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2021-01-17Includes overhaul, fix some compiler warningserorcun4-2/+4
2021-01-12fix CreateInstance virtual overload orderwithmorten1-1/+1
2021-01-12fix building with PED_SKINaap1-1/+1
2021-01-08Use original namesSergeanur6-11/+11
2020-12-25Fix use of strncmpSergeanur4-12/+13
2020-12-18little cleanup of templatesaap1-25/+25
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur1-1/+1
2020-12-07uint8 enums fixedwithmorten1-4/+3
2020-12-04bit more GTA_VERSION and GTA_PS2aap1-1/+8
2020-12-03more PS2 stuff; memory movement doneaap2-2/+14
2020-11-29GTA_VERSION define and some config.h cleanupaap1-1/+1
2020-11-26start using CMemoryHeapaap1-1/+1
2020-11-23Add some TODO stubs for unused code to be reversedSergeanur1-1/+1
2020-11-19Reorganize CPed functions into their original cpp filesSergeanur1-1/+0
2020-10-29implemented extra model flags for backface culling and alpha test from mobileaap1-0/+8
2020-10-28fixed skin on player headaap1-5/+12
2020-10-23Small CPedModelInfo fixesSergeanur1-32/+14
2020-08-19Island loading cleanup and fixSergeanur1-3/+1
2020-08-18neo pipelinesaap3-1/+14
2020-08-16Island loading and PS2 alpha test added to optionsSergeanur1-12/+16
2020-07-25Small fixes for linux buildFilip Gawin1-1/+1
2020-07-13Rename LEVEL_NONE to LEVEL_GENERICSergeanur2-3/+3
2020-07-09Remove island loadingSergeanur1-0/+2
2020-06-02some vehicle cleanupaap2-10/+49
2020-05-31getting rid of strnicmpaap1-1/+1
2020-05-31fixed to CAutomobile and friendsaap1-0/+7
2020-05-26eSurfaceTypeaap1-2/+2
2020-05-19small fixesaap2-163/+165
2020-05-17fix head/hand atomicsaap2-1/+11
2020-05-14fixed skinned cutscene headaap1-5/+5
2020-05-12Fix linux warningsFilip Gawin1-1/+1
2020-05-11Linux build supporteray orçunus1-3/+3
2020-05-11few fixesaap1-2/+2
2020-05-10Fixed typos and made all assert functions optionalbigbossbro086-17/+7
2020-05-10some fixes and cosmetic changesaap3-17/+15
2020-05-10defined out asserts.bigbossbro085-0/+14
2020-05-07small fixesaap1-1/+1
2020-05-07got rid of superfluous enum; update librwaap1-11/+0
2020-05-07dont hardcode first vehicle ID; little fix for roadblocksaap1-1/+2
2020-05-05Remove Miami stuffSergeanur4-32/+0
2020-05-05ModeInfoType -> ModelInfoTypeSergeanur4-8/+8
2020-05-05Make CBaseModelInfo fields protectedSergeanur3-5/+8
2020-05-05implemented most of streamed collisions and big buildingsaap1-0/+2
2020-05-05implemented most of streamed collisions and big buildingsaap7-14/+50
2020-04-24implemented skinned peds, no cutscene hands yetaap3-10/+243
2020-04-191.1 patch stuffNikolay Korolev1-0/+2
2020-04-17Remove patchesSergeanur10-182/+11
2020-04-17rem refsFire-Head4-18/+15
2020-04-17CWorld completesaml1er1-0/+7
2020-04-15CWeapon done, ps2 cheats fixFire-Head1-0/+7
2020-04-13CFileLoader last funcs and Frontend cleanuperay orçunus2-7/+13
2020-04-13finished CBoataap1-3/+4
2020-04-11CPoolsNikolay Korolev1-1/+3
2020-04-09normalized line endings to LFaap2-24/+24
2020-04-09fixed questionable RW usage; changed radar mask to PS2 techinqueaap2-8/+8
2020-03-28garage update part 2Nikolay Korolev2-0/+3
2020-03-21ProcessButtonPresses and fixeseray orçunus1-1/+2
2020-02-17CPopulation 1eray orçunus1-1/+2
2020-01-23Fixing possible leaks in CModelInfo::ShutDownSergeanur1-2/+18
2020-01-23Plane crashfix and moreSergeanur3-5/+5
2020-01-21ConstructMloClumpsSergeanur2-2/+9
2020-01-20MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur5-0/+98
2019-10-30Implemented faststrcmp, faststricmp, strcasecmpSergeanur5-6/+11
2019-10-26Removed redundant check in IsPickupModel, TestModelIndices addedSergeanur2-1/+7
2019-10-26Fixes for aap review (audio8)Filip Gawin1-1/+1
2019-10-26More audio (to hook and test)Filip Gawin1-1/+1
2019-10-06Pedseray orçunus1-0/+4
2019-10-05CDarkel, walkaround fixeray orçunus1-2/+0
2019-08-27More more more audioFilip Gawin2-3/+3
2019-08-17AnimViewer messages, Particle fix, Pedseray orçunus2-0/+40
2019-08-04implemented CHeliaap1-7/+8
2019-07-31implemented CPlaneaap2-4/+8
2019-07-26CAutomobile effect stuffaap2-4/+1
2019-07-18Wanted changes in PlayerPed/PedModelInfoeray orçunus1-8/+8
2019-07-18The Peds, mainly dying/injuringeray orçunus2-12/+12
2019-07-17more CAutomobile::ProcessControlaap1-0/+5
2019-07-14Partial RunningScript part2Nikolay Korolev2-0/+8
2019-07-12more CWanted; added CEventListaap1-0/+18
2019-07-09RunningScript: 1/12Nikolay Korolev1-1/+2
2019-07-08more CAutomobileaap2-4/+6
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap12-53/+56
2019-07-07the great reorganizationaap2-0/+16
2019-07-06some work on vehiclesaap1-28/+0
2019-07-05implemented some CVehicle functionsaap1-4/+3
2019-07-04Even more CPederay orçunus1-3/+3
2019-07-04Script stuff + bug fixesNikolay Korolev1-0/+11
2019-07-03fixed car colour texture bugaap1-0/+1
2019-06-30finished CEntityaap1-0/+77
2019-06-30Cleanup project a bitFilip Gawin4-13/+13
2019-06-28PS2-like MatFX from skygfxaap1-0/+2
2019-06-28misc stuff, mostly collisionaap2-0/+19
2019-06-27started filling debug menuaap2-0/+9
2019-06-24CPed, CVehicle, mostly entering/exiting careray orçunus1-2/+8
2019-06-24more CStreamingaap1-0/+2
2019-06-23fixed key binding, head shots, freezesaap1-0/+1
2019-06-19implemented CObjectDataaap1-1/+1
2019-06-17first part of CFileLoaderaap9-19/+94
2019-06-16Updates Draw.cpp, MusicManager.cpp._AG1-10/+112
2019-06-14Fix duplicate code for PedNodeeray orçunus1-2/+1
2019-06-12implemented CutsceneObject; little fixesaap1-0/+6
2019-05-28more CVehicleModelInfoaap3-1/+232
2019-05-19CPhysical almost doneaap1-0/+15
2019-05-17reversed CPhysical::ProcessShiftSectorListaap1-0/+26