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* Button iconsSergeanur2020-11-052-3/+202
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* only do backface culling on buildingsaap2020-11-031-2/+2
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* fix sniper crosshairaap2020-10-311-1/+1
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* implemented extra model flags for backface culling and alpha test from mobileaap2020-10-291-0/+29
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* fix rainraindropFire-Head2020-10-271-1/+1
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* Font: Fix text dimensionserorcun2020-10-253-15/+15
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* Tweak comparison in CFallingGlassPane::RenderFilip Gawin2020-10-181-2/+6
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* Fixes and style changes from miamierorcun2020-10-184-28/+29
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* Setter for bIsStatic (became virtual in SA)Sergeanur2020-10-181-1/+1
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* SpecialFX fixesRoman Masanin2020-10-151-11/+24
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* fix AskForObjectToBeRenderedInGlassFire-Head2020-10-121-2/+2
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* Some unicode funcs belong to Font.cpp + small fixSergeanur2020-10-112-0/+31
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* Fixes, mouse AUX buttons, joystick detect menueray orçunus2020-09-301-4/+4
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* Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus2020-09-274-31/+44
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* Fixeseray orçunus2020-09-271-5/+14
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* Fix coronas reflectionsSergeanur2020-09-261-0/+4
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* Move a bunch of math to cpp files + small fixesSergeanur2020-09-143-6/+6
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* weather fixesaap2020-08-231-6/+6
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* fixed CRenderer::ScanSectorPoly againaap2020-08-211-41/+42
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* Merge branch 'master' of github.com:gtamodding/re3aap2020-08-181-6/+10
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| * Island loading and PS2 alpha test added to optionsSergeanur2020-08-161-6/+10
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* | neo pipelinesaap2020-08-181-1/+11
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* fixed clouds renderaap2020-08-141-41/+43
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* extended postfx and sniper hud fixaap2020-08-133-37/+59
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* fix render poly bugaap2020-08-131-2/+7
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* little timecycle cleanupaap2020-08-092-146/+146
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* pointlight fixesaap2020-08-091-7/+6
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* corona fixesaap2020-08-091-20/+21
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* Merge pull request #675 from erorcun/masteraap2020-08-075-4/+22
|\ | | | | Squeeze performance option, minor fixes
| * Squeeze performance option, minor fixeseray orçunus2020-08-035-4/+22
| | | | | | | | Fixes are already in miami
* | Merge pull request #676 from aap/masteraap2020-08-071-1/+3
|\ \ | | | | | | VU0 collision
| * | VU0 collisionaap2020-08-031-1/+3
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* / shadow fixesFire-Head2020-08-032-39/+31
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* The real pickup reflection fixSergeanur2020-07-291-0/+3
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* collision fixesaap2020-07-271-8/+8
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* New math wrapperseray orçunus2020-07-221-4/+4
| | | | from miami
* 64-bit on Windowseray orçunus2020-07-221-1/+1
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* fixed to rendereraap2020-07-211-9/+14
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* Fix CalcScreenCoors... againSergeanur2020-07-171-4/+0
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* Add missing f'sSergeanur2020-07-171-74/+74
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* Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-2/+2
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* Add cutscene borders switch to the menuSergeanur2020-07-111-1/+5
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* Remove island loadingSergeanur2020-07-091-1/+9
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* Fix glfw buildSergeanur2020-06-301-0/+2
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* Fix MBlurSergeanur2020-06-301-4/+10
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* cleanupaap2020-06-292-8/+8
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* Update MBlur.cppFire-Head2020-06-291-3/+3
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* Update MBlur.cppFire-Head2020-06-291-1/+1
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* fix linux build?Fire-Head2020-06-291-1/+5
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* Merge branch 'master' into ps2menuFire_Head2020-06-2917-74/+118
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| * renamed 2dfx shadowRange to Sizeaap2020-06-281-1/+1
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| * rename attractor flag to typeaap2020-06-251-3/+3
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| * FOV fixaap2020-06-212-6/+12
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| * small fixesSergeanur2020-06-132-22/+23
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| * font fixSergeanur2020-06-071-0/+2
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| * Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head2020-06-075-17/+17
| | | | | | | | This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e.
| * FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-075-17/+17
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| * fixes, mostly from miamieray orçunus2020-06-041-1/+1
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| * fixed timebar toggleaap2020-06-011-1/+0
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| * Merge pull request #607 from rollschuh2282/masteraap2020-06-012-0/+9
| |\ | | | | | | Added toggles for the TimeBars and the "DebugStuffInRelease" to the Debug Menu
| | * Add files via uploadrollschuh22822020-05-292-0/+9
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| * | fixed to CAutomobile and friendsaap2020-05-311-1/+1
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| * fix UB shitaap2020-05-261-2/+2
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| * small fixesaap2020-05-254-9/+9
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| * fixes for CPhysical and friendsaap2020-05-221-1/+1
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| * fixes for braking and cloud rotation at high fpsaap2020-05-181-0/+5
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| * collect HUD colors at top of fileaap2020-05-171-21/+41
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| * Remove unused audio enumSergeanur2020-05-162-7/+9
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* | fixfixfixFire-Head2020-06-271-3/+3
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* | mips overdoseFire-Head2020-06-276-62/+147
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* Fix linux warningsFilip Gawin2020-05-124-3/+9
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* little fixes to CClouds; disabled object clipping for SA camaap2020-05-121-6/+5
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* Merge pull request #533 from erorcun/mastererorcun2020-05-115-22/+12
|\ | | | | Linux build support
| * Linux build supporteray orçunus2020-05-115-22/+12
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* | random fixesaap2020-05-111-15/+15
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* Fixed typos and made all assert functions optionalbigbossbro082020-05-107-14/+5
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* defined out asserts.bigbossbro082020-05-106-2/+27
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* Place debug menu under ifdefSergeanur2020-05-092-0/+4
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* Fix corona scalingSergeanur2020-05-091-4/+8
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* Fix water UV on high FPS and inverted free cameraSergeanur2020-05-081-0/+5
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* small fixesaap2020-05-071-0/+2
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* IsStaticNikolay Korolev2020-05-061-1/+1
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* reverting fuckupaap2020-05-061-2/+0
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* Merge branch 'master' of github.com:GTAmodding/re3aap2020-05-062-14/+0
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| * Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur2020-05-052-14/+0
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* | updated librwaap2020-05-061-0/+2
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* Remove Miami stuffSergeanur2020-05-051-291/+0
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* merged masteraap2020-05-051-18/+14
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| * Make CBaseModelInfo fields protectedSergeanur2020-05-051-5/+5
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| * More use of GetModelIndexSergeanur2020-05-051-9/+5
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* | implemented most of streamed collisions and big buildingsaap2020-05-052-14/+318
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* implemented most of vice city path systemaap2020-05-031-0/+2
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* Ceil health and armor values in hud (fix 99 health)Sergeanur2020-05-021-0/+8
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* SetPosition, part 2Sergeanur2020-05-021-1/+1
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* SetPosition, part 1Sergeanur2020-05-024-4/+4
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* Adding getters and setters for type and statusSergeanur2020-04-301-4/+4
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* Merge pull request #495 from Sergeanur/MoreLanguagesaap2020-04-293-95/+592
|\ | | | | Japanese support
| * FixesSergeanur2020-04-273-1502/+1144
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| * Merge branch 'master' into MoreLanguagesSergeanur2020-04-2654-1239/+785
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Frontend.cpp # src/core/MenuScreens.h # src/render/Font.cpp # src/render/Font.h # src/text/Messages.cpp # src/text/Text.cpp
| * | More japaneseSergeanur2020-04-153-57/+424
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| * | Merge branch 'master' into MoreLanguagesSergeanur2020-04-1427-1671/+2484
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Frontend.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Hud.h # src/text/Messages.cpp # src/text/Text.cpp
| * | | CFontSergeanur2020-04-072-6/+6
