From 5e2fe749bd7620522168c9cd3dc469f70ac49e5a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Tue, 31 Mar 2020 05:54:19 +0300 Subject: Mouse free cam for peds&cars (under FREE_CAM) --- src/vehicles/Automobile.cpp | 18 +++++++++++++++--- 1 file changed, 15 insertions(+), 3 deletions(-) (limited to 'src/vehicles/Automobile.cpp') diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index e709a87f..aca96aa3 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -2339,10 +2339,17 @@ CAutomobile::FireTruckControl(void) if(this == FindPlayerVehicle()){ if(!CPad::GetPad(0)->GetWeapon()) return; - m_fCarGunLR += CPad::GetPad(0)->GetCarGunLeftRight()*0.00025f*CTimer::GetTimeStep(); - m_fCarGunUD += CPad::GetPad(0)->GetCarGunUpDown()*0.0001f*CTimer::GetTimeStep(); +#ifdef FREE_CAM + extern bool bFreeMouseCam; + if (!bFreeMouseCam) +#endif + { + m_fCarGunLR += CPad::GetPad(0)->GetCarGunLeftRight() * 0.00025f * CTimer::GetTimeStep(); + m_fCarGunUD += CPad::GetPad(0)->GetCarGunUpDown() * 0.0001f * CTimer::GetTimeStep(); + } m_fCarGunUD = clamp(m_fCarGunUD, 0.05f, 0.3f); + CVector cannonPos(0.0f, 1.5f, 1.9f); cannonPos = GetMatrix() * cannonPos; CVector cannonDir( @@ -2408,7 +2415,12 @@ CAutomobile::TankControl(void) // Rotate turret float prevAngle = m_fCarGunLR; - m_fCarGunLR -= CPad::GetPad(0)->GetCarGunLeftRight() * 0.00015f * CTimer::GetTimeStep(); +#ifdef FREE_CAM + extern bool bFreeMouseCam; + if(!bFreeMouseCam) +#endif + m_fCarGunLR -= CPad::GetPad(0)->GetCarGunLeftRight() * 0.00015f * CTimer::GetTimeStep(); + if(m_fCarGunLR < 0.0f) m_fCarGunLR += TWOPI; if(m_fCarGunLR > TWOPI) -- cgit v1.2.3