From 595421da3908a2d3e7a1b063605bb3f2a3adb65b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Wed, 30 Sep 2020 20:02:47 +0300 Subject: Fixes, mouse AUX buttons, joystick detect menu --- src/core/re3.cpp | 73 ++++++++++++++++++++++++++++++++++++++++++++++++++------ 1 file changed, 66 insertions(+), 7 deletions(-) (limited to 'src/core/re3.cpp') diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 13cb6283..b892ca36 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -32,6 +32,7 @@ #include "MBlur.h" #include "postfx.h" #include "custompipes.h" +#include "ControllerConfig.h" #ifndef _WIN32 #include "assert.h" @@ -195,6 +196,7 @@ wchar* MultiSamplingDraw(bool *disabled, bool userHovering) { return unicodeTemp; } } +char* multisamplingKey = "MultiSampling"; #endif #ifdef MORE_LANGUAGES @@ -247,6 +249,8 @@ void FreeCamChange(int8 displayedValue) TheCamera.bFreeCam = !!displayedValue; FrontEndMenuManager.SaveSettings(); } +const wchar* freeCamText = (wchar*)L"FREE CAM"; +char* freeCamKey = "FreeCam"; #endif #ifdef CUTSCENE_BORDERS_SWITCH @@ -255,6 +259,7 @@ void BorderModeChange(int8 displayedValue) CMenuManager::m_PrefsCutsceneBorders = !!displayedValue; FrontEndMenuManager.SaveSettings(); } +char* cutsceneBordersKey = "CutsceneBorders"; #endif #ifdef PS2_ALPHA_TEST @@ -263,11 +268,52 @@ void PS2AlphaTestChange(int8 displayedValue) gPS2alphaTest = !!displayedValue; FrontEndMenuManager.SaveSettings(); } +char* ps2alphaKey = "PS2AlphaTest"; #endif +#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS +const wchar* detectJoystickText = (wchar*)L"Detect Joystick"; +const wchar* detectJoystickExplanation = (wchar*)L"Press any key on your preferred joystick that you would like to use on the game."; +const wchar* detectedJoystickText = (wchar*)L"Detected Joystick"; +wchar selectedJoystickUnicode[128]; + +wchar* DetectJoystickDraw(bool* disabled, bool userHovering) { + int numButtons; + int found = -1; + const char *joyname; + if (userHovering) { + for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) { + if (joyname = glfwGetJoystickName(i)) { + const uint8* buttons = glfwGetJoystickButtons(i, &numButtons); + for (int j = 0; j < numButtons; j++) { + if (buttons[j]) { + strcpy(gSelectedJoystickName, joyname); + found = i; + break; + } + } + if (found != -1) + break; + } + } + + if (found != -1 && PSGLOBAL(joy1id) != found) { + if (PSGLOBAL(joy1id) != -1 && PSGLOBAL(joy1id) != found) + PSGLOBAL(joy2id) = PSGLOBAL(joy1id); + else + PSGLOBAL(joy2id) = -1; + + PSGLOBAL(joy1id) = found; + } + } + AsciiToUnicode(gSelectedJoystickName, selectedJoystickUnicode); + + return selectedJoystickUnicode; +} +#endif // Important: Make sure to read the warnings/informations in frontendoption.h!! -// For texts: Either use TheText.Get, or use wcsdup(wchar version of strdup) +// If you won't use GXT entry as text, you may want to declare them globally, to not alloc them on each reload. (static declared texts has some problems on Linux etc.) void CustomFrontendOptionsPopulate(void) { @@ -342,14 +388,14 @@ CustomFrontendOptionsPopulate(void) #ifdef MULTISAMPLING SWITCH_TO_GRAPHICS_MENU - FrontendOptionAddDynamic(TheText.Get("FED_AAS"), MultiSamplingDraw, (int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, MultiSamplingButtonPress, MultiSamplingGoBack, true); + FrontendOptionAddDynamic(TheText.Get("FED_AAS"), MultiSamplingDraw, (int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, MultiSamplingButtonPress, MultiSamplingGoBack, multisamplingKey); #endif