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* First commit of replay systemNikolay Korolev2019-06-221-1/+1
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* Code clean up._AG2019-06-201-2/+4
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* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-202-87/+118
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* Update HUD stuff, bug and format fixes._AG2019-06-172-16/+23
| | | | | Added environment variables to premake5.lua. Update README.md
* got rid of upper case typesaap2019-06-175-20/+20
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* some more cleanupaap2019-06-161-4/+4
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* Delete duplicate enumeray orçunus2019-06-161-8/+8
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-164-2/+414
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* New updates for Hud.cpp and more._AG2019-06-151-0/+171
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* RE more stuff from COnscreenTimerFilip Gawin2019-06-122-3/+7
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* skeleton updated, windows specific stuff addedFire-Head2019-06-022-0/+10
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* rw skeletonFire-Head2019-05-312-0/+5
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* more high level functionsaap2019-05-312-6/+3
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-302-0/+15
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* Updates, CTimer startedFire-Head2019-05-292-0/+7
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* Particle, ParticleMgr doneFire-Head2019-05-292-0/+138
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* CPhysical almost doneaap2019-05-192-2/+5
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* more work on CPhysicalaap2019-05-182-0/+14