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2020-05-04fixed spawn bugNikolay Korolev1-1/+4
2020-05-03script compatibilityNikolay Korolev2-11/+83
2020-05-02Add CURMODE macroSergeanur1-1/+1
2020-05-02Fix COMMAND_GET_CONTROLLER_MODESergeanur1-0/+4
2020-05-02Switching pad modes and cheats when player is switching between controller and kb&mSergeanur1-2/+7
2020-05-02changed saving compatibilityNikolay Korolev2-1/+85
2020-05-02SetPosition, part 2Sergeanur2-22/+22
2020-05-02SetPosition, part 1Sergeanur11-38/+37
2020-04-30Adding getters and setters for type and statusSergeanur11-64/+64
2020-04-27FixesSergeanur1-1/+1
2020-04-27Fix use of integers instead of enum/bool/nilSergeanur1-7/+7
2020-04-24implemented skinned peds, no cutscene hands yetaap1-6/+2
2020-04-24removed redundant checksNikolay Korolev1-32/+18
2020-04-24fix annoying bugNikolay Korolev1-0/+8
2020-04-24more 1.1 patchNikolay Korolev2-0/+13
2020-04-22Crossplatform work continueseray orçunus1-1/+0
2020-04-20Try to build with mingwFilip Gawin13-179/+187
2020-04-20camerapickup ps2 codeFire-Head1-0/+28
2020-04-20fixesNikolay Korolev2-7/+1
2020-04-19Fix CPickups::GenerateNewOne loopSergeanur1-1/+1
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus2-6/+6
2020-04-18replays bug fixNikolay Korolev3-31/+56
2020-04-18Revert "Part one"Filip Gawin3-24/+16
2020-04-18Various fixeseray orçunus1-1/+1
2020-04-17Part oneFilip Gawin3-16/+24
2020-04-17Remove patchesSergeanur20-257/+20
2020-04-17rem refsFire-Head20-351/+346
2020-04-16Some refs removed, little fixes and teleporteray orçunus6-95/+96
2020-04-16Reverse CWorldsaml1er1-1/+1
2020-04-16fix Bait crashNikolay Korolev1-1/+1
2020-04-15fix script crashNikolay Korolev1-2/+2
2020-04-15Many fixes and cleanuperay orçunus2-4/+8
2020-04-15implemented most of librw wrapperaap1-5/+5
2020-04-15CWeapon done, ps2 cheats fixFire-Head3-3/+3
2020-04-14fixed crashNikolay Korolev1-0/+1
2020-04-14CPedPath improvementssaml1er1-3/+4
2020-04-14fixNikolay Korolev1-1/+1
2020-04-14scene editNikolay Korolev1-2/+6
2020-04-14Remove float castssaml1er1-4/+4
2020-04-14Refactor CPedPath::CalcPedRoutesaml1er1-36/+20
2020-04-14CPedPath completesaml1er2-7/+244
2020-04-14CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placementSergeanur6-1278/+0
2020-04-13Use NUMROADBLOCKS enum member in CRoadBlockssaml1er1-3/+3
2020-04-13fix garagesNikolay Korolev1-1/+1
2020-04-13added missing breakSergeanur1-0/+1
2020-04-13fixed recordNikolay Korolev1-4/+3
2020-04-13fixed recordNikolay Korolev1-3/+3
2020-04-13scene editNikolay Korolev2-21/+799
2020-04-13Fix compilation errorSergeanur1-7/+7
2020-04-13more CRoadBlocks::GenerateRoadBlocks improvementssaml1er1-73/+75
2020-04-13CPacManPickupsSergeanur2-29/+454
2020-04-13Fix CRoadBlocks::GenerateRoadBlocks bugssaml1er1-79/+72
2020-04-12scene initNikolay Korolev2-14/+398
2020-04-12fixed cranes bugNikolay Korolev1-1/+3
2020-04-11Improve CRoadBlocks codesaml1er1-30/+9
2020-04-11fixed traffic light positionaap1-2/+2
2020-04-11CRoadBlocks completesaml1er2-18/+210
2020-04-11fixed malloc/newNikolay Korolev1-1/+1
2020-04-11fix constantsNikolay Korolev1-14/+14
2020-04-11RecordNikolay Korolev2-19/+390
2020-04-10implemented CTrafficLightsaap6-113/+567
2020-04-10CObject completesaml1er1-5/+5