CLONE_OPTION(TheText.Get("FED_TRA"), MENUACTION_TRAILS, nil, nil); #ifdef PS2_ALPHA_TEST SWITCH_TO_GRAPHICS_MENU - FrontendOptionAddSelect(TheText.Get("FEM_2PR"), off_on, 2, (int8*)&gPS2alphaTest, false, PS2AlphaTestChange, nil, true); + FrontendOptionAddSelect(TheText.Get("FEM_2PR"), off_on, 2, (int8*)&gPS2alphaTest, false, PS2AlphaTestChange, nil, ps2alphaKey); #endif ADD_RESTORE_DEFAULTS(RestoreDefGraphics) @@ -365,13 +411,12 @@ CustomFrontendOptionsPopulate(void) #ifdef CUTSCENE_BORDERS_SWITCH SWITCH_TO_DISPLAY_MENU - FrontendOptionAddSelect(TheText.Get("FEM_CSB"), off_on, 2, (int8 *)&CMenuManager::m_PrefsCutsceneBorders, false, BorderModeChange, nil, true); + FrontendOptionAddSelect(TheText.Get("FEM_CSB"), off_on, 2, (int8 *)&CMenuManager::m_PrefsCutsceneBorders, false, BorderModeChange, nil, cutsceneBordersKey); #endif #ifdef FREE_CAM SWITCH_TO_DISPLAY_MENU - static const wchar* text = (wchar*)wcsdup(L"FREE CAM"); - FrontendOptionAddSelect(text, off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, true); + FrontendOptionAddSelect(freeCamText, off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, freeCamKey); #endif CLONE_OPTION(TheText.Get("FED_SUB"), MENUACTION_SUBTITLES, nil, nil); @@ -388,7 +433,21 @@ CustomFrontendOptionsPopulate(void) #endif ADD_RESTORE_DEFAULTS(RestoreDefDisplay) - ADD_BACK + ADD_BACK + +#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS + int detectJoystickMenu = FrontendScreenAdd("FET_CON", MENUSPRITE_MAINMENU, MENUPAGE_CONTROLLER_PC, 50, 60, 20, + FONT_BANK, MEDIUMTEXT_X_SCALE, MEDIUMTEXT_Y_SCALE, FESCREEN_LEFT_ALIGN, false); + + FrontendOptionSetCursor(detectJoystickMenu, 0); + + FrontendOptionAddBuiltinAction(detectJoystickExplanation, MENUACTION_LABEL, nil, nil); + FrontendOptionAddDynamic(detectedJoystickText, DetectJoystickDraw, nil, nil, nil); + FrontendOptionAddBackButton(TheText.Get("FEDS_TB")); + + FrontendOptionSetCursor(MENUPAGE_CONTROLLER_PC, 2); + FrontendOptionAddRedirect(detectJoystickText, detectJoystickMenu, 1); +#endif } #endif -- cgit v1.2.3 From 3bd333022778cee8dd95b58b02a7263870546c1b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Fri, 2 Oct 2020 17:36:56 +0300 Subject: Load and write our settings in re3.ini & fixes --- src/core/re3.cpp | 113 ++++++++++++++++++++++++++++++++++++++++++++----------- 1 file changed, 91 insertions(+), 22 deletions(-) (limited to 'src/core/re3.cpp') diff --git a/src/core/re3.cpp b/src/core/re3.cpp index b892ca36..069320ec 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -1,6 +1,7 @@ #include #define WITHWINDOWS #include "common.h" +#include "platform.h" #include "crossplatform.h" #include "Renderer.h" #include "Credits.h" @@ -16,7 +17,6 @@ #include "Heli.h" #include "Automobile.h" #include "Ped.h" -#include "Particle.h" #include "Console.h" #include "Debug.h" #include "Hud.h" @@ -32,15 +32,12 @@ #include "MBlur.h" #include "postfx.h" #include "custompipes.h" -#include "ControllerConfig.h" #ifndef _WIN32 #include "assert.h" #include #endif -#include - #ifdef RWLIBS extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList); #endif @@ -74,7 +71,6 @@ mysrand(unsigned int seed) #ifdef CUSTOM_FRONTEND_OPTIONS #include "frontendoption.h" -#include "platform.h" #include "Font.h" void ReloadFrontendOptions(void) @@ -196,7 +192,7 @@ wchar* MultiSamplingDraw(bool *disabled, bool userHovering) { return unicodeTemp; } } -char* multisamplingKey = "MultiSampling"; +const char* multisamplingKey = "MultiSampling"; #endif #ifdef MORE_LANGUAGES @@ -249,8 +245,7 @@ void FreeCamChange(int8 displayedValue) TheCamera.bFreeCam = !!displayedValue; FrontEndMenuManager.SaveSettings(); } -const wchar* freeCamText = (wchar*)L"FREE CAM"; -char* freeCamKey = "FreeCam"; +const char* freeCamKey = "FreeCam"; #endif #ifdef CUTSCENE_BORDERS_SWITCH @@ -259,7 +254,7 @@ void BorderModeChange(int8 displayedValue) CMenuManager::m_PrefsCutsceneBorders = !!displayedValue; FrontEndMenuManager.SaveSettings(); } -char* cutsceneBordersKey = "CutsceneBorders"; +const char* cutsceneBordersKey = "CutsceneBorders"; #endif #ifdef PS2_ALPHA_TEST @@ -268,13 +263,10 @@ void PS2AlphaTestChange(int8 displayedValue) gPS2alphaTest = !!displayedValue; FrontEndMenuManager.SaveSettings(); } -char* ps2alphaKey = "PS2AlphaTest"; +const char* ps2alphaKey = "PS2AlphaTest"; #endif #ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS -const wchar* detectJoystickText = (wchar*)L"Detect Joystick"; -const wchar* detectJoystickExplanation = (wchar*)L"Press any key on your preferred joystick that you would like to use on the game."; -const wchar* detectedJoystickText = (wchar*)L"Detected Joystick"; wchar selectedJoystickUnicode[128]; wchar* DetectJoystickDraw(bool* disabled, bool userHovering) { @@ -287,7 +279,6 @@ wchar* DetectJoystickDraw(bool* disabled, bool userHovering) { const uint8* buttons = glfwGetJoystickButtons(i, &numButtons); for (int j = 0; j < numButtons; j++) { if (buttons[j]) { - strcpy(gSelectedJoystickName, joyname); found = i; break; } @@ -303,17 +294,21 @@ wchar* DetectJoystickDraw(bool* disabled, bool userHovering) { else PSGLOBAL(joy2id) = -1; + strcpy(gSelectedJoystickName, joyname); PSGLOBAL(joy1id) = found; } } - AsciiToUnicode(gSelectedJoystickName, selectedJoystickUnicode); + if (PSGLOBAL(joy1id) == -1) + AsciiToUnicode("Not found", selectedJoystickUnicode); + else + AsciiToUnicode(gSelectedJoystickName, selectedJoystickUnicode); return selectedJoystickUnicode; } #endif // Important: Make sure to read the warnings/informations in frontendoption.h!! -// If you won't use GXT entry as text, you may want to declare them globally, to not alloc them on each reload. (static declared texts has some problems on Linux etc.) +// If you will hardcode any text, please use AllocUnicode! wchar_t size differs between platforms void CustomFrontendOptionsPopulate(void) { @@ -416,7 +411,7 @@ CustomFrontendOptionsPopulate(void) #ifdef FREE_CAM SWITCH_TO_DISPLAY_MENU - FrontendOptionAddSelect(freeCamText, off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, freeCamKey); + FrontendOptionAddSelect(TheText.Get("FEC_FRC"), off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, freeCamKey); #endif CLONE_OPTION(TheText.Get("FED_SUB"), MENUACTION_SUBTITLES, nil, nil); @@ -433,24 +428,96 @@ CustomFrontendOptionsPopulate(void) #endif ADD_RESTORE_DEFAULTS(RestoreDefDisplay) - ADD_BACK + ADD_BACK #ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS - int detectJoystickMenu = FrontendScreenAdd("FET_CON", MENUSPRITE_MAINMENU, MENUPAGE_CONTROLLER_PC, 50, 60, 20, + int detectJoystickMenu = FrontendScreenAdd("FEC_JOD", MENUSPRITE_MAINMENU, MENUPAGE_CONTROLLER_PC, 40, 60, 20, FONT_BANK, MEDIUMTEXT_X_SCALE, MEDIUMTEXT_Y_SCALE, FESCREEN_LEFT_ALIGN, false); FrontendOptionSetCursor(detectJoystickMenu, 0); - FrontendOptionAddBuiltinAction(detectJoystickExplanation, MENUACTION_LABEL, nil, nil); - FrontendOptionAddDynamic(detectedJoystickText, DetectJoystickDraw, nil, nil, nil); + FrontendOptionAddBuiltinAction(TheText.Get("FEC_JPR"), MENUACTION_LABEL, nil, nil); + FrontendOptionAddDynamic(TheText.Get("FEC_JDE"), DetectJoystickDraw, nil, nil, nil); FrontendOptionAddBackButton(TheText.Get("FEDS_TB")); FrontendOptionSetCursor(MENUPAGE_CONTROLLER_PC, 2); - FrontendOptionAddRedirect(detectJoystickText, detectJoystickMenu, 1); + FrontendOptionAddRedirect(TheText.Get("FEC_JOD"), detectJoystickMenu, 1); #endif } #endif +#ifdef LOAD_INI_SETTINGS +#include "ini_parser.hpp" +void LoadINISettings() +{ + linb::ini cfg; + cfg.load_file("re3.ini"); + char defaultStr[4]; + +#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS + strcpy(gSelectedJoystickName, cfg.get("DetectJoystick", "JoystickName", "").c_str()); + _InputInitialiseJoys(); +#endif + +#ifdef CUSTOM_FRONTEND_OPTIONS + for (int i = 0; i < numCustomFrontendOptions; i++) { + FrontendOption& option = customFrontendOptions[i]; + if (option.save) { + // CFO only supports saving uint8 right now + sprintf(defaultStr, "%u", *option.value); + option.lastSavedValue = option.displayedValue = *option.value = atoi(cfg.get("FrontendOptions", option.save, defaultStr).c_str()); + } + } +#endif + +#ifdef NO_ISLAND_LOADING + sprintf(defaultStr, "%u", CMenuManager::m_PrefsIslandLoading); + CMenuManager::m_PrefsIslandLoading = atoi(cfg.get("FrontendOptions", "NoIslandLoading", defaultStr).c_str()); + CMenuManager::m_DisplayIslandLoading = CMenuManager::m_PrefsIslandLoading; +#endif + +} + +void SaveINISettings() +{ + linb::ini cfg; + cfg.load_file("re3.ini"); + bool changed = false; + char temp[4]; + +#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS + if (strncmp(cfg.get("DetectJoystick", "JoystickName", "").c_str(), gSelectedJoystickName, strlen(gSelectedJoystickName)) != 0) { + changed = true; + cfg.set("DetectJoystick", "JoystickName", gSelectedJoystickName); + } +#endif +#ifdef CUSTOM_FRONTEND_OPTIONS + for (int i = 0; i < numCustomFrontendOptions; i++) { + FrontendOption &option = customFrontendOptions[i]; + if (option.save) { + if (atoi(cfg.get("FrontendOptions", option.save, "xxx").c_str()) != *option.value) { // if .ini doesn't have that key compare with xxx, so we can add it + changed = true; + sprintf(temp, "%u", *option.value); + cfg.set("FrontendOptions", option.save, temp); + } + } + } +#endif +#ifdef NO_ISLAND_LOADING + if (atoi(cfg.get("FrontendOptions", "NoIslandLoading", "xxx").c_str()) != CMenuManager::m_PrefsIslandLoading) { + changed = true; + sprintf(temp, "%u", CMenuManager::m_PrefsIslandLoading); + cfg.set("FrontendOptions", "NoIslandLoading", temp); + } +#endif + + if (changed) + cfg.write_file("re3.ini"); +} + +#endif + + #ifdef DEBUGMENU void WeaponCheat(); void HealthCheat(); @@ -598,6 +665,8 @@ static const char *carnames[] = { "yankee", "escape", "borgnine", "toyz", "ghost", }; +//#include + static CTweakVar** TweakVarsList; static int TweakVarsListSize = -1; static bool bAddTweakVarsNow = false; -- cgit v1.2.3