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2021-08-29Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur1-1/+1
2021-08-26keep noinline only for broken vs versionsNikolay Korolev1-0/+2
2021-08-21Fix an original bug about entering boat sometimes takes 2 key presserorcun1-12/+8
2021-08-21VC bitserorcun2-0/+32
2021-08-16Fix impossible bullets & turn speed on heavy gunserorcun4-12/+57
2021-08-09Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur2-7/+7
2021-07-27Remove static_assert from previous commitMagnus Larsen1-1/+0
2021-07-27Allow sector ped count to exceed gap-list sizeMagnus Larsen1-0/+13
This solves the gnNumTempPedList assertion. To prove this works, change gapTempPedList's length to 12, and visit the Triad's basketball court.
2021-07-26Remove deceiving commentSergeanur1-1/+1
2021-07-26Fix smooth spray when shooting with colt or usi while using PC controlsSergeanur2-0/+14
2021-07-26Make cars and peds to not despawn when you look awaySergeanur1-1/+4
2021-07-23syncNikolay Korolev1-0/+8
2021-07-22Fix aiming with flamethrower with PC controlsSergeanur1-0/+8
2021-07-22Fixes from miamiSergeanur1-6/+6
2021-07-13Fix NearPed count going negativeMagnus Larsen1-0/+1
2021-07-11Add ped and car density slider to menu, remove dumb collision "optimization"erorcun1-7/+1
2021-07-10finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2-9/+9
2021-07-03Remove redundant part of 'Sanitizer fixes 2'erorcun1-10/+2
2021-07-03Sanitizer fixes 2erorcun2-13/+22
2021-07-03Peds: Efforts to find the reason of crashes on GCC 7.5.0erorcun3-4/+30
* Prevent deleted peds to be in nearPeds list (was always needed, might be unrelated to crashes) * Add asserts to nearPeds and PedIK ctor (crash reasons) * Shouldn't fix reported crashes since they were caused by null peds.
2021-07-03Sanitizer fixeserorcun2-3/+3
2021-06-28rename clamp macro to Clamp to fix compilation with g++11withmorten3-9/+9
2021-06-26Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten4-2/+6
This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f.
2021-06-25Pool fixeserorcun2-8/+8
Mostly for Linux
2021-06-25Revert "Redo ReadSaveBuf + common.h cleanup"erorcun4-6/+2
This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069.
2021-06-25Redo ReadSaveBuf + common.h cleanupSergeanur4-2/+6
2021-06-24Fix some timer callsSergeanur2-3/+3
2021-06-24Fix IsSphereVisible callsSergeanur2-4/+3
2021-06-24CEntity and C(Vu)Vector fixes and cleanupaap1-6/+9
2021-06-24Use bool8 in audio codeSergeanur1-1/+1
2021-06-24Make gang members react to sexy femalesSergeanur1-1/+13
2021-06-24Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fixSergeanur1-1/+1
2021-06-24Pointless fixeserorcun1-4/+3
2021-02-10Ped jump teleport/kill fixerorcun1-5/+14
2021-02-03fix VC_PED_PORTS buildwithmorten1-1/+1
2021-01-31Revert "First batch of fixes (CallAndMessage)"Filip Gawin2-44/+16
This reverts commit 7a3b80a9b7f414967fe59f89ab0fe5416735babe.
