#define DIRECTINPUT_VERSION 0x0800 #include #include "common.h" #include "patcher.h" #include "win.h" #include "Frontend.h" #include "Font.h" #include "Pad.h" #include "Text.h" #include "main.h" #include "Timer.h" #include "Game.h" #include "DMAudio.h" #include "MusicManager.h" #include "FileMgr.h" #include "Streaming.h" #include "TxdStore.h" #include "General.h" #include "PCSave.h" #include "Script.h" #include "Camera.h" #include "MenuScreens.h" int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92; int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D; int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58; int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C; int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60; int8 &CMenuManager::BlurOn = *(int8*)0x95CDAD; int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54; int8 &CMenuManager::m_PrefsSpeakers = *(int8*)0x95CD7E; int8 &CMenuManager::m_ControlMethod = *(int8*)0x8F5F7C; int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74; int8 &CMenuManager::m_PrefsLanguage = *(int8*)0x941238; bool &CMenuManager::m_PrefsAllowNastyGame = *(bool*)0x5F2E64; bool &CMenuManager::m_bStartUpFrontEndRequested = *(bool*)0x95CCF4; bool &CMenuManager::m_bShutDownFrontEndRequested = *(bool*)0x95CD6A; int8 &CMenuManager::m_PrefsUseWideScreen = *(int8*)0x95CD23; int8 &CMenuManager::m_PrefsRadioStation = *(int8*)0x95CDA4; int8 &CMenuManager::m_bDisableMouseSteering = *(int8*)0x60252C; int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50; float &CMenuManager::m_PrefsLOD = *(float*)0x8F42C4; int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC; int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C; int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48; CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8; char *FrontendFilenames[] = { "fe2_mainpanel_ul", "fe2_mainpanel_ur", "fe2_mainpanel_dl", "fe2_mainpanel_dr", "fe2_mainpanel_dr2", "fe2_tabactive", "fe_iconbrief", "fe_iconstats", "fe_iconcontrols", "fe_iconsave", "fe_iconaudio", "fe_icondisplay", "fe_iconlanguage", "fe_controller", "fe_controllersh", "fe_arrows1", "fe_arrows2", "fe_arrows3", "fe_arrows4", "fe_radio1", // HEAD_RADIO "fe_radio2", // DOUBLE_CLEF "fe_radio5", // JAH_RADIO "fe_radio7", // RISE_FM "fe_radio8", // LIPS_106 "fe_radio3", // GAME_FM "fe_radio4", // MSX_FM "fe_radio6", // FLASHBACK "fe_radio9", // CHATTERBOX }; char *MenuFilenames[] = { "connection24", "", "findgame24", "", "hostgame24", "", "mainmenu24", "", "Playersetup24", "", "singleplayer24", "", "multiplayer24", "", "dmalogo128", "dmalogo128m", "gtaLogo128", "gtaLogo128", "rockstarLogo128", "rockstarlogo128m", "gamespy256", "gamespy256a", "mouse", "mousetimera", "mousetimer", "mousetimera", "mp3logo", "mp3logoA", "downOFF", "buttonA", "downON", "buttonA", "upOFF", "buttonA", "upON", "buttonA", "gta3logo256", "gta3logo256m", nil, nil }; #if 1 WRAPPER void CMenuManager::BuildStatLine(char *, void *, uint16, void *) { EAXJMP(0x483870); } #else void CMenuManager::BuildStatLine(char *, void *, uint16, void *) { } #endif #if 0 WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); } #else void CMenuManager::CentreMousePointer() { tagPOINT Point; if (SCREENW * 0.5f == 0.0f && 0.0f == SCREENH * 0.5f) { Point.x = SCREEN_WIDTH / 2; Point.y = SCREEN_HEIGHT / 2; ClientToScreen(PSGLOBAL(window), &Point); SetCursorPos(Point.x, Point.y); PSGLOBAL(lastMousePos.x) = SCREEN_WIDTH / 2; PSGLOBAL(lastMousePos.y) = SCREEN_HEIGHT / 2; } } #endif #if 1 WRAPPER void CMenuManager::CheckCodesForControls(int, int) { EAXJMP(0x48A950); } #else void CMenuManager::CheckCodesForControls() { } #endif #if 0 WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); } #else bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2) { return m_nMousePosX > x1 && m_nMousePosX < x2 && m_nMousePosY > y1 && m_nMousePosY < y2; } #endif #if 1 WRAPPER int CMenuManager::CostructStatLine(int) { EAXJMP(0x482800); } #else int CMenuManager::CostructStatLine(int) { } #endif #if 0 WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); } #else void CMenuManager::DisplayHelperText() { wchar *str = nil; switch (m_nHelperTextMsgId) { case 0: str = TheText.Get("FET_MIG"); break; case 1: str = TheText.Get("FET_APP"); break; case 2: str = TheText.Get("FET_HRD"); break; case 3: str = TheText.Get("FET_RSO"); break; case 4: str = TheText.Get("FET_RSC"); break; default: break; }; CFont::SetAlignment(ALIGN_CENTER); CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f)); CFont::SetFontStyle(FONT_HEADING); CFont::SetDropColor(CRGBA(0, 0, 0, MENUDROP_COLOR_A)); CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); CFont::SetColor(CRGBA(255, 255, 255, 255)); CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), str); } #endif #if 0 WRAPPER float CMenuManager::DisplaySlider(float, float, float, float, float, float) { EAXJMP(0x488420); } #else float CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightSize, float rectSize, float progress) { CRGBA color; float sizeRange; float input = 0.0f; for (int i = 0; i < 16; i++) { input = i * rectSize/16.0f + x; if (i/16.0f + 1/32.0f < progress) color = CRGBA(255, 217, 106, FadeIn(255)); else color = CRGBA(185, 120, 0, FadeIn(255)); sizeRange = max(leftSize, rightSize); float _x = i * rectSize/16.0f + x; float _y = y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f; float _w = SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x; float _h = y + sizeRange; float _s = SCREEN_SCALE_X(2.0f); CSprite2d::DrawRect(CRect(_x + _s, _y + _s, _w + _s, _h + _s), CRGBA(0, 0, 0, FadeIn(255))); // Shadow CSprite2d::DrawRect(CRect(i * rectSize/16.0f + x, y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f, SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x, y + sizeRange), color); }; return input; } #endif #if 1 WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); } #else WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { } #endif #if 0 WRAPPER void CMenuManager::Draw() { EAXJMP(0x47AE00); } #else void CMenuManager::Draw() { CFont::SetBackgroundOff(); CFont::SetPropOn(); CFont::SetCentreOff(); CFont::SetJustifyOn(); CFont::SetBackGroundOnlyTextOn(); CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(40.0f)); CFont::SetRightJustifyWrap(0.0f); CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A))); switch (m_nCurrScreen) { case MENUPAGE_STATS: PrintStats(); break; case MENUPAGE_BRIEFS: PrintBriefs(); break; case MENUPAGE_CONTROLLER_DEBUG: DrawControllerScreenExtraText(0, 350, 20); break; } // Header. if (aScreens[m_nCurrScreen].m_ScreenName[0]) { CFont::SetDropShadowPosition(0); CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); CFont::SetRightJustifyOn(); CFont::SetFontStyle(FONT_HEADING); CFont::SetScale(SCREEN_SCALE_X(MENUHEADER_WIDTH), SCREEN_SCALE_Y(MENUHEADER_HEIGHT)); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); } // Action text. wchar *str; if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { switch (m_nCurrScreen) { case MENUPAGE_LOAD_SLOT_CONFIRM: if (m_bGameNotLoaded) str = TheText.Get("FES_LCG"); else str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); break; case MENUPAGE_SAVE_OVERWRITE_CONFIRM: if (Slots[m_nCurrSaveSlot] == 1) str = TheText.Get("FESZ_QZ"); else str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); break; case MENUPAGE_EXIT: if (m_bGameNotLoaded) str = TheText.Get("FEQ_SRW"); else str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); break; default: str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); break; }; CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A))); CFont::SetFontStyle(FONT_BANK); CFont::SetScale(SCREEN_SCALE_X(MENUACTION_WIDTH), SCREEN_SCALE_Y(MENUACTION_HEIGHT)); CFont::SetAlignment(ALIGN_LEFT); CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); CFont::PrintString(SCREEN_SCALE_X(MENUACTION_POS_X), SCREEN_SCALE_Y(MENUACTION_POS_Y), str); } for (int i = 0; i < MENUROWS; ++i) { if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0]) { wchar *textToPrint[MENUCOLUMNS] = { nil, nil }; if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) { textToPrint[MENUCOLUMN_LEFT] = GetNameOfSavedGame(i - 1); textToPrint[MENUCOLUMN_RIGHT] = GetSavedGameDateAndTime(i - 1); if (!textToPrint[MENUCOLUMN_LEFT][0]) { sprintf(gString, "FEM_SL%d", i); textToPrint[MENUCOLUMN_LEFT] = TheText.Get(gString); } } else { textToPrint[MENUCOLUMN_LEFT] = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName); } switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { case MENUACTION_CTRLVIBRATION: break; case MENUACTION_CTRLCONFIG: switch (CPad::GetPad(0)->Mode) { case 0: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF1"); break; case 1: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF2"); break; case 2: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF3"); break; case 3: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF4"); break; }; break; case MENUACTION_CTRLDISPLAY: break; case MENUACTION_FRAMESYNC: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsVsyncDisp ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_FRAMELIMIT: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsFrameLimiter ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_TRAILS: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(BlurOn ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_SUBTITLES: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsShowSubtitles ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_WIDESCREEN: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsUseWideScreen ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_RADIO: sprintf(gString, "FEA_FM%d", m_PrefsRadioStation); textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(gString); break; case MENUACTION_SETDBGFLAG: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(CTheScripts::DbgFlag ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(CTheScripts::DbgFlag ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_INVVERT: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(MousePointerStateHelper.bInvertVertically ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_SCREENRES: { char *res = _psGetVideoModeList()[m_nDisplayVideoMode]; if (!res) res = ""; AsciiToUnicode(res, gUString); textToPrint[MENUCOLUMN_RIGHT] = gUString; } break; case MENUACTION_AUDIOHW: if (FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -1) textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH"); else { char *provider = MusicManager.Get3DProviderName(FrontEndMenuManager.m_nPrefsAudio3DProviderIndex); AsciiToUnicode(provider, gUString); textToPrint[MENUCOLUMN_RIGHT] = gUString; } break; case MENUACTION_SPEAKERCONF: if (FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -1) textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH"); else { switch (m_PrefsSpeakers) { case 0: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_2SP"); break; case 1: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_EAR"); break; case 2: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_4SP"); break; }; } break; case MENUACTION_CTRLMETHOD: switch (m_ControlMethod) { case 0: textToPrint[MENUCOLUMN_LEFT] = TheText.Get("FET_SCN"); break; case 1: textToPrint[MENUCOLUMN_LEFT] = TheText.Get("FET_CCN"); break; }; break; case MENUACTION_DYNAMICACOUSTIC: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsDMA ? "FEM_ON" : "FEM_OFF"); break; case MENUACTION_MOUSESTEER: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_bDisableMouseSteering ? "FEM_ON" : "FEM_OFF"); break; }; CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A))); CFont::SetCentreSize(SCREEN_WIDTH); CFont::SetWrapx(SCREEN_WIDTH); CFont::SetRightJustifyWrap(-SCREEN_WIDTH); // Set alignment. CVector2D vecPositions = { 0.0f, 0.0f }; float fVerticalSpacing; float fBarSize; int SavePageSlot = m_nCurrScreen == MENUPAGE_CHOOSE_LOAD_SLOT || m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT || m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT; if (SavePageSlot) { CFont::SetFontStyle(FONT_BANK); CFont::SetAlignment(ALIGN_LEFT); CFont::SetScale(SCREEN_SCALE_X(0.45f), SCREEN_SCALE_Y(0.7f)); fVerticalSpacing = MENUCOLUMN_SPACING_MIN; fBarSize = MENUSELECT_BOX_MIN; vecPositions.x = SCREEN_SCALE_X(MENUCOLUMN_SAVE_X); vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_SAVE_Y); } else { CFont::SetFontStyle(FONT_HEADING); int LeftMenuColumn = m_nCurrScreen == MENUPAGE_SOUND_SETTINGS || m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS || m_nCurrScreen == MENUPAGE_MOUSE_CONTROLS; if (LeftMenuColumn) { CFont::SetAlignment(ALIGN_LEFT); CFont::SetScale(SCREEN_SCALE_X(0.55f), SCREEN_SCALE_Y(0.8f)); fVerticalSpacing = MENUCOLUMN_SPACING_MIN; fBarSize = MENUSELECT_BOX_MIN; } else { CFont::SetAlignment(ALIGN_CENTER); CFont::SetScale(SCREEN_SCALE_X(0.75f), SCREEN_SCALE_Y(0.9f)); fVerticalSpacing = MENUCOLUMN_SPACING_MAX; fBarSize = MENUSELECT_BOX_MAX; } // Set positions. if (CFont::GetDetails().centre) vecPositions.x = SCREEN_WIDTH / 2; else vecPositions.x = SCREEN_SCALE_X(MENUCOLUMN_POS_X); switch (m_nCurrScreen) { case MENUPAGE_BRIEFS: case MENUPAGE_STATS: vecPositions.y = SCREEN_SCALE_FROM_BOTTOM(MENUCOLUMN_FEDS); break; case MENUPAGE_SOUND_SETTINGS: vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MAX_Y); if (i > 5) vecPositions.y += SCREEN_SCALE_Y(MENURADIO_ICON_H * 1.16f); break; case MENUPAGE_LANGUAGE_SETTINGS: vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MIN_Y); break; case MENUPAGE_GRAPHICS_SETTINGS: vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MAX_Y); break; case MENUPAGE_OPTIONS: vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y); break; case MENUPAGE_PAUSE_MENU: vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_PAUSE_Y); break; case MENUPAGE_NEW_GAME: vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y); break; case MENUPAGE_START_MENU: vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_START_Y); break; default: vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y); break; }; } if (i > 0) vecPositions.y += SCREEN_SCALE_Y(fVerticalSpacing * i); // Set color and draw selection bar. if (i == m_nCurrOption && m_nMenuFadeAlpha >= 255) { CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(11.0f), vecPositions.y - SCREEN_STRETCH_Y(fBarSize * 0.13f), SCREEN_STRETCH_FROM_RIGHT(11.0f), vecPositions.y + SCREEN_STRETCH_Y(fBarSize)), CRGBA(100, 200, 50, 50)); } else CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); // Draw if (textToPrint[MENUCOLUMN_LEFT]) CFont::PrintString(vecPositions.x, vecPositions.y, textToPrint[MENUCOLUMN_LEFT]); if (textToPrint[MENUCOLUMN_RIGHT]) { CFont::SetAlignment(ALIGN_RIGHT); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(SavePageSlot ? MENUCOLUMN_SAVE_X : MENUCOLUMN_POS_X), vecPositions.y, textToPrint[MENUCOLUMN_RIGHT]); } // Mouse support. bool bIsMouseInPosition = false; if (m_nMenuFadeAlpha >= 255) { CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) }; if (m_bShowMouse && ((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f))))) bIsMouseInPosition = true; else bIsMouseInPosition = false; if (bIsMouseInPosition) { if (m_nCurrOption != i) { m_nCurrOption = i; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); } m_nCurrentInput = m_nCurrOption; if (CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB) m_nHoverOption = IGNORE_OPTION; else m_nHoverOption = ACTIVATE_OPTION; } } // Sliders // TODO: CheckHover switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { case MENUACTION_BRIGHTNESS: DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsBrightness/512.0f); break; case MENUACTION_DRAWDIST: DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), (m_PrefsLOD - 0.8f) * 1.0f); break; case MENUACTION_MUSICVOLUME: DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsMusicVolume/128.0f); break; case MENUACTION_SFXVOLUME: DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsSfxVolume/128.0f); break; case MENUACTION_MOUSESENS: DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), TheCamera.m_fMouseAccelHorzntl * 200.0f); break; }; // Radio icons. float fIconSpacing = 59.52f; if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { for (int i = 0; i < POLICE_RADIO; i++) { if (i == MSX_FM) fIconSpacing -= 1.5f; if (i < USERTRACK) m_aFrontEndSprites[i + FE_RADIO1].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); if (i > CHATTERBOX) m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, DMAudio.IsMP3RadioChannelAvailable() ? 170 : 25)); } } // Helpers if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES")) { if (m_nDisplayVideoMode == m_nPrefsVideoMode) { if (m_nHelperTextMsgId == 1) ResetHelperText(); } else SetHelperText(1); } else { if (m_nDisplayVideoMode != m_nPrefsVideoMode) { m_nDisplayVideoMode = m_nPrefsVideoMode; SetHelperText(3); } } switch (m_nCurrScreen) { case MENUPAGE_CONTROLLER_SETTINGS: case MENUPAGE_SOUND_SETTINGS: case MENUPAGE_GRAPHICS_SETTINGS: case MENUPAGE_SKIN_SELECT: case MENUPAGE_CONTROLLER_PC: case MENUPAGE_MOUSE_CONTROLS: DisplayHelperText(); break; }; } }; } #endif #if 1 WRAPPER void CMenuManager::DrawControllerBound(int, int, int, uint8) { EAXJMP(0x489710); } #else void CMenuManager::DrawControllerBound(int, int, int, uint8) { } #endif #if 1 WRAPPER void CMenuManager::DrawControllerScreenExtraText(int, int, int) { EAXJMP(0x4892F0); } #else void CMenuManager::DrawControllerScreenExtraText(int, int, int) { } #endif #if 1 WRAPPER void CMenuManager::DrawControllerSetupScreen() { EAXJMP(0x481210); } #else void CMenuManager::DrawControllerSetupScreen() { } #endif #if 0 WRAPPER void CMenuManager::DrawFrontEnd(void) { EAXJMP(0x47A540); } #else void CMenuManager::DrawFrontEnd() { CFont::SetAlphaFade(255.0f); if (m_nCurrScreen == MENUPAGE_NONE) { m_nMenuFadeAlpha = 0; if (m_bGameNotLoaded) m_nCurrScreen = MENUPAGE_START_MENU; else m_nCurrScreen = MENUPAGE_PAUSE_MENU; } if (!m_nCurrOption && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) m_nCurrOption = MENUROW_1; CMenuManager::DrawFrontEndNormal(); CMenuManager::PrintErrorMessage(); } #endif #if 0 WRAPPER void CMenuManager::DrawFrontEndNormal(void) { EAXJMP(0x47A5B0); } #else void CMenuManager::DrawFrontEndNormal() { RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE); RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void *)FALSE); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void *)FALSE); RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA); RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void *)rwTEXTUREADDRESSCLAMP); CSprite2d::InitPerFrame(); CFont::InitPerFrame(); eMenuSprites previousSprite = MENUSPRITE_MAINMENU; if (m_nMenuFadeAlpha < 255) { switch (m_nPrevScreen) { case MENUPAGE_STATS: case MENUPAGE_START_MENU: case MENUPAGE_PAUSE_MENU: previousSprite = MENUSPRITE_MAINMENU; break; case MENUPAGE_NEW_GAME: case MENUPAGE_CHOOSE_LOAD_SLOT: case MENUPAGE_CHOOSE_DELETE_SLOT: case MENUPAGE_NEW_GAME_RELOAD: case MENUPAGE_LOAD_SLOT_CONFIRM: case MENUPAGE_DELETE_SLOT_CONFIRM: case MENUPAGE_EXIT: previousSprite = MENUSPRITE_SINGLEPLAYER; break; case MENUPAGE_MULTIPLAYER_MAIN: previousSprite = MENUSPRITE_MULTIPLAYER; break; case MENUPAGE_MULTIPLAYER_MAP: case MENUPAGE_MULTIPLAYER_FIND_GAME: case MENUPAGE_SKIN_SELECT: case MENUPAGE_KEYBOARD_CONTROLS: case MENUPAGE_MOUSE_CONTROLS: previousSprite = MENUSPRITE_FINDGAME; break; case MENUPAGE_MULTIPLAYER_CONNECTION: case MENUPAGE_MULTIPLAYER_MODE: previousSprite = MENUSPRITE_CONNECTION; break; case MENUPAGE_MULTIPLAYER_CREATE: previousSprite = MENUSPRITE_HOSTGAME; break; case MENUPAGE_SKIN_SELECT_OLD: case MENUPAGE_OPTIONS: previousSprite = MENUSPRITE_PLAYERSET; break; }; if (m_nPrevScreen == MENUPAGE_NONE) CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(0, 0, 0, 255)); else m_aMenuSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, 255)); } eMenuSprites currentSprite = MENUSPRITE_MAINMENU; switch (m_nCurrScreen) { case MENUPAGE_STATS: case MENUPAGE_START_MENU: case MENUPAGE_PAUSE_MENU: currentSprite = MENUSPRITE_MAINMENU; break; case MENUPAGE_NEW_GAME: case MENUPAGE_CHOOSE_LOAD_SLOT: case MENUPAGE_CHOOSE_DELETE_SLOT: case MENUPAGE_NEW_GAME_RELOAD: case MENUPAGE_LOAD_SLOT_CONFIRM: case MENUPAGE_DELETE_SLOT_CONFIRM: case MENUPAGE_EXIT: currentSprite = MENUSPRITE_SINGLEPLAYER; break; case MENUPAGE_MULTIPLAYER_MAIN: currentSprite = MENUSPRITE_MULTIPLAYER; break; case MENUPAGE_MULTIPLAYER_MAP: case MENUPAGE_MULTIPLAYER_FIND_GAME: case MENUPAGE_SKIN_SELECT: case MENUPAGE_KEYBOARD_CONTROLS: case MENUPAGE_MOUSE_CONTROLS: currentSprite = MENUSPRITE_FINDGAME; break; case MENUPAGE_MULTIPLAYER_CONNECTION: case MENUPAGE_MULTIPLAYER_MODE: currentSprite = MENUSPRITE_CONNECTION; break; case MENUPAGE_MULTIPLAYER_CREATE: currentSprite = MENUSPRITE_HOSTGAME; break; case MENUPAGE_SKIN_SELECT_OLD: case MENUPAGE_OPTIONS: currentSprite = MENUSPRITE_PLAYERSET; break; }; uint32 savedShade; uint32 savedAlpha; RwRenderStateGet(rwRENDERSTATESHADEMODE, &savedShade); RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast(rwSHADEMODEGOURAUD)); RwRenderStateGet(rwRENDERSTATEVERTEXALPHAENABLE, &savedAlpha); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast(TRUE)); if (m_nMenuFadeAlpha >= 255) { m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, 255)); } else { if (m_nMenuFadeAlpha < 255) { m_nMenuFadeAlpha += 0.1f * 255.0f; if (m_nMenuFadeAlpha >= 255) m_nMenuFadeAlpha = 255; m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, m_nMenuFadeAlpha)); } else m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, 255)); } // GTA LOGO if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) { if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame) m_aMenuSprites[MENUSPRITE_GTA3LOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(70.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255))); else m_aMenuSprites[MENUSPRITE_GTALOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(40.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255))); } RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast(savedShade)); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast(savedAlpha)); switch (m_nCurrScreen) { case MENUPAGE_SKIN_SELECT: CMenuManager::DrawPlayerSetupScreen(); break; case MENUPAGE_KEYBOARD_CONTROLS: CMenuManager::DrawControllerSetupScreen(); break; default: CMenuManager::Draw(); break; }; CFont::DrawFonts(); // Draw mouse if (m_bShowMouse) m_aMenuSprites[MENUSPRITE_MOUSE].Draw(m_nMousePosX, m_nMousePosY, SCREEN_SCALE_X(60.0f), SCREEN_SCALE_Y(60.0f), CRGBA(255, 255, 255, 255)); } #endif #if 1 WRAPPER void CMenuManager::DrawPlayerSetupScreen() { EAXJMP(0x47F2B0); } #else void CMenuManager::DrawPlayerSetupScreen() { } #endif #if 0 WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); } #else int CMenuManager::FadeIn(int alpha) { if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS || m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS || m_nCurrScreen == MENUPAGE_DELETING) return alpha; if (m_nMenuFadeAlpha >= alpha) return alpha; return m_nMenuFadeAlpha; } #endif #if 1 WRAPPER void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &) { EAXJMP(0x4889C0); } #else void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &) { } #endif #if 1 WRAPPER int CMenuManager::GetStartOptionsCntrlConfigScreens() { EAXJMP(0x489270); } #else int CMenuManager::GetStartOptionsCntrlConfigScreens() { } #endif #if 1 WRAPPER void CMenuManager::InitialiseChangedLanguageSettings() { EAXJMP(0x47A4D0); } #else void CMenuManager::InitialiseChangedLanguageSettings() { } #endif #if 0 WRAPPER void CMenuManager::LoadAllTextures() { EAXJMP(0x47A230); } #else void CMenuManager::LoadAllTextures() { if (!m_bSpritesLoaded) { CMenuManager::CentreMousePointer(); DMAudio.ChangeMusicMode(0); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); m_nCurrOption = MENUROW_0; m_PrefsRadioStation = DMAudio.GetRadioInCar(); if (DMAudio.IsMP3RadioChannelAvailable()) { if (CMenuManager::m_PrefsRadioStation > USERTRACK) CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10; } else if (CMenuManager::m_PrefsRadioStation > CHATTERBOX) CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9; CFileMgr::SetDir(""); CTimer::Stop(); CStreaming::MakeSpaceFor(700 * 1024); CStreaming::ImGonnaUseStreamingMemory(); CTxdStore::PushCurrentTxd(); int frontend = CTxdStore::AddTxdSlot("frontend"); CTxdStore::LoadTxd(frontend, "MODELS/FRONTEND.TXD"); CTxdStore::AddRef(frontend); CTxdStore::SetCurrentTxd(frontend); CStreaming::IHaveUsedStreamingMemory(); CTimer::Update(); debug("LOAD frontend\n"); for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); i++) { m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i]); m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); }; CTxdStore::PopCurrentTxd(); int menu = CTxdStore::AddTxdSlot("menu"); CTxdStore::LoadTxd(menu, "MODELS/MENU.TXD"); CTxdStore::AddRef(menu); CTxdStore::SetCurrentTxd(menu); debug("LOAD sprite\n"); for (int i = 0; i < ARRAY_SIZE(MenuFilenames)/2; i++) { m_aMenuSprites[i].SetTexture(MenuFilenames[i*2], MenuFilenames[i*2+1]); m_aMenuSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); }; CTxdStore::PopCurrentTxd(); m_bSpritesLoaded = true; } } #endif #if 1 WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); } #else void CMenuManager::LoadSettings() { } #endif #if 1 WRAPPER void CMenuManager::MessageScreen(char *) { EAXJMP(0x48B7E0); } #else void CMenuManager::MessageScreen(char *) { } #endif #if 1 WRAPPER void CMenuManager::PickNewPlayerColour() { EAXJMP(0x488C40); } #else void CMenuManager::PickNewPlayerColour() { } #endif #if 1 WRAPPER void CMenuManager::PrintBriefs() { EAXJMP(0x484D60); } #else void CMenuManager::PrintBriefs() { } #endif #if 0 WRAPPER void CMenuManager::PrintErrorMessage() { EAXJMP(0x484F70); } #else void CMenuManager::PrintErrorMessage() { if (!CPad::bDisplayNoControllerMessage && !CPad::bObsoleteControllerMessage) return; CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_WIDTH - SCREEN_SCALE_X(20.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(140.0f)), CRGBA(64, 16, 16, 224)); CFont::SetFontStyle(FONT_BANK); CFont::SetBackgroundOff(); CFont::SetPropOn(); CFont::SetCentreOff(); CFont::SetJustifyOn(); CFont::SetRightJustifyOff(); CFont::SetBackGroundOnlyTextOn(); CFont::SetWrapx(SCREEN_WIDTH - 40.0f); CFont::SetColor(CRGBA(165, 165, 165, 255)); CFont::SetScale(SCREEN_SCALE_X(0.9f), SCREEN_SCALE_Y(0.9f)); CFont::PrintString(SCREEN_SCALE_X(40.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(60.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT")); CFont::DrawFonts(); } #endif #if 1 WRAPPER void CMenuManager::PrintStats() { EAXJMP(0x482100); } #else void CMenuManager::PrintStats() { } #endif #if 1 WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); } #else void CMenuManager::Process(void) { } #endif #if 1 WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); } #else void CMenuManager::ProcessButtonPresses() { } #endif #if 1 WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); } #else void CMenuManager::ProcessOnOffMenuOptions() { } #endif #if 0 WRAPPER void CMenuManager::RequestFrontEndShutdown() { EAXJMP(0x488750); } #else void CMenuManager::RequestFrontEndShutdown() { m_bShutDownFrontEndRequested = true; DMAudio.ChangeMusicMode(1); } #endif #if 0 WRAPPER void CMenuManager::RequestFrontEndStartUp() { EAXJMP(0x488770); } #else void CMenuManager::RequestFrontEndStartUp() { m_bStartUpFrontEndRequested = 1; } #endif #if 0 WRAPPER void CMenuManager::ResetHelperText() { EAXJMP(0x48B470); } #else void CMenuManager::ResetHelperText() { m_nHelperTextMsgId = 0; m_nHelperTextAlpha = 300; } #endif #if 1 WRAPPER void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { EAXJMP(0x488930); } #else void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { } #endif #if 0 WRAPPER void CMenuManager::SetHelperText() { EAXJMP(0x48B450); } #else void CMenuManager::SetHelperText(int text) { m_nHelperTextMsgId = text; m_nHelperTextAlpha = 300; } #endif #if 1 WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); } #else void CMenuManager::SaveSettings() { } #endif #if 0 WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); } #else void CMenuManager::ShutdownJustMenu() { m_bMenuActive = false; CTimer::EndUserPause(); } #endif #if 0 WRAPPER float CMenuManager::StretchX(float) { EAXJMP(0x48ABE0); } #else float CMenuManager::StretchX(float x) { if (SCREENW == 640) return x; else return SCREENW * x * 0.0015625f; } #endif #if 0 WRAPPER float CMenuManager::StretchY(float) { EAXJMP(0x48AC20); } #else float CMenuManager::StretchY(float y) { if (SCREENH == 448) return y; else return SCREENH * y * 0.002232143f; } #endif #if 0 WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); } #else void CMenuManager::SwitchMenuOnAndOff() { } #endif #if 0 WRAPPER void CMenuManager::UnloadTextures() { EAXJMP(0x47A440); } #else void CMenuManager::UnloadTextures() { if (m_bSpritesLoaded) { debug("Remove frontend\n"); for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); ++i) m_aFrontEndSprites[i].Delete(); int frontend = CTxdStore::FindTxdSlot("frontend"); CTxdStore::RemoveTxdSlot(frontend); debug("Remove menu textures\n"); for (int i = 0; i < ARRAY_SIZE(MenuFilenames)/2; ++i) m_aMenuSprites[i].Delete(); int menu = CTxdStore::FindTxdSlot("menu"); CTxdStore::RemoveTxdSlot(menu); m_bSpritesLoaded = false; } } #endif #if 1 WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); } #else void CMenuManager::WaitForUserCD() { } #endif STARTPATCHES InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP); InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP); for (int i = 1; i < ARRAY_SIZE(aScreens); i++) Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]); ENDPATCHES