2020-04-10fixed intro crashNikolay Korolev1-6/+6
2020-04-10Fixing mixed IsCutsceneProcessing and IsRunningSergeanur3-3/+3
2020-04-10record initNikolay Korolev2-4/+210
2020-04-09normalized line endings to LFaap9-1791/+1791
2020-04-09PS2 Cheats, restored R*namesFire-Head3-17/+26
2020-04-08fix bugNikolay Korolev1-0/+1
2020-04-08fix bugNikolay Korolev1-1/+1
2020-04-08fix bugNikolay Korolev1-1/+1
2020-04-08bug fixNikolay Korolev1-2/+2
2020-04-08Small camera fixesSergeanur1-1/+1
2020-04-06stats fixNikolay Korolev1-1/+1
2020-04-06review fixesNikolay Korolev1-12/+18
2020-04-06Cranes doneNikolay Korolev6-112/+560
2020-04-05shoreside garage fixNikolay Korolev1-2/+3
2020-04-05cranes initNikolay Korolev2-20/+277
2020-04-05JapaneseSergeanur1-1/+1
2020-04-03CCamera fixesaap5-5/+9
2020-04-01vehicles missing functions + fixesNikolay Korolev2-23/+18
2020-03-31review fixesNikolay Korolev2-117/+68
2020-03-31fixNikolay Korolev1-1/+1
2020-03-30added forgotten functionNikolay Korolev1-1/+4
2020-03-30bug fixes, reorganisationNikolay Korolev3-48/+55
2020-03-30finished garagesNikolay Korolev2-49/+550
2020-03-29more garagesNikolay Korolev2-118/+607
2020-03-29Wrappers cleanupSergeanur6-186/+4
2020-03-29fixNikolay Korolev1-1/+1
2020-03-28fixesNikolay Korolev1-40/+36
2020-03-28CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head7-8/+15
2020-03-28fixesNikolay Korolev2-77/+134
2020-03-28garage update part 2Nikolay Korolev2-120/+653
2020-03-28CCopPed done and #include cleanuperay orçunus13-17/+31
2020-03-28garages part 1Nikolay Korolev3-41/+751
2020-03-27removed windows.h for most .cppsaap1-0/+1
2020-03-27implemented some unused PS2 camsaap2-2/+2
2020-03-27Finished CCam; various smaller thingsaap2-0/+10
2020-03-26CCopPed 2 and fixeseray orçunus4-15/+49
2020-03-24change default script to storyaap1-1/+1
2020-03-22Cleanup audio code + fixes for reviewFilip Gawin1-16/+18
2020-03-22Remove unneeded double to float castsFilip Gawin2-6/+6
2020-03-22Fixes for Serge's reviewFilip Gawin4-11/+11
2020-03-22Implement ProcessCraneFilip Gawin1-0/+41
2020-03-22CGame::InitialiseNikolay Korolev4-0/+6
2020-03-22bullet traces fixesNikolay Korolev1-2/+2
2020-03-21bullet tracesNikolay Korolev1-6/+6
2020-03-21fixed erroneous assumptionNikolay Korolev1-4/+0
2020-03-21ProcessButtonPresses and fixeseray orçunus4-16/+15
2020-03-21purple nines glitch fixNikolay Korolev2-3/+5
2020-03-15replay bug fixes, script bug fixNikolay Korolev3-80/+209
2020-03-11CPopulation done, CCopPed and fixeseray orçunus1-1/+1
2020-03-11Add Load/Save functionsWes Hampson5-3/+12
2020-03-04more utilsNikolay Korolev1-23/+72
2020-03-04more utilsNikolay Korolev1-20/+131
2020-03-02script utilsNikolay Korolev1-28/+119
2020-03-01review fixesNikolay Korolev2-165/+169
2020-03-01save/loadNikolay Korolev2-3/+173
2020-03-01fixeseray orçunus1-0/+8
2020-02-27CPopulation 3 and fixeseray orçunus1-1/+1
2020-02-24removed debug leftoversNikolay Korolev1-3/+0
2020-02-24more stuff + intro fixNikolay Korolev2-23/+633
2020-02-24more stuffNikolay Korolev1-12/+646
2020-02-23script fixeseray orçunus1-3/+3
2020-02-23more cosmetic stuffNikolay Korolev1-0/+5
2020-02-23stuffNikolay Korolev2-4/+10
2020-02-23some changesNikolay Korolev3-301/+307
2020-02-23some cosmetic stuffNikolay Korolev2-118/+244
