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* Audio changes:Sergeanur2021-07-261-2/+21
| | | | | | | | | | | | | - Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile
* Fixed typos and made all assert functions optionalbigbossbro082020-05-101-6/+2
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* defined out asserts.bigbossbro082020-05-101-1/+5
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* Changing prefixes for some audio fieldsSergeanur2020-04-281-0/+2
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* Added missing audio ctorsSergeanur2020-04-141-2/+2
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* normalized line endings to LFaap2020-04-091-35/+35
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* audio stuffSergeanur2020-01-251-0/+36
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)