Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2020-03-25 | renamed field_24 to m_nNextTimeToAddFlames | blingu | 1 | -1/+1 |
2020-03-25 | Update Fire.h | blingu | 1 | -1/+1 |
2020-03-25 | Update Fire.h | blingu | 1 | -3/+3 |
2020-03-24 | Update Fire.h | blingu | 1 | -1/+1 |
2020-03-24 | Update Fire.h | blingu | 1 | -16/+21 |
2020-03-22 | Implement ProcessFires | Filip Gawin | 1 | -1/+1 |
2020-01-01 | fix merge with upstream | Nikolay Korolev | 1 | -1/+1 |
2020-01-01 | fix merge | Nikolay Korolev | 1 | -1/+0 |
2020-01-01 | some not fully tested stuff | Nikolay Korolev | 1 | -1/+8 |
2019-12-05 | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 1 | -0/+2 |
2019-10-19 | CGame::Process() && CGame::ReloadIPLs | nmzik | 1 | -0/+1 |
2019-09-15 | CCarCtrl | Nikolay Korolev | 1 | -2/+9 |
2019-07-26 | CAutomobile::FireTruckControl and HydraulicControl | aap | 1 | -1/+2 |
2019-07-09 | yet more CAutomobile | aap | 1 | -7/+14 |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 |
2019-06-30 | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 1 | -0/+23 |