2021-01-31First batch of fixes (CallAndMessage)Filip Gawin2-16/+44
2021-01-29Some regular fixes and UB fixeserorcun1-1/+1
2021-01-26Use original animation names from VCSSergeanur7-578/+578
2021-01-24Ped: car enter anim. fixerorcun1-4/+4
2021-01-22Peds reporting to phone changes for GTA3Derorcun1-6/+5
2021-01-22m_nWantedLevel -> GetWantedLevel()withmorten3-5/+5
2021-01-21make building with Codewarrior 7 possiblewithmorten3-28/+28
2021-01-17Includes overhaul, fix some compiler warningserorcun2-0/+2
2021-01-13more renamesaap4-36/+37
2021-01-13anim velocity unionaap1-2/+1
2021-01-13rename m_vehEnterType -> m_vehDooraap3-141/+141
2021-01-13fix !FREE_CAM buildaap1-1/+1
2021-01-08Use original namesSergeanur1-1/+1
2021-01-05fixaap1-1/+1
2021-01-03Ped: PlayerPed: sync with mastererorcun3-29/+27
2021-01-02slightly better variable nameaap1-3/+3
2020-12-28Add bike leftoversSergeanur1-3/+4
2020-12-28Ped: WeaponInfo: little fixes and renamingserorcun1-3/+3
2020-12-27Fix peds running to see dead peds in watererorcun1-12/+16
2020-12-27signed/unsigned fixes, and some other fixeserorcun1-9/+8
2020-12-26Weapon flags changed from bit fields to bit mask (R* vision)Sergeanur3-19/+19
2020-12-25Fix use of strncmpSergeanur2-3/+3
2020-12-25Small type use fixesSergeanur1-1/+1
2020-12-24fixed double explosionNikolay Korolev1-0/+2
2020-12-21option for PC controlsaap1-1/+5
2020-12-21Car entering cancel testerorcun1-42/+42
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur9-23/+23
2020-12-15Use SetPedStateSergeanur8-142/+80
2020-12-14CPed::SetWeaponLockOnTargetSergeanur4-30/+19
2020-12-12fixed some replay bugsNikolay Korolev1-1/+7
2020-12-12Kill obj. fix & style changeerorcun1-36/+35
2020-12-12Sync Frontend, Peds with miami 2erorcun2-70/+64
2020-12-07uint32 enums fixedwithmorten1-1/+1
2020-12-07int8 enums fixedwithmorten1-2/+2
2020-12-07uint8 enums fixedwithmorten2-4/+4
2020-11-29GTA_VERSION define and some config.h cleanupaap1-1/+1
2020-11-19Reorganize CPed functions into their original cpp filesSergeanur9-13938/+13739
2020-11-18CPed review part1,2 re3aap2-361/+316
2020-11-16fix flagaap1-1/+1
2020-10-18Fixes and style changes from miamierorcun1-36/+34
2020-10-18Setter for bIsStatic (became virtual in SA)Sergeanur2-5/+5
2020-09-10Fixes from miamieray orçunus2-66/+64
2020-08-20changed a sound enumaap1-1/+1
2020-08-18little fixNikolay Korolev1-3/+3
2020-08-18Call CWorld::Remove before the delete, the original game does this and its safer.Jack Powell1-2/+1
2020-08-14Don't react if player's targeting with meleeSergeanur1-1/+5
2020-08-03Squeeze performance option, minor fixeseray orçunus2-2/+13
Fixes are already in miami
2020-07-22New math wrapperseray orçunus1-1/+1
from miami
2020-07-2264-bit on Windowseray orçunus3-3/+3
2020-07-21cosmetic changeseray orçunus1-3/+3
2020-07-21a cute mistakeeray orçunus1-1/+1
2020-07-20Fixes from miamieray orçunus2-141/+87
2020-07-13Rename LEVEL_NONE to LEVEL_GENERICSergeanur5-9/+9
2020-07-04Remove console and fix stheray orçunus1-1/+1
2020-07-03Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus5-102/+123
2020-07-02Disable VC_PED_PORTS, better cancellable car enter, weapon and cops fixeseray orçunus1-26/+26
2020-07-01Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun3-124/+285
2020-06-25rename attractor flag to typeaap1-3/+3
2020-06-06minor fixesNikolay Korolev1-0/+3
2020-06-06fixing some uninitialized stuffNikolay Korolev2-2/+9
2020-06-04fixes, mostly from miamieray orçunus3-27/+43
2020-06-04PedChat & PedDebugSergeanur4-366/+477
2020-06-04Restore original logic of CPed::WanderRangeSergeanur2-12/+5
2020-06-02some vehicle cleanupaap1-32/+7
2020-06-01Fix collision with peds headsFilip Gawin1-0/+4
2020-05-26eSurfaceTypeaap1-7/+7