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| * | | Merge remote-tracking branch 'origin/master' into MoreLanguagesSergeanur2020-04-053-16/+756
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| * | | | JapaneseSergeanur2020-04-054-101/+598
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* | | | | fix (temporary?) for black bullet tracesaap2020-04-271-0/+6
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* | | | | Merge pull request #489 from Nick007J/masterNikolay Korolev2020-04-264-0/+42
|\ \ \ \ \ | | | | | | | | | | | | 1.1 patch stuff + flying controls
| * \ \ \ \ Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-2/+8
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| * | | | | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-234-28/+25
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| * \ \ \ \ \ Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-211-2/+2
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| * \ \ \ \ \ \ Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-2114-135/+138
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| * \ \ \ \ \ \ \ Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-201-0/+7
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| * \ \ \ \ \ \ \ \ Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-202-3/+61
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| * \ \ \ \ \ \ \ \ \ sync with masterNikolay Korolev2020-04-193-8/+8
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| * | | | | | | | | | | 1.1 patch stuffNikolay Korolev2020-04-194-0/+42
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* | | | | | | | | | | | tried to fix some half-pixel bugsaap2020-04-261-6/+6
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* | | | | | | | | | | implemented skinned peds, no cutscene hands yetaap2020-04-241-2/+8
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* | | | | | | | | | ps2 particles, sampman oal startedFire-Head2020-04-234-28/+25
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* | | | | | | | | fix RenderExtraPlayerShadows 2Fire_Head2020-04-211-1/+1
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* | | | | | | | | fix RenderExtraPlayerShadowsFire_Head2020-04-211-1/+1
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* | | | | | | | Merge pull request #477 from ShFil119/mingwshfil2020-04-2014-135/+138
|\ \ \ \ \ \ \ \ | |_|_|_|/ / / / |/| | | | | | | Try to make code working on more platforms
| * | | | | | | Try to build with mingwFilip Gawin2020-04-2014-135/+138
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* | | | | | | beta OddJob(unique jump etc) sliding textFire-Head2020-04-201-0/+7
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* | | | | | Add polish lang supportFire-Head2020-04-192-3/+61
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* | | | | Merge pull request #474 from Nick007J/mastererorcun2020-04-191-0/+7
|\| | | | | | | | | | | | | | Bug fixes, mostly replay; added RegisterReference for player ped pointer
| * | | | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-181-0/+9
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| * | | | | replays bug fixNikolay Korolev2020-04-181-0/+7
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* | | | | | Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-193-8/+8
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* | | | | Hide Vehicle/Zone name during Wasted/Busted...gennariarmando2020-04-181-0/+9
|/ / / / | | | | | | | | | | | | Fixed little mistake in my latest commit.
* | | | Revert "Part one"Filip Gawin2020-04-181-2/+76
| | | | | | | | | | | | | | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
* | | | Merge branch 'master' of https://github.com/GTAmodding/re3Filip Gawin2020-04-186-14/+0
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| * | | | Remove padding fieldsSergeanur2020-04-185-12/+0
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| * | | | Various fixeseray orçunus2020-04-181-2/+0
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* | | | | Part oneFilip Gawin2020-04-171-76/+2
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* | | | Merge remote-tracking branch 'origin/master' into StandaloneSergeanur2020-04-171-1/+2
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| * | | | implemented CVector2D::NormaliseSafe for SkidMarksaap2020-04-171-1/+2
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* | | | | Remove patchesSergeanur2020-04-1729-445/+29
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* | | | | Merge remote-tracking branch 'Fire-Head/master' into StandaloneSergeanur2020-04-1725-402/+381
|\ \ \ \ \ | |/ / / / |/| | | | | | | | | | | | | | # Conflicts: # src/render/Coronas.cpp
| * | | | rem refsFire-Head2020-04-1731-433/+412
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* | | | | Ped fixes and ref removaleray orçunus2020-04-176-31/+31
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* | | | Some refs removed, little fixes and teleporteray orçunus2020-04-162-2/+2
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* | | | More refs removedSergeanur2020-04-164-14/+48
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* | | | Merge branch 'master' of github.com:gtamodding/re3aap2020-04-163-137/+2