2020-02-22ARRAY_SIZENikolay Korolev1-2/+2
2020-02-22fixesNikolay Korolev1-3/+3
2020-02-19CPopulation 2eray orçunus1-1/+4
2020-02-17CPopulation 1eray orçunus4-148/+6
2020-02-16script 1000-1154Nikolay Korolev13-32/+998
2020-02-16review fixesNikolay Korolev2-64/+66
2020-02-15bug fixesNikolay Korolev2-14/+34
2020-02-15script 900-999Nikolay Korolev4-17/+602
2020-02-02Some fixes and some cosmetic thingseray orçunus3-4/+4
2020-02-02script 900-999 initNikolay Korolev3-2/+493
2020-02-02fixed SET_BOAT_CRUISE_SPEEDNikolay Korolev1-1/+1
2020-02-02fixed police ignore bugNikolay Korolev1-1/+1
2020-02-02fix ai bug (2)Nikolay Korolev1-2/+2
2020-02-02fixed ai bugNikolay Korolev1-1/+1
2020-02-02fixed bullion runNikolay Korolev1-2/+3
2020-02-01Replay crash fixSergeanur1-2/+6
2020-02-01Fix HAS_OBJECT_BEEN_DAMAGEDSergeanur1-1/+1
2020-02-01Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTargetSergeanur3-4/+10
2020-02-01Fix damage bar assert crashSergeanur1-3/+0
2020-02-01Fix CTheScripts::AddToInvisibilitySwapArraySergeanur1-2/+2
2020-01-31Fix SET_BOAT_CRUISE_SPEEDSergeanur1-4/+5
2020-01-31More fixesSergeanur3-57/+55
2020-01-31Fixing IS_AREA_OCCUPIED commandSergeanur1-1/+1
2020-01-31CRemoteSergeanur3-8/+58
2020-01-31RC toyz crashfixSergeanur1-1/+1
2020-01-20PowerPointsSergeanur3-1/+84
2020-01-11AccidentManagerSergeanur2-2/+2
2020-01-11moveSergeanur2-88/+0
2020-01-07CUserDisplay, CPlaceName, CCurrentVehicleSergeanur2-0/+216
2020-01-07Finishing CDarkelSergeanur1-10/+42
2020-01-03fixesNikolay Korolev1-3/+3
2020-01-03script 800-899Nikolay Korolev10-129/+1273
2020-01-01bug fixesNikolay Korolev1-4/+4
2020-01-01bug fixNikolay Korolev1-1/+1
2020-01-01fix merge with upstreamNikolay Korolev1-3/+3
2020-01-01some not fully tested stuffNikolay Korolev6-10/+833
2019-12-28CPlayerPed & fixeseray orçunus2-2/+2
2019-12-22CEmergencyPed doneeray orçunus2-2/+15
2019-12-05CPhone, CPlayerInfo, CFire, CWorlderay orçunus4-51/+191
2019-11-26CCivilianPed done & restore peds running to phoneeray orçunus2-6/+10
2019-11-20CPed completed!eray orçunus1-18/+30
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-3/+7
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-3/+7
2019-11-09script stubsNikolay Korolev1-6/+519
2019-11-01Script fixeray orçunus1-7/+6
2019-10-27Audio fixesSergeanur1-1/+1
2019-10-27script 600-699Nikolay Korolev4-2/+378
2019-10-26Fixed use of boolean type for in CGameLogicSergeanur1-6/+6
2019-10-26fix pager buildNikolay Korolev1-1/+1
2019-10-26script 500-599Nikolay Korolev1-0/+1
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur1-3/+3
2019-10-26Fixed CGameLogic::PassTime typesSergeanur1-1/+1
2019-10-26Fixes for aap review (audio8)Filip Gawin1-1/+1
2019-10-26Fixes for nitpicksFilip Gawin1-29/+22
2019-10-26Fix rebasingFilip Gawin1-1/+1
2019-10-26audio7Filip Gawin1-22/+29
2019-10-21script 500-599 plus bugfixNikolay Korolev3-22/+838
2019-10-21Full MessagesSergeanur1-6/+6
2019-10-19Moved CCutsceneMgr::ms_cutsceneProcessing to privateSergeanur1-1/+1
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik20-2/+45
2019-10-18CPopulation::Initialise()nmzik2-0/+79
2019-10-17Gangs save and missed sound enumsSergeanur2-44/+28
2019-10-16Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur6-21/+18
2019-10-14More PathFind fixesSergeanur1-5/+6
