Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix impossible bullets & turn speed on heavy guns | erorcun | 2021-08-16 | 1 | -0/+14 |
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* | Fix aiming with flamethrower with PC controls | Sergeanur | 2021-07-22 | 1 | -0/+8 |
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* | Sanitizer fixes | erorcun | 2021-07-03 | 1 | -1/+1 |
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* | Use original animation names from VCS | Sergeanur | 2021-01-26 | 1 | -179/+179 |
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* | more renames | aap | 2021-01-13 | 1 | -6/+6 |
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* | Ped: PlayerPed: sync with master | erorcun | 2021-01-03 | 1 | -18/+14 |
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* | Weapon flags changed from bit fields to bit mask (R* vision) | Sergeanur | 2020-12-26 | 1 | -6/+6 |
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* | Fix use of strncmp | Sergeanur | 2020-12-25 | 1 | -1/+1 |
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* | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -1/+1 |
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* | Use SetPedState | Sergeanur | 2020-12-15 | 1 | -7/+7 |
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* | uint8 enums fixed | withmorten | 2020-12-07 | 1 | -2/+2 |
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* | Reorganize CPed functions into their original cpp files | Sergeanur | 2020-11-19 | 1 | -0/+3250 |