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* Update librwAdrian Graber2021-07-041-0/+0
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* update librwaap2021-06-241-0/+0
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* update librw; little fixaap2021-02-281-0/+0
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* Update librw to fix Mac hi-dpierorcun2021-02-191-0/+0
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* update librw; render groups only if extension supportedaap2021-02-181-0/+0
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* update librwaap2021-02-181-0/+0
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* update librw; gl cleanupaap2021-02-181-0/+0
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* update librwwithmorten2021-02-171-0/+0
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* update librwwithmorten2021-02-171-0/+0
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* update librw; get rid of glewaap2021-02-171-0/+0
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* update librwaap2021-02-121-0/+0
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* imrove readme; enable screenshots with F12aap2021-02-121-0/+0
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* reorganize shaders; use modulate flag; update librwaap2021-02-061-0/+0
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* Update OpenALSergeanur2021-01-258-92/+172
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* fixed anisotropic filtering; updated librwaap2021-01-211-0/+0
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* update librwaap2021-01-211-0/+0
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* sync milessdk with re3msswithmorten2021-01-172-58/+83
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* update librwaap2021-01-101-0/+0
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* Move mss dummy headers into vendorFilip Gawin2020-12-292-0/+116
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* update librwaap2020-12-161-0/+0
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* GTA_VERSION define and some config.h cleanupaap2020-11-293-0/+0
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* Add multisampling to librwSergeanur2020-11-281-0/+0
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* fix garagesNikolay Korolev2020-11-272-0/+0
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* memory heap starting to workaap2020-11-251-0/+0
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* more fixes to librw stuffaap2020-11-181-0/+0
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* changes to librw layer, GLES now runtime choiceaap2020-11-181-0/+0
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* changes to RW layer so loading foreign files worksaap2020-11-111-0/+0
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* fix mistake in custom menu; update librwaap2020-11-031-0/+0
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* remove autosave at end of mission under MISSION_REPLAYNikolay Korolev2020-11-012-0/+0
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* Update librwFilip Gawin2020-10-301-0/+0
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* stupid bug; update librwaap2020-10-271-0/+0
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* librw updateerorcun2020-10-241-0/+0
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* little renamings & librw updateeray orçunus2020-10-081-0/+0
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* silentpatch fixesNikolay Korolev2020-09-261-0/+0
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* update libNikolay Korolev2020-08-251-0/+0
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* update librwaap2020-08-251-0/+0
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* update librwaap2020-08-191-0/+0
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* submodule updateNikolay Korolev2020-08-181-0/+0
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* submodules fixNikolay Korolev2020-08-161-0/+0
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* Move stuff to vendorSergeanur2020-08-1438-0/+16498