From 6b8374f391dc4c56682cae44d142bc81d52de062 Mon Sep 17 00:00:00 2001 From: Anonymous Maarten Date: Sun, 3 Jan 2021 20:38:53 +0100 Subject: cmake: install files ready for copying in game folder --- CMakeLists.txt | 19 +------------------ 1 file changed, 1 insertion(+), 18 deletions(-) (limited to 'CMakeLists.txt') diff --git a/CMakeLists.txt b/CMakeLists.txt index 8343f20c..665b85e5 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -21,11 +21,6 @@ if(NOT RE3_AUDIO IN_LIST RE3_AUDIOS) message(FATAL_ERROR "Illegal RE3_AUDIO=${RE3_AUDIO}") endif() -if(RE3_INSTALL) - include(GNUInstallDirs) - set(RE3_INSTALL_INCLUDEDIR "${CMAKE_INSTALL_INCLUDEDIR}/re3") -endif() - option(RE3_VENDORED_LIBRW "Use vendored librw" ON) if(RE3_VENDORED_LIBRW) add_subdirectory(vendor/librw) @@ -35,19 +30,7 @@ endif() add_subdirectory(src) if(RE3_INSTALL) - include(CMakePackageConfigHelpers) - configure_package_config_file(cmake/re3-config.cmake.in re3-config.cmake - INSTALL_DESTINATION "${CMAKE_INSTALL_PREFIX}" - ) - install( - FILES "${CMAKE_CURRENT_BINARY_DIR}/re3-config.cmake" - DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}" - ) - install( - EXPORT re3-targets - DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}" - ) - + install(DIRECTORY gamefiles/ DESTINATION ".") if(LIBRW_PLATFORM_NULL) set(platform "-null") elseif(LIBRW_PLATFORM_PS2) -- cgit v1.2.3