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path: root/src/control/Record.cpp (follow)
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* Fix CRecordDataForChase::ShouldThisPadBeLeftAloneSergeanur2020-12-081-4/+6
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* Island loading and PS2 alpha test added to optionsSergeanur2020-08-161-3/+5
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* Add audio cache for faster initializationSergeanur2020-07-171-0/+2
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* Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-2/+2
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* Remove Miami stuffSergeanur2020-05-051-3/+0
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* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+3
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* SetPosition, part 1Sergeanur2020-05-021-4/+4
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* Adding getters and setters for type and statusSergeanur2020-04-301-3/+3
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* Try to build with mingwFilip Gawin2020-04-201-2/+2
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* Remove patchesSergeanur2020-04-171-1/+1
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* rem refsFire-Head2020-04-171-14/+14
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* fixed recordNikolay Korolev2020-04-131-4/+3
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* fixed recordNikolay Korolev2020-04-131-3/+3
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* fixed malloc/newNikolay Korolev2020-04-111-1/+1
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* fix constantsNikolay Korolev2020-04-111-14/+14
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* RecordNikolay Korolev2020-04-111-11/+344
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* record initNikolay Korolev2020-04-101-3/+175
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* CGame::InitialiseNikolay Korolev2020-03-221-0/+2
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* script 1000-1154Nikolay Korolev2020-02-161-0/+2
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* script 800-899Nikolay Korolev2020-01-031-1/+3
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* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+3
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* World and Pedseray orçunus2019-09-121-0/+4
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* got rid of upper case typesaap2019-06-171-2/+2
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* clean upaap2019-05-301-0/+6