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| * | | | Removed refs from weapons/, WeaponEffects movedSergeanur2020-04-162-133/+0
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| * | | | Fix misplaced targetingSergeanur2020-04-161-4/+2
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* | | | | Merge branch 'master' of github.com:gtamodding/re3aap2020-04-155-28/+41
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| * | | | Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-2/+14
| |\ \ \ \ | | | | | | | | | | | | CWeapon done, fixes
| | * | | | glass NULL->nilFire-Head2020-04-151-8/+8
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| | * | | | CWeapon done, ps2 cheats fixFire-Head2020-04-151-2/+14
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| * | | | | Merge pull request #446 from erorcun/erorcunerorcun2020-04-152-16/+17
| |\ \ \ \ \ | | | | | | | | | | | | | | Many fixes and cleanup
| | * | | | | Many fixes and cleanuperay orçunus2020-04-152-16/+17
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| * / | | | fixed clouds and spritesaap2020-04-152-10/+10
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* / / / / implemented most of librw wrapperaap2020-04-153-2/+2
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* | | | CFileLoader last funcs and Frontend cleanuperay orçunus2020-04-131-1/+1
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* | | | Merge pull request #400 from erorcun/erorcunerorcun2020-04-112-157/+195
|\ \ \ \ | | | | | | | | | | CMenuManager done and CHud fixes
| * | | | CMenuManager done and CHud fixeseray orçunus2020-04-112-157/+195
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* | | | | Link with RW libsSergeanur2020-04-114-1373/+0
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* | | | | implemented CTrafficLightsaap2020-04-101-0/+2
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* | | | PlayerSkin small cleanupSergeanur2020-04-102-0/+189
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* | | | Fixing mixed IsCutsceneProcessing and IsRunningSergeanur2020-04-101-1/+1
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* | | | Fix sprite vertical scaleSergeanur2020-04-103-7/+9
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* | | fix weather initNikolay Korolev2020-04-101-3/+3
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* | | normalized line endings to LFaap2020-04-094-724/+724
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* | | Merge remote-tracking branch 'Fire-Head/master'Sergeanur2020-04-091-2/+2
|\ \ \ | | | | | | | | | | | | | | | | # Conflicts: # src/core/Radar.cpp
| * | | PS2 Cheats, restored R*namesFire-Head2020-04-091-2/+2
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* | | | Merge pull request #393 from Sergeanur/txdimgaap2020-04-092-0/+55
|\ \ \ \ | | | | | | | | | | txd.img creator
| * | | | txd.img creatorSergeanur2020-04-092-0/+55
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* | | | fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-097-257/+263
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* | | | Merge pull request #389 from Nick007J/masteraap2020-04-093-6/+487
|\ \ \ \ | | | | | | | | | | Weather
| * | | | fixed random number retrievalNikolay Korolev2020-04-081-4/+4
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| * | | | review fixNikolay Korolev2020-04-081-1/+1
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| * | | | review fixesNikolay Korolev2020-04-081-15/+15
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| * | | | final fixesNikolay Korolev2020-04-081-10/+17
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| * | | | Merge branch 'master' into garages_devNikolay Korolev2020-04-081-1/+1
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| * | | | fixNikolay Korolev2020-04-081-1/+1
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| * | | | Merge branch 'master' into garages_devNikolay Korolev2020-04-085-88/+1252
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| * | | | | rain fixNikolay Korolev2020-04-081-8/+8
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| * | | | | fixesNikolay Korolev2020-04-081-25/+17
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| * | | | | weather stuffNikolay Korolev2020-04-073-6/+488
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* | | | | Merge pull request #387 from aap/masteraap2020-04-092-9/+264
|\ \ \ \ \ | |_|_|/ / |/| | | | implemented CSkidmarks
| * | | | Merge branch 'master' of github.com:gtamodding/re3aap2020-04-082-7/+9
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| * / | | implemented CSkidmarksaap2020-04-082-9/+262
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* / / / Fix target sprite sizeSergeanur2020-04-081-1/+1
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* | | finished CMotionBlurStreaks, CSpecialFXaap2020-04-072-19/+269
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* | | implemented CRubbishaap2020-04-072-8/+285
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* | | implemented CShinyTextsaap2020-04-073-60/+250
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* | | implemented CRubbishaap2020-04-072-7/+454
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* | Merge pull request #377 from Fire-Head/masteraap2020-04-033-16/+756