2019-10-14Some PathFind fixes (not all)Sergeanur2-14/+22
2019-10-13PathFind fix and some Pedseray orçunus2-6/+13
2019-10-13Fixed unsigned time check in CDarkelSergeanur1-1/+1
2019-10-13quick fixNikolay Korolev1-2/+2
2019-10-13copypaste errorNikolay Korolev1-1/+1
2019-10-13400-499Nikolay Korolev3-12/+416
2019-10-12fixesNikolay Korolev2-4/+5
2019-10-12Fixed floating package pickupsSergeanur1-0/+1
2019-10-12script 400-499 startNikolay Korolev2-10/+403
2019-10-12Fixed iteration typoSergeanur1-2/+2
2019-10-12blunderNikolay Korolev1-1/+1
2019-10-12Fix typo in CCarAI::GetCarToGoToCoorsSergeanur1-1/+1
2019-10-12Typo fixSergeanur1-1/+1
2019-10-11Full CRestartSergeanur2-9/+276
2019-10-10CCarAI + bugfixesNikolay Korolev3-25/+213
2019-10-10CMoneyMessages moved to SpecialFX.cppSergeanur1-1/+1
2019-10-10Fix CCarGenerator Load/SaveSergeanur2-4/+4
2019-10-09fixed stupid bugNikolay Korolev1-9/+7
2019-10-08fixed bugsNikolay Korolev1-53/+48
2019-10-08Added read/write template functions for save data, small Load/Save arguments unificationSergeanur7-136/+121
2019-10-08Full CGameLogicSergeanur6-1/+324
2019-10-06Pedseray orçunus4-6/+9
2019-10-06CGarages::PrintMessages drawing fixesSergeanur1-11/+11
2019-10-06car AINikolay Korolev4-15/+445
2019-10-06Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFileSergeanur1-1/+1
2019-10-05CDarkel, walkaround fixeray orçunus2-137/+171
2019-10-04Fix warningsSergeanur1-4/+4
2019-10-03Fix formatting mistakesSergeanur1-2/+1
2019-10-03Fixed some formattingSergeanur1-6/+2
2019-10-03Checks rewrittenSergeanur2-88/+96
2019-10-03Drop w'sSergeanur2-15/+15
2019-10-03CPickupsSergeanur2-81/+1143
2019-10-03Fixes & pedseray orçunus1-3/+3
2019-10-03Fix typo in CCarCtrl::WeaveThroughPedsSectorListSergeanur1-1/+1
2019-10-01Fix CPickupSergeanur1-2/+5
2019-09-26Peds, ProcessObjective and fixeseray orçunus2-0/+2
2019-09-17Peds, a fix and a tad of VCeray orçunus3-5/+8
2019-09-15CAutoPilot and CCurvesNikolay Korolev3-2/+80
2019-09-15CCarCtrlNikolay Korolev6-48/+390
2019-09-14fix debugNikolay Korolev1-4/+1
2019-09-14fix typoNikolay Korolev1-2/+2
2019-09-14more CCarCtrlNikolay Korolev6-39/+533
2019-09-14P.e.d.s.eray orçunus2-0/+30
2019-09-12DragCarToPointNikolay Korolev2-15/+133
2019-09-12World and Pedseray orçunus4-4/+22
2019-09-11make ATTEMPTS_TO_FIND_NEXT_NODE a defineNikolay Korolev1-4/+6
2019-09-11ccarctrlNikolay Korolev4-9/+95
2019-09-11ccarctrlNikolay Korolev2-3/+145
2019-09-07Pedseray orçunus1-1/+1
2019-09-02More CCarCtrlNikolay Korolev4-9/+246
2019-09-01CCarCtrl Weave stuff doneNikolay Korolev2-31/+130
2019-09-01CCarCtrl stuffNikolay Korolev3-2/+169
2019-08-27Audio fixesFilip Gawin1-32/+25
2019-08-27CleanupFilip Gawin5-39/+39
2019-08-27More more more audioFilip Gawin7-79/+86
2019-08-27CleanupFilip Gawin4-42/+39
2019-08-27More audio pedFilip Gawin4-28/+29
2019-08-25more CCarCtrlNikolay Korolev3-5/+195
2019-08-17more CCarCtrlNikolay Korolev1-6/+120
2019-08-15AnimViewer!eray orçunus2-2/+2
2019-08-15fixFire-Head1-7/+7
2019-08-15CParticleObject done, cDMAudio doneFire-Head1-2/+2
2019-08-14pathetic errorsNikolay Korolev1-2/+2
2019-08-11appveyor fixNikolay Korolev1-2/+2
2019-08-11more CCarCtrlNikolay Korolev18-43/+424
2019-08-10More CCarCtrlNikolay Korolev2-2/+82
2019-08-09finished CPathFindaap2-113/+1004
