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fully reversed source code for gta III and gta VC
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2020-10-29
implemented extra model flags for backface culling and alpha test from mobile
aap
1
-0
/
+8
2020-10-28
fixed skin on player head
aap
1
-5
/
+12
2020-10-23
Small CPedModelInfo fixes
Sergeanur
1
-32
/
+14
2020-08-19
Island loading cleanup and fix
Sergeanur
1
-3
/
+1
2020-08-18
neo pipelines
aap
3
-1
/
+14
2020-08-16
Island loading and PS2 alpha test added to options
Sergeanur
1
-12
/
+16
2020-07-25
Small fixes for linux build
Filip Gawin
1
-1
/
+1
2020-07-13
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
2
-3
/
+3
2020-07-09
Remove island loading
Sergeanur
1
-0
/
+2
2020-06-02
some vehicle cleanup
aap
2
-10
/
+49
2020-05-31
getting rid of strnicmp
aap
1
-1
/
+1
2020-05-31
fixed to CAutomobile and friends
aap
1
-0
/
+7
2020-05-26
eSurfaceType
aap
1
-2
/
+2
2020-05-19
small fixes
aap
2
-163
/
+165
2020-05-17
fix head/hand atomics
aap
2
-1
/
+11
2020-05-14
fixed skinned cutscene head
aap
1
-5
/
+5
2020-05-12
Fix linux warnings
Filip Gawin
1
-1
/
+1
2020-05-11
Linux build support
eray orçunus
1
-3
/
+3
2020-05-11
few fixes
aap
1
-2
/
+2
2020-05-10
Fixed typos and made all assert functions optional
bigbossbro08
6
-17
/
+7
2020-05-10
some fixes and cosmetic changes
aap
3
-17
/
+15
2020-05-10
defined out asserts.
bigbossbro08
5
-0
/
+14
2020-05-07
small fixes
aap
1
-1
/
+1
2020-05-07
got rid of superfluous enum; update librw
aap
1
-11
/
+0
2020-05-07
dont hardcode first vehicle ID; little fix for roadblocks
aap
1
-1
/
+2
2020-05-05
Remove Miami stuff
Sergeanur
4
-32
/
+0
2020-05-05
ModeInfoType -> ModelInfoType
Sergeanur
4
-8
/
+8
2020-05-05
Make CBaseModelInfo fields protected
Sergeanur
3
-5
/
+8
2020-05-05
implemented most of streamed collisions and big buildings
aap
1
-0
/
+2
2020-05-05
implemented most of streamed collisions and big buildings
aap
7
-14
/
+50
2020-04-24
implemented skinned peds, no cutscene hands yet
aap
3
-10
/
+243
2020-04-19
1.1 patch stuff
Nikolay Korolev
1
-0
/
+2
2020-04-17
Remove patches
Sergeanur
10
-182
/
+11
2020-04-17
rem refs
Fire-Head
4
-18
/
+15
2020-04-17
CWorld complete
saml1er
1
-0
/
+7
2020-04-15
CWeapon done, ps2 cheats fix
Fire-Head
1
-0
/
+7
2020-04-13
CFileLoader last funcs and Frontend cleanup
eray orçunus
2
-7
/
+13
2020-04-13
finished CBoat
aap
1
-3
/
+4
2020-04-11
CPools
Nikolay Korolev
1
-1
/
+3
2020-04-09
normalized line endings to LF
aap
2
-24
/
+24
2020-04-09
fixed questionable RW usage; changed radar mask to PS2 techinque
aap
2
-8
/
+8
2020-03-28
garage update part 2
Nikolay Korolev
2
-0
/
+3
2020-03-21
ProcessButtonPresses and fixes
eray orçunus
1
-1
/
+2
2020-02-17
CPopulation 1
eray orçunus
1
-1
/
+2
2020-01-23
Fixing possible leaks in CModelInfo::ShutDown
