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anonymous/re3
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miami
fully reversed source code for gta III and gta VC
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2021-01-22
No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linux
erorcun
1
-2
/
+12
2021-01-21
enable screenshots for librw
aap
1
-0
/
+4
2021-01-21
make building with Codewarrior 7 possible
withmorten
1
-1
/
+5
2021-01-17
Store all settings in .INI
erorcun
1
-0
/
+5
2021-01-17
Includes overhaul, fix some compiler warnings
erorcun
1
-11
/
+8
2021-01-13
fix save loading, hopefully
erorcun
1
-1
/
+1
2020-12-09
AnimViewer fixes, commentary from miami
erorcun
1
-31
/
+22
2020-11-29
GTA_VERSION define and some config.h cleanup
aap
1
-2
/
+2
2020-11-28
add -console cmdline arg instead of #if 0/1
withmorten
1
-8
/
+10
2020-11-28
moved some stuff to MemoryMgr
aap
1
-1
/
+1
2020-11-25
memory heap starting to work
aap
1
-1
/
+10
2020-10-26
Replaced logo with red version and moved it to root directory
hazelnot
1
-0
/
+0
2020-10-25
Updated logo
hazelnot
1
-0
/
+0
2020-10-18
Added icons
hazelnot
1
-0
/
+0
2020-10-18
Fixes and style changes from miami
erorcun
1
-3
/
+15
2020-10-02
Load and write our settings in re3.ini & fixes
eray orçunus
1
-1
/
+1
2020-09-27
Fixes: PS2/PS2-like menu, Hud, new sliding text found
eray orçunus
1
-0
/
+4
2020-09-26
silentpatch fixes
Nikolay Korolev
1
-1
/
+16
2020-08-16
Graphics menu + MSAA
Sergeanur
1
-1
/
+3
2020-08-14
Original screen grabber
Sergeanur
1
-0
/
+17
2020-08-08
don't CoUninitialize for NO_MOVIES
withmorten
1
-5
/
+4
2020-08-07
remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't check return value for CoInitialize
withmorten
1
-2
/
+10
2020-07-25
Fix/change some Windows define
eray orçunus
2
-31
/
+28
2020-07-24
90% fixes, 10% skel refactoring
eray orçunus
1
-23
/
+2
2020-07-22
64-bit on Windows
eray orçunus
2
-11
/
+44
2020-07-22
Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
Sergeanur
1
-2
/
+0
2020-07-17
Add fix/workaround for black screen at startup
Sergeanur
1
-0
/
+5
2020-07-04
Remove console and fix sth
eray orçunus
1
-1
/
+2
2020-07-03
Re-enable console for debugging frontend
eray orçunus
1
-2
/
+1
2020-06-29
update glfw.cpp
Fire-Head
1
-0
/
+2
2020-06-29
menu fixes
Fire-Head
1
-1
/
+2
2020-06-27
mips overdose
Fire-Head
1
-20
/
+165
2020-05-23
skeleton typos
aap
1
-4
/
+4
2020-05-11
Fix Windows build and premake
eray orçunus
1
-8
/
+8
2020-05-11
Linux build support
eray orçunus
1
-1
/
+0
2020-05-10
Fixed typos and made all assert functions optional
bigbossbro08
1
-2
/
+0
2020-05-10
defined out asserts.
bigbossbro08
1
-0
/
+2
2020-05-06
reverting fuckup
aap
1
-0
/
+2
2020-05-06
updated librw
aap
1
-2
/
+0
2020-05-04
openal-soft added
Fire-Head
1
-1
/
+2
2020-05-04
oal upd
Fire-Head
1
-2
/
+1
2020-05-01
Screen mode selector and persistent map target fix
eray orçunus
1
-29
/
+39
2020-04-29
implemented improved video modes for win.cpp
aap
1
-5
/
+108
2020-04-26
Remove struct workaround in CControllerConfigManager
Sergeanur
1
-1
/
+0
2020-04-26
Initial GLFW support
eray orçunus
2
-34
/
+8
2020-04-24
implemented skinned peds, no cutscene hands yet
aap
1
-0
/
+8
2020-04-24
more 1.1 patch
Nikolay Korolev
1
-2
/
+7
2020-04-22
Crossplatform work continues
eray orçunus
2
-2
/
+13
2020-04-17
Remove patches
Sergeanur
1
-60
/
+3
2020-04-17
rem refs
Fire-Head
2
-19
/
+13
2020-04-15
Default native resolution mode and small camera fixes
Sergeanur
1
-4
/
+25
2020-04-09
(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode
Fire-Head
1
-7
/
+7
2020-03-29
CShotInfo, CWanted done, Frontend fix
eray orçunus
1
-6
/
+0
2020-03-28
Limit frontend FPS to 100
eray orçunus
1
-1
/
+7
2020-03-28
WaterCannon done, resource ico
Fire-Head
2
-1
/
+12
2020-03-22
Fixes for Serge's review
Filip Gawin
1
-2
/
+2
2020-02-07
cMusicManager
Sergeanur
1
-1
/
+1
2019-10-30
Implemented faststrcmp, faststricmp, strcasecmp
Sergeanur
1
-0
/
+7
2019-10-29
Small CPad fixes
Sergeanur
1
-6
/
+6
2019-10-27
ControllerConfig done
Fire-Head
2
-35
/
+44
Fix Cam enum
2019-10-26
Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode
Sergeanur
2
-2
/
+3
2019-08-27
More more more audio
Filip Gawin
1
-1
/
+1
2019-08-15
AnimViewer!
eray orçunus
2
-11
/
+36
2019-08-02
sampman done
Fire-Head
1
-0
/
+0
2019-07-25
fixed dinput
aap
1
-30
/
+41
2019-07-20
premake and appveyor update
ThirteenAG
1
-4
/
+4
2019-07-10
and of course the last commit didnt fix everything
aap
1
-1
/
+1
2019-07-10
added wrappers around math functions
aap
1
-5
/
+5
2019-07-03
Update Frontend.
_AG
1
-0
/
+4
2019-07-03
cleaned up to be closer to original game
aap
2
-29
/
+17
2019-07-02
Revert "Implemented frontend inputs."
aap
2
-12
/
+4
2019-07-02
Implemented frontend inputs.
_AG
2
-4
/
+12
Fixed #66 and few other stuff.
2019-06-30
Cleanup project a bit
Filip Gawin
1
-94
/
+94
2019-06-28
misc stuff, mostly collision
aap
1
-9
/
+2
2019-06-25
Initial commit for Frontend.
_AG
2
-2
/
+6
Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
2019-06-17
first part of CFileLoader
aap
1
-0
/
+1
2019-06-17
got rid of upper case types
aap
1
-23
/
+23
2019-06-13
CPad done
Fire-Head
1
-2
/
+2
2019-06-13
fixed CFileMgr somewhat; still issues when loading saves
aap
1
-0
/
+7
2019-06-11
tmp
Fire-Head
2
-175
/
+173
2019-06-05
VK_LEFT fix
Fire-Head
1
-0
/
+1
2019-06-05
win.cpp/skeleton.cpp done
Fire-Head
1
-34
/
+34
2019-06-05
input done, fixed cheats input
Fire-Head
1
-29
/
+864
2019-06-03
added NO_MOVIES
Fire-Head
1
-0
/
+11
2019-06-02
gamestates fixed, mpeg now working
Fire-Head
1
-43
/
+147
2019-06-02
mouse fixed
Fire-Head
1
-3
/
+5
2019-06-02
fixed merge
aap
1
-2
/
+3
2019-06-02
skeleton updated, windows specific stuff added
Fire-Head
4
-0
/
+2255