|\ \ | |/ |/| Glass
| * Glass cosmetic fixesFire_Head2020-04-021-7/+7
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| * Glass doneFire-Head2020-04-013-16/+756
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* | Fix CFont type uint16 -> wcharSergeanur2020-04-022-31/+31
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* | fixesSergeanur2020-04-021-2/+4
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* | Merge remote-tracking branch 'origin/master' into MoreLanguagesSergeanur2020-03-3010-83/+111
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| * Merge branch 'master' into masterFire_Head2020-03-292-44/+1
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| | * Wrappers cleanupSergeanur2020-03-292-44/+1
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| * | style & cosmetic fixesFire-Head2020-03-291-1/+1
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| * | style & cosmetic fixesFire-Head2020-03-291-18/+18
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| * | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-288-38/+109
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* / Add russian lang supportSergeanur2020-03-302-515/+652
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* Merge pull request #363 from erorcun/erorcunerorcun2020-03-281-0/+1
|\ | | | | CCopPed done and #include cleanup
| * CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1
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* | Merge pull request #362 from Fire-Head/masteraap2020-03-282-17/+340
|\ \ | |/ |/| WaterCannon done, resource ico
| * WaterCannon uv macrosFire-Head2020-03-281-13/+13
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| * WaterCannon done, resource icoFire-Head2020-03-282-17/+340
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* | Finished CCam; various smaller thingsaap2020-03-273-22/+25
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* merge with upstreamNikolay Korolev2020-03-228-760/+761
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| * Remove unneeded double to float castsFilip Gawin2020-03-222-332/+332
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| * Fixes for Serge's reviewFilip Gawin2020-03-224-426/+426
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| * Implement ProcessGarages + small cleanupFilip Gawin2020-03-222-2/+3
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* | missing endlinesNikolay Korolev2020-03-222-2/+2
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* | console initNikolay Korolev2020-03-221-0/+1
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* | merge with masterNikolay Korolev2020-03-222-40/+92
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| * ConsoleSergeanur2020-03-222-0/+119
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* | CGame::InitialiseNikolay Korolev2020-03-2216-0/+101
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* bullet traces fixesNikolay Korolev2020-03-222-27/+18
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* bullet tracesNikolay Korolev2020-03-212-5/+112
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* Merge branch 'master' into erorcunerorcun2020-03-112-0/+2
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| * Merge branch 'master' into script_devNikolay Korolev2020-03-021-1/+6
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| * | script utilsNikolay Korolev2020-03-022-0/+2
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* | | CPopulation done, CCopPed and fixeseray orçunus2020-03-112-6/+6
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* | Fixes and cleanuperay orçunus2020-03-021-1/+6
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* removed extra includeNikolay Korolev2020-02-221-2/+0
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* merge + bug fixNikolay Korolev2020-02-221-5/+8
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* fixesNikolay Korolev2020-02-221-11/+10
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* script 1000-1154Nikolay Korolev2020-02-162-1/+86
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* sync with upstreamNikolay Korolev2020-02-152-6/+6
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| * CullZone fixSergeanur2020-02-041-1/+1
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| * Some fixes and some cosmetic thingseray orçunus2020-02-022-5/+5
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* | script 900-999Nikolay Korolev2020-02-152-0/+2
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* Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTargetSergeanur2020-02-011-8/+8
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* Fix damage bar assert crashSergeanur2020-02-011-1/+5
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* Partial CBoatSergeanur2020-01-241-0/+2
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* CPlayerPed continues (#294)erorcun2020-01-232-7/+21
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* MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur2020-01-202-18/+97
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* Fixeseray orçunus2020-01-101-2/+0
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* CPlayerPed & CMenuManager (#286)erorcun2020-01-073-29/+36
| | | Make Frontend great again!
