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path: root/src/core/World.cpp (unfollow)
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2020-05-05More use of GetModelIndexSergeanur1-10/+8
2020-05-05implemented most of streamed collisions and big buildingsaap1-2/+2
2020-05-05SetPosition, final partSergeanur1-10/+5
2020-05-03implemented most of vice city path systemaap1-2/+2
2020-05-02SetPosition, part 1Sergeanur1-2/+2
2020-04-30Adding getters and setters for type and statusSergeanur1-7/+7
2020-04-24implemented skinned peds, no cutscene hands yetaap1-0/+5
2020-04-20Try to build with mingwFilip Gawin1-38/+38
2020-04-18replays bug fixNikolay Korolev1-0/+15
2020-04-17Remove patchesSergeanur1-43/+14
2020-04-17Fix CWorld::FindObjectsOfTypeInRangeSectorList bugsaml1er1-8/+10
2020-04-17Apply clang format to CWorldsaml1er1-938/+1031
2020-04-17CWorld fixessaml1er1-220/+151
2020-04-17More CWorld fixessaml1er1-24/+24
2020-04-17Fix CWorld::RepositionOneObject bugssaml1er1-16/+45
2020-04-17CWorld completesaml1er1-22/+125
2020-04-16Reverse CWorldsaml1er1-18/+828
2020-04-15Many fixes and cleanuperay orçunus1-2/+2
2020-04-15CWeapon done, ps2 cheats fixFire-Head1-0/+1
2020-04-09Finished CExplosionSergeanur1-0/+2
2020-03-29CShotInfo, CWanted done, Frontend fixeray orçunus1-0/+14
2020-03-28CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head1-0/+1
2020-03-28garages part 1Nikolay Korolev1-0/+1
2020-03-27Finished CCam; various smaller thingsaap1-35/+36
2020-03-22CGame::InitialiseNikolay Korolev1-1/+2
2020-03-11CPopulation done, CCopPed and fixeseray orçunus1-22/+29
2020-02-17CPopulation 1eray orçunus1-1/+1
2020-02-16script 1000-1154Nikolay Korolev1-0/+1
2020-02-15script 900-999Nikolay Korolev1-0/+1
2020-02-07cMusicManagerSergeanur1-3/+2
2020-02-02script 900-999 initNikolay Korolev1-0/+1
2020-01-03script 800-899Nikolay Korolev1-2/+6
2019-12-05CPhone, CPlayerInfo, CFire, CWorlderay orçunus1-10/+38
2019-10-26Fixes for aap review (audio8)Filip Gawin1-1/+1
2019-10-26More audio (to hook and test)Filip Gawin1-1/+1
2019-10-21script 500-599 plus bugfixNikolay Korolev1-0/+13
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik1-0/+2
2019-10-08Full CGameLogicSergeanur1-0/+1
2019-09-12fixed launch in space bugNikolay Korolev1-1/+1
2019-09-12Little cleanuperay orçunus1-15/+15
2019-09-12World and Pedseray orçunus1-1/+247
2019-08-17AnimViewer messages, Particle fix, Pedseray orçunus1-1/+5
2019-08-15AnimViewer!eray orçunus1-0/+18
2019-08-04implemented CHeliaap1-1/+1
2019-07-27cargen + some scriptNikolay Korolev1-0/+1
2019-07-16more fixes; started CAutomobile::ProcessControlaap1-8/+8
2019-07-15Phone, World, Pederay orçunus1-10/+143
2019-07-14Partial RunningScript part2Nikolay Korolev1-0/+2
2019-07-10Phone start, ped spinning and cop car fix, and some love to CPederay orçunus1-0/+78
2019-07-07the great reorganizationaap1-0/+0
2019-06-29ProcessPedUpdateNikolay Korolev1-0/+1
2019-06-29miscellaneous, mostly world relatedaap1-10/+131
2019-06-25More replay stuffNikolay Korolev1-1/+1
2019-06-23some Radar and Hud cleanup; fix in Physicalaap1-1/+1
2019-06-23fixed key binding, head shots, freezesaap1-1/+1
2019-06-20Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG1-1/+1
2019-06-18finished CFileLoader, except a crash!aap1-0/+2
2019-06-15New updates for Hud.cpp and more._AG1-0/+5
2019-05-29implemented some of CCam and dependenciesaap1-0/+1
2019-05-28implemented bits of CWorldaap1-0/+545
2019-05-17reversed CPhysical::ProcessShiftSectorListaap1-0/+5