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2019-07-24updateFire-Head1-16/+1
2019-07-24shadows doneFire-Head1-1/+66
2019-07-23bit more CAutomobileaap1-0/+12
2019-07-19implemented col line renderingaap1-3/+2
2019-07-19CAutomobile ctor, car spawner, fixesaap1-38/+59
2019-07-11CAutomobile::ProcessControlInputsaap1-1/+12
2019-07-09more CVehicleaap1-1/+5
2019-07-08more CAutomobileaap1-0/+10
2019-07-07IntoTheScripts!Nikolay Korolev1-22/+1
2019-07-07the great reorganizationaap1-0/+0
2019-07-02Check if address is used twiceFilip Gawin1-0/+4
2019-06-30finished CEntityaap1-0/+1
2019-06-30Cleanup project a bitFilip Gawin1-2/+2
2019-06-29fix hud render states; bug in coronasaap1-1/+1
2019-06-28fixed CFileMgr, the craziest bug i ever hadaap1-0/+2
2019-06-28CStreaming DONEaap1-1/+1
2019-06-27started filling debug menuaap1-4/+136
2019-06-19finished CPedTypeaap1-1/+1
2019-06-17first part of CFileLoaderaap1-2/+0
2019-06-13fixed CFileMgr somewhat; still issues when loading savesaap1-11/+0
2019-06-12fixed debugmenuaap1-6/+13
2019-06-03added NO_MOVIESFire-Head1-2/+2
2019-06-02gamestates fixed, mpeg now workingFire-Head1-0/+74
2019-06-01implemented splashes; fixed zonesaap1-0/+2
2019-06-01added CPointLightsaap1-0/+27
2019-06-01added CCoronasaap1-2/+1
2019-05-31rw skeletonFire-Head1-2/+0
2019-05-31more high level functionsaap1-0/+23
2019-05-31added CCreditsaap1-0/+4
2019-05-30fixed CParticle crash && RandTableFire-Head1-2/+11
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+0
2019-05-30added CMBluraap1-6/+1
2019-05-30clean upaap1-15/+0
2019-05-29Updates, CTimer startedFire-Head1-1/+21
2019-05-28implemented bits of CWorldaap1-0/+3
2019-05-24implemented CFileMgr (barf)aap1-1/+12