f;
+ float fMinDistance = MAX_DISTANCE;
float X = fPosX, Y = fPosY;
- if (X <= -10000.0f || Y <= -10000.0f) {
+ if (X <= MIN_VALID_POSITION || Y <= MIN_VALID_POSITION) {
X = fDropOffX;
Y = fDropOffY;
}
@@ -114,7 +120,7 @@ void CCranes::ActivateCrane(float fInfX, float fSupX, float fInfY, float fSupY,
}
}
#ifdef FIX_BUGS // classic
- if (fMinDistance == 99999.9f)
+ if (fMinDistance == MAX_DISTANCE)
return;
#endif
CCrane* pCrane = &aCranes[index];
@@ -150,7 +156,7 @@ void CCranes::ActivateCrane(float fInfX, float fSupX, float fInfY, float fSupY,
void CCranes::DeActivateCrane(float X, float Y)
{
- float fMinDistance = 99999.9f;
+ float fMinDistance = MAX_DISTANCE;
int index = 0;
for (int i = 0; i < NumCranes; i++) {
float distance = (CVector2D(X, Y) - aCranes[i].m_pCraneEntity->GetPosition()).Magnitude();
@@ -160,7 +166,7 @@ void CCranes::DeActivateCrane(float X, float Y)
}
}
#ifdef FIX_BUGS // classic
- if (fMinDistance == 99999.9f)
+ if (fMinDistance == MAX_DISTANCE)
return;
#endif
aCranes[index].m_nCraneStatus = CCrane::DEACTIVATED;
@@ -269,7 +275,7 @@ void CCrane::Update(void)
break;
case LIFTING_TARGET:
RotateCarriedCarProperly();
- if (GoTowardsTarget(m_fDropoffAngle, m_fDropoffDistance, GetHeightToDropoff(), 0.3f))
+ if (GoTowardsTarget(m_fDropoffAngle, m_fDropoffDistance, GetHeightToDropoff(), CRANE_SLOWDOWN_MULTIPLIER))
m_nCraneState = ROTATING_TARGET;
if (!m_pVehiclePickedUp || m_pVehiclePickedUp->pDriver) {
m_pVehiclePickedUp = nil;
@@ -302,7 +308,7 @@ void CCrane::Update(void)
CCranes::RegisterCarForMilitaryCrane(m_pVehiclePickedUp->GetModelIndex());
if (!CCranes::HaveAllCarsBeenCollectedByMilitaryCrane()) {
CWorld::Players[CWorld::PlayerInFocus].m_nMoney += CAR_REWARD_MILITARY_CRANE;
- CGarages::TriggerMessage("GA_10", CAR_REWARD_MILITARY_CRANE, 4000, -1);
+ CGarages::TriggerMessage("GA_10", CAR_REWARD_MILITARY_CRANE, MESSAGE_SHOW_DURATION, -1);
}
CWorld::Remove(m_pVehiclePickedUp);
delete m_pVehiclePickedUp;
@@ -415,11 +421,11 @@ void CCrane::FindCarInSectorList(CPtrList* pList)
if (!pVehicle->bCraneMessageDone) {
pVehicle->bCraneMessageDone = true;
if (!m_bIsMilitaryCrane)
- CGarages::TriggerMessage("CR_1", -1, 4000, -1); // Crane cannot lift this vehicle.
+ CGarages::TriggerMessage("CR_1", -1, MESSAGE_SHOW_DURATION, -1); // Crane cannot lift this vehicle.
else if (DoesCranePickUpThisCarType(pVehicle->GetModelIndex()))
- CGarages::TriggerMessage("GA_20", -1, 4000, -1); // We got more of these than we can shift. Sorry man, no deal.
+ CGarages::TriggerMessage("GA_20", -1, MESSAGE_SHOW_DURATION, -1); // We got more of these than we can shift. Sorry man, no deal.
else
- CGarages::TriggerMessage("GA_19", -1, 4000, -1); // We're not interested in that model.
+ CGarages::TriggerMessage("GA_19", -1, MESSAGE_SHOW_DURATION, -1); // We're not interested in that model.
}
}
else {