From e9a567034818c5e3338120958061e4a4278d97da Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Fri, 18 Dec 2020 02:57:54 +0200 Subject: PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes --- src/render/Coronas.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/render/Coronas.cpp') diff --git a/src/render/Coronas.cpp b/src/render/Coronas.cpp index 33c3f4bf..48f0f6b9 100644 --- a/src/render/Coronas.cpp +++ b/src/render/Coronas.cpp @@ -255,7 +255,7 @@ CCoronas::Render(void) CVector spriteCoors; float spritew, spriteh; - if(!CSprite::CalcScreenCoors(aCoronas[i].coors, spriteCoors, &spritew, &spriteh, true)){ + if(!CSprite::CalcScreenCoors(aCoronas[i].coors, &spriteCoors, &spritew, &spriteh, true)){ aCoronas[i].offScreen = true; aCoronas[i].sightClear = false; }else{ @@ -464,7 +464,7 @@ CCoronas::RenderReflections(void) CVector spriteCoors; float spritew, spriteh; - if(CSprite::CalcScreenCoors(coors, spriteCoors, &spritew, &spriteh, true)){ + if(CSprite::CalcScreenCoors(coors, &spriteCoors, &spritew, &spriteh, true)){ float drawDist = 0.75f * aCoronas[i].drawDist; drawDist = Min(drawDist, 55.0f); if(spriteCoors.z < drawDist){ @@ -531,7 +531,7 @@ CCoronas::DoSunAndMoon(void) CVector spriteCoors; float spritew, spriteh; - if(CSprite::CalcScreenCoors(sunCoors, spriteCoors, &spritew, &spriteh, true)){ + if(CSprite::CalcScreenCoors(sunCoors, &spriteCoors, &spritew, &spriteh, true)){ SunScreenX = spriteCoors.x; SunScreenY = spriteCoors.y; }else{ -- cgit v1.2.3