2020-05-25small fixesaap1-1/+1
2020-05-24all my fixes live in exeseray orçunus1-1/+1
2020-05-19small fixesaap1-18/+2
2020-05-16changed CPedIK namesaap3-101/+101
2020-05-16Remove unused audio enumSergeanur1-5/+5
2020-05-14fixed RotateTorsoaap1-2/+2
2020-05-14some fixesNikolay Korolev1-0/+4
2020-05-13More save/load alignment fixesSergeanur2-24/+32
2020-05-12Fix linux warningsFilip Gawin2-7/+13
2020-05-11Linux build supporteray orçunus2-6/+6
2020-05-10fixed few more typosbigbossbro081-13/+0
2020-05-10Fixed typos and made all assert functions optionalbigbossbro0810-15/+14
2020-05-10some fixes and cosmetic changesaap1-3/+8
2020-05-10defined out asserts.bigbossbro082-0/+6
2020-05-09Fix compilation errorSergeanur1-1/+1
2020-05-09named anim assoc flagsaap2-11/+11
2020-05-06IsStaticNikolay Korolev1-2/+2
2020-05-06sorted out object collision enumsaap1-2/+2
2020-05-06some work on zonesaap1-1/+1
2020-05-05Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur1-1/+1
2020-05-05Remove Miami stuffSergeanur5-16/+0
2020-05-05Make CBaseModelInfo fields protectedSergeanur1-8/+8
2020-05-05More use of GetModelIndexSergeanur2-57/+56
2020-05-05implemented most of streamed collisions and big buildingsaap5-1/+11
2020-05-05SetPosition, final partSergeanur4-49/+49
2020-05-03implemented most of vice city path systemaap3-28/+34
2020-05-02changed saving compatibilityNikolay Korolev4-0/+91
2020-05-02SetPosition, part 1Sergeanur1-2/+2
2020-04-30Rename m_phy_flagA80 to bSkipLineColSergeanur1-1/+1
2020-04-30Rename m_ped_flagA2 into bWasStandingSergeanur2-14/+14
2020-04-30Adding getters and setters for type and statusSergeanur4-42/+42
2020-04-27Audio structs moved to their AudioManager.hSergeanur1-9/+0
2020-04-27Workaround for a crash on releaseSergeanur1-0/+3
2020-04-24implemented skinned peds, no cutscene hands yetaap10-197/+552
2020-04-23ps2 particles, sampman oal startedFire-Head1-7/+106
2020-04-20Try to build with mingwFilip Gawin7-52/+52
2020-04-191.1 patch stuffNikolay Korolev1-0/+2
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus5-13/+28
2020-04-19missing ifdedNikolay Korolev1-0/+2
2020-04-18replays bug fixNikolay Korolev1-0/+1
2020-04-18Vc ped ports and Frontend fixeseray orçunus1-5/+19
2020-04-18Revert "Part one"Filip Gawin1-5/+5
This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
2020-04-18Remove padding fieldsSergeanur3-108/+85
2020-04-18Various fixeseray orçunus1-3/+3
2020-04-17Part oneFilip Gawin1-5/+5
2020-04-17Remove patchesSergeanur12-404/+12
2020-04-17rem refsFire-Head4-4/+3
2020-04-17Ped fixes and ref removaleray orçunus5-33/+68
2020-04-16Fixed bridge despawnsNikolay Korolev1-6/+6
2020-04-15rem commentFire-Head1-1/+1
2020-04-15Many fixes and cleanuperay orçunus3-45/+42
2020-04-15implemented most of librw wrapperaap1-1/+1
2020-04-15CWeapon done, ps2 cheats fixFire-Head4-7/+12
2020-04-14CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placementSergeanur2-0/+131
2020-04-14Some cleanup erorcun2-60/+75
2020-04-12Revert "fix"eray orçunus1-4/+1
2020-04-12Ped fixeray orçunus1-2/+4
2020-04-11CMenuManager done and CHud fixeseray orçunus1-7/+5
2020-04-10disabling the code that freezes gang membersSergeanur1-0/+3
2020-04-10CObject completesaml1er2-3/+3
2020-04-09normalized line endings to LFaap1-1535/+1535
2020-04-09fixed questionable RW usage; changed radar mask to PS2 techinqueaap3-6/+6
2020-04-08CheatsSergeanur1-0/+1
2020-04-03CCamera fixesaap2-16/+8
2020-03-31Mouse free cam for peds&cars (under FREE_CAM)eray orçunus2-4/+97
2020-03-28CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head1-13/+13
2020-03-28CCopPed done and #include cleanuperay orçunus14-31/+238
2020-03-28remove include <new> from common.haap5-0/+10
2020-03-27Finished CCam; various smaller thingsaap1-2/+2
