From e7ed4d009636804d5dbe05aae9e7ab23b80fdd37 Mon Sep 17 00:00:00 2001 From: aap Date: Tue, 11 Jun 2019 08:59:28 +0200 Subject: added animation system (with skin support for now) --- src/animation/AnimBlendAssociation.h | 89 ++++++++++++++++++++++++++++++++++++ 1 file changed, 89 insertions(+) create mode 100644 src/animation/AnimBlendAssociation.h (limited to 'src/animation/AnimBlendAssociation.h') diff --git a/src/animation/AnimBlendAssociation.h b/src/animation/AnimBlendAssociation.h new file mode 100644 index 00000000..7eec69a0 --- /dev/null +++ b/src/animation/AnimBlendAssociation.h @@ -0,0 +1,89 @@ +#pragma once + +#include "AnimBlendList.h" +#include "AnimBlendNode.h" + +class CAnimBlendHierarchy; + +enum { + // TODO + ASSOC_RUNNING = 1, + ASSOC_REPEAT = 2, + ASSOC_DELETEFADEDOUT = 4, + ASSOC_FADEOUTWHENDONE = 8, + ASSOC_PARTIAL = 0x10, + ASSOC_MOVEMENT = 0x20, // ??? + ASSOC_HAS_TRANSLATION = 0x40, + ASSOC_FLAG80 = 0x80, + ASSOC_FLAG100 = 0x100, + ASSOC_FLAG200 = 0x200, + ASSOC_FLAG400 = 0x400, // not seen yet + ASSOC_FLAG800 = 0x800, + ASSOC_HAS_X_TRANSLATION = 0x1000, +}; + +// Anim hierarchy associated with a clump +// Holds the interpolated state of all nodes. +// Also used as template for other clumps. +class CAnimBlendAssociation +{ +public: + enum { + // callbackType + CB_NONE, + CB_FINISH, + CB_DELETE + }; + + CAnimBlendLink link; + + int numNodes; // taken from CAnimBlendClumpData::numFrames + // NB: Order of these depends on order of nodes in Clump this was built from + CAnimBlendNode *nodes; + CAnimBlendHierarchy *hierarchy; + float blendAmount; + float blendDelta; // how much blendAmount changes over time + float currentTime; + float speed; + float timeStep; + int32 animId; + int32 flags; + int32 callbackType; + void (*callback)(CAnimBlendAssociation*, void*); + void *callbackArg; + + bool IsRunning(void) { return !!(flags & ASSOC_RUNNING); } + bool IsRepeating(void) { return !!(flags & ASSOC_REPEAT); } + bool IsPartial(void) { return !!(flags & ASSOC_PARTIAL); } + bool IsMovement(void) { return !!(flags & ASSOC_MOVEMENT); } + bool HasTranslation(void) { return !!(flags & ASSOC_HAS_TRANSLATION); } + bool HasXTranslation(void) { return !!(flags & ASSOC_HAS_X_TRANSLATION); } + + float GetBlendAmount(float weight) { return IsPartial() ? blendAmount : blendAmount*weight; } + CAnimBlendNode *GetNode(int i) { return &nodes[i]; } + + CAnimBlendAssociation(void); + CAnimBlendAssociation(CAnimBlendAssociation &other); + virtual ~CAnimBlendAssociation(void); + void AllocateAnimBlendNodeArray(int n); + void FreeAnimBlendNodeArray(void); + void Init(RpClump *clump, CAnimBlendHierarchy *hier); + void Init(CAnimBlendAssociation &assoc); + void SetBlend(float amount, float delta); + void SetFinishCallback(void (*callback)(CAnimBlendAssociation*, void*), void *arg); + void SetDeleteCallback(void (*callback)(CAnimBlendAssociation*, void*), void *arg); + void SetCurrentTime(float time); + void SyncAnimation(CAnimBlendAssociation *other); + void Start(float time); + void UpdateTime(float timeDelta, float relSpeed); + bool UpdateBlend(float timeDelta); + + static CAnimBlendAssociation *FromLink(CAnimBlendLink *l) { + return (CAnimBlendAssociation*)((uint8*)l - offsetof(CAnimBlendAssociation, link)); + } + + CAnimBlendAssociation *ctor1(void) { return ::new (this) CAnimBlendAssociation(); } + CAnimBlendAssociation *ctor2(CAnimBlendAssociation &other) { return ::new (this) CAnimBlendAssociation(other); } + void dtor(void) { this->CAnimBlendAssociation::~CAnimBlendAssociation(); } +}; +static_assert(sizeof(CAnimBlendAssociation) == 0x40, "CAnimBlendAssociation: error"); -- cgit v1.2.3