2019-08-08Pedseray orçunus2-0/+21
2019-08-06Minor fixesNikolay Korolev1-19/+21
2019-08-06CCarCtrl::GenerateOneRandomVehicle!Nikolay Korolev12-7/+557
2019-08-05fixed COMMAND_ADD_BLIP_FOR_COORD_OLDNikolay Korolev1-0/+1
2019-08-03fixed heading calculationNikolay Korolev1-8/+4
2019-08-03RunningScript, part 4, plus some fixesNikolay Korolev5-11/+496
2019-08-02The Pedseray orçunus3-6/+15
2019-07-28fixed phonesNikolay Korolev2-2/+4
2019-07-28fix debug messageNikolay Korolev1-1/+0
2019-07-28fixed cargen loadNikolay Korolev1-2/+2
2019-07-27cargen + some scriptNikolay Korolev6-2/+655
2019-07-27fixed intro skipNikolay Korolev1-2/+2
2019-07-26fixed remoteNikolay Korolev3-3/+3
2019-07-25Ped & fixes, including peds dive into danger fixeray orçunus1-3/+3
2019-07-25Running script part 3Nikolay Korolev10-16/+714
2019-07-23bit more CAutomobileaap1-0/+1
2019-07-20CPed continues, including some fixeseray orçunus2-1/+2
2019-07-20fixed script issuesNikolay Korolev2-9/+11
2019-07-20fixed replayNikolay Korolev2-26/+26
2019-07-19ComputeDopplerEffectedFrequencyFilip Gawin1-2/+2
2019-07-18CAutomobile::ProcessControl doneaap4-0/+4
2019-07-18fixed car AI bugNikolay Korolev1-0/+1
2019-07-18The Peds, mainly dying/injuringeray orçunus2-2/+2
2019-07-17more CAutomobile::ProcessControlaap3-1/+10
2019-07-17Fixed Bridgeguard31-24/+25
2019-07-17renamed some variables and added files; more CAutomobile::ProcessControlaap11-1/+36
2019-07-17script fix, bomb fix, flying components fixNikolay Korolev1-1/+1
2019-07-16more fixes; started CAutomobile::ProcessControlaap1-24/+24
2019-07-15fixNikolay Korolev1-1/+2
2019-07-15Phone, World, Pederay orçunus2-17/+165
2019-07-15testNikolay Korolev1-4/+4
2019-07-15fixNikolay Korolev1-2/+1
2019-07-14fixed arithmeticsNikolay Korolev1-16/+64
2019-07-14fixed copsNikolay Korolev1-2/+2
2019-07-14RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev4-11/+314
2019-07-14Partial RunningScript part2Nikolay Korolev3-1/+471
2019-07-12more CWanted; added CEventListaap2-3/+3
2019-07-10Fix CPhone crash, more functionseray orçunus2-4/+112
2019-07-10added wrappers around math functionsaap2-10/+10
2019-07-10Phone start, ped spinning and cop car fix, and some love to CPederay orçunus2-0/+65
2019-07-10fixed COMMAND_IS_PLAYER_IN_AREA_3Daap1-2/+2
2019-07-09more CVehicleaap1-4/+35
2019-07-09fixNikolay Korolev1-0/+1
2019-07-09RunningScript: 1/12Nikolay Korolev2-3/+704
2019-07-09yet more CAutomobileaap2-6/+9
2019-07-09more CAutomobileaap2-7/+7
2019-07-08more CAutomobileaap1-1/+1
2019-07-08little changes; one more function of CAutomobileaap1-28/+28
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap1-4/+6
2019-07-07Added script commandsNikolay Korolev2-0/+1159
2019-07-07More scriptNikolay Korolev2-6/+92
2019-07-07Darkel is bored._AG1-1/+2
2019-07-07More scriptsNikolay Korolev2-25/+113
2019-07-07implemented CDooraap1-2/+2
2019-07-07IntoTheScripts!Nikolay Korolev2-28/+459
2019-07-07the great reorganizationaap15-1169/+5
2019-07-07finished CPhysicalaap1-1/+1
2019-07-07made code use TimeStepIn(Milli)Seconds; purged unnecessary inlinesaap2-3/+3
2019-07-07Lil update._AG2-97/+114
2019-07-06some work on vehiclesaap2-67/+64
2019-07-06Added CUpsideDownCarCheck and CStuckCarCheckNikolay Korolev2-8/+159
2019-07-06CBridgeguard34-2/+178