2020-03-26CCopPed 2 and fixeseray orçunus4-8/+294
2020-03-24fix and cleanup in AddToPopulationaap1-11/+11
2020-03-24added an assert to CPed::BuildPedLists, but too many peds still crash the gameaap1-7/+11
2020-03-22Remove unneeded double to float castsFilip Gawin1-2/+2
2020-03-22Fixes for Serge's reviewFilip Gawin2-6/+6
2020-03-22missing endlinesNikolay Korolev1-1/+1
2020-03-22CGame::InitialiseNikolay Korolev2-0/+10
2020-03-21ProcessButtonPresses and fixeseray orçunus7-30/+30
2020-03-11CPopulation done, CCopPed and fixeseray orçunus9-99/+526
2020-03-04fixed dummyobject bugNikolay Korolev1-2/+2
2020-03-02Fixes and cleanuperay orçunus7-86/+111
2020-03-01fixeseray orçunus3-9/+31
2020-02-27CPopulation 3 and fixeseray orçunus3-14/+318
2020-02-22merge + bug fixNikolay Korolev2-0/+4
2020-02-19CPopulation 2eray orçunus4-8/+360
2020-02-17CPopulation 1eray orçunus8-9/+478
2020-02-16script 1000-1154Nikolay Korolev1-0/+3
2020-02-15bug fixesNikolay Korolev1-1/+1
2020-02-15script 900-999Nikolay Korolev2-0/+26
2020-02-13a fixeray orçunus3-13/+13
2020-02-13CPlayerPed doneeray orçunus3-12/+359
2020-02-03few little thingseray orçunus1-10/+7
2020-02-03A bug fix and VC ports for veh. enter/exiteray orçunus1-12/+53
2020-02-02Some fixes and some cosmetic thingseray orçunus2-9/+4
2020-01-30suggested fixesSergeanur1-10/+9
2020-01-29acosSergeanur1-4/+4
2020-01-29CPedIK finishedSergeanur3-11/+159
2020-01-29Fixed autoaiming cameraSergeanur1-1/+1
2020-01-23CPlayerPed continues (#294)erorcun5-71/+454
2020-01-11Fixes 2eray orçunus2-5/+5
2020-01-11AccidentManagerSergeanur1-1/+1
2020-01-07CPlayerPed & CMenuManager (#286)erorcun2-157/+387
Make Frontend great again!
2020-01-07Use CGeneral::faststricmp in CPed::ServiceTalkingSergeanur1-1/+1
2020-01-03script 800-899Nikolay Korolev3-1/+14
2020-01-01some not fully tested stuffNikolay Korolev2-28/+28
2019-12-28CPlayerPed & fixeseray orçunus5-13/+356
2019-12-22CEmergencyPed doneeray orçunus2-29/+441
2019-12-16CPlayerInfo doneeray orçunus2-19/+110
2019-12-05CPhone, CPlayerInfo, CFire, CWorlderay orçunus3-55/+43
2019-12-01Audio fixes for erorcun reviewFilip Gawin1-1/+1
2019-11-27Shadow/blood fade and scale fixeray orçunus1-3/+3
2019-11-26CCivilianPed done & restore peds running to phoneeray orçunus4-64/+568
2019-11-20CPed completed!eray orçunus2-62/+366
And a few fixes
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus2-16/+314
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus2-16/+314
2019-11-05Peds & a few fixeseray orçunus2-22/+373
2019-10-30The Pedseray orçunus2-18/+503
2019-10-30Implemented faststrcmp, faststricmp, strcasecmpSergeanur1-1/+2
2019-10-27Fall damage fixeray orçunus1-40/+40
2019-10-27ControllerConfig doneFire-Head1-9/+9
Fix Cam enum
2019-10-26Gang attack fix & SeekCareray orçunus2-11/+178
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur1-1/+0
2019-10-26CPedIK limb movement info reversedSergeanur2-9/+10
2019-10-26Fixes for aap review (audio8)Filip Gawin1-4/+4
2019-10-26More audio (to hook and test)Filip Gawin1-4/+4
2019-10-25Fixes&Pedseray orçunus2-4/+346
2019-10-19fixed adrenalineNikolay Korolev1-1/+1
2019-10-16Pedseray orçunus1-5/+331
2019-10-13PathFind fix and some Pedseray orçunus2-2/+33
2019-10-13400-499Nikolay Korolev2-1/+18
2019-10-13Peds&fixeseray orçunus2-14/+261
2019-10-12Fix uninitialized orderInCatSergeanur1-2/+2
2019-10-12script 400-499 startNikolay Korolev2-0/+4
2019-10-12Removed !this check in CVehicle::IsWrecked, added CPed::IsNotInWreckedVehicle insteadSergeanur2-7/+14
2019-10-10CCarAI + bugfixesNikolay Korolev1-7/+7
2019-10-08Added read/write template functions for save data, small Load/Save arguments unificationSergeanur2-46/+15
2019-10-08Full CGameLogicSergeanur2-0/+12