Sergeanur
1
-2
/
+18
2020-01-23
Plane crashfix and more
Sergeanur
3
-5
/
+5
2020-01-21
ConstructMloClumps
Sergeanur
2
-2
/
+9
2020-01-20
MLO, XtraCompsModelInfo, MovingThing, Solid
Sergeanur
5
-0
/
+98
2019-10-30
Implemented faststrcmp, faststricmp, strcasecmp
Sergeanur
5
-6
/
+11
2019-10-26
Removed redundant check in IsPickupModel, TestModelIndices added
Sergeanur
2
-1
/
+7
2019-10-26
Fixes for aap review (audio8)
Filip Gawin
1
-1
/
+1
2019-10-26
More audio (to hook and test)
Filip Gawin
1
-1
/
+1
2019-10-06
Peds
eray orçunus
1
-0
/
+4
2019-10-05
CDarkel, walkaround fix
eray orçunus
1
-2
/
+0
2019-08-27
More more more audio
Filip Gawin
2
-3
/
+3
2019-08-17
AnimViewer messages, Particle fix, Peds
eray orçunus
2
-0
/
+40
2019-08-04
implemented CHeli
aap
1
-7
/
+8
2019-07-31
implemented CPlane
aap
2
-4
/
+8
2019-07-26
CAutomobile effect stuff
aap
2
-4
/
+1
2019-07-18
Wanted changes in PlayerPed/PedModelInfo
eray orçunus
1
-8
/
+8
And some typos
2019-07-18
The Peds, mainly dying/injuring
eray orçunus
2
-12
/
+12
There is also some reorganization
2019-07-17
more CAutomobile::ProcessControl
aap
1
-0
/
+5
2019-07-14
Partial RunningScript part2
Nikolay Korolev
2
-0
/
+8
2019-07-12
more CWanted; added CEventList
aap
1
-0
/
+18
2019-07-09
RunningScript: 1/12
Nikolay Korolev
1
-1
/
+2
2019-07-08
more CAutomobile
aap
2
-4
/
+6
2019-07-08
cleaned up patching of virtual functions; started CAutomobile
aap
12
-53
/
+56
2019-07-07
the great reorganization
aap
2
-0
/
+16
2019-07-06
some work on vehicles
aap
1
-28
/
+0
2019-07-05
implemented some CVehicle functions
aap
1
-4
/
+3
2019-07-04
Even more CPed
eray orçunus
1
-3
/
+3
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-07-04
Script stuff + bug fixes
Nikolay Korolev
1
-0
/
+11
2019-07-03
fixed car colour texture bug
aap
1
-0
/
+1
2019-06-30
finished CEntity
aap
1
-0
/
+77
2019-06-30
Cleanup project a bit
Filip Gawin
4
-13
/
+13
2019-06-28
PS2-like MatFX from skygfx
aap
1
-0
/
+2
2019-06-28
misc stuff, mostly collision
aap
2
-0
/
+19
2019-06-27
started filling debug menu
aap
2
-0
/
+9
2019-06-24
CPed, CVehicle, mostly entering/exiting car
eray orçunus
1
-2
/
+8
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-24
more CStreaming
aap
1
-0
/
+2
2019-06-23
fixed key binding, head shots, freezes
aap
1
-0
/
+1
2019-06-19
implemented CObjectData
aap
1
-1
/
+1
2019-06-17
first part of CFileLoader
aap
9
-19
/
+94
2019-06-16
Updates Draw.cpp, MusicManager.cpp.
_AG
1
-10
/
+112
2019-06-14
Fix duplicate code for PedNode
eray orçunus
1
-2
/
+1
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-12
implemented CutsceneObject; little fixes
aap
1
-0
/
+6
2019-05-28
more CVehicleModelInfo
aap
3
-1
/
+232
2019-05-19
CPhysical almost done
aap
1
-0
/
+15
2019-05-17
reversed CPhysical::ProcessShiftSectorList
aap
1
-0
/
+26