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* CMoneyMessages moved to SpecialFX.cppSergeanur2019-10-104-113/+110
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* CHud::Draw - removed render states, readded hud toogle with second controllerSergeanur2019-10-071-8/+3
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* Corona streaks fixSergeanur2019-10-071-3/+5
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* Radio shadow fix, RAMPAGE!! message fixSergeanur2019-10-061-3/+3
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* CHud: timer and damage fixesSergeanur2019-10-061-46/+70
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* Fixed a bunch of calculation mistakes in CHudSergeanur2019-10-053-132/+158
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* Merge pull request #223 from Sergeanur/fix/WideCoronaaap2019-10-051-2/+2
|\ | | | | Corona widescreen fix
| * Corona widescreen fixSergeanur2019-10-051-2/+2
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* | Triangular radar blipsSergeanur2019-10-052-0/+16
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* Fixed disappearing ammo countSergeanur2019-10-031-17/+13
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* Fix formatting mistakesSergeanur2019-10-031-1/+1
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* No dwSergeanur2019-10-031-3/+3
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* CMoneyMessagesSergeanur2019-10-032-0/+110
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* CleanupFilip Gawin2019-08-278-51/+51
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* More more more audioFilip Gawin2019-08-2712-71/+71
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* CleanupFilip Gawin2019-08-278-51/+51
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* More audio pedFilip Gawin2019-08-278-53/+53
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* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-08-153-10/+10
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| * Merge branch 'master' into masterFire_Head2019-08-151-2/+2
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| * | CParticleObject done, cDMAudio doneFire-Head2019-08-153-10/+10
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* | | AnimViewer!eray orçunus2019-08-152-2/+3
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* | finished CPathFindaap2019-08-091-2/+2
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* restore original shadows fadingFire-Head2019-07-291-17/+3
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* CAutomobile::PreRender; whole class finishedaap2019-07-288-5/+16
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* CAutomobile::FireTruckControl and HydraulicControlaap2019-07-262-0/+2
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* Running script part 3Nikolay Korolev2019-07-251-1/+1
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* Merge branch 'master' into masterFire_Head2019-07-2410-53/+2020
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| * updateFire-Head2019-07-242-14/+9
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| * shadows doneFire-Head2019-07-2410-45/+2017
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* | implemented cBuoyancyaap2019-07-232-1/+2
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* | couple of fixesaap2019-07-201-3/+2
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* | implemented col line renderingaap2019-07-196-2/+108
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* | more CAutomobile::ProcessControlaap2019-07-172-0/+4
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* | Fluffguard32019-07-172-2/+912
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* | started making frontend accurate to gameaap2019-07-141-0/+2
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* | Merge pull request #131 from gennariarmando/masteraap2019-07-141-1/+1
|\ \ | | | | | | Frontend fixes.
| * | Frontend fixes._AG2019-07-111-1/+1
| |/ | | | | | | Fix #125 #119 #105 #98 #54.
* / little change to aspect ratio definesaap2019-07-121-1/+4
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* Merge branch 'master' into masterFire_Head2019-07-1111-44/+66
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| * and of course the last commit didnt fix everythingaap2019-07-103-4/+4
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| * added wrappers around math functionsaap2019-07-107-33/+33
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| * more CAutomobileaap2019-07-091-1/+1
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| * Merge pull request #122 from Nick007J/masteraap2019-07-081-1/+1
| |\ | | | | | | More script stuff
| | * More scriptNikolay Korolev2019-07-071-1/+1
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| | * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-07-072-0/+21
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| | * | More scriptsNikolay Korolev2019-07-071-1/+1
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| * | | cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-0/+1
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| * | Merge pull request #111 from gennariarmando/masteraap2019-07-072-0/+21
| |\ \ | | |/ | |/| Darkel/Wanted update.
| | * Merge branch 'master' of https://github.com/gtamodding/re3_AG2019-07-077-24/+561
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| | * \ Merge branch 'master' into master_AG2019-07-074-1/+20
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| | * | | Darkel/Wanted update._AG2019-07-042-0/+21
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| * | | | IntoTheScripts!Nikolay Korolev2019-07-071-5/+5
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* | | | fixfixfixFire-Head2019-07-112-68/+0
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* | | | Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-07-112-0/+67
|\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/render/WaterLevel.cpp # src/render/WaterLevel.h
| * | | | WaterLevel doneFire-Head2019-07-115-10/+1353
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* | | | waterupdFire-Head2019-07-112-1/+1
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* | | | water fixFire-Head2019-07-111-28/+28
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* | | | WaterLevel doneFire-Head2019-07-115-10/+1358
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* | | the great reorganizationaap2019-07-075-1/+538
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* | | made code use TimeStepIn(Milli)Seconds; purged unnecessary inlinesaap2019-07-072-23/+23
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* | misc classes finishedaap2019-07-064-1/+20
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* Fixed type of m_ItemToFlashNikolay Korolev2019-07-042-2/+2
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* Script stuff + bug fixesNikolay Korolev2019-07-042-2/+2
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* Update Frontend._AG2019-07-037-44/+71
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* fixed boat renderingaap2019-07-031-9/+12
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* cleaned up to be closer to original gameaap2019-07-034-58/+66
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* Revert "Implemented frontend inputs."aap2019-07-023-74/+21
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* Implemented frontend inputs._AG2019-07-023-21/+74
| | | | Fixed #66 and few other stuff.
