From 53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb Mon Sep 17 00:00:00 2001 From: aap Date: Sun, 7 Jul 2019 13:09:11 +0200 Subject: the great reorganization --- src/peds/PedStats.cpp | 125 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 125 insertions(+) create mode 100644 src/peds/PedStats.cpp (limited to 'src/peds/PedStats.cpp') diff --git a/src/peds/PedStats.cpp b/src/peds/PedStats.cpp new file mode 100644 index 00000000..f6508580 --- /dev/null +++ b/src/peds/PedStats.cpp @@ -0,0 +1,125 @@ +#include "common.h" +#include "patcher.h" +#include "FileMgr.h" +#include "PedStats.h" + +CPedStats *(&CPedStats::ms_apPedStats)[NUM_PEDSTATS] = *(CPedStats *(*)[NUM_PEDSTATS]) *(uintptr*)0x9404D4; + +void +CPedStats::Initialise(void) +{ + int i; + + debug("Initialising CPedStats...\n"); + for(i = 0; i < NUM_PEDSTATS; i++){ + ms_apPedStats[i] = new CPedStats; + ms_apPedStats[i]->m_type = PEDSTAT_PLAYER; + ms_apPedStats[i]->m_name[8] = 'R'; // WHAT? + ms_apPedStats[i]->m_fleeDistance = 20.0f; + ms_apPedStats[i]->m_headingChangeRate = 15.0f; + ms_apPedStats[i]->m_fear = 50; + ms_apPedStats[i]->m_temper = 50; + ms_apPedStats[i]->m_lawfulness = 50; + ms_apPedStats[i]->m_sexiness = 50; + ms_apPedStats[i]->m_attackStrength = 1.0f; + ms_apPedStats[i]->m_defendWeakness = 1.0f; + ms_apPedStats[i]->m_flags = 0; + } + debug("Loading pedstats data...\n"); + CPedStats::LoadPedStats(); + debug("CPedStats ready\n"); +} + +void +CPedStats::Shutdown(void) +{ + int i; + debug("Shutting down CPedStats...\n"); + for(i = 0; i < NUM_PEDSTATS; i++) + delete ms_apPedStats[i]; + debug("CPedStats shut down\n"); +} + +void +CPedStats::LoadPedStats(void) +{ + char *buf; + char line[256]; + char name[32]; + int bp, buflen; + int lp, linelen; + int type; + float fleeDist, headingChangeRate, attackStrength, defendWeakness; + int fear, temper, lawfullness, sexiness, flags; + + + type = 0; + buf = new char[16 * 1024]; + + CFileMgr::SetDir("DATA"); + buflen = CFileMgr::LoadFile("PEDSTATS.DAT", (uint8*)buf, 16 * 1024, "r"); + CFileMgr::SetDir(""); + + for(bp = 0; bp < buflen; ){ + // read file line by line + for(linelen = 0; buf[bp] != '\n' && bp < buflen; bp++){ + if(buf[bp] == '\r' || buf[bp] == ',' || buf[bp] == '\t') + line[linelen++] = ' '; + else + line[linelen++] = buf[bp]; + line[linelen] = '\0'; + } + bp++; + + // skip white space + for(lp = 0; line[lp] <= ' '; lp++); + + if(lp >= linelen || // FIX: game uses == here, but this is safer if we have empty lines + line[lp] == '#') + continue; + + sscanf(&line[lp], "%s %f %f %d %d %d %d %f %f %d", + name, + &fleeDist, + &headingChangeRate, + &fear, + &temper, + &lawfullness, + &sexiness, + &attackStrength, + &defendWeakness, + &flags); + ms_apPedStats[type]->m_type = (ePedStats)type; + strncpy(ms_apPedStats[type]->m_name, name, 24); // FIX: game uses strcpy + ms_apPedStats[type]->m_fleeDistance = fleeDist; + ms_apPedStats[type]->m_headingChangeRate = headingChangeRate; + ms_apPedStats[type]->m_fear = fear; + ms_apPedStats[type]->m_temper = temper; + ms_apPedStats[type]->m_lawfulness = lawfullness; + ms_apPedStats[type]->m_sexiness = sexiness; + ms_apPedStats[type]->m_attackStrength = attackStrength; + ms_apPedStats[type]->m_defendWeakness = defendWeakness; + ms_apPedStats[type]->m_flags = flags; + type++; + } + + delete[] buf; +} + +int32 +CPedStats::GetPedStatType(char *name) +{ + int type; + + for(type = 0; type < NUM_PEDSTATS; type++) + if(strcmp(ms_apPedStats[type]->m_name, name) == 0) + return type; + return NUM_PEDSTATS; +} + +STARTPATCHES + InjectHook(0x4EF460, &CPedStats::Initialise, PATCH_JUMP); + InjectHook(0x4EF540, &CPedStats::Shutdown, PATCH_JUMP); + InjectHook(0x4EF580, &CPedStats::LoadPedStats, PATCH_JUMP); + InjectHook(0x4EF780, &CPedStats::GetPedStatType, PATCH_JUMP); +ENDPATCHES -- cgit v1.2.3