2019-07-06CPed...eray orçunus1-0/+92
2019-07-05finished CDamageManageraap1-46/+45
2019-07-05implemented some CVehicle functionsaap3-2/+5
2019-07-04Darkel/Wanted update._AG2-4/+349
2019-07-04Script stuff + bug fixesNikolay Korolev7-13/+265
2019-07-01More CPederay orçunus1-2/+2
2019-06-30Completed CReplayNikolay Korolev1-0/+35
2019-06-30little cleanupaap1-5/+5
2019-06-30Changed CReplay::Display slightlyNikolay Korolev1-8/+13
2019-06-30Added camera funcs to ReplayNikolay Korolev2-11/+239
2019-06-30finished CEntityaap7-4/+67
2019-06-30More replay functions, also removed pool iteration errorNikolay Korolev2-14/+109
2019-06-30Reactivated Store(Restore)StuffIn(From)Mem, fixed bugsNikolay Korolev2-36/+36
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev4-0/+257
2019-06-30Cleanup project a bitFilip Gawin1-2/+2
2019-06-29ProcessCarUpdateNikolay Korolev2-34/+106
2019-06-29CReplay::PlaybackThisFrame + fixesNikolay Korolev2-6/+37
2019-06-29more replay stuff, bug fixNikolay Korolev2-12/+62
2019-06-29RetrievePedAnimationNikolay Korolev1-0/+41
2019-06-29ProcessPedUpdateNikolay Korolev2-6/+42
2019-06-29miscellaneous, mostly world relatedaap3-5/+7
2019-06-28misc stuff, mostly collisionaap4-0/+6
2019-06-28CStreaming DONEaap7-26/+43
2019-06-27Changed save/load in CGangNikolay Korolev2-24/+35
2019-06-27started filling debug menuaap2-0/+3
2019-06-27fixed newlineNikolay Korolev1-1/+1
2019-06-27Added GangsNikolay Korolev2-0/+133
2019-06-27yet more CStreamingaap1-1/+1
2019-06-26fixed autobuildNikolay Korolev1-1/+1
2019-06-26Fixed merge errorsNikolay Korolev1-2/+2
2019-06-26fixed PedTypeaap1-2/+2
2019-06-25Initial commit for Frontend._AG2-8/+26
2019-06-25More replay stuffNikolay Korolev10-16/+529
2019-06-24CPed, CVehicle, mostly entering/exiting careray orçunus4-0/+52
2019-06-23CReplay::StorePedAnimationNikolay Korolev2-24/+68
2019-06-23StorePedUpdateNikolay Korolev2-4/+37
2019-06-22attempt to fix build errorNikolay Korolev1-10/+2
2019-06-22fixed typesNikolay Korolev1-22/+22
2019-06-22tabifyNikolay Korolev1-68/+68
2019-06-22Added newlines at end of fileNikolay Korolev1-1/+1
2019-06-22First commit of replay systemNikolay Korolev2-2/+452
2019-06-20Code clean up._AG2-4/+6
2019-06-20Update Radar.cpp_AG2-0/+2
2019-06-20Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG3-8/+17
2019-06-20implemented cHandlingDataMgraap5-2/+435
2019-06-19implemented cHandlingDataMgraap5-2/+435
2019-06-19implemented CObjectDataaap4-11/+126
2019-06-19implemented CPedStatsaap3-10/+189
2019-06-19finished CPedTypeaap2-20/+229
2019-06-19cleanup on CPed and CPedTypeaap2-55/+85
2019-06-18CPed merge fixeseray orçunus2-4/+86
2019-06-18finished CFileLoader, except a crash!aap4-0/+23
2019-06-17first part of CFileLoaderaap11-4/+95
2019-06-17Update HUD stuff, bug and format fixes._AG3-2/+83
2019-06-17got rid of upper case typesaap7-22/+22
2019-06-15New updates for Hud.cpp and more._AG5-1/+50
2019-06-13Fix value of CReplay modeFilip Gawin1-1/+1
2019-06-13Update Replay.hFire_Head1-0/+1
2019-06-13CPad doneFire-Head4-0/+13
2019-06-12little cleanupaap3-1/+18
2019-06-12RE more stuff from COnscreenTimerFilip Gawin2-1/+5
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap10-0/+819
2019-05-30clean upaap2-0/+19
2019-05-18more work on CPhysicalaap2-0/+14