From 0ddc04743cf119751e61ad7bec73b721116b3c03 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sat, 11 Apr 2020 13:21:21 +0300 Subject: Fix cutscene camera latency --- src/core/Cam.cpp | 2 +- src/core/Timer.h | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'src/core') diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index dc9ef74f..cfdea46a 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -3511,7 +3511,7 @@ CCam::Process_FlyBy(const CVector&, float, float, float) Up = CVector(0.0f, 0.0f, 1.0f); if(TheCamera.m_bStartingSpline) - m_fTimeElapsedFloat += CTimer::GetTimeStepInMilliseconds(); + m_fTimeElapsedFloat += CTimer::GetTimeStepNonClippedInMilliseconds(); else{ m_fTimeElapsedFloat = 0.0f; m_uiFinishTime = MS(TheCamera.m_arrPathArray[2].m_arr_PathData[10*((int)TheCamera.m_arrPathArray[2].m_arr_PathData[0]-1) + 1]); diff --git a/src/core/Timer.h b/src/core/Timer.h index 2498ec8a..88a46661 100644 --- a/src/core/Timer.h +++ b/src/core/Timer.h @@ -21,6 +21,7 @@ public: static float GetTimeStepInMilliseconds() { return ms_fTimeStep / 50.0f * 1000.0f; } static const float &GetTimeStepNonClipped(void) { return ms_fTimeStepNonClipped; } static float GetTimeStepNonClippedInSeconds(void) { return ms_fTimeStepNonClipped / 50.0f; } + static float GetTimeStepNonClippedInMilliseconds(void) { return ms_fTimeStepNonClipped / 50.0f * 1000.0f; } static void SetTimeStepNonClipped(float ts) { ms_fTimeStepNonClipped = ts; } static const uint32 &GetFrameCounter(void) { return m_FrameCounter; } static void SetFrameCounter(uint32 fc) { m_FrameCounter = fc; } -- cgit v1.2.3