* Kangaroo cheat and bug fixeseray orçunus2019-07-021-6/+6
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* little cleanupaap2019-06-302-0/+22
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* finished CEntityaap2019-06-309-12/+69
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* Cleanup project a bitFilip Gawin2019-06-306-102/+102
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* fix hud render states; bug in coronasaap2019-06-292-715/+707
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* Merge pull request #67 from gennariarmando/masteraap2019-06-281-38/+23
|\ | | | | Some Hud.cpp fixes.
| * Little ops._AG2019-06-281-2/+2
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| * Some Hud.cpp fixes._AG2019-06-281-38/+23
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* | Merge pull request #68 from erorcun/erorcunaap2019-06-283-5/+5
|\ \ | |/ |/| Footsteps
| * Footstepseray orçunus2019-06-283-5/+5
| | | | | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* | CHud cleanup: fixes and cosmetic treatmentaap2019-06-283-215/+232
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* CStreaming almost doneaap2019-06-271-5/+5
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* Merge pull request #61 from gennariarmando/masteraap2019-06-272-72/+164
|\ | | | | Finished Hud.cpp
| * Finished Hud.cpp_AG2019-06-272-72/+164
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* | yet more CStreamingaap2019-06-271-1/+2
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* | Merge with upstreamNikolay Korolev2019-06-263-22/+57
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| * Initial commit for Frontend._AG2019-06-253-21/+52
| | | | | | | | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
| * some Radar and Hud cleanup; fix in Physicalaap2019-06-231-1/+5
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* | More replay stuffNikolay Korolev2019-06-252-0/+3
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* Merge pull request #32 from Nick007J/masteraap2019-06-221-2/+2
|\ | | | | Added replay functions
| * First commit of replay systemNikolay Korolev2019-06-221-2/+2
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* | Update Radar.cpp_AG2019-06-202-11/+13
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* Code clean up._AG2019-06-201-27/+44
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* started CStreamingaap2019-06-201-1/+1
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* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-204-137/+199
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* typo in visibility pluginsaap2019-06-201-1/+1
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* Merge pull request #24 from gennariarmando/masteraap2019-06-171-1/+1
|\ | | | | Fixed health icon.
| * Fixed health icon._AG2019-06-171-1/+1
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* | first part of CFileLoaderaap2019-06-177-7/+27
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* Update HUD stuff, bug and format fixes._AG2019-06-172-134/+129
| | | | | Added environment variables to premake5.lua. Update README.md
* got rid of upper case typesaap2019-06-176-207/+207
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* fix the cleanup...aap2019-06-161-39/+39
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* some cleanupaap2019-06-162-156/+156
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* Changes for the pull request._AG2019-06-161-3/+3
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* Updates Draw.cpp, MusicManager.cpp._AG2019-06-164-2/+23
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* New updates for Hud.cpp and more._AG2019-06-153-9/+1379
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* finished some classesaap2019-06-132-0/+9
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* implemented CutsceneObject; little fixesaap2019-06-125-2/+20
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* implemented CTimeCycleaap2019-06-123-3/+2
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* RE more stuff from COnscreenTimerFilip Gawin2019-06-122-0/+4
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* added NO_MOVIESFire-Head2019-06-031-26/+26
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* added some small bits and stubsaap2019-06-021-0/+1
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* implemented splashes; fixed zonesaap2019-06-014-8/+8
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* added CPointLightsaap2019-06-012-1/+316
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* more RW lightsaap2019-06-012-2/+173
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* added CCoronasaap2019-06-014-2/+721
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* more high level functionsaap2019-05-3110-14/+80
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* CCredits name cleanupaap2019-05-312-391/+391
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* Merge branch 'master' of github.com:GTAmodding/re3aap2019-05-312-7/+2
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| * fixed CParticle crash && RandTableFire-Head2019-05-302-7/+2
| | | | | | | | | | implemented PC codewarrior rand updated premake
* | added CCreditsaap2019-05-313-0/+525
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-3032-35/+196
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* added CMBluraap2019-05-304-1/+265
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* added CAntennasaap2019-05-302-0/+164
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* clean upaap2019-05-305-14/+461
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* Updates, CTimer startedFire-Head2019-05-292-27/+21
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* Particle, ParticleMgr doneFire-Head2019-05-294-75/+1973
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* implemented bits of CWorldaap2019-05-281-3/+3
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* added CFontaap2019-05-223-4/+626
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* finished CSprite(2d)aap2019-05-215-192/+730
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* reversed CPhysical::ProcessShiftSectorListaap2019-05-171-5/+3
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* first commitaap2019-05-1519-0/+3667