* Shadow/blood fade and scale fixeray orçunus2019-11-271-2/+2
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* CCivilianPed done & restore peds running to phoneeray orçunus2019-11-261-3/+3
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* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-122-0/+4
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* Renderer fixeseray orçunus2019-11-032-12/+16
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* Merge pull request #255 from Nick007J/mastererorcun2019-10-302-0/+31
|\ | | | | script 500-599
| * mergeNikolay Korolev2019-10-2616-18/+409
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| * | script 500-599 plus bugfixNikolay Korolev2019-10-212-0/+31
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* | | Fixed credits not workingSergeanur2019-10-272-1/+6
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* | | Merge branch 'master' into masterFire_Head2019-10-274-16/+16
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| * | | ControllerConfig doneFire-Head2019-10-274-16/+16
| | | | | | | | | | | | | | | | Fix Cam enum
* | | | Revert m_alphaEntityList capacitySergeanur2019-10-261-1/+1
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* | | VisibilityPlugins callbacks and fixesSergeanur2019-10-261-12/+18
| | |
* | | Fixed markers rotation speedSergeanur2019-10-261-1/+1
| | |
* | | Fixes for nitpicksFilip Gawin2019-10-262-6/+10
| | |
* | | More audio windowsFilip Gawin2019-10-261-1/+1
| | |
* | | More audio (to hook and test)Filip Gawin2019-10-262-3/+17
| | |
* | | Fixes&Pedseray orçunus2019-10-253-4/+17
| | |
* | | Merge pull request #247 from Sergeanur/3dMarkerserorcun2019-10-232-2/+344
|\ \ \ | |/ / |/| | Full C3dMarkers
| * | Changed math functionsSergeanur2019-10-171-2/+2
| | |
| * | Full C3dMarkersSergeanur2019-10-172-2/+344
| | |
* | | CGame::Process() && CGame::ReloadIPLsnmzik2019-10-1912-0/+12
| |/ |/|
* | Gangs save and missed sound enumsSergeanur2019-10-171-1/+1
|/
* script 400-499 startNikolay Korolev2019-10-122-0/+14
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* CMoneyMessages moved to SpecialFX.cppSergeanur2019-10-104-113/+110
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* CHud::Draw - removed render states, readded hud toogle with second controllerSergeanur2019-10-071-8/+3
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* Corona streaks fixSergeanur2019-10-071-3/+5
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* Radio shadow fix, RAMPAGE!! message fixSergeanur2019-10-061-3/+3
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* CHud: timer and damage fixesSergeanur2019-10-061-46/+70
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* Fixed a bunch of calculation mistakes in CHudSergeanur2019-10-053-132/+158
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* Merge pull request #223 from Sergeanur/fix/WideCoronaaap2019-10-051-2/+2
|\ | | | | Corona widescreen fix
| * Corona widescreen fixSergeanur2019-10-051-2/+2
| |
* | Triangular radar blipsSergeanur2019-10-052-0/+16
|/
* Fixed disappearing ammo countSergeanur2019-10-031-17/+13
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* Fix formatting mistakesSergeanur2019-10-031-1/+1
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* No dwSergeanur2019-10-031-3/+3
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* CMoneyMessagesSergeanur2019-10-032-0/+110
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* CleanupFilip Gawin2019-08-278-51/+51
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* More more more audioFilip Gawin2019-08-2712-71/+71
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* CleanupFilip Gawin2019-08-278-51/+51
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* More audio pedFilip Gawin2019-08-278-53/+53
|
* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-08-153-10/+10
|\
| * Merge branch 'master' into masterFire_Head2019-08-151-2/+2
| |\
| * | CParticleObject done, cDMAudio doneFire-Head2019-08-153-10/+10
| | |
* | | AnimViewer!eray orçunus2019-08-152-2/+3
| |/ |/|
* | finished CPathFindaap2019-08-091-2/+2
|/
* restore original shadows fadingFire-Head2019-07-291-17/+3
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* CAutomobile::PreRender; whole class finishedaap2019-07-288-5/+16
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* CAutomobile::FireTruckControl and HydraulicControlaap2019-07-262-0/+2
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* Running script part 3Nikolay Korolev2019-07-251-1/+1
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* Merge branch 'master' into masterFire_Head2019-07-2410-53/+2020
|\
| * updateFire-Head2019-07-242-14/+9
| |
| * shadows doneFire-Head2019-07-2410-45/+2017
| |
* | implemented cBuoyancyaap2019-07-232-1/+2
| |
* | couple of fixesaap2019-07-201-3/+2
| |
* | implemented col line renderingaap2019-07-196-2/+108
| |
* | more CAutomobile::ProcessControlaap2019-07-172-0/+4
| |
* | Fluffguard32019-07-172-2/+912
| |
* | started making frontend accurate to gameaap2019-07-141-0/+2
| |
* | Merge pull request #131 from gennariarmando/masteraap2019-07-141-1/+1
|\ \ | | | | | | Frontend fixes.
