From 53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb Mon Sep 17 00:00:00 2001 From: aap Date: Sun, 7 Jul 2019 13:09:11 +0200 Subject: the great reorganization --- src/Radar.h | 146 ------------------------------------------------------------ 1 file changed, 146 deletions(-) delete mode 100644 src/Radar.h (limited to 'src/Radar.h') diff --git a/src/Radar.h b/src/Radar.h deleted file mode 100644 index e5396a50..00000000 --- a/src/Radar.h +++ /dev/null @@ -1,146 +0,0 @@ -#pragma once -#include "Sprite2d.h" - -enum eBlipType -{ - BLIP_NONE, - BLIP_CAR, - BLIP_CHAR, - BLIP_OBJECT, - BLIP_COORD, - BLIP_CONTACT_POINT -}; - -enum eBlipDisplay -{ - BLIP_DISPLAY_NEITHER = 0, - BLIP_DISPLAY_MARKER_ONLY = 1, - BLIP_DISPLAY_BLIP_ONLY = 2, - BLIP_DISPLAY_BOTH = 3, -}; - -enum eRadarSprite -{ - RADAR_SPRITE_NONE = 0, - RADAR_SPRITE_ASUKA = 1, - RADAR_SPRITE_BOMB = 2, - RADAR_SPRITE_CAT = 3, - RADAR_SPRITE_CENTRE = 4, - RADAR_SPRITE_COPCAR = 5, - RADAR_SPRITE_DON = 6, - RADAR_SPRITE_EIGHT = 7, - RADAR_SPRITE_EL = 8, - RADAR_SPRITE_ICE = 9, - RADAR_SPRITE_JOEY = 10, - RADAR_SPRITE_KENJI = 11, - RADAR_SPRITE_LIZ = 12, - RADAR_SPRITE_LUIGI = 13, - RADAR_SPRITE_NORTH = 14, - RADAR_SPRITE_RAY = 15, - RADAR_SPRITE_SAL = 16, - RADAR_SPRITE_SAVE = 17, - RADAR_SPRITE_SPRAY = 18, - RADAR_SPRITE_TONY = 19, - RADAR_SPRITE_WEAPON = 20, - RADAR_SPRITE_COUNT = 21, -}; - -struct CBlip -{ - int32 m_nColor; - int16 m_eBlipType; // eBlipType - int32 m_nEntityHandle; - CVector2D m_vec2DPos; - CVector m_vecPos; - int16 m_BlipIndex; - bool m_bDim; - bool m_bInUse; - float m_Radius; - int16 m_wScale; - int16 m_eBlipDisplay; // eBlipDisplay - int16 m_IconID; // eRadarSprite -}; -static_assert(sizeof(CBlip) == 0x30, "CBlip: error"); - -// Values for screen space -#define RADAR_LEFT (40.0f) -#define RADAR_BOTTOM (47.0f) -#define RADAR_WIDTH (94.0f) -#define RADAR_HEIGHT (76.0f) - -class CRadar -{ -public: - static float &m_RadarRange; - static CBlip *ms_RadarTrace; //[NUMRADARBLIPS] - static CSprite2d *AsukaSprite; - static CSprite2d *BombSprite; - static CSprite2d *CatSprite; - static CSprite2d *CentreSprite; - static CSprite2d *CopcarSprite; - static CSprite2d *DonSprite; - static CSprite2d *EightSprite; - static CSprite2d *ElSprite; - static CSprite2d *IceSprite; - static CSprite2d *JoeySprite; - static CSprite2d *KenjiSprite; - static CSprite2d *LizSprite; - static CSprite2d *LuigiSprite; - static CSprite2d *NorthSprite; - static CSprite2d *RaySprite; - static CSprite2d *SalSprite; - static CSprite2d *SaveSprite; - static CSprite2d *SpraySprite; - static CSprite2d *TonySprite; - static CSprite2d *WeaponSprite; - static CSprite2d *RadarSprites[21]; - -public: - static int CalculateBlipAlpha(float dist); - static void ChangeBlipBrightness(int32 i, int32 bright); - static void ChangeBlipColour(int32 i); - static void ChangeBlipDisplay(int32 i, int16 flag); - static void ChangeBlipScale(int32 i, int16 scale); - static void ClearBlip(int32 i); - static void ClearBlipForEntity(int16 type, int32 id); - static int ClipRadarPoly(CVector2D *out, const CVector2D *in); - static bool DisplayThisBlip(int32 i); - static void Draw3dMarkers(); - static void DrawBlips(); - static void DrawMap(); - static void DrawRadarMap(); - static void DrawRadarMask(); - static void DrawRadarSection(int32 x, int32 y); - static void DrawRadarSprite(int32 sprite, float x, float y, int32 alpha); - static void DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int32 alpha); - static int32 GetActualBlipArray(int32 i); - static int32 GetNewUniqueBlipIndex(int32 i); - static int32 GetRadarTraceColour(int32 color, bool bright); - static void Initialise(); - static float LimitRadarPoint(CVector2D &point); - static void LoadAllRadarBlips(int32); - static void LoadTextures(); - static void RemoveRadarSections(); - static void RemoveMapSection(int32 x, int32 y); - static void RequestMapSection(int32 x, int32 y); - static void SaveAllRadarBlips(int32); - static void SetBlipSprite(int32 i, int32 icon); - static int SetCoordBlip(int32 type, CVector pos, int32 flag); - static int SetEntityBlip(int32 type, CVector pos, int32 color, int32 flag); - static void SetRadarMarkerState(int32 i, int32 flag); - static void ShowRadarMarker(CVector pos, int16 color, float radius); - static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha); - static void Shutdown(); - static void StreamRadarSections(const CVector &posn); - static void StreamRadarSections(int32 x, int32 y); - static void TransformRealWorldToTexCoordSpace(CVector2D &out, const CVector2D &in, int32 x, int32 y); - static void TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in); - static void TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in); - static void TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in); - - // no in CRadar in the game: - static void GetTextureCorners(int32 x, int32 y, CVector2D *out); - static void ClipRadarTileCoords(int32 &x, int32 &y); - static bool IsPointInsideRadar(const CVector2D &); - static int LineRadarBoxCollision(CVector2D &, const CVector2D &, const CVector2D &); -}; -- cgit v1.2.3