2019-10-08Fixed crash when aboarding trainSergeanur1-3/+2
2019-10-07Little fixeray orçunus2-2/+6
2019-10-06Pedseray orçunus4-41/+332
2019-10-05Fixeseray orçunus2-29/+116
2019-10-05CDarkel, walkaround fixeray orçunus1-28/+35
2019-10-03Fixes & pedseray orçunus2-34/+285
2019-10-01Mostly fixeray orçunus2-23/+70
2019-10-01Moar pedseray orçunus4-86/+739
2019-09-26Peds, ProcessObjective and fixeseray orçunus4-69/+1589
2019-09-20Pedseray orçunus2-32/+298
2019-09-17Peds, a fix and a tad of VCeray orçunus4-109/+816
2019-09-14P.e.d.s.eray orçunus4-244/+633
2019-09-12Little cleanuperay orçunus2-9/+10
2019-09-12World and Pedseray orçunus4-7/+218
2019-09-07Pedseray orçunus4-14/+476
2019-09-05Fix and cancellable car entereray orçunus2-32/+41
2019-09-03CPed::ProcessControl and some cleanuperay orçunus4-105/+1191
2019-08-27CleanupFilip Gawin2-8/+8
2019-08-27More more more audioFilip Gawin3-10/+10
2019-08-27CleanupFilip Gawin4-124/+6
2019-08-27More audio pedFilip Gawin5-8/+135
2019-08-23Pedseray orçunus5-123/+754
2019-08-17AnimViewer messages, Particle fix, Pedseray orçunus2-4/+497
2019-08-17more CCarCtrlNikolay Korolev2-16/+16
2019-08-16Little CPed fixes & Peddebugeray orçunus2-107/+170
2019-08-15CParticleObject done, cDMAudio doneFire-Head1-1/+1
2019-08-13More pedseray orçunus4-16/+454
2019-08-11Ped variables fixeray orçunus2-17/+10
2019-08-11P.e.d.s. and fixeseray orçunus2-97/+583
2019-08-09finished CPathFindaap1-2/+2
2019-08-08Pedseray orçunus2-9/+520
2019-08-05CPed part 218eray orçunus2-68/+652
2019-08-03A fix and a function made me notice iteray orçunus2-1/+36
2019-08-03RunningScript, part 4, plus some fixesNikolay Korolev1-3/+3
2019-08-02some CPed cleanupaap2-102/+73
2019-08-02The Pedseray orçunus4-20/+527
2019-07-29Peds and fixeseray orçunus4-25/+252
2019-07-28Address fixeray orçunus1-1/+1
2019-07-28Peds, mainly audioeray orçunus2-15/+347
2019-07-28ped chat fixNikolay Korolev1-1/+1
2019-07-28CAutomobile::PreRender; whole class finishedaap1-2/+2
2019-07-26CAutomobile effect stuffaap2-32/+29
2019-07-26fight fixNikolay Korolev1-2/+2
2019-07-25Ped & fixes, including peds dive into danger fixeray orçunus4-133/+821
2019-07-25Running script part 3Nikolay Korolev2-2/+18
2019-07-20CPed continues, including some fixeseray orçunus4-27/+505
2019-07-20fix door issueNikolay Korolev1-1/+1
2019-07-20one more fixaap1-1/+1
2019-07-19CAutomobile ctor, car spawner, fixesaap1-2/+2
2019-07-18Wanted changes in PlayerPed/PedModelInfoeray orçunus3-20/+18
And some typos
2019-07-18The Peds, mainly dying/injuringeray orçunus6-185/+836
There is also some reorganization
2019-07-17renamed some variables and added files; more CAutomobile::ProcessControlaap1-1/+1
2019-07-16more fixes; started CAutomobile::ProcessControlaap1-2/+2
2019-07-16fixed mergeaap1-2/+1
2019-07-15Phone, World, Pederay orçunus4-20/+290
2019-07-14fixed copsNikolay Korolev4-0/+6
2019-07-14RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev1-1/+1
2019-07-14Partial RunningScript part2Nikolay Korolev7-4/+100
2019-07-12more CWanted; added CEventListaap1-33/+0
2019-07-11CAutomobile::ProcessControlInputsaap2-0/+3
2019-07-10and of course the last commit didnt fix everythingaap2-5/+5
2019-07-10added wrappers around math functionsaap2-11/+11
2019-07-10Phone start, ped spinning and cop car fix, and some love to CPederay orçunus2-7/+44
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-07-09RunningScript: 1/12Nikolay Korolev2-0/+7
2019-07-09yet more CAutomobileaap4-0/+17
2019-07-09more CAutomobileaap2-8/+9
2019-07-08more CAutomobileaap1-4/+4
2019-07-08little changes; one more function of CAutomobileaap2-36/+15
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap10-49/+71
2019-07-07blah_AG1-2/+2
2019-07-07the great reorganizationaap19-0/+4475