| * | Frontend fixes._AG2019-07-111-1/+1
| |/ | | | | | | Fix #125 #119 #105 #98 #54.
* / little change to aspect ratio definesaap2019-07-121-1/+4
|/
* Merge branch 'master' into masterFire_Head2019-07-1111-44/+66
|\
| * and of course the last commit didnt fix everythingaap2019-07-103-4/+4
| |
| * added wrappers around math functionsaap2019-07-107-33/+33
| |
| * more CAutomobileaap2019-07-091-1/+1
| |
| * Merge pull request #122 from Nick007J/masteraap2019-07-081-1/+1
| |\ | | | | | | More script stuff
| | * More scriptNikolay Korolev2019-07-071-1/+1
| | |
| | * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-07-072-0/+21
| | |\
| | * | More scriptsNikolay Korolev2019-07-071-1/+1
| | | |
| * | | cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-0/+1
| | |/ | |/|
| * | Merge pull request #111 from gennariarmando/masteraap2019-07-072-0/+21
| |\ \ | | |/ | |/| Darkel/Wanted update.
| | * Merge branch 'master' of https://github.com/gtamodding/re3_AG2019-07-077-24/+561
| | |\
| | * \ Merge branch 'master' into master_AG2019-07-074-1/+20
| | |\ \
| | * | | Darkel/Wanted update._AG2019-07-042-0/+21
| | | | |
| * | | | IntoTheScripts!Nikolay Korolev2019-07-071-5/+5
| | |_|/ | |/| |
* | | | fixfixfixFire-Head2019-07-112-68/+0
| | | |
* | | | Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-07-112-0/+67
|\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/render/WaterLevel.cpp # src/render/WaterLevel.h
| * | | | WaterLevel doneFire-Head2019-07-115-10/+1353
| |/ / /
* | | | waterupdFire-Head2019-07-112-1/+1
| | | |
* | | | water fixFire-Head2019-07-111-28/+28
| | | |
* | | | WaterLevel doneFire-Head2019-07-115-10/+1358
|/ / /
* | | the great reorganizationaap2019-07-075-1/+538
| | |
* | | made code use TimeStepIn(Milli)Seconds; purged unnecessary inlinesaap2019-07-072-23/+23
| |/ |/|
* | misc classes finishedaap2019-07-064-1/+20
|/
* Fixed type of m_ItemToFlashNikolay Korolev2019-07-042-2/+2
|
* Script stuff + bug fixesNikolay Korolev2019-07-042-2/+2
|
* Update Frontend._AG2019-07-037-44/+71
|
* fixed boat renderingaap2019-07-031-9/+12
|
* cleaned up to be closer to original gameaap2019-07-034-58/+66
|
* Revert "Implemented frontend inputs."aap2019-07-023-74/+21
|
* Implemented frontend inputs._AG2019-07-023-21/+74
| | | | Fixed #66 and few other stuff.
* Kangaroo cheat and bug fixeseray orçunus2019-07-021-6/+6
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* little cleanupaap2019-06-302-0/+22
|
* finished CEntityaap2019-06-309-12/+69
|
* Cleanup project a bitFilip Gawin2019-06-306-102/+102
|
* fix hud render states; bug in coronasaap2019-06-292-715/+707
|
* Merge pull request #67 from gennariarmando/masteraap2019-06-281-38/+23
|\ | | | | Some Hud.cpp fixes.
| * Little ops._AG2019-06-281-2/+2
| |
| * Some Hud.cpp fixes._AG2019-06-281-38/+23
| |
* | Merge pull request #68 from erorcun/erorcunaap2019-06-283-5/+5
|\ \ | |/ |/| Footsteps
| * Footstepseray orçunus2019-06-283-5/+5
| | | | | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* | CHud cleanup: fixes and cosmetic treatmentaap2019-06-283-215/+232
|/
* CStreaming almost doneaap2019-06-271-5/+5
|
* Merge pull request #61 from gennariarmando/masteraap2019-06-272-72/+164
|\ | | | | Finished Hud.cpp
| * Finished Hud.cpp_AG2019-06-272-72/+164
| |
* | yet more CStreamingaap2019-06-271-1/+2
| |
* | Merge with upstreamNikolay Korolev2019-06-263-22/+57
|\|
| * Initial commit for Frontend._AG2019-06-253-21/+52
| | | | | | | | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
| * some Radar and Hud cleanup; fix in Physicalaap2019-06-231-1/+5
| |
* | More replay stuffNikolay Korolev2019-06-252-0/+3
|/
* Merge pull request #32 from Nick007J/masteraap2019-06-221-2/+2
|\ | | | | Added replay functions
| * First commit of replay systemNikolay Korolev2019-06-221-2/+2
| |
* | Update Radar.cpp_AG2019-06-202-11/+13
|/
* Code clean up._AG2019-06-201-27/+44
|
* started CStreamingaap2019-06-201-1/+1
|
* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-204-137/+199
|
* typo in visibility pluginsaap2019-06-201-1/+1
|
* Merge pull request #24 from gennariarmando/masteraap2019-06-171-1/+1
|\ | | | | Fixed health icon.
| * Fixed health icon._AG2019-06-171-1/+1
| |
* | first part of CFileLoaderaap2019-06-177-7/+27
|/
* Update HUD stuff, bug and format fixes._AG2019-06-172-134/+129
| | | | | Added environment variables to premake5.lua. Update README.md
* got rid of upper case typesaap2019-06-176-207/+207
|
* fix the cleanup...aap2019-06-161-39/+39
|
* some cleanupaap2019-06-162-156/+156
|
* Changes for the pull request._AG2019-06-161-3/+3
|
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-164-2/+23
|
* New updates for Hud.cpp and more._AG2019-06-153-9/+1379
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* finished some classesaap2019-06-132-0/+9
|
* implemented CutsceneObject; little fixesaap2019-06-125-2/+20
|
* implemented CTimeCycleaap2019-06-123-3/+2
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* RE more stuff from COnscreenTimerFilip Gawin2019-06-122-0/+4
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* added NO_MOVIESFire-Head2019-06-031-26/+26
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* added some small bits and stubsaap2019-06-021-0/+1
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* implemented splashes; fixed zonesaap2019-06-014-8/+8
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* added CPointLightsaap2019-06-012-1/+316
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* more RW lightsaap2019-06-012-2/+173
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* added CCoronasaap2019-06-014-2/+721
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* more high level functionsaap2019-05-3110-14/+80
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* CCredits name cleanupaap2019-05-312-391/+391
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* Merge branch 'master' of github.com:GTAmodding/re3aap2019-05-312-7/+2
|\
| * fixed CParticle crash && RandTableFire-Head2019-05-302-7/+2
| | | | | | | | | | implemented PC codewarrior rand updated premake
* | added CCreditsaap2019-05-313-0/+525
|/
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-3032-35/+196
|
* added CMBluraap2019-05-304-1/+265
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* added CAntennasaap2019-05-302-0/+164
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* clean upaap2019-05-305-14/+461
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* Updates, CTimer startedFire-Head2019-05-292-27/+21
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* Particle, ParticleMgr doneFire-Head2019-05-294-75/+1973
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* implemented bits of CWorldaap2019-05-281-3/+3
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* added CFontaap2019-05-223-4/+626
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* finished CSprite(2d)aap2019-05-215-192/+730
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* reversed CPhysical::ProcessShiftSectorListaap2019-05-171-5/+3
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* first commitaap2019-05-1519-0/+3667