#include "common.h" #include "patcher.h" #include "Frontend.h" #include "PCSave.h" WRAPPER void C_PcSave::SetSaveDirectory(const char *path) { EAXJMP(0x591EA0); } WRAPPER wchar *GetNameOfSavedGame(int counter) { EAXJMP(0x591B60); } WRAPPER wchar *GetSavedGameDateAndTime(int counter) { EAXJMP(0x591B50); } int *Slots = (int*)0x728040; int *SlotFileName = (int*)0x6F07C8; int *SlotSaveDate